コード例 #1
0
ファイル: SIGNON.C プロジェクト: AMCScarface/misc
void signon( ANSI(void) )
{
    /* Print the sign-on message. Since the console is opened explicitly, the
     * message is printed even if both stdout and stderr are redirected.
     */

    FILE *screen;

    UNIX( if( !(screen = fopen("/dev/tty", "w")) )	)
    MS  ( if( !(screen = fopen("con:",     "w")) )	)
	    screen = stderr;

    /* The ANSI __DATE__ macro yields a string of the form: "Sep 01 1989".
     * The __DATE__+7 gets the year portion of that string.
     *
     * The UNIX __DATE__ is created from the makefile with this command:
     *		echo \#define __DATE__ \"`date`\" >> date.h
     * which evaluates to:
     *		#define __DATE__ "Sun Apr 29 12:51:50 PDT 1990"
     * The year is at __DATE__+24
     */

    fprintf(screen,"LeX %s [%s]. (c) %s, Allen I. Holub.", VERSION,
    						__DATE__,
						ANSI( __DATE__+7 )
						KnR ( __DATE__+24) );
    fprintf(screen," All rights reserved.\n");

    if( screen != stderr )
	fclose(screen);
}
コード例 #2
0
ファイル: misc.c プロジェクト: mikess/illumos-gate
static void
_init(void)
{
    fcode_env_t *env = initial_env;

    mac_addr = MALLOC(MAC_ADDR_SIZE);

    ASSERT(env);
    NOTICE;

    ANSI(0x06e, 0,		"l@",			fcd_lfetch);
    ANSI(0x06f, 0,		"w@",			fcd_wfetch);
    ANSI(0x071, 0,		"c@",			fcd_cfetch);
    ANSI(0x073, 0,		"l!",			fcd_lstore);
    ANSI(0x074, 0,		"w!",			fcd_wstore);
    ANSI(0x075, 0,		"c!",			fcd_cstore);
    ANSI(0x078, 0,		"move",			fcd_move);
    ANSI(0x07a, 0,		"comp",			fcd_comp);

    ANSI(0x120, 0,		"diagnostic-mode?",	diagnostic_mode);

    ANSI(0x1a4, 0,		"mac-address",		mac_address);

    P1275(0x220, 0,		"cpeek",		cpeek);
    P1275(0x221, 0,		"wpeek",		wpeek);
    P1275(0x222, 0,		"lpeek",		lpeek);
    P1275(0x223, 0,		"cpoke",		cpoke);
    P1275(0x224, 0,		"wpoke",		wpoke);
    P1275(0x225, 0,		"lpoke",		lpoke);

    P1275(0x230, 0,		"rb@",			rbfetch);
    P1275(0x231, 0,		"rb!",			rbstore);
    P1275(0x232, 0,		"rw@",			rwfetch);
    P1275(0x233, 0,		"rw!",			rwstore);
    P1275(0x234, 0,		"rl@",			rlfetch);
    P1275(0x235, 0,		"rl!",			rlstore);

    P1275(0x246,	0,	"x@",			fcd_xfetch);
    P1275(0x247,	0,	"x!",			fcd_xstore);

    P1275(0x22e,	0,	"rx@",			rxfetch);
    P1275(0x22f,	0,	"rx!",			rxstore);
    FORTH(0,		"set-diagnostic-mode",	set_diagnostic_mode);
    FORTH(0,		"local-mac-address?",	local_mac_address);
    FORTH(0,		"local-ether-addr",	local_ether_addr);
}
コード例 #3
0
ファイル: bench.c プロジェクト: mzgoddard/phc
void bench(char *name, benchfn fn, void *ctx, ...) {
  phdouble t = 0;
  phint n = 0;
  va_list args;
  va_start(args, ctx);
  while (name != NULL) {
    while (t < 0.1) {
      if (n == 0) {
        n = 1;
      } else {
        n *= 10;
      }
      printf("\r%s%s%s: run %s%d%s iterations",
        ANSI(green), name, ANSI(clear),
        ANSI(cyan), n, ANSI(clear)
      );
      fflush(stdout);
      t = runiterations(n, fn, ctx);
    }
    printf("\r%s%s%s: %s%.3g%s iterations in %s%.3g%s second.\n",
      ANSI(green), name, ANSI(clear),
      ANSI(cyan), n / t, ANSI(clear),
      ANSI(cyan), t / t, ANSI(clear)
    );
    fflush(stdout);

