Esempio n. 1
0
	void socks4_stream::name_lookup(asio::error_code const& e, tcp::resolver::iterator i
		, boost::shared_ptr<handler_type> h)
	{
		if (e)
		{
			(*h)(e);
			asio::error_code ec;
			close(ec);
			return;
		}

		// SOCKS4 doesn't support IPv6 addresses
		while (i != tcp::resolver::iterator() && i->endpoint().address().is_v6())
			++i;

		if (i == tcp::resolver::iterator())
		{
			asio::error_code ec = asio::error::operation_not_supported;
			(*h)(ec);
			close(ec);
			return;
		}

		m_sock.async_connect(i->endpoint(), boost::bind(
			&socks4_stream::connected, this, _1, h));
	}
void udp_socket::on_name_lookup(error_code const& e, tcp::resolver::iterator i)
{
	if (e == asio::error::operation_aborted) return;
	CHECK_MAGIC;

	if (e)
	{
#ifndef BOOST_NO_EXCEPTIONS
		try {
#endif
			m_callback(e, udp::endpoint(), 0, 0);
#ifndef BOOST_NO_EXCEPTIONS
		} catch(std::exception&) {}
#endif
		return;
	}

	mutex_t::scoped_lock l(m_mutex);	

	m_proxy_addr.address(i->endpoint().address());
	m_proxy_addr.port(i->endpoint().port());
	l.unlock(); // on_connect may be called from within this thread
	m_cc.enqueue(boost::bind(&udp_socket::on_connect, this, _1)
		, boost::bind(&udp_socket::on_timeout, this), seconds(10));
}
Esempio n. 3
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void udp_socket::on_name_lookup(error_code const& e, tcp::resolver::iterator i)
{
	if (e) return;
	m_proxy_addr.address(i->endpoint().address());
	m_proxy_addr.port(i->endpoint().port());
	m_cc.enqueue(boost::bind(&udp_socket::on_connect, this, _1)
		, boost::bind(&udp_socket::on_timeout, this), seconds(10));
}
Esempio n. 4
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void udp_socket::on_name_lookup(error_code const& e, tcp::resolver::iterator i)
{
#if defined TORRENT_DEBUG || TORRENT_RELEASE_ASSERTS
	TORRENT_ASSERT(m_outstanding_resolve > 0);
	--m_outstanding_resolve;
#endif

	TORRENT_ASSERT(m_outstanding_ops > 0);
	--m_outstanding_ops;
	TORRENT_ASSERT(m_outstanding_ops == m_outstanding_connect
		+ m_outstanding_timeout
		+ m_outstanding_resolve
		+ m_outstanding_connect_queue
		+ m_outstanding_socks);

	if (m_abort) return;
	CHECK_MAGIC;

	if (e == asio::error::operation_aborted) return;

	TORRENT_ASSERT(is_single_thread());

	if (e)
	{
		call_handler(e, udp::endpoint(), 0, 0);

		drain_queue();

		return;
	}

	m_proxy_addr.address(i->endpoint().address());
	m_proxy_addr.port(i->endpoint().port());
	// on_connect may be called from within this thread
	// the semantics for on_connect and on_timeout is 
	// a bit complicated. See comments in connection_queue.hpp
	// for more details. This semantic determines how and
	// when m_outstanding_ops may be decremented
	// To simplyfy this, it's probably a good idea to
	// merge on_connect and on_timeout to a single function

	// on_timeout may be called before on_connected
	// so increment the outstanding ops
	// it may also not be called in case we call
	// connection_queue::done first, so be sure to
	// decrement if that happens
	m_outstanding_ops += 2;

#if defined TORRENT_DEBUG || TORRENT_RELEASE_ASSERTS
	++m_outstanding_timeout;
	++m_outstanding_connect_queue;
#endif
	m_cc.enqueue(boost::bind(&udp_socket::on_connect, this, _1)
		, boost::bind(&udp_socket::on_timeout, this), seconds(10));
}
    bool start_tcp_connect(tcp::resolver::iterator endpoint_iter)
    {
        bool success= true;

        if (endpoint_iter != tcp::resolver::iterator())
        {
            CLIENT_LOG_INFO("ClientNetworkManager::start_tcp_connect") << "Connecting to: " << endpoint_iter->endpoint() << "..." << std::endl;

