void PropertiesPanelView::update(MyGUI::WidgetPtr _current_widget)
{
	current_widget = _current_widget;

	if (nullptr == current_widget)
		current_widget_rectangle->setVisible(false);
	else
	{
		MyGUI::LayerManager::getInstance().upLayerItem(current_widget);
		MyGUI::IntCoord coord = current_widget->getCoord();
		MyGUI::WidgetPtr parent = current_widget->getParent();
		if (nullptr != parent)
		{
			// если выбрали виджет на табе, то подн¤ть лист таба
			if (parent->getTypeName() == "Sheet" || parent->getTypeName() == MyGUI::TabItem::getClassTypeName())
			{
				MyGUI::TabPtr tab = parent->getParent()->castType<MyGUI::Tab>();
				MyGUI::SheetPtr sheet = parent->castType<MyGUI::Sheet>();
				tab->setItemSelected(sheet);
			}
			// если выбрали лист таба, то подн¤ть лист таба
			if (current_widget->getTypeName() == "Sheet" || current_widget->getTypeName() == MyGUI::TabItem::getClassTypeName())
			{
				MyGUI::TabPtr tab = parent->castType<MyGUI::Tab>();
				MyGUI::SheetPtr sheet = current_widget->castType<MyGUI::Sheet>();
				tab->setItemSelected(sheet);
			}
			coord = current_widget->getAbsoluteCoord();
		}
		current_widget_rectangle->setVisible(true);
		current_widget_rectangle->setCoord(coord);
		MyGUI::InputManager::getInstance().setKeyFocusWidget(current_widget_rectangle);
	}

	// delete all previous properties
	for (std::vector<MyGUI::StaticTextPtr>::iterator iter = propertiesText.begin(); iter != propertiesText.end(); ++iter)
		(*iter)->setVisible(false);
	for (MyGUI::VectorWidgetPtr::iterator iter = propertiesElement.begin(); iter != propertiesElement.end(); ++iter)
		(*iter)->setVisible(false);

	if (nullptr == _current_widget)
	{
		mMainWidget->setVisible(false);
	}
	else
	{
		mMainWidget->setVisible(true);

		pairs_counter = 0;
		mPanelMainProperties->update(_current_widget);
		mPanelTypeProperties->update(_current_widget, PanelProperties::TYPE_PROPERTIES);
		mPanelGeneralProperties->update(_current_widget, PanelProperties::WIDGET_PROPERTIES);
		mPanelEvents->update(_current_widget, PanelProperties::EVENTS);
		mPanelItems->update(_current_widget);
		mPanelUserData->update(_current_widget);
	}
}
Esempio n. 2
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void EditorWidgets::remove(MyGUI::WidgetPtr _widget)
{
	// дети вперед
	MyGUI::VectorWidgetPtr childs = _widget->getChilds();
	for (MyGUI::VectorWidgetPtr::iterator iter = childs.begin(); iter != childs.end(); ++iter)
	{
		if (null != find(*iter)) remove(*iter);
	}
	WidgetContainer * _container = find(_widget);

	MyGUI::WidgetPtr parent = _widget->getParent();
	// FIXME у таба все не как у людей
	if ((null != parent) && (parent->getWidgetType() == "Tab")) MyGUI::castWidget<MyGUI::Tab>(parent)->removeSheet(MyGUI::castWidget<MyGUI::Sheet>(_widget));
	else MyGUI::Gui::getInstance().destroyWidget(_widget);

	if (null != _container)
	{
		widgets.erase(std::find(widgets.begin(), widgets.end(), _container));
		delete _container;
	}
}
Esempio n. 3
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void EditorWidgets::serialiseWidget(WidgetContainer * _container, MyGUI::xml::xmlNodePtr _node)
{
	MyGUI::xml::xmlNodePtr node = _node->createChild("Widget");

	node->addAttributes("type", _container->type);
	if ("" != _container->skin) node->addAttributes("skin", _container->skin);
	if ("" != _container->position) node->addAttributes("position", _container->position);
	if ("" != _container->position_real) node->addAttributes("position_real", _container->position_real);
	if ("" != _container->align) node->addAttributes("align", _container->align);
	if ("" != _container->layer) node->addAttributes("layer", _container->layer);
	if ("" != _container->name) node->addAttributes("name", _container->name);

	for (StringPairs::iterator iter = _container->mProperty.begin(); iter != _container->mProperty.end(); ++iter)
	{
		MyGUI::xml::xmlNodePtr nodeProp = node->createChild("Property");
		nodeProp->addAttributes("key", iter->first);
		nodeProp->addAttributes("value", iter->second);
	}

	for (MapString::iterator iter = _container->mUserString.begin(); iter != _container->mUserString.end(); ++iter)
	{
		MyGUI::xml::xmlNodePtr nodeProp = node->createChild("UserString");
		nodeProp->addAttributes("key", iter->first);
		nodeProp->addAttributes("value", iter->second);
	}

	// метод медленный, т.к. квадратичная сложность
	for (std::vector<WidgetContainer*>::iterator iter = widgets.begin(); iter != widgets.end(); ++iter)
	{
		MyGUI::WidgetPtr parent = (*iter)->widget->getParent();
		// сынок - это ты?
		if (_container->widget->getWidgetType() == "Window"){
			if (null != parent)
				if (_container->widget == parent->getParent()) serialiseWidget(*iter, node);
		}else if (_container->widget == parent) serialiseWidget(*iter, node);
	}
}