Esempio n. 1
0
void
World::updateScoreboard(void) {
	
	// User scored
	if (mBallNode->getPosition().x >= 60) {

		Ogre::OverlayManager& om = Ogre::OverlayManager::getSingleton();
		Ogre::TextAreaOverlayElement *te = (Ogre::TextAreaOverlayElement *) om.getOverlayElement("Scoreboard/Panel2/Score2");
		
		// Set new score for user player
		int score = Ogre::StringConverter::parseInt(te->getCaption());
		score++;
		te->setCaption(Ogre::StringConverter::toString(score));

		// Reset necessary booleans
		hitTopWall = false;
		hitBottomWall = false;
		hitByUser = false;
		hitByAI = false;
		start = true;

		// Send ball back to middle
		mBallNode->setPosition(Ogre::Vector3(0, 0, 0));
	}

	// AI scored
	if (mBallNode->getPosition().x <= -60) {

		Ogre::OverlayManager& om = Ogre::OverlayManager::getSingleton();
		Ogre::TextAreaOverlayElement *te = (Ogre::TextAreaOverlayElement *) om.getOverlayElement("Scoreboard/Panel1/Score1");
		
		// Set new score for AI player
		int score = Ogre::StringConverter::parseInt(te->getCaption());
		score++;
		te->setCaption(Ogre::StringConverter::toString(score));

		// Reset necessary booleans
		hitTopWall = false;
		hitBottomWall = false;
		hitByUser = false;
		hitByAI = false;
		start = true;

		// Send ball back to middle
		mBallNode->setPosition(Ogre::Vector3(0, 0, 0));
	}
}
Esempio n. 2
0
void WorldManager::updateLevel() {
	mWorld->updateLevel();
	int level = mWorld->getLevel();
	Ogre::OverlayManager& om = Ogre::OverlayManager::getSingleton();
	Ogre::TextAreaOverlayElement *te = (Ogre::TextAreaOverlayElement *) om.getOverlayElement("level");
	char levelCaption[25];
	sprintf(levelCaption, "Level : %i", level);
	te->setCaption(levelCaption);
}
Esempio n. 3
0
void WorldManager::updateScore() {
	int rightPlayerScore = mWorld->getRightPlayerScore();
	int leftPlayerScore = mWorld->getLeftPlayerScore();
	if (isBallCollideWithLeftWall()) {
		mWorld->setRightPlayerScore(++rightPlayerScore);
	}
	if (isBallCollideWithRightWall()) {
		mWorld->setLeftPlayerScore(++leftPlayerScore);
	}
	Ogre::OverlayManager& om = Ogre::OverlayManager::getSingleton();
	Ogre::TextAreaOverlayElement *te = (Ogre::TextAreaOverlayElement *) om.getOverlayElement("left");
	char score[25];
	sprintf(score, "%i", leftPlayerScore);
	te->setCaption(score);
	sprintf(score, "%i", rightPlayerScore);
	te = (Ogre::TextAreaOverlayElement *) om.getOverlayElement("right");
	te->setCaption(score);
}
Esempio n. 4
0
	void COverlay::createChildTextArea(const std::string &panelName, const std::string &name,
		float left, float top, float width, float height,
		const std::string &font, float fontSize, const std::string &text)
	{
		assert(_childElements[panelName] && "No existe un panel hijo con ese nombre en este overlay!");

		Ogre::TextAreaOverlayElement* newChild = static_cast<Ogre::TextAreaOverlayElement*>(
			createChildElement(TChildType::TEXTAREA, name, left, top, width, height)
		);									
			newChild->setFontName(font);
			newChild->setCharHeight(fontSize);
			newChild->setCaption(text);