            // Start the asynchronous connect operation.
            m_tcp_socket.async_connect(
                endpoint_iter->endpoint(),
                boost::bind(&ClientNetworkManagerImpl::handle_tcp_connect, this, _1, endpoint_iter));
        }
        else
        {
            // There are no more endpoints to try. Shut down the client.
            stop();
            success= false;

            if (m_netEventListener)
            {
                m_netEventListener->handle_server_connection_open_failed(boost::asio::error::host_unreachable);
            }
        }

        return success;
    }
	void http_stream::name_lookup(error_code const& e, tcp::resolver::iterator i
		, boost::shared_ptr<handler_type> h)
	{
		if (handle_error(e, h)) return;

		m_sock.async_connect(i->endpoint(), boost::bind(
			&http_stream::connected, this, _1, h));
	}
Esempio n. 7
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	void http_stream::name_lookup(error_code const& e, tcp::resolver::iterator i
		, handler_type& h)
	{
		if (handle_error(e, h)) return;

		m_sock.async_connect(i->endpoint(), std::bind(
			&http_stream::connected, this, _1, std::move(h)));
	}
Esempio n. 8
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void websocket::handle_resolve(url target, boost::shared_ptr<tcp::resolver> reslv,
		error_code const& err, tcp::resolver::iterator endpoint_iterator)
{
	if ( check_err(err, "resolve") )
	{
		tcp_conn_->async_connect(endpoint_iterator->endpoint(), boost::bind(&websocket::handle_connect, this,
			target, boost::asio::placeholders::error));
	}
}
Esempio n. 9
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  void start_connect(tcp::resolver::iterator endpoint_iter)
  {
    if (endpoint_iter != tcp::resolver::iterator())
    {
      std::cout << "Trying " << endpoint_iter->endpoint() << "...\n";

      // Set a deadline for the connect operation.
      deadline_.expires_from_now(boost::posix_time::seconds(60));

      // Start the asynchronous connect operation.
      socket_.async_connect(endpoint_iter->endpoint(),
          boost::bind(&client::handle_connect,
            this, _1, endpoint_iter));
    }
    else
    {
      // There are no more endpoints to try. Shut down the client.
      stop();
    }
  }
    void handle_tcp_connect(
        const boost::system::error_code& ec,
        tcp::resolver::iterator endpoint_iter)
    {
        if (m_connection_stopped)
            return;

        // The async_connect() function automatically opens the socket at the start
        // of the asynchronous operation. If the socket is closed at this time then
        // the timeout handler must have run first.
        if (!m_tcp_socket.is_open())
        {
            CLIENT_LOG_ERROR("ClientNetworkManager::handle_tcp_connect") << "TCP Connect timed out " << std::endl;

            if (m_netEventListener)
            {
                m_netEventListener->handle_server_connection_open_failed(boost::asio::error::timed_out);
            }

            // Try the next available endpoint.
            start_tcp_connect(++endpoint_iter);
        }
        // Check if the connect operation failed before the deadline expired.
        else if (ec)
        {
            CLIENT_LOG_ERROR("ClientNetworkManager::handle_tcp_connect") << "TCP Connect error: " << ec.message() << std::endl;

            if (m_netEventListener)
            {
                m_netEventListener->handle_server_connection_open_failed(ec);
            }

            // We need to close the socket used in the previous connection attempt
            // before starting a new one.
            m_tcp_socket.close();

            // Try the next available endpoint.
            start_tcp_connect(++endpoint_iter);
        }
        // Otherwise we have successfully established a connection.
        else
        {
            tcp::endpoint tcp_endpoint= endpoint_iter->endpoint();

            CLIENT_LOG_INFO("ClientNetworkManager::handle_tcp_connect") << "Connected to " << tcp_endpoint << std::endl;

            // Create a corresponding endpoint udp data will be sent to
            m_udp_server_endpoint= udp::endpoint(tcp_endpoint.address(), tcp_endpoint.port());

