Esempio n. 1
0
static PassRefPtr<JSONValue> v8ToJSONValue(v8::Handle<v8::Value> value, int maxDepth, v8::Isolate* isolate)
{
    if (value.IsEmpty()) {
        ASSERT_NOT_REACHED();
        return 0;
    }

    if (!maxDepth)
        return 0;
    maxDepth--;

    if (value->IsNull() || value->IsUndefined())
        return JSONValue::null();
    if (value->IsBoolean())
        return JSONBasicValue::create(value->BooleanValue());
    if (value->IsNumber())
        return JSONBasicValue::create(value->NumberValue());
    if (value->IsString())
        return JSONString::create(toCoreString(value.As<v8::String>()));
    if (value->IsArray()) {
        v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(value);
        RefPtr<JSONArray> inspectorArray = JSONArray::create();
        uint32_t length = array->Length();
        for (uint32_t i = 0; i < length; i++) {
            v8::Local<v8::Value> value = array->Get(v8::Int32::New(isolate, i));
            RefPtr<JSONValue> element = v8ToJSONValue(value, maxDepth, isolate);
            if (!element)
                return 0;
            inspectorArray->pushValue(element);
        }
        return inspectorArray;
    }
    if (value->IsObject()) {
        RefPtr<JSONObject> jsonObject = JSONObject::create();
        v8::Handle<v8::Object> object = v8::Handle<v8::Object>::Cast(value);
        v8::Local<v8::Array> propertyNames = object->GetPropertyNames();
        uint32_t length = propertyNames->Length();
        for (uint32_t i = 0; i < length; i++) {
            v8::Local<v8::Value> name = propertyNames->Get(v8::Int32::New(isolate, i));
            // FIXME(yurys): v8::Object should support GetOwnPropertyNames
            if (name->IsString() && !object->HasRealNamedProperty(v8::Handle<v8::String>::Cast(name)))
                continue;
            RefPtr<JSONValue> propertyValue = v8ToJSONValue(object->Get(name), maxDepth, isolate);
            if (!propertyValue)
                return 0;
            V8TRYCATCH_FOR_V8STRINGRESOURCE_RETURN(V8StringResource<WithNullCheck>, nameString, name, 0);
            jsonObject->setValue(nameString, propertyValue);
        }
        return jsonObject;
    }
    ASSERT_NOT_REACHED();
    return 0;
}
Esempio n. 2
0
static PassRefPtr<InspectorValue> v8ToInspectorValue(v8::Handle<v8::Value> value, int maxDepth)
{
    if (value.IsEmpty()) {
        ASSERT_NOT_REACHED();
        return 0;
    }

    if (!maxDepth)
        return 0;
    maxDepth--;

    if (value->IsNull() || value->IsUndefined())
        return InspectorValue::null();
    if (value->IsBoolean())
        return InspectorBasicValue::create(value->BooleanValue());
    if (value->IsNumber())
        return InspectorBasicValue::create(value->NumberValue());
    if (value->IsString())
        return InspectorString::create(toWebCoreString(value));
    if (value->IsArray()) {
        v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(value);
        RefPtr<InspectorArray> inspectorArray = InspectorArray::create();
        uint32_t length = array->Length();
        for (uint32_t i = 0; i < length; i++) {
            v8::Local<v8::Value> value = array->Get(v8::Int32::New(i));
            RefPtr<InspectorValue> element = v8ToInspectorValue(value, maxDepth);
            if (!element)
                return 0;
            inspectorArray->pushValue(element);
        }
        return inspectorArray;
    }
    if (value->IsObject()) {
        RefPtr<InspectorObject> inspectorObject = InspectorObject::create();
        v8::Handle<v8::Object> object = v8::Handle<v8::Object>::Cast(value);
        v8::Local<v8::Array> propertyNames = object->GetPropertyNames();
        uint32_t length = propertyNames->Length();
        for (uint32_t i = 0; i < length; i++) {
            v8::Local<v8::Value> name = propertyNames->Get(v8::Int32::New(i));
            // FIXME(yurys): v8::Object should support GetOwnPropertyNames
            if (name->IsString() && !object->HasRealNamedProperty(v8::Handle<v8::String>::Cast(name)))
                continue;
            RefPtr<InspectorValue> propertyValue = v8ToInspectorValue(object->Get(name), maxDepth);
            if (!propertyValue)
                return 0;
            inspectorObject->setValue(toWebCoreStringWithNullCheck(name), propertyValue);
        }
        return inspectorObject;
    }
    ASSERT_NOT_REACHED();
    return 0;
}
Esempio n. 3
0
static bool FillShapeValueBoolean (TRI_shaper_t* shaper, TRI_shape_value_t* dst, v8::Handle<v8::BooleanObject> json) {
  TRI_shape_boolean_t* ptr;

