Esempio n. 1
0
/// bind values to passed statement
void FanCoilUnitScene::bindToStatement(sqlite3pp::statement &aStatement, int &aIndex, const char *aParentIdentifier, uint64_t aCommonFlags)
{
  inherited::bindToStatement(aStatement, aIndex, aParentIdentifier, aCommonFlags);
  // bind the fields
  aStatement.bind(aIndex++, powerState);
  aStatement.bind(aIndex++, (int)operationMode);
}
Esempio n. 2
0
// bind values to passed statement
void SensorBehaviour::bindToStatement(sqlite3pp::statement &aStatement, int &aIndex, const char *aParentIdentifier, uint64_t aCommonFlags)
{
  inherited::bindToStatement(aStatement, aIndex, aParentIdentifier, aCommonFlags);
  // bind the fields
  aStatement.bind(aIndex++, sensorGroup);
  aStatement.bind(aIndex++, (long long int)minPushInterval);
  aStatement.bind(aIndex++, (long long int)changesOnlyInterval);
}
Esempio n. 3
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// bind values to passed statement
void DeviceSettings::bindToStatement(sqlite3pp::statement &aStatement, int &aIndex, const char *aParentIdentifier, uint64_t aCommonFlags)
{
  inherited::bindToStatement(aStatement, aIndex, aParentIdentifier, aCommonFlags);
  // bind the fields
  aStatement.bind(aIndex++, deviceFlags);
  aStatement.bind(aIndex++, device.getAssignedName().c_str());
  aStatement.bind(aIndex++, zoneID);
}
Esempio n. 4
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// bind values to passed statement
void ClimateControlBehaviour::bindToStatement(sqlite3pp::statement &aStatement, int &aIndex, const char *aParentIdentifier, uint64_t aCommonFlags)
{
  // encode the flags
  if (climateControlIdle) aCommonFlags |= outputflag_climateControlIdle;
  // bind
  inherited::bindToStatement(aStatement, aIndex, aParentIdentifier, aCommonFlags);
  // bind the fields
  aStatement.bind(aIndex++, heatingSystemCapability);
  aStatement.bind(aIndex++, heatingSystemType);
}
Esempio n. 5
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// bind values to passed statement
void OutputBehaviour::bindToStatement(sqlite3pp::statement &aStatement, int &aIndex, const char *aParentIdentifier, uint64_t aCommonFlags)
{
  inherited::bindToStatement(aStatement, aIndex, aParentIdentifier, aCommonFlags);
  // encode the flags
  if (pushChanges) aCommonFlags |= outputflag_pushChanges;
  // bind the fields
  aStatement.bind(aIndex++, outputMode);
  aStatement.bind(aIndex++, (long long int)aCommonFlags);
  aStatement.bind(aIndex++, (long long int)outputGroups);
}
Esempio n. 6
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/// bind values to passed statement
void MovingLightScene::bindToStatement(sqlite3pp::statement &aStatement, int &aIndex, const char *aParentIdentifier, uint64_t aCommonFlags)
{
  inherited::bindToStatement(aStatement, aIndex, aParentIdentifier, aCommonFlags);
  // bind the fields
  aStatement.bind(aIndex++, hPos);
  aStatement.bind(aIndex++, vPos);
}
Esempio n. 7
0
/// bind values to passed statement
void PersistentParams::bindToStatement(sqlite3pp::statement &aStatement, int &aIndex, const char *aParentIdentifier, uint64_t aCommonFlags)
{
  // the parent identifier is the first column to bind
  aStatement.bind(aIndex++, aParentIdentifier, false); // text not static
}