void MyPlugin::initPlugin(qt_gui_cpp::PluginContext& context) { // access standalone command line arguments QStringList argv = context.argv(); // create QWidget widget_ = new QWidget(); // extend the widget with all attributes and children from UI file ui_.setupUi(widget_); // add widget to the user interface context.addWidget(widget_); }
void ActiveRobots::initPlugin (qt_gui_cpp::PluginContext& context) { // access standalone command line arguments QStringList argv = context.argv(); // create QWidget widget_ = new QWidget(); // extend the widget with all attributes and children from UI file ui_.setupUi (widget_); ui_.table->horizontalHeader()->setResizeMode (QHeaderView::Stretch); // add widget to the user interface context.addWidget (widget_); core_rcv_.start ("/core/to_gui", getNodeHandle()); connect (&update_timer_, SIGNAL (timeout()), this, SLOT (update())); update_timer_.start (100); }
void CoreStatus::initPlugin (qt_gui_cpp::PluginContext& context) { // access standalone command line arguments QStringList argv = context.argv(); // create QWidget widget_ = new QWidget(); // extend the widget with all attributes and children from UI file ui_.setupUi (widget_); connect (ui_.shutdown, SIGNAL (released()), this, SLOT (exit())); // add widget to the user interface context.addWidget (widget_); core_rcv_.start ("/core/to_gui", getNodeHandle()); connect (&update_timer_, SIGNAL (timeout()), this, SLOT (update())); update_timer_.start (200); }
void PlaybackController::initPlugin(qt_gui_cpp::PluginContext& context) { // access standalone command line arguments QStringList argv = context.argv(); // create QWidget widget_ = new QWidget(); ui_.setupUi(widget_); context.addWidget(widget_); // create status tree items status_model_ = new QStandardItemModel(widget_); statusTreeRoot(status_model_->invisibleRootItem()) .appendRow(createStatusRow("Player", "disconnected") .appendRow(createStatusRow("Current Record", " - ") .appendRow(createStatusRow("Duration", "0 s")) .appendRow(createStatusRow("Vicon Frames", "0")) .appendRow(createStatusRow("Depth Sensor Frames", "0"))) .appendRow(createStatusRow("Current Time", "0 s")) .appendRow(createStatusRow("Current Vicon Frame", "0")) .appendRow(createStatusRow("Current Depth Sensor Frames", "0")) .appendRow(createStatusRow("Playback", "Stopped")) ); ui_.statusTreeView->setModel(status_model_); ui_.statusTreeView->expandAll(); ui_.statusTreeView->resizeColumnToContents(0); ui_.statusTreeView->setMinimumHeight(20 * (status_tree_container_.size() - 1) - 10); ui_.statusTreeView->adjustSize(); widget_->adjustSize(); timer_ = new QTimer(widget_); connect(ui_.openButton, SIGNAL(clicked()), this, SLOT(onOpen())); connect(ui_.closeButton, SIGNAL(clicked()), this, SLOT(onClose())); connect(ui_.playButton, SIGNAL(clicked()), this, SLOT(onPlay())); connect(ui_.pauseButton, SIGNAL(clicked()), this, SLOT(onPause())); connect(ui_.stopButton, SIGNAL(clicked()), this, SLOT(onStop())); connect(ui_.selectButton, SIGNAL(clicked()), this, SLOT(onSelectRecordingDirectory())); connect(ui_.saveTimeOffsetButton, SIGNAL(clicked()), this, SLOT(onSaveOffset())); connect(ui_.frameSlider, SIGNAL(valueChanged(int)), this, SLOT(onSetFrame(int))); connect(ui_.playbackSpeedSpinBox, SIGNAL(valueChanged(double)), this, SLOT(onSetPlaybackSpeed(double))); connect(ui_.timeOffsetSpinBox, SIGNAL(valueChanged(double)), this, SLOT(onSetTimeOffset(double))); connect(ui_.stepsizeSpinBox, SIGNAL(valueChanged(double)), this, SLOT(onSetStepsize(double))); connect(timer_, SIGNAL(timeout()), this, SLOT(onUpdateStatus())); connect(this, SIGNAL(updateOpeningProgress(int,int,double,int,int,double)), this, SLOT(onUpdateOpeningProgress(int,int,double,int,int,double))); connect(this, SIGNAL(updatePlayback(double,int,int)), this, SLOT(onUpdatePlayback(double,int,int))); // load