Esempio n. 1
0
DECLARE_EXPORT void Plan::setCurrent (Date l)
{
  // Update the time
  cur_Date = l;

  // Let all operationplans check for new ProblemBeforeCurrent and
  // ProblemBeforeFence problems.
  for (Operation::iterator i = Operation::begin(); i != Operation::end(); ++i)
    i->setChanged();
}
Esempio n. 2
0
DECLARE_EXPORT PyObject* eraseModel(PyObject* self, PyObject* args)
{
  // Pick up arguments
  PyObject *obj = NULL;
  int ok = PyArg_ParseTuple(args, "|O:erase", &obj);
  if (!ok) return NULL;

  // Validate the argument
  bool deleteStaticModel = false;
  if (obj) deleteStaticModel = PythonData(obj).getBool();

  // Execute and catch exceptions
  Py_BEGIN_ALLOW_THREADS   // Free Python interpreter for other threads
  try
  {
    if (deleteStaticModel)
    {
      // Delete all entities.
      // The order is chosen to minimize the work of the individual destructors.
      // E.g. the destructor of the item class recurses over all demands and
      // all buffers. It is much faster if there are none already.
      Operation::clear();
      Demand::clear();
      Buffer::clear();
      Resource::clear();
      SetupMatrix::clear();
      Location::clear();
      Customer::clear();
      Calendar::clear();
      Supplier::clear();
      Item::clear();
      Plan::instance().setName("");
      Plan::instance().setDescription("");
      // The setup operation is a static singleton and should always be around
      OperationSetup::setupoperation = new OperationSetup();
      OperationSetup::setupoperation->setName("setup operation");
    }
    else
    {
      // Delete the operationplans only
      for (Operation::iterator gop = Operation::begin();
          gop != Operation::end(); ++gop)
        gop->deleteOperationPlans();
    }
  }
  catch (...)
  {
    Py_BLOCK_THREADS;
    PythonType::evalException();
    return NULL;
  }
  Py_END_ALLOW_THREADS   // Reclaim Python interpreter
  return Py_BuildValue("");
}
Esempio n. 3
0
DECLARE_EXPORT Skill::~Skill()
{
  // The ResourceSkill objects are automatically deleted by the destructor
  // of the Association list class.

  // Clean up the references on the load models
  for (Operation::iterator o = Operation::begin(); o != Operation::end(); ++o)
    for(Operation::loadlist::const_iterator l = o->getLoads().begin();
      l != o->getLoads().end(); ++l)
      if (l->getSkill() == this)
        const_cast<Load&>(*l).setSkill(NULL);
}
Esempio n. 4
0
Location::~Location()
{
  // Remove all references from buffers to this location
  for (Buffer::iterator buf = Buffer::begin();
      buf != Buffer::end(); ++buf)
    if (buf->getLocation() == this)
      buf->setLocation(nullptr);

  // Remove all references from resources to this location
  for (Resource::iterator res = Resource::begin();
      res != Resource::end(); ++res)
    if (res->getLocation() == this)
      res->setLocation(nullptr);

  // Remove all references from operations to this location
  for (Operation::iterator oper = Operation::begin();
      oper != Operation::end(); ++oper)
    if (oper->getLocation() == this)
      oper->setLocation(nullptr);

  // Remove all references from demands to this location
  for (Demand::iterator dmd = Demand::begin();
      dmd != Demand::end(); ++dmd)
    if (dmd->getLocation() == this)
      dmd->setLocation(nullptr);

  // Remove all item suppliers referencing this location
  for (Supplier::iterator sup = Supplier::begin();
    sup != Supplier::end(); ++sup)
  {
    for (Supplier::itemlist::const_iterator it = sup->getItems().begin();
      it != sup->getItems().end(); )
    {
      if (it->getLocation() == this)
      {
        const ItemSupplier *itemsup = &*it;
        ++it;   // Advance iterator before the delete
        delete itemsup;
      }
      else
        ++it;
    }
  }

  // The ItemDistribution objects are automatically deleted by the
  // destructor of the Association list class.
}
Esempio n. 5
0
DECLARE_EXPORT Location::~Location()
{
  // Remove all references from buffers to this location
  for (Buffer::iterator buf = Buffer::begin();
      buf != Buffer::end(); ++buf)
    if (buf->getLocation() == this) buf->setLocation(NULL);

  // Remove all references from resources to this location
  for (Resource::iterator res = Resource::begin();
      res != Resource::end(); ++res)
    if (res->getLocation() == this) res->setLocation(NULL);

