Esempio n. 1
0
void transform_CB(int id)
{
    OCIO::ConstConfigRcPtr config = OCIO::GetCurrentConfig();
    
    const char * transform = config->getView(g_display.c_str(), id);
    if(!transform) return;
    
    g_transformName = transform;

    g_look = config->getDisplayLooks(g_display.c_str(), g_transformName.c_str());
    
    UpdateOCIOGLState();
    glutPostRedisplay();
}
Esempio n. 2
0
void displayDevice_CB(int id)
{
    OCIO::ConstConfigRcPtr config = OCIO::GetCurrentConfig();
    const char * display = config->getDisplay(id);
    if(!display) return;
    
    g_display = display;
    
    const char * csname = config->getDisplayColorSpaceName(g_display.c_str(), g_transformName.c_str());
    if(!csname)
    {
        g_transformName = config->getDefaultView(g_display.c_str());
    }

    g_look = config->getDisplayLooks(g_display.c_str(), g_transformName.c_str());

    UpdateOCIOGLState();
    glutPostRedisplay();
}
Esempio n. 3
0
void InitOCIO(const char * filename)
{
    OCIO::ConstConfigRcPtr config = OCIO::GetCurrentConfig();
    g_display = config->getDefaultDisplay();
    g_transformName = config->getDefaultView(g_display.c_str());
    g_look = config->getDisplayLooks(g_display.c_str(), g_transformName.c_str());
    
    g_inputColorSpace = OCIO::ROLE_SCENE_LINEAR;
    if(filename && *filename)
    {
        std::string cs = config->parseColorSpaceFromString(filename);
        if(!cs.empty())
        {
            g_inputColorSpace = cs;
            std::cout << "colorspace: " << cs << std::endl;
        }
        else
        {
            std::cout << "colorspace: " << g_inputColorSpace 
                << " \t(could not determine from filename, using default)" << std::endl;
        }
    }
}