		static_cast<Ogre::OverlayContainer*>( _childElements[panelName] )->addChild(newChild);
	} // createChildTextArea
Esempio n. 5
0
void LogMessageWindow::log(const char* fmt,...)
{
	char buf[MAX_LINE_CHR+1];
	va_list lst;
	va_start(lst, fmt);
	int size = printfprintf(buf, MAX_LINE_CHR, fmt, lst);
	va_end(lst);
	m_log.append(Ogre::UTFString(CharToWchar(buf)));
	m_log.append("\n");
	if(m_log.length()>MAX_LOG_LENGTH)
	{
		m_log = m_log.substr(m_log.length()-MAX_LOG_LENGTH);
	}
	trimDisplayArea(buf);
	Ogre::TextAreaOverlayElement* textArea = static_cast<Ogre::TextAreaOverlayElement*>(m_textarea);
	textArea->setCaption(m_displaylog);
	gkPrintf( "(log panel)%s\n", buf);
	if(m_console )
	{
		m_console->addToConsole(m_console->getColorString("System"), "", MyGUI::UString(CharToWchar(buf)));
	}
}
Esempio n. 6
0
GameplayScreen::GameplayScreen()
{
	//Set up the 3D scene
	Ogre::SceneManager* mSceneManager = Ogre::Root::getSingletonPtr()->getSceneManager("ApplicationSceneManager");
	Ogre::Entity* stageEntity = mSceneManager->createEntity("Stage", "Stage.mesh");
	mStageNode = mSceneManager->getRootSceneNode()->createChildSceneNode("StageNode");
	mStageNode->attachObject(stageEntity);
	mStageNode->setPosition(0.0f, -6.0f, -6.5f);

	//Set up game objects
	mWhacker = new Whacker(mSceneManager, mSceneManager->getRootSceneNode());
	mWhacker->SetMovePlane(Ogre::Vector3(0.0f, 2.0f, 1.0f), Ogre::Vector3(0.0f, -0.5f, -6.5f), 3.8f, 3.0f);
	float dragonPositions[] = { -3.0f, -2.5f, -7.0f,
								-1.5f, -2.0f, -8.0f,
								-1.5f, -3.0f, -6.0f,
								0.0f, -2.5f, -7.0f,
								1.5f, -2.0f, -8.0f,
								1.5f, -3.0f, -6.0f,
								3.0f, -2.5f, -7.0f };
	mDragons = std::vector<Dragon*>();
	for (int i=0; i < 7; i++)
	{
		mDragons.push_back(new Dragon(mSceneManager, mSceneManager->getRootSceneNode()));
		mDragons[i]->SetPosition(Ogre::Vector3(dragonPositions[i*3], dragonPositions[(i*3)+1], dragonPositions[(i*3)+2]));
	}

	//Set up game variables
	timeBetweenPopups = 1.0f;
	timeSinceLastPopup = 0.0f;
	score = 0;
	numPeasants = 200;
	subtractPopTime = 0.05f;
	scorePerPopTimeSub = 15;
	minPopTime = 0.75f;
	mWhackerMoveScalar = 0.01f;