  // Remove all references from operations to this location
  for (Operation::iterator oper = Operation::begin();
      oper != Operation::end(); ++oper)
    if (oper->getLocation() == this) oper->setLocation(NULL);
}
Esempio n. 6
0
void Load::writer(const MetaCategory* c, Serializer* o)
{
  bool firstload = true;
  for (Operation::iterator i = Operation::begin(); i != Operation::end(); ++i)
    for (Operation::loadlist::const_iterator j = i->getLoads().begin(); j != i->getLoads().end(); ++j)
    {
      if (firstload)
      {
        o->BeginList(Tags::loads);
        firstload = false;
      }
      // We use the FULL mode, to force the loads being written regardless
      // of the depth in the XML tree.
      o->writeElement(Tags::load, &*j, FULL);
    }
  if (!firstload) o->EndList(Tags::loads);
}
Esempio n. 7
0
DECLARE_EXPORT PyObject* printModelSize(PyObject* self, PyObject* args)
{
  // Free Python interpreter for other threads
  Py_BEGIN_ALLOW_THREADS

  // Execute and catch exceptions
  size_t count, memsize;
  try
  {

    // Intro
    logger << endl << "Size information of frePPLe " << PACKAGE_VERSION
        << " (" << __DATE__ << ")" << endl << endl;

    // Print current locale
#if defined(HAVE_SETLOCALE) || defined(_MSC_VER)
    logger << "Locale: " << setlocale(LC_ALL,NULL) << endl << endl;
#else
    logger << endl;
#endif

    // Print loaded modules
    Environment::printModules();

    // Print the number of clusters
    logger << "Clusters: " << HasLevel::getNumberOfClusters()
        << " (hanging: " << HasLevel::getNumberOfHangingClusters() << ")"
        << endl << endl;

    // Header for memory size
    logger << "Memory usage:" << endl;
    logger << "Model        \tNumber\tMemory" << endl;
    logger << "-----        \t------\t------" << endl;

    // Plan
    size_t total = Plan::instance().getSize();
    logger << "Plan         \t1\t"<< Plan::instance().getSize() << endl;

    // Locations
    memsize = 0;
    for (Location::iterator l = Location::begin(); l != Location::end(); ++l)
      memsize += l->getSize();
    logger << "Location     \t" << Location::size() << "\t" << memsize << endl;
    total += memsize;

    // Customers
    memsize = 0;
    for (Customer::iterator c = Customer::begin(); c != Customer::end(); ++c)
      memsize += c->getSize();
    logger << "Customer     \t" << Customer::size() << "\t" << memsize << endl;
    total += memsize;

    // Buffers
    memsize = 0;
    for (Buffer::iterator b = Buffer::begin(); b != Buffer::end(); ++b)
      memsize += b->getSize();
    logger << "Buffer       \t" << Buffer::size() << "\t" << memsize << endl;
    total += memsize;

    // Setup matrices
    memsize = 0;
    for (SetupMatrix::iterator s = SetupMatrix::begin(); s != SetupMatrix::end(); ++s)
      memsize += s->getSize();
    logger << "Setup matrix \t" << SetupMatrix::size() << "\t" << memsize << endl;
    total += memsize;

    // Resources
    memsize = 0;
    for (Resource::iterator r = Resource::begin(); r != Resource::end(); ++r)
      memsize += r->getSize();
    logger << "Resource     \t" << Resource::size() << "\t" << memsize << endl;
    total += memsize;

    // Skills and resourceskills
    size_t countResourceSkills(0), memResourceSkills(0);
    memsize = 0;
    for (Skill::iterator sk = Skill::begin(); sk != Skill::end(); ++sk)
    {
      memsize += sk->getSize();
      for (Skill::resourcelist::const_iterator rs = sk->getResources().begin();
          rs != sk->getResources().end(); ++rs)
      {
        ++countResourceSkills;
        memResourceSkills += rs->getSize();
      }
    }
    logger << "Skill     \t" << Skill::size() << "\t" << memsize << endl;
    logger << "ResourceSkill     \t" << countResourceSkills << "\t" << memResourceSkills << endl;
    total += memsize;

