Esempio n. 1
0
CString PathString::TunnelIntoCString(const mpt::PathString &path)
//----------------------------------------------------------------
{
	#ifdef UNICODE
		return path.ToWide().c_str();
	#else
		return path.ToUTF8().c_str();
	#endif
}
Esempio n. 2
0
void SanitizeFilename(mpt::PathString &filename)
//----------------------------------------------
{
	mpt::RawPathString tmp = filename.AsNative();
	for(mpt::RawPathString::iterator it = tmp.begin(); it != tmp.end(); ++it)
	{
		*it = SanitizeFilenameChar(*it);
	}
	filename = mpt::PathString::FromNative(tmp);
}
Esempio n. 3
0
// Add a plugin to the list of known plugins.
VSTPluginLib *CVstPluginManager::AddPlugin(const mpt::PathString &dllPath, bool fromCache, const bool checkFileExistence, std::wstring *const errStr)
//---------------------------------------------------------------------------------------------------------------------------------------------------
{
	const mpt::PathString fileName = dllPath.GetFileName();

	if(checkFileExistence && (PathFileExistsW(dllPath.AsNative().c_str()) == FALSE))
	{
		if(errStr)
		{
			*errStr += L"\nUnable to find ";
			*errStr += dllPath.ToWide();
		}
	}

	// Check if this is already a known plugin.
	for(const_iterator dupePlug = begin(); dupePlug != end(); dupePlug++)
	{
		if(!dllPath.CompareNoCase(dllPath, (**dupePlug).dllPath)) return *dupePlug;
	}

	// Look if the plugin info is stored in the PluginCache
	if(fromCache)
	{
		SettingsContainer & cacheFile = theApp.GetPluginCache();
		const std::string IDs = cacheFile.Read<std::string>(cacheSectionW, fileName.ToWide(), "");

		if(IDs.length() >= 16)
		{
			// Get path from cache file
			mpt::PathString realPath = cacheFile.Read<mpt::PathString>(cacheSection, IDs, MPT_PATHSTRING(""));
			realPath = theApp.RelativePathToAbsolute(realPath);

			if(!realPath.empty() && !dllPath.CompareNoCase(realPath, dllPath))
			{
				VSTPluginLib *plug = new (std::nothrow) VSTPluginLib(dllPath, fileName);
				if(plug == nullptr)
				{
					return nullptr;
				}
				pluginList.push_back(plug);

				// Extract plugin IDs
				for (int i = 0; i < 16; i++)
				{
					VstInt32 n = IDs[i] - '0';
					if (n > 9) n = IDs[i] + 10 - 'A';
					n &= 0x0f;
					if (i < 8)
					{
						plug->pluginId1 = (plug->pluginId1 << 4) | n;
					} else
					{
						plug->pluginId2 = (plug->pluginId2 << 4) | n;
					}
				}

				const std::string flagKey = IDs + ".Flags";
				plug->DecodeCacheFlags(cacheFile.Read<int32>(cacheSection, flagKey, 0));

#ifdef VST_LOG
				Log("Plugin \"%s\" found in PluginCache\n", plug->libraryName.ToLocale().c_str());
#endif // VST_LOG
				return plug;
			} else
			{
#ifdef VST_LOG
				Log("Plugin \"%s\" mismatch in PluginCache: \"%s\" [%s]=\"%s\"\n", s, dllPath, (LPCTSTR)IDs, (LPCTSTR)strFullPath);
#endif // VST_LOG
			}
		}
	}

	// If this key contains a file name on program launch, a plugin previously crashed OpenMPT.
	theApp.GetSettings().Write<mpt::PathString>("VST Plugins", "FailedPlugin", dllPath);

	AEffect *pEffect;
	HINSTANCE hLib;
	bool validPlug = false;

	VSTPluginLib *plug = new (std::nothrow) VSTPluginLib(dllPath, fileName);
	if(plug == nullptr)
	{
		return nullptr;
	}

	try
	{
		pEffect = LoadPlugin(dllPath, hLib);

		if(pEffect != nullptr && pEffect->magic == kEffectMagic && pEffect->dispatcher != nullptr)
		{
			pEffect->dispatcher(pEffect, effOpen, 0, 0, 0, 0);

			plug->pluginId1 = pEffect->magic;
			plug->pluginId2 = pEffect->uniqueID;

			GetPluginInformation(pEffect, *plug);

#ifdef VST_LOG
			int nver = pEffect->dispatcher(pEffect, effGetVstVersion, 0,0, nullptr, 0);
			if (!nver) nver = pEffect->version;
			Log("%-20s: v%d.0, %d in, %d out, %2d programs, %2d params, flags=0x%04X realQ=%d offQ=%d\n",
				plug->libraryName.ToLocale().c_str(), nver,
				pEffect->numInputs, pEffect->numOutputs,
				pEffect->numPrograms, pEffect->numParams,
				pEffect->flags, pEffect->realQualities, pEffect->offQualities);
#endif // VST_LOG

			pEffect->dispatcher(pEffect, effClose, 0, 0, 0, 0);

			validPlug = true;
		}

		FreeLibrary(hLib);
	} catch(...)
	{
		CVstPluginManager::ReportPlugException(mpt::String::PrintW(L"Exception while trying to load plugin \"%1\"!\n", plug->libraryName));
	}

	// Now it should be safe to assume that this plugin loaded properly. :)
	theApp.GetSettings().Remove("VST Plugins", "FailedPlugin");

	// If OK, write the information in PluginCache
	if(validPlug)
	{
		pluginList.push_back(plug);
		WriteToCache(*plug);
	} else
	{
		delete plug;
	}

	return (validPlug ? plug : nullptr);
}