	//Lets set up our scoring overlay (Lots of uninteresting code :/ )
	//Fonts are loaded due to a resource loading bug in OGRE 1.8 http://www.ogre3d.org/forums/viewtopic.php?f=2&t=63652
	Ogre::FontManager::getSingleton().load( "YeOldShire", "General" );
	Ogre::FontManager::getSingleton().load( "DejaVuSans", "General" );
	//Title overlays
	Ogre::OverlayManager* overlayMgr = Ogre::OverlayManager::getSingletonPtr();
	mOverlay = overlayMgr->create("GameStats");
	Ogre::OverlayContainer* newContainer = static_cast<Ogre::OverlayContainer*>(overlayMgr->createOverlayElement("Panel", "StatsTitleContainer")); //Breaks Here
	newContainer->setMetricsMode(Ogre::GMM_RELATIVE);
    newContainer->setDimensions(0.4f, 0.15f);
    newContainer->setPosition(0.5f, 0.75f);
	newContainer->setHorizontalAlignment(Ogre::GHA_LEFT);
	Ogre::TextAreaOverlayElement* newElement = static_cast<Ogre::TextAreaOverlayElement*>(overlayMgr->createOverlayElement("TextArea", "ScoreTitleText"));
	newElement->setCaption("Score");
	newElement->setFontName("YeOldShire");
	newElement->setColour(Ogre::ColourValue(0.0f, 0.0f, 0.0f, 1.0f));
	newElement->setAlignment(Ogre::TextAreaOverlayElement::Right);
	newElement->setVerticalAlignment(Ogre::GVA_TOP);
	newElement->setMetricsMode(Ogre::GMM_RELATIVE);
    newElement->setPosition(0, 0);
    newElement->setDimensions(0.4f, 0.4f);
    newElement->setCharHeight(0.028f);
	newContainer->addChild(newElement);
	newElement = static_cast<Ogre::TextAreaOverlayElement*>(overlayMgr->createOverlayElement("TextArea", "PeasantsTitleText"));
	newElement->setCaption("Peasants Left");
	newElement->setFontName("YeOldShire");
	newElement->setColour(Ogre::ColourValue(0.0f, 0.0f, 0.0f, 1.0f));
	newElement->setAlignment(Ogre::TextAreaOverlayElement::Right);
	newElement->setVerticalAlignment(Ogre::GVA_BOTTOM);
	newElement->setMetricsMode(Ogre::GMM_RELATIVE);
    newElement->setPosition(0, 0);
    newElement->setDimensions(0.4f, 0.4f);
    newElement->setCharHeight(0.028f);
	newContainer->addChild(newElement);
	mOverlay->add2D(newContainer);
	//Value Overlays
	newContainer = static_cast<Ogre::OverlayContainer*>(overlayMgr->createOverlayElement("Panel", "StatsValueContainer"));
	newContainer->setMetricsMode(Ogre::GMM_RELATIVE);
    newContainer->setDimensions(0.4f, 0.15f);
    newContainer->setPosition(0.5f, 0.75f);
	newContainer->setHorizontalAlignment(Ogre::GHA_LEFT);
	newContainer->setColour(Ogre::ColourValue(1.0f, 1.0f, 1.0f, 0.3f));
	newElement = static_cast<Ogre::TextAreaOverlayElement*>(overlayMgr->createOverlayElement("TextArea", "ScoreValueText"));
	Ogre::String num_str = Ogre::StringConverter::toString(score);
	newElement->setCaption(":"+num_str);
	newElement->setFontName("DejaVuSans");
	newElement->setColour(Ogre::ColourValue(0.0f, 0.0f, 0.0f, 1.0f));
	newElement->setAlignment(Ogre::TextAreaOverlayElement::Left);
	newElement->setVerticalAlignment(Ogre::GVA_TOP);
	newElement->setMetricsMode(Ogre::GMM_RELATIVE);
    newElement->setPosition(0, 0);
    newElement->setDimensions(0.4f, 0.4f);
    newElement->setCharHeight(0.045f);
	mScoreText = newElement;
	newContainer->addChild(newElement);
	newElement = static_cast<Ogre::TextAreaOverlayElement*>(overlayMgr->createOverlayElement("TextArea", "PeasantsValueText"));
	num_str = Ogre::StringConverter::toString(numPeasants);
	newElement->setCaption(":"+num_str);
	newElement->setFontName("DejaVuSans");
	newElement->setColour(Ogre::ColourValue(0.0f, 0.0f, 0.0f, 1.0f));
	newElement->setAlignment(Ogre::TextAreaOverlayElement::Left);
	newElement->setVerticalAlignment(Ogre::GVA_BOTTOM);
	newElement->setMetricsMode(Ogre::GMM_RELATIVE);
    newElement->setPosition(0, 0);
    newElement->setDimensions(0.4f, 0.4f);
    newElement->setCharHeight(0.045f);
	mPeasantText = newElement;
	newContainer->addChild(newElement);
	mOverlay->add2D(newContainer);

	mOverlay->show();
}
//void setCaption(const DisplayString& text);
void textareaoverlayelement_set_caption(TextAreaOverlayElementHandle handle, const char* text)
{
    Ogre::TextAreaOverlayElement* toe = static_cast<Ogre::TextAreaOverlayElement*>(handle);
    toe->setCaption(Ogre::DisplayString(text));
}