    // Operations, flows and loads
    size_t countFlows(0), memFlows(0), countLoads(0), memLoads(0);
    memsize = 0;
    for (Operation::iterator o = Operation::begin(); o != Operation::end(); ++o)
    {
      memsize += o->getSize();
      for (Operation::flowlist::const_iterator fl = o->getFlows().begin();
          fl != o->getFlows().end(); ++ fl)
      {
        ++countFlows;
        memFlows += fl->getSize();
      }
      for (Operation::loadlist::const_iterator ld = o->getLoads().begin();
          ld != o->getLoads().end(); ++ ld)
      {
        ++countLoads;
        memLoads += ld->getSize();
      }
    }
    logger << "Operation    \t" << Operation::size() << "\t" << memsize << endl;
    logger << "Flow         \t" << countFlows << "\t" << memFlows  << endl;
    logger << "Load         \t" << countLoads << "\t" << memLoads  << endl;
    total += memsize + memFlows + memLoads;

    // Calendars (which includes the buckets)
    memsize = 0;
    for (Calendar::iterator cl = Calendar::begin(); cl != Calendar::end(); ++cl)
      memsize += cl->getSize();
    logger << "Calendar     \t" << Calendar::size() << "\t" << memsize  << endl;
    total += memsize;

    // Items
    memsize = 0;
    for (Item::iterator i = Item::begin(); i != Item::end(); ++i)
      memsize += i->getSize();
    logger << "Item         \t" << Item::size() << "\t" << memsize  << endl;
    total += memsize;

    // Demands
    memsize = 0;
    size_t c_count = 0, c_memsize = 0;
    for (Demand::iterator dm = Demand::begin(); dm != Demand::end(); ++dm)
    {
      memsize += dm->getSize();
      for (Problem::const_iterator cstrnt(dm->getConstraints().begin());
        cstrnt != dm->getConstraints().end(); ++cstrnt)
      {
        ++c_count;
        c_memsize += cstrnt->getSize();
      }
    }
    logger << "Demand       \t" << Demand::size() << "\t" << memsize  << endl;
    logger << "Constraints  \t" << c_count << "\t" << c_memsize  << endl;
    total += memsize + c_memsize;

    // Operationplans
    size_t countloadplans(0), countflowplans(0);
    memsize = count = 0;
    for (OperationPlan::iterator j = OperationPlan::begin();
        j!=OperationPlan::end(); ++j)
    {
      ++count;
      memsize += sizeof(*j);
      countloadplans += j->sizeLoadPlans();
      countflowplans += j->sizeFlowPlans();
    }
    total += memsize;
    logger << "OperationPlan\t" << count << "\t" << memsize << endl;

    // Flowplans
    memsize = countflowplans * sizeof(FlowPlan);
    total +=  memsize;
    logger << "FlowPlan     \t" << countflowplans << "\t" << memsize << endl;

    // Loadplans
    memsize = countloadplans * sizeof(LoadPlan);
    total +=  memsize;
    logger << "LoadPlan     \t" << countloadplans << "\t" << memsize << endl;

    // Problems
    memsize = count = 0;
    for (Problem::const_iterator pr = Problem::begin(); pr!=Problem::end(); ++pr)
    {
      ++count;
      memsize += pr->getSize();
    }
    total += memsize;
    logger << "Problem      \t" << count << "\t" << memsize << endl;

    // TOTAL
    logger << "Total        \t\t" << total << endl << endl;
  }
  catch (...)
  {
    Py_BLOCK_THREADS;
    PythonType::evalException();
    return NULL;
  }
  Py_END_ALLOW_THREADS   // Reclaim Python interpreter
  return Py_BuildValue("");
}
Esempio n. 8
0
DECLARE_EXPORT void HasLevel::computeLevels()
{
  computationBusy = true;
  // Get exclusive access to this function in a multi-threaded environment.
  static Mutex levelcomputationbusy;
  ScopeMutexLock l(levelcomputationbusy);

  // Another thread may already have computed the levels while this thread was
  // waiting for the lock. In that case the while loop will be skipped.
  while (recomputeLevels)
  {
    // Reset the recomputation flag. Note that during the computation the flag
    // could be switched on again by some model change in a different thread.
    // In that case, the while loop will be rerun.
    recomputeLevels = false;

    // Force creation of all delivery operations f
    for (Demand::iterator gdem = Demand::begin();
        gdem != Demand::end(); ++gdem)
        gdem->getDeliveryOperation();