    n = 0;
    t = 0;
    name = va_arg(args, char *);
    if (name == NULL) {break;}
    fn = va_arg(args, benchfn);
    if (fn == NULL) {break;}
    ctx = va_arg(args, void *);
  }
  va_end(args);
}
コード例 #4
0
ファイル: combat.c プロジェクト: FuzzyHobbit/mordor
int update_combat( creature *crt_ptr )
{
   creature *att_ptr;
   room     *rom_ptr;
   etag     *ep;
   char     *enemy;
   int      n = 0,rtn = 0,p = 0,fd,t = 0;
   int		victim_is_monster = 0, circled=0, tried_circle=0;
   
	ASSERTLOG( crt_ptr );

	rom_ptr = crt_ptr->parent_rom;
	ep = crt_ptr->first_enm;
	while(1)
	{
		enemy = ep->enemy;
		if(!enemy)
			ep = ep->next_tag;
		if(!ep)
			return 0;
		if(enemy)
			break;
	}


	/* keep looking till we find one that is an exact match */
	/* and is not the monster itself */
	n = 1;
	do 
	{

		att_ptr = find_exact_crt(crt_ptr, rom_ptr->first_ply,enemy, n);
		if(!att_ptr)
			att_ptr = find_exact_crt(crt_ptr, rom_ptr->first_mon,enemy, n);
		if(!att_ptr)
		{	
#ifdef OLD_CODE
			/* with this code commented out, a monster will remember it is
			attacking a player even if he logs out and logs back in unlike
			now where he can get someone else to stadn there and attack,
			disconnect, login attack again etc. */
			if(!find_who(enemy))
				del_enm_crt(enemy, crt_ptr);
			else
#endif
				end_enm_crt(enemy, crt_ptr);
			return 0;
		}

		n++;

	} while ( att_ptr != NULL && att_ptr == crt_ptr );

  
	if ( att_ptr->type == MONSTER)
	{
		victim_is_monster = 1;
	}
 
	/* I think this check is redundanct now */
	if(att_ptr != crt_ptr) 
	{
       if(is_charm_crt(crt_ptr->name, att_ptr)&& F_ISSET(crt_ptr, MCHARM))
	       p = 1;
		crt_ptr->NUMHITS++;
		n=20;
		if(F_ISSET(crt_ptr, MMAGIO))
			n=crt_ptr->proficiency[0];
	         
		if(F_ISSET(crt_ptr, MMAGIC) && mrand(1, 100) <= n && !p) 
		{
			rtn = crt_spell(crt_ptr, att_ptr );
			if(rtn == 2) 
			{
				/* spell killed the victim */
				return 1; 
			}
			else if(rtn == 1)
			{
				/* spell hurt the victim but did not kill */
				n = 21;
				if ( !victim_is_monster )
				{
					if ( check_for_ply_flee( att_ptr ))
					{
						return(1);
					}
				}
			}
			else 
			{
				/* spell was not cast or did not hurt the victim */
      			n = crt_ptr->thaco - att_ptr->armor/10;
			}
		}
		else 
		{
			n = crt_ptr->thaco - att_ptr->armor/10;
			n = MAX(n, 1);
		}
   
   
		if(mrand(1,20) >= n && !p) 
		{
			if ( !victim_is_monster )
			{
				fd = att_ptr->fd;
				ANSI(fd, ATTACKCOLOR); 
			}
			else
			{
				fd = -1;
			}
			
			if((crt_ptr->class==BARBARIAN||crt_ptr->class==FIGHTER)
				&& (mrand(1,30)<20 &&
				crt_ptr->level > (att_ptr->level - 3))) {
			   circled = (crt_ptr->level - att_ptr->level) +
				mrand(1,4);
			   if(circled>1) {
				mprint(fd, "%M circles you.\n", m1arg(crt_ptr));
			
