void av::gua::SSAAPassDescription::setModeCB(const SFUInt::SetValueEvent& event) { m_guaSSAAPassDescription->mode(static_cast< ::gua::SSAAPassDescription::SSAAMode>(event.getValue())); }
void av::gua::GlfwWindow::setCursorModeCB(const SFUInt::SetValueEvent& event) { m_guaGlfwWindow->cursor_mode(static_cast<::gua::GlfwWindow::CursorMode>(event.getValue())); }
void av::gua::LightVisibilityPassDescription::setRasterizationModeCB(const SFUInt::SetValueEvent& event) { m_guaLightVisibilityPassDescription->rasterization_mode(static_cast< ::gua::LightVisibilityPassDescription::RasterizationMode>(event.getValue())); }
void av::gua::LightVisibilityPassDescription::setTilePowerCB(const SFUInt::SetValueEvent& event) { m_guaLightVisibilityPassDescription->tile_power(event.getValue()); }
void av::gua::LightNode::setShadowMapSizeCB(const SFUInt::SetValueEvent& event) { m_guaNode->data.shadow_map_size() = event.getValue(); }
void av::gua::LightNode::setTypeCB(const SFUInt::SetValueEvent& event) { m_guaNode->data.type() = static_cast<::gua::node::LightNode::Type>(event.getValue()); }
void av::gua::ResolvePassDescription::setEnvironmentLightingModeCB(const SFUInt::SetValueEvent& event) { m_guaResolvePassDescription->environment_lighting_mode(static_cast< ::gua::ResolvePassDescription::EnvironmentLightingMode>(event.getValue())); }
void av::gua::CameraNode::setMonoModeCB(const SFUInt::SetValueEvent& event) { m_guaNode->config.mono_mode() = static_cast< ::gua::CameraMode>(event.getValue()); }
void av::gua::ResolvePassDescription::setToneMappingModeCB(const SFUInt::SetValueEvent& event) { m_guaResolvePassDescription->tone_mapping_method(static_cast< ::gua::ResolvePassDescription::ToneMappingMethod>(event.getValue())); }
void av::gua::ResolvePassDescription::setBackgroundModeCB(const SFUInt::SetValueEvent& event) { m_guaResolvePassDescription->background_mode(static_cast< ::gua::ResolvePassDescription::BackgroundMode>(event.getValue())); }
void av::gua::Window::setSwapBarrierCB(const SFUInt::SetValueEvent& event) { m_guaWindow->bind_swap_barrier(event.getValue()); }
void av::gua::Window::setSwapGroupCB(const SFUInt::SetValueEvent& event) { m_guaWindow->join_swap_group(event.getValue()); }
/* virtual */ void av::osg::AutoTransform::setAutoRotateModeCB(const SFUInt::SetValueEvent& event) { mOsgAutoTransform->setAutoRotateMode(static_cast< ::osg::AutoTransform::AutoRotateMode>(event.getValue())); }