void DataKeeper::DoRestoreChans() { ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Restoring channel data"); Modes::ChangeList modechange; for (std::vector<ChanData>::const_iterator i = chandatalist.begin(); i != chandatalist.end(); ++i) { const ChanData& chandata = *i; Channel* const chan = ServerInstance->FindChan(chandata.owner); if (!chan) { ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Channel %s not found", chandata.owner.c_str()); continue; } RestoreObj(chandata, chan, MODETYPE_CHANNEL, modechange); // Process the mode change before applying any prefix modes ServerInstance->Modes.Process(ServerInstance->FakeClient, chan, NULL, modechange, ModeParser::MODE_LOCALONLY); modechange.clear(); // Restore all member data RestoreMemberData(chan, chandata.memberdatalist, modechange); ServerInstance->Modes.Process(ServerInstance->FakeClient, chan, NULL, modechange, ModeParser::MODE_LOCALONLY); modechange.clear(); } }
void DataKeeper::DoRestoreUsers() { ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Restoring user data"); Modes::ChangeList modechange; for (std::vector<UserData>::const_iterator i = userdatalist.begin(); i != userdatalist.end(); ++i) { const UserData& userdata = *i; User* const user = ServerInstance->FindUUID(userdata.owner); if (!user) { ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "User %s is gone", userdata.owner.c_str()); continue; } RestoreObj(userdata, user, MODETYPE_USER, modechange); ServerInstance->Modes.Process(ServerInstance->FakeClient, NULL, user, modechange, ModeParser::MODE_LOCALONLY); modechange.clear(); } }
void ValidateChans() { Modes::ChangeList removepermchan; badchan = true; const chan_hash& chans = ServerInstance->GetChans(); for (chan_hash::const_iterator i = chans.begin(); i != chans.end(); ) { Channel* c = i->second; // Move iterator before we begin kicking ++i; if (ServerInstance->IsChannel(c->name)) continue; // The name of this channel is still valid if (c->IsModeSet(permchannelmode) && c->GetUserCounter()) { removepermchan.clear(); removepermchan.push_remove(*permchannelmode); ServerInstance->Modes.Process(ServerInstance->FakeClient, c, NULL, removepermchan); } Channel::MemberMap& users = c->userlist; for (Channel::MemberMap::iterator j = users.begin(); j != users.end(); ) { if (IS_LOCAL(j->first)) { // KickUser invalidates the iterator Channel::MemberMap::iterator it = j++; c->KickUser(ServerInstance->FakeClient, it, "Channel name no longer valid"); } else ++j; } } badchan = false; }
void DataKeeper::DoRestoreUsers() { ServerInstance->Logs.Log(MODNAME, LOG_DEBUG, "Restoring user data"); Modes::ChangeList modechange; for (std::vector<UserData>::const_iterator i = userdatalist.begin(); i != userdatalist.end(); ++i) { const UserData& userdata = *i; User* const user = ServerInstance->FindUUID(userdata.owner); if (!user) { ServerInstance->Logs.Log(MODNAME, LOG_DEBUG, "User %s is gone", userdata.owner.c_str()); continue; } // Attempt to restore serializer first, if it fails it's a fatal error and RestoreSerializer() quits them if (!RestoreSerializer(userdata.serializerindex, user)) continue; RestoreObj(userdata, user, MODETYPE_USER, modechange); ServerInstance->Modes.Process(ServerInstance->FakeClient, NULL, user, modechange, ModeParser::MODE_LOCALONLY); modechange.clear(); } }
/** FJOIN, almost identical to TS6 SJOIN, except for nicklist handling. */ CmdResult CommandFJoin::Handle(User* srcuser, Params& params) { /* 1.1+ FJOIN works as follows: * * Each FJOIN is sent along with a timestamp, and the side with the lowest * timestamp 'wins'. From this point on we will refer to this side as the * winner. The side with the higher timestamp loses, from this point on we * will call this side the loser or losing side. This should be familiar to * anyone who's dealt with dreamforge or TS6 before. * * When two sides of a split heal and this occurs, the following things * will happen: * * If the timestamps are exactly equal, both sides merge their privilages * and users, as in InspIRCd 1.0 and ircd2.8. The channels have not been * re-created during a split, this is safe to do. * * If the timestamps are NOT equal, the losing side removes all of its * modes from the channel, before introducing new users into the channel * which are listed in the FJOIN command's parameters. The losing side then * LOWERS its timestamp value of the channel to match that of the winning * side, and the modes of the users of the winning side are merged in with * the losing side. * * The winning side on the other hand will ignore all user modes from the * losing side, so only its own modes get applied. Life is simple for those * who succeed at internets. :-) * * Outside of netbursts, the winning side also resyncs the losing side if it * detects that the other side recreated the channel. * * Syntax: * :<sid> FJOIN <chan> <TS> <modes> :[<member> [<member> ...]] * The last parameter is a list consisting of zero or more channel members * (permanent channels may have zero users). Each entry on the list is in the * following format: * [[<modes>,]<uuid>[:<membid>] * <modes> is a concatenation of the mode letters the user has on the channel * (e.g.: "ov" if the user is opped and voiced). The order of the mode letters * are not important but if a server ecounters an unknown mode letter, it will * drop the link to avoid desync. * * InspIRCd 2.0 and older required a comma before the uuid even if the user * had no prefix modes on the channel, InspIRCd 3.0 and later does not require * a comma in this case anymore. * * <membid> is a positive integer representing the id of the membership. * If not present (in FJOINs coming from pre-1205 servers), 0 is assumed. * * Forwarding: * FJOIN messages are forwarded with the new TS and modes. Prefix modes of * members on the losing side are not forwarded. * This is required to only have one server on each side of the network who * decides the fate of a channel during a network merge. Otherwise, if the * clock of a server is slightly off it may make a different decision than * the rest of the network and desync. * The prefix modes are always forwarded as-is, or not at all. * One incoming FJOIN may result in more than one FJOIN being generated * and forwarded mainly due to compatibility reasons with non-InspIRCd * servers that don't handle more than 512 char long lines. * * Forwarding examples: * Existing channel #chan with TS 1000, modes +n. * Incoming: :220 FJOIN #chan 1000 +t :o,220AAAAAB:0 * Forwarded: :220 FJOIN #chan 1000 +nt :o,220AAAAAB:0 * Merge modes and forward the result. Forward their prefix modes as well. * * Existing channel #chan with TS 1000, modes +nt. * Incoming: :220 FJOIN #CHAN 2000 +i :ov,220AAAAAB:0 o,220AAAAAC:20 * Forwarded: :220 FJOIN #chan 1000 +nt :,220AAAAAB:0 ,220AAAAAC:20 * Drop their modes, forward our modes and TS, use our channel name * capitalization. Don't forward prefix modes. * */ time_t TS = ServerCommand::ExtractTS(params[1]); const std::string& channel = params[0]; Channel* chan = ServerInstance->FindChan(channel); bool apply_other_sides_modes = true; TreeServer* const sourceserver = TreeServer::Get(srcuser); if (!chan) { chan = new Channel(channel, TS); } else { time_t ourTS = chan->age; if (TS != ourTS) { ServerInstance->Logs.Log(MODNAME, LOG_DEBUG, "Merge FJOIN received for %s, ourTS: %lu, TS: %lu, difference: %ld", chan->name.c_str(), (unsigned long)ourTS, (unsigned long)TS, (long)(ourTS - TS)); /* If our TS is less than theirs, we dont accept their modes */ if (ourTS < TS) { // If the source server isn't bursting then this FJOIN is the result of them recreating the channel with a higher TS. // This happens if the last user on the channel hops and before the PART propagates a user on another server joins. Fix it by doing a resync. // Servers behind us won't react this way because the forwarded FJOIN will have the correct TS. if (!sourceserver->IsBursting()) { ServerInstance->Logs.Log(MODNAME, LOG_DEBUG, "Server %s recreated channel %s with higher TS, resyncing", sourceserver->GetName().c_str(), chan->name.c_str()); sourceserver->GetSocket()->SyncChannel(chan); } apply_other_sides_modes = false; } else if (ourTS > TS) { // Our TS is greater than theirs, remove all modes, extensions, etc. from the channel LowerTS(chan, TS, channel); // XXX: If the channel does not exist in the chan hash at this point, create it so the remote modes can be applied on it. // This happens to 0-user permanent channels on the losing side, because those are removed (from the chan hash, then // deleted later) as soon as the permchan mode is removed from them. if (ServerInstance->FindChan(channel) == NULL) { chan = new Channel(channel, TS); } } } } // Apply their channel modes if we have to Modes::ChangeList modechangelist; if (apply_other_sides_modes) { ServerInstance->Modes.ModeParamsToChangeList(srcuser, MODETYPE_CHANNEL, params, modechangelist, 2, params.size() - 1); ServerInstance->Modes.Process(srcuser, chan, NULL, modechangelist, ModeParser::MODE_LOCALONLY | ModeParser::MODE_MERGE); // Reuse for prefix modes modechangelist.clear(); } // Build a new FJOIN for forwarding. Put the correct TS in it and the current modes of the channel // after applying theirs. If they lost, the prefix modes from their message are not forwarded. FwdFJoinBuilder fwdfjoin(chan, sourceserver); // Process every member in the message irc::spacesepstream users(params.back()); std::string item; Modes::ChangeList* modechangelistptr = (apply_other_sides_modes ? &modechangelist : NULL); while (users.GetToken(item)) { ProcessModeUUIDPair(item, sourceserver, chan, modechangelistptr, fwdfjoin); } fwdfjoin.finalize(); fwdfjoin.Forward(sourceserver->GetRoute()); // Set prefix modes on their users if we lost the FJOIN or had equal TS if (apply_other_sides_modes) ServerInstance->Modes.Process(srcuser, chan, NULL, modechangelist, ModeParser::MODE_LOCALONLY); return CMD_SUCCESS; }