    // Reset current levels on buffers, resources and operations.
    // Also force the creation of all producing operations on the buffers.
    size_t numbufs = Buffer::size();
    // Creating the producing operations of the buffers can cause new buffers
    // to be created. We repeat this loop until no new buffers are being added.
    // This isn't the most efficient loop, but it remains cheap and fast...
    while (true)
    {
      for (Buffer::iterator gbuf = Buffer::begin();
          gbuf != Buffer::end(); ++gbuf)
      {
        gbuf->cluster = 0;
        gbuf->lvl = -1;
        gbuf->getProducingOperation();
      }
      size_t numbufs_after = Buffer::size();
      if (numbufs == numbufs_after)
        break;
      else
        numbufs = numbufs_after;
    }
    for (Resource::iterator gres = Resource::begin();
        gres != Resource::end(); ++gres)
    {
      gres->cluster = 0;
      gres->lvl = -1;
    }
    for (Operation::iterator gop = Operation::begin();
        gop != Operation::end(); ++gop)
    {
      gop->cluster = 0;
      gop->lvl = -1;
    }

    // Loop through all operations
    stack< pair<Operation*,int> > stack;
    Operation* cur_oper;
    int cur_level;
    Buffer *cur_buf;
    const Flow* cur_Flow;
    bool search_level;
    int cur_cluster;
    numberOfLevels = 0;
    numberOfClusters = 0;
    map<Operation*,short> visited;
    for (Operation::iterator g = Operation::begin();
        g != Operation::end(); ++g)
    {
      // Select a new cluster number
      if (g->cluster)
        cur_cluster = g->cluster;
      else
      {
        // Detect hanging operations
        if (g->getFlows().empty() && g->getLoads().empty()
            && g->getSuperOperations().empty()
            && g->getSubOperations().empty()
           )
        {
          // Cluster 0 keeps all dangling operations
          g->lvl = 0;
          continue;
        }
        cur_cluster = ++numberOfClusters;
        if (numberOfClusters >= UINT_MAX)
          throw LogicException("Too many clusters");
      }

#ifdef CLUSTERDEBUG
      logger << "Investigating operation '" << &*g
          << "' - current cluster " << g->cluster << endl;
#endif

      // Do we need to activate the level search?
      // Criterion are:
      //   - Not used in a super operation
      //   - Have a producing flow on the operation itself
      //     or on any of its sub operations
      search_level = false;
      if (g->getSuperOperations().empty())
      {
        search_level = true;
        // Does the operation itself have producing flows?
        for (Operation::flowlist::const_iterator fl = g->getFlows().begin();
            fl != g->getFlows().end() && search_level; ++fl)
          if (fl->isProducer()) search_level = false;
        if (search_level)
        {
          // Do suboperations have a producing flow?
          for (Operation::Operationlist::const_reverse_iterator
              i = g->getSubOperations().rbegin();
              i != g->getSubOperations().rend() && search_level;
              ++i)
            for (Operation::flowlist::const_iterator
                fl = (*i)->getOperation()->getFlows().begin();
                fl != (*i)->getOperation()->getFlows().end() && search_level;
                ++fl)
              if (fl->isProducer()) search_level = false;
        }
      }

      // If both the level and the cluster are de-activated, then we can move on
      if (!search_level && g->cluster) continue;

      // Start recursing
      // Note that as soon as push an operation on the stack we set its
      // cluster and/or level. This is avoid that operations are needlessly
      // pushed a second time on the stack.
      stack.push(make_pair(&*g, search_level ? 0 : -1));
      visited.clear();
      g->cluster = cur_cluster;
      if (search_level) g->lvl = 0;
      while (!stack.empty())
      {
        // Take the top of the stack
        cur_oper = stack.top().first;
        cur_level = stack.top().second;
        stack.pop();

        // Keep track of the maximum number of levels
        if (cur_level > numberOfLevels)
          numberOfLevels = cur_level;

#ifdef CLUSTERDEBUG
        logger << "    Recursing in Operation '" << *(cur_oper)
            << "' - current level " << cur_level << endl;
#endif
        // Detect loops in the supply chain
        map<Operation*,short>::iterator detectloop = visited.find(cur_oper);
        if (detectloop == visited.end())
          // Keep track of operations already visited
          visited.insert(make_pair(cur_oper,0));
        else if (++(detectloop->second) > 1)
          // Already visited this operation enough times - don't repeat
          continue;

        // Push sub operations on the stack
        for (Operation::Operationlist::const_reverse_iterator
            i = cur_oper->getSubOperations().rbegin();
            i != cur_oper->getSubOperations().rend();
            ++i)
        {
          if ((*i)->getOperation()->lvl < cur_level)
          {
            // Search level and cluster
            stack.push(make_pair((*i)->getOperation(),cur_level));
            (*i)->getOperation()->lvl = cur_level;
            (*i)->getOperation()->cluster = cur_cluster;
          }
          else if (!(*i)->getOperation()->cluster)
          {
            // Search for clusters information only
            stack.push(make_pair((*i)->getOperation(),-1));
            (*i)->getOperation()->cluster = cur_cluster;
          }
          // else: no search required
        }