				if(F_ISSET(crt_ptr, MNOPRE)) { 
				  if(F_ISSET(att_ptr, MNOPRE)) {
					sprintf(g_buffer, "%s circles %s.", crt_ptr->name, att_ptr->name);
				  } else {
					sprintf(g_buffer, "%s circles the %s.", crt_ptr->name, att_ptr->name);
				  }
				} 
				else { /* !F_ISSET(crt_ptr,MNOPRE) */
				  if(F_ISSET(att_ptr, MNOPRE)) {
					sprintf(g_buffer, "The %s circles %s.", crt_ptr->name, att_ptr->name);
				  } else {
					sprintf(g_buffer, "The %s circles the %s.", crt_ptr->name, att_ptr->name);
				  }
				}
				broadcast_dam(fd, crt_ptr->fd, att_ptr->rom_num, 
					g_buffer, NULL);

				att_ptr->lasttime[LT_ATTCK].ltime = time(0);
				att_ptr->lasttime[LT_ATTCK].interval = mrand(5,8) - 
					bonus[(int)att_ptr->dexterity];
				circled=1;
			   }
			   else {
				mprint(fd, "%M tried to circle you.\n", m1arg(crt_ptr));
				if(F_ISSET(crt_ptr, MNOPRE)) {
				   if(F_ISSET(att_ptr,MNOPRE)) {
					sprintf(g_buffer, "%s tried to circle %s.", crt_ptr->name, att_ptr->name);
				   } else {
					sprintf(g_buffer, "%s tried to circle the %s.", crt_ptr->name, att_ptr->name);
				   }
				}
				else { /*!F_ISSET(crt_ptr, MNOPRE) */
				   if(F_ISSET(att_ptr,MNOPRE)) {
					sprintf(g_buffer, "The %s tried to circle %s.", crt_ptr->name, att_ptr->name);
				   } else {
					sprintf(g_buffer, "The %s tried to circle the %s.", crt_ptr->name, att_ptr->name);
				   }
				}
				broadcast_dam(fd, crt_ptr->fd, att_ptr->rom_num, 
					g_buffer, NULL);

				circled=0;
				tried_circle=1;
			   }
				
			}
		
			if(F_ISSET(crt_ptr, MBRETH) && mrand(1,30)<5)
			{
				if (F_ISSET(crt_ptr, MBRWP1) && !F_ISSET(crt_ptr, MBRWP2))
					n = bw_spit_acid(crt_ptr,att_ptr);
				else if (F_ISSET(crt_ptr, MBRWP1) && F_ISSET(crt_ptr, MBRWP2))
					n = bw_poison(crt_ptr,att_ptr);
				else if (!F_ISSET(crt_ptr, MBRWP1) && F_ISSET(crt_ptr, MBRWP2))
					n = bw_cone_frost(crt_ptr,att_ptr);
				else
					n = bw_cone_fire(crt_ptr,att_ptr);
			}
			
			else if(F_ISSET(crt_ptr, MENEDR) && mrand(1,100)< 25) 
				n = power_energy_drain(crt_ptr,att_ptr);
			else {
			    if(circled==0) {
				n = mdice(crt_ptr);		     
			    }
			}
    
            
		if(circled==0 && tried_circle==0) {
			att_ptr->hpcur -= n;

			if ( !victim_is_monster )
			{
				sprintf(g_buffer, "%%M hit you for %d damage.\n", n);
				mprint(fd, g_buffer, m1arg(crt_ptr));
				add_enm_dmg(att_ptr->name, crt_ptr,n);
			
				// added for damage descriptions 
				if(F_ISSET(crt_ptr, MNOPRE))
					sprintf(g_buffer, "%s %s %s!",crt_ptr->name , 
						hit_description(n), att_ptr->name);
				else
					sprintf(g_buffer,"The %s %s %s!", crt_ptr->name,
						hit_description(n), att_ptr->name);
				
				broadcast_dam(crt_ptr->fd, att_ptr->fd, att_ptr->rom_num, g_buffer, NULL);


			}
			
			else
			{ 
				/* Output only when monster v. monster */

				broadcast_rom(-1,crt_ptr->rom_num, "%M hits %m.", m2args(crt_ptr, att_ptr));
				
				add_enm_crt(crt_ptr->name, att_ptr);
			}
		}

			if(F_ISSET(crt_ptr, MPOISS) && mrand(1,100) <= 15) 
			{
				if ( victim_is_monster )
				{
        			broadcast_rom(-1, att_ptr->rom_num,"%M poisoned %m.", 
						m2args(crt_ptr, att_ptr));
				}
				else
				{
					ANSI(fd, POISONCOLOR);
					mprint(fd, "%M poisoned you.\n", m1arg(crt_ptr));
				}
				F_SET(att_ptr, PPOISN);
			}