  dst->_type = TRI_SHAPE_BOOLEAN;
  dst->_sid = shaper->_sidBoolean;
  dst->_fixedSized = true;
  dst->_size = sizeof(TRI_shape_boolean_t);
  dst->_value = (char*)(ptr = (TRI_shape_boolean_t*) TRI_Allocate(shaper->_memoryZone, dst->_size, true));

  if (dst->_value == NULL) {
    return false;
  }

  *ptr = json->BooleanValue() ? 1 : 0;

  return true;
}
QJsonValue QV8JsonWrapper::toJsonValue(v8::Handle<v8::Value> value,
                                       V8ObjectSet &visitedObjects)
{
    if (value->IsString())
        return QJsonValue(QJSConverter::toString(value.As<v8::String>()));
    else if (value->IsNumber())
        return QJsonValue(value->NumberValue());
    else if (value->IsBoolean())
        return QJsonValue(value->BooleanValue());
    else if (value->IsArray())
        return toJsonArray(value.As<v8::Array>(), visitedObjects);
    else if (value->IsObject())
        return toJsonObject(value.As<v8::Object>(), visitedObjects);
    else if (value->IsNull())
        return QJsonValue(QJsonValue::Null);
    else
        return QJsonValue(QJsonValue::Undefined);
}
Esempio n. 5
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static int FillShapeValueBoolean (VocShaper* shaper,
                                  TRI_shape_value_t* dst,
                                  v8::Handle<v8::BooleanObject> const json) {
  TRI_shape_boolean_t* ptr;

  dst->_type = TRI_SHAPE_BOOLEAN;
  dst->_sid = BasicShapes::TRI_SHAPE_SID_BOOLEAN;
  dst->_fixedSized = true;
  dst->_size = sizeof(TRI_shape_boolean_t);
  dst->_value = (char*) (ptr = (TRI_shape_boolean_t*) TRI_Allocate(shaper->memoryZone(), dst->_size, false));

  if (dst->_value == nullptr) {
    return TRI_ERROR_OUT_OF_MEMORY;
  }

  *ptr = json->BooleanValue() ? 1 : 0;

  return TRI_ERROR_NO_ERROR;
}
Esempio n. 6
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static Value v8ValueToValue(v8::Handle<v8::Value> v8Value)
{
    v8::HandleScope scope;
    if (v8Value->IsArray()) {
        List<Value> value;
        const v8::Handle<v8::Array> v8Array = v8::Handle<v8::Array>::Cast(v8Value);
        const uint32_t size = v8Array->Length();
        for (uint32_t i = 0; i < size; ++i) {
            if (v8Array->Has(i))
                value.append(v8ValueToValue(v8Array->Get(i)));
            else
                value.append(Value());
        }
        return Value(value);
    } else if (v8Value->IsObject()) {
        Map<String, Value> value;
        const v8::Handle<v8::Object> v8Object = v8Value->ToObject();
        const v8::Handle<v8::Array> props = v8Object->GetPropertyNames();
        const uint32_t size = props->Length();
        for (uint32_t i = 0; i < size; ++i) {
            assert(props->Has(i));
            const v8::Handle<v8::Value> name = props->Get(i);
            value[String(*v8::String::Utf8Value(name))] = v8ValueToValue(v8Object->Get(name));
        }
        return Value(value);
    } else if (v8Value->IsBoolean()) {
        return Value(v8Value->BooleanValue());
    } else if (v8Value->IsInt32() || v8Value->IsUint32()) {
        return Value(v8Value->Int32Value());
    } else if (v8Value->IsNumber()) {
        return Value(v8Value->NumberValue());
    } else if (v8Value->IsString()) {
        return Value(String(*v8::String::Utf8Value(v8Value)));
    } else {
        error() << "Unexpected v8 value type in JSONParser";
    }
    // undefined or null?
    return Value();
}
Esempio n. 7
0
 static bool apply(v8::Handle<v8::Value> const& value)
 {
     return value->BooleanValue();
 }
Esempio n. 8
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/**
 *  Cast an ecmascript value to a PHP runtime value
 *
 *  @note   The value cannot be const, as retrieving properties
 *          from arrays and objects cannot be done on const values
 *
 *  @param  input   the value to cast
 *  @return Php::Value
 */
Php::Value value(v8::Handle<v8::Value> input)
{
    // if we received an invalid input we simply return an empty PHP value
    if (input.IsEmpty())            return nullptr;