and render icons QPixmap empty_map(16, 16); empty_map.fill(QColor(0,0,0,0)); empty_icon_ = QIcon(empty_map); ok_icon_ = QIcon(loadPixmap("package://rviz/icons/ok.png")); warn_icon_ = QIcon(loadPixmap("package://rviz/icons/warning.png")); failed_icon_ = QIcon(loadPixmap("package://rviz/icons/failed_display.png")); setActivity("open", false); setActivity("opening", false); setActivity("playing", false); timer_->start(40); }
void LabelToolPlugin::initPlugin(qt_gui_cpp::PluginContext &context) { // access standalone command line arguments QStringList argv = context.argv(); // create QWidget widget_ = new QWidget(); // extend the widget with all attributes and children from UI file ui_.setupUi(widget_); // add widget to the user interface context.addWidget(widget_); // getting labels std::vector<std::string> labels; QList<QString> labls_qt; // adding empty string at beginning QString empty_str = QString(""); labls_qt.push_back(empty_str); nh_.getParam("labels", labels); for(auto &label : labels) { ROS_INFO_STREAM("label with name " << label << " available"); QString qstr = QString::fromStdString(label); labls_qt.push_back(qstr); } // setting labels to dropdown menu ui_.comboBox->addItems(labls_qt); // reading in path to save img if(!nh_.getParam("path_for_img_destination",path_to_dir_)) { path_to_dir_ = "~/classification/"; ROS_ERROR_STREAM("path_for_img_destination not specified assuming " << path_to_dir_); } // setting up srv visualize_img_srv_ = nh_.advertiseService("/label_images",&LabelToolPlugin::visualizeImgCb, this); visualize_img_with_selection_srv_ = nh_.advertiseService("/label_images_with_selection", &LabelToolPlugin::visualizeImgWithSelectionCb, this); // setting up my scene to handle click events scene_ = new label_tool::Scene(); ui_.graphicsView->setScene(scene_); ui_.graphicsView->show(); // connect GUI elements connect(scene_, SIGNAL(mousePressed(QGraphicsSceneMouseEvent*)), this, SLOT(mousePressEventOnGraphicsView(QGraphicsSceneMouseEvent*)), Qt::QueuedConnection); connect(scene_, SIGNAL(mouseRelease(QGraphicsSceneMouseEvent*)), this, SLOT(mouseReleaseEventOnGraphicsView(QGraphicsSceneMouseEvent*)), Qt::QueuedConnection); connect(scene_, SIGNAL(mouseMove(QGraphicsSceneMouseEvent*)), this, SLOT(mouseMoveEventOnGraphicsView(QGraphicsSceneMouseEvent*)), Qt::QueuedConnection); connect(ui_.nextButton, SIGNAL(pressed()), this, SLOT(pushNextButton()),Qt::QueuedConnection); connect(ui_.prevButton, SIGNAL(pressed()), this, SLOT(pushPrevButton()),Qt::QueuedConnection); connect(ui_.saveCurrentImg, SIGNAL(pressed()), this, SLOT(pushSaveCurrentImgButton()),Qt::QueuedConnection); connect(ui_.saveSelection, SIGNAL(pressed()), this, SLOT(pushSaveCurrentSelectionButton()),Qt::QueuedConnection); connect(ui_.deleteSelectionButton, SIGNAL(pressed()), this, SLOT(pushDeleteSelectionButton()),Qt::QueuedConnection); connect(this, SIGNAL(dataAvailable()), this, SLOT(visualizeSlot()),Qt::QueuedConnection); reset(); }