EnvironmentItemsWidget::EnvironmentItemsWidget(QWidget *parent) :
    QWidget(parent), d(new EnvironmentItemsWidgetPrivate)
{
    d->m_editor = new TextEditor::SnippetEditorWidget(this);
    TextEditor::TextEditorSettings *settings = TextEditor::TextEditorSettings::instance();
    d->m_editor->setFontSettings(settings->fontSettings());
    QVBoxLayout *layout = new QVBoxLayout(this);
    layout->addWidget(d->m_editor);
}
Esempio n. 2
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CodeStyleEditor::CodeStyleEditor(ICodeStylePreferencesFactory *factory,
                                 ICodeStylePreferences *codeStyle, QWidget *parent)
    : QWidget(parent),
      m_factory(factory),
      m_codeStyle(codeStyle)
{
    m_layout = new QVBoxLayout(this);
    CodeStyleSelectorWidget *selector = new CodeStyleSelectorWidget(factory, this);
    selector->setCodeStyle(codeStyle);
    m_preview = new SnippetEditorWidget(this);
    TextEditor::TextEditorSettings *settings = TextEditorSettings::instance();
    m_preview->setFontSettings(settings->fontSettings());
    DisplaySettings displaySettings = m_preview->displaySettings();
    displaySettings.m_visualizeWhitespace = true;
    m_preview->setDisplaySettings(displaySettings);
    ISnippetProvider *provider = factory->snippetProvider();
    if (provider)
        provider->decorateEditor(m_preview);
    QLabel *label = new QLabel(
                tr("Edit preview contents to see how the current settings "
                "are applied to custom code snippets. Changes in the preview "
                "do not affect the current settings."), this);
    QFont font = label->font();
    font.setItalic(true);
    label->setFont(font);
    label->setWordWrap(true);
    m_layout->addWidget(selector);
    m_layout->addWidget(m_preview);
    m_layout->addWidget(label);
    connect(codeStyle, SIGNAL(currentTabSettingsChanged(TextEditor::TabSettings)),
            this, SLOT(updatePreview()));
    connect(codeStyle, SIGNAL(currentValueChanged(QVariant)),
            this, SLOT(updatePreview()));
    connect(codeStyle, SIGNAL(currentPreferencesChanged(TextEditor::ICodeStylePreferences*)),
            this, SLOT(updatePreview()));
    m_preview->setCodeStyle(m_codeStyle);
    m_preview->setPlainText(factory->previewText());

    updatePreview();
}