    // as is typical in javascript, a value can be of many types
    // check the type of value that we have received so we can cast
    if (input->IsBoolean())         return input->BooleanValue();
    if (input->IsBooleanObject())   return input->BooleanValue();
    if (input->IsInt32())           return input->Int32Value();
    if (input->IsNumber())          return input->NumberValue();
    if (input->IsNumberObject())    return input->NumberValue();
    if (input->IsNull())            return nullptr;
    if (input->IsUndefined())       return nullptr;

    // special treatment for string-like types
    // TODO: javascript dates might possibly be cast to a DateTime object
    if (input->IsString() || input->IsStringObject() || input->IsRegExp())
    {
        // create the utf8 value (the only way to retrieve the content)
        v8::String::Utf8Value   utf8(input->ToString());

        // and create the value to return
        return {*utf8, utf8.length()};
    }

    // it could be callable too
    if (input->IsFunction())
    {
        // create the function as a pointer that can be captured
        auto function = std::make_shared<Stack<v8::Function>>(input.As<v8::Function>());

        // the result to return
        Php::Function result([function](Php::Parameters &params) {
            // create a "scope", so variables get destructed, retrieve the context and "enter" it
            v8::HandleScope                     scope(Isolate::get());
            v8::Local<v8::Context>              context((*function)->CreationContext());
            v8::Context::Scope                  contextScope(context);

            // catch any errors that occur while either compiling or running the script
            v8::TryCatch                        catcher;

            // create a new array with parameters
            std::vector<v8::Local<v8::Value>>   array;
            array.reserve(params.size());

            // iterate over all the given parameters and add them to the arrau
            for (auto &param: params) array.push_back(value(param));

            // now we can actually call the function
            v8::Local<v8::Value> result((*function)->Call(context->Global(), array.size(), array.data()));

            // did we catch an exception?
            if (catcher.HasCaught())
            {
                // retrieve the message describing the problem
                v8::Local<v8::Message>  message(catcher.Message());
                v8::Local<v8::String>   description(message->Get());

                // convert the description to utf so we can dump it
                v8::String::Utf8Value   string(description);

                // pass this exception on to PHP userspace
                throw Php::Exception(std::string(*string, string.length()));
            }

            // convert the result to a PHP value and return it
            return value(result);
        });

        // now return the result
        return result;
    }

    // or perhaps an object
    if (input->IsObject())
    {
        // retrieve the object and the first internal field
        auto object = input.As<v8::Object>();

        // does the object have internal fields?
        if (object->InternalFieldCount())
        {
            // retrieve the field
            auto field  = object->GetInternalField(0);

            // does it have an internal field and is it external? we are converting back
            // an original PHP object, just retrieve the original thing that came from PHP
            if (!field.IsEmpty() && field->IsExternal())
            {
                // the PHP value is stored in the first internal field,
                // retrieve it and create the handle around it
                Handle handle(field);

                // dereference and return it
                return *handle;
            }
        }

        // create a new js object and convert it to userspace
        return Php::Object("JS\\Object", new JSObject(object));
    }

    // we sadly don't support this type of value
    return nullptr;
}
Esempio n. 9
0
inline bool Bool(v8::Handle<v8::Value> hdl) {
  return hdl->BooleanValue();
}