        // Push super operations on the stack
        for (list<Operation*>::const_reverse_iterator
            j = cur_oper->getSuperOperations().rbegin();
            j != cur_oper->getSuperOperations().rend();
            ++j)
        {
          if ((*j)->lvl < cur_level)
          {
            // Search level and cluster
            stack.push(make_pair(*j,cur_level));
            (*j)->lvl = cur_level;
            (*j)->cluster = cur_cluster;
          }
          else if (!(*j)->cluster)
          {
            // Search for clusters information only
            stack.push(make_pair(*j,-1));
            (*j)->cluster = cur_cluster;
          }
          // else: no search required
        }

        // Update level of resources linked to current operation
        for (Operation::loadlist::const_iterator gres =
            cur_oper->getLoads().begin();
            gres != cur_oper->getLoads().end(); ++gres)
        {
          Resource *resptr = gres->getResource();
          // Update the level of the resource
          if (resptr->lvl < cur_level) resptr->lvl = cur_level;
          // Update the cluster of the resource and operations using it
          if (!resptr->cluster)
          {
            resptr->cluster = cur_cluster;
            // Find more operations connected to this cluster by the resource
            for (Resource::loadlist::const_iterator resops =
                resptr->getLoads().begin();
                resops != resptr->getLoads().end(); ++resops)
              if (!resops->getOperation()->cluster)
              {
                stack.push(make_pair(resops->getOperation(),-1));
                resops->getOperation()->cluster = cur_cluster;
              }
          }
        }

        // Now loop through all flows of the operation
        for (Operation::flowlist::const_iterator
            gflow = cur_oper->getFlows().begin();
            gflow != cur_oper->getFlows().end();
            ++gflow)
        {
          cur_Flow = &*gflow;
          cur_buf = cur_Flow->getBuffer();

          // Check whether the level search needs to continue
          search_level = cur_level!=-1 && cur_buf->lvl<cur_level+1;

          // Check if the buffer needs processing
          if (search_level || !cur_buf->cluster)
          {
            // Update the cluster of the current buffer
            cur_buf->cluster = cur_cluster;

            // Loop through all flows of the buffer
            for (Buffer::flowlist::const_iterator
                buffl = cur_buf->getFlows().begin();
                buffl != cur_buf->getFlows().end();
                ++buffl)
            {
              // Check level recursion
              if (cur_Flow->isConsumer() && search_level)
              {
                if (buffl->getOperation()->lvl < cur_level+1
                    && &*buffl != cur_Flow && buffl->isProducer())
                {
                  stack.push(make_pair(buffl->getOperation(),cur_level+1));
                  buffl->getOperation()->lvl = cur_level+1;
                  buffl->getOperation()->cluster = cur_cluster;
                }
                else if (!buffl->getOperation()->cluster)
                {
                  stack.push(make_pair(buffl->getOperation(),-1));
                  buffl->getOperation()->cluster = cur_cluster;
                }
                if (cur_level+1 > numberOfLevels)
                  numberOfLevels = cur_level+1;
                cur_buf->lvl = cur_level+1;
              }
              // Check cluster recursion
              else if (!buffl->getOperation()->cluster)
              {
                stack.push(make_pair(buffl->getOperation(),-1));
                buffl->getOperation()->cluster = cur_cluster;
              }
            }
          }  // End of needs-procssing if statement
        } // End of flow loop

      }     // End while stack not empty

    } // End of Operation loop

    // The above loop will visit ALL operations and recurse through the
    // buffers and resources connected to them.
    // Missing from the loop are buffers and resources that have no flows or
    // loads at all. We catch those poor lonely fellows now...
    for (Buffer::iterator gbuf2 = Buffer::begin();
        gbuf2 != Buffer::end(); ++gbuf2)
      if (gbuf2->getFlows().empty()) gbuf2->cluster = 0;
    for (Resource::iterator gres2 = Resource::begin();
        gres2 != Resource::end(); ++gres2)
      if (gres2->getLoads().empty()) gres2->cluster = 0;

  } // End of while recomputeLevels. The loop will be repeated as long as model
  // changes are done during the recomputation.

  // Unlock the exclusive access to this function
  computationBusy = false;
}