            // Start listening for any incoming responses (TCP messages)
            // NOTE: Responses that come independent of a request are a "notification"
            start_tcp_read_response_header();
        }
    }
Esempio n. 11
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	void http_stream::name_lookup(asio::error_code const& e, tcp::resolver::iterator i
		, boost::shared_ptr<handler_type> h)
	{
		if (e || i == tcp::resolver::iterator())
		{
			(*h)(e);
			close();
			return;
		}

		m_sock.async_connect(i->endpoint(), boost::bind(
			&http_stream::connected, this, _1, h));
	}
Esempio n. 12
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	void i2p_stream::do_connect(error_code const& e, tcp::resolver::iterator i
		, handler_type h)
	{
		TORRENT_ASSERT(m_magic == 0x1337);
		if (e || i == tcp::resolver::iterator())
		{
			h(e);
			error_code ec;
			close(ec);
			return;
		}

		ADD_OUTSTANDING_ASYNC("i2p_stream::connected");
		m_sock.async_connect(i->endpoint(), std::bind(
			&i2p_stream::connected, this, _1, std::move(h)));
	}
Esempio n. 13
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	void i2p_stream::do_connect(error_code const& e, tcp::resolver::iterator i
		, boost::shared_ptr<handler_type> h)
	{
		TORRENT_ASSERT(m_magic == 0x1337);
		if (e || i == tcp::resolver::iterator())
		{
			(*h)(e);
			error_code ec;
			close(ec);
			return;
		}

#if defined TORRENT_ASIO_DEBUGGING
		add_outstanding_async("i2p_stream::connected");
#endif
		m_sock.async_connect(i->endpoint(), boost::bind(
			&i2p_stream::connected, this, _1, h));
	}
Esempio n. 14
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  void handle_connect(const asio::error_code& ec,
      tcp::resolver::iterator endpoint_iter)
  {
    if (stopped_)
      return;

    // The async_connect() function automatically opens the socket at the start
    // of the asynchronous operation. If the socket is closed at this time then
    // the timeout handler must have run first.
    if (!socket_.is_open())
    {
      std::cout << "Connect timed out\n";

      // Try the next available endpoint.
      start_connect(++endpoint_iter);
    }

    // Check if the connect operation failed before the deadline expired.
    else if (ec)
    {
      std::cout << "Connect error: " << ec.message() << "\n";

      // We need to close the socket used in the previous connection attempt
      // before starting a new one.
      socket_.close();

      // Try the next available endpoint.
      start_connect(++endpoint_iter);
    }

    // Otherwise we have successfully established a connection.
    else
    {
      std::cout << "Connected to " << endpoint_iter->endpoint() << "\n";

      // Start the input actor.
      start_read();

      // Start the heartbeat actor.
      start_write();
    }
  }
Esempio n. 15
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	void resolver::on_lookup(error_code const& ec, tcp::resolver::iterator i
		, resolver_interface::callback_t h, std::string hostname)
	{
#if defined TORRENT_ASIO_DEBUGGING
		complete_async("resolver::on_lookup");
#endif
		if (ec)
		{
			std::vector<address> empty;
			h(ec, empty);
			return;
		}

		dns_cache_entry& ce = m_cache[hostname];
		time_point now = aux::time_now();
		ce.last_seen = now;
		ce.addresses.clear();
		while (i != tcp::resolver::iterator())
		{
			ce.addresses.push_back(i->endpoint().address());
			++i;
		}

		h(ec, ce.addresses);

		// if m_cache grows too big, weed out the
		// oldest entries
		if (m_cache.size() > m_max_size)
		{
			cache_t::iterator oldest = m_cache.begin();
			for (cache_t::iterator i = m_cache.begin();
				i != m_cache.end(); ++i)
			{
				if (i->second.last_seen < oldest->second.last_seen)
					oldest = i;
			}

			// remove the oldest entry
			m_cache.erase(oldest);
		}
	}
void WiFiRadioSystem::handleConnect(const boost::system::error_code& error,
		tcp::resolver::iterator endpoint_iter, Connection* connection){
	if (!connection->socket().is_open())
	{
		std::cout << "Connect timed out\n";
	}

	else if (error)
	{
		std::cout << "Connect error: " << error.message() << "\n";

		connection->socket().close();
	}
	// Otherwise we have successfully established a connection.
	else
	{
		std::cout << "Connected to " << endpoint_iter->endpoint() << "\n";

		// Start reading the header
		std::cout << "Start reading..." << std::endl;
		connection_manager.start(connection);
		//start_read_header();
	}
}