Esempio n. 1
0
void Controls(sf::RenderWindow &Window, sf::Shape &player)
{
    if(Window.GetInput().IsKeyDown(sf::Key::Right))
        player.Move(MOVESPEED, 0);
    else if(Window.GetInput().IsKeyDown(sf::Key::Left))
        player.Move(-MOVESPEED, 0);
    else if(Window.GetInput().IsKeyDown(sf::Key::Down))
        player.Move(0, MOVESPEED);
    else if(Window.GetInput().IsKeyDown(sf::Key::Up))
        player.Move(0, -MOVESPEED);
}