			if(F_ISSET(crt_ptr, MDISEA) && mrand(1,100) <= 15) 
			{

				if ( victim_is_monster )
				{
        			broadcast_rom(-1, att_ptr->rom_num,"%M infects %m.", 
						m2args(crt_ptr, att_ptr));
				}
				else
				{
					ANSI(fd, DISEASECOLOR);
					mprint(fd, "%M infects you.\n", m1arg(crt_ptr));
				}
				F_SET(att_ptr, PDISEA);
			}
		
			if(F_ISSET(crt_ptr, MBLNDR) && mrand(1,100) <= 15) 
			{
				if ( victim_is_monster )
				{
        			broadcast_rom(-1, att_ptr->rom_num,"%M blinds %m.", 
						m2args(crt_ptr, att_ptr));
				}
				else
				{
					ANSI(fd, BLINDCOLOR);
					mprint(fd, "%M  blinds your eyes.\n", m1arg(crt_ptr));
				}
				F_SET(att_ptr, PBLIND);
			}
  
			if(F_ISSET(crt_ptr, MDISIT) && mrand(1,100) <= 15) 
				dissolve_item(att_ptr,crt_ptr);
                
			if ( !victim_is_monster )
			{
				ANSI(fd, MAINTEXTCOLOR);

				n = choose_item(att_ptr);

				if(n) 
				{
					if(--att_ptr->ready[n-1]->shotscur<1) 
					{
						sprintf(g_buffer,"Your %s fell apart.\n",att_ptr->ready[n-1]->name);
						output(fd, g_buffer);
						sprintf(g_buffer, "%%M's %s fell apart.", att_ptr->ready[n-1]->name);
						broadcast_rom(fd,att_ptr->rom_num, g_buffer,
							  m1arg(att_ptr));
						add_obj_crt(att_ptr->ready[n-1],att_ptr);
						dequip(att_ptr,att_ptr->ready[n-1]);
						att_ptr->ready[n-1] = 0;
						compute_ac(att_ptr);
					}
				}
			}
        
			if(!victim_is_monster && !F_ISSET(att_ptr, PNOAAT) && !p)
			{      
				rtn = attack_crt(att_ptr, crt_ptr);
				if(rtn) 
					return 1;
			}
			else 
			{      
				if(LT(att_ptr,LT_ATTCK) < t)
				{				   
					rtn = attack_crt(att_ptr, crt_ptr);
					att_ptr->lasttime[LT_ATTCK].ltime = t;
					if(rtn) 
						return 1;
				}
			}
                
			if(att_ptr->hpcur < 1) 
			{
				if ( !victim_is_monster )
				{
					msprint(att_ptr, g_buffer, "%M killed you.\n", m1arg(crt_ptr));
					output_wc(att_ptr->fd, g_buffer, ATTACKCOLOR); 
				}
				else
				{
					broadcast_rom(-1,att_ptr->rom_num,"%M killed %m.",
                       				m2args(crt_ptr, att_ptr));
				}
				die(att_ptr, crt_ptr);
				return 1;
			}
			else if ( !victim_is_monster )
			{
				if ( check_for_ply_flee( att_ptr ))
				{
					return(1);
				}
			}
		}
		else if(n <= 20 && !p) 
		{
			if ( !victim_is_monster )
			{
				msprint(att_ptr, g_buffer, "%M missed you.\n", 
					m1arg(crt_ptr));
				output_wc(att_ptr->fd, g_buffer, MISSEDCOLOR);
			}
			else
			{
				/* Output only when monster v. monster */
				broadcast_rom(-1, att_ptr->rom_num, "%M misses %m.", 
					m2args(crt_ptr, att_ptr));
				add_enm_crt(crt_ptr->name, att_ptr);
			}
			if(!victim_is_monster && !F_ISSET(att_ptr, PNOAAT))
			{      
				rtn = attack_crt(att_ptr, crt_ptr);
				if(rtn) 
					return 1;
			}
			else 
			{      
				if(LT(att_ptr,LT_ATTCK) < t)
				{			
					rtn = attack_crt(att_ptr, crt_ptr);
					att_ptr->lasttime[LT_ATTCK].ltime = t;
					if(rtn) 
						return 1;
				}
			}
		}
	}