コード例 #1
0
ファイル: XeTeX_mac.c プロジェクト: luigiScarso/mflua
static void
InitializeLayout()
{
	OSStatus	status = ATSUCreateTextLayout(&sTextLayout);
	ATSUFontFallbacks fallbacks;
	status = ATSUCreateFontFallbacks(&fallbacks);
	status = ATSUSetObjFontFallbacks(fallbacks, 0, 0, kATSULastResortOnlyFallback);
	ATSUAttributeTag		tag = kATSULineFontFallbacksTag;
	ByteCount				valueSize = sizeof(fallbacks);
	ATSUAttributeValuePtr	value = &fallbacks;
	status = ATSUSetLayoutControls(sTextLayout, 1, &tag, &valueSize, &value);
	status = ATSUSetTransientFontMatching(sTextLayout, true);
}
コード例 #2
0
ファイル: macCarbFont.cpp プロジェクト: 03050903/Torque3D
PlatformFont::CharInfo& MacCarbFont::getCharInfo(const UTF16 ch) const
{
   // We use some static data here to avoid re allocating the same variable in a loop.
   // this func is primarily called by GFont::loadCharInfo(),
   Rect                 imageRect;
   CGContextRef         imageCtx;
   U32                  bitmapDataSize;
   ATSUTextMeasurement  tbefore, tafter, tascent, tdescent;
   OSStatus             err;

   // 16 bit character buffer for the ATUSI calls.
   // -- hey... could we cache this at the class level, set style and loc *once*, 
   //    then just write to this buffer and clear the layout cache, to speed up drawing?
   static UniChar chUniChar[1];
   chUniChar[0] = ch;

   // Declare and clear out the CharInfo that will be returned.
   static PlatformFont::CharInfo c;
   dMemset(&c, 0, sizeof(c));
   
   // prep values for GFont::addBitmap()
   c.bitmapIndex = 0;
   c.xOffset = 0;
   c.yOffset = 0;

   // put the text in the layout.
   // we've hardcoded a string length of 1 here, but this could work for longer strings... (hint hint)
   // note: ATSUSetTextPointerLocation() also clears the previous cached layout information.
   ATSUSetTextPointerLocation( mLayout, chUniChar, 0, 1, 1);
   ATSUSetRunStyle( mLayout, mStyle, 0,1);
   
   // get the typographic bounds. this tells us how characters are placed relative to other characters.
   ATSUGetUnjustifiedBounds( mLayout, 0, 1, &tbefore, &tafter, &tascent, &tdescent);
   c.xIncrement =  FixedToInt(tafter);
   
   // find out how big of a bitmap we'll need.
   // as a bonus, we also get the origin where we should draw, encoded in the Rect.
   ATSUMeasureTextImage( mLayout, 0, 1, 0, 0, &imageRect);
   U32 xFudge = 2;
   U32 yFudge = 1;
   c.width  = imageRect.right - imageRect.left + xFudge; // add 2 because small fonts don't always have enough room
   c.height = imageRect.bottom - imageRect.top + yFudge;
   c.xOrigin = imageRect.left; // dist x0 -> center line
   c.yOrigin = -imageRect.top; // dist y0 -> base line
   
   // kick out early if the character is undrawable
   if( c.width == xFudge || c.height == yFudge)
      return c;
   
   // allocate a greyscale bitmap and clear it.
   bitmapDataSize = c.width * c.height;
   c.bitmapData = new U8[bitmapDataSize];
   dMemset(c.bitmapData,0x00,bitmapDataSize);
   
   // get a graphics context on the bitmap
   imageCtx = CGBitmapContextCreate( c.bitmapData, c.width, c.height, 8, c.width, mColorSpace, kCGImageAlphaNone);
   if(!imageCtx) {
      Con::errorf("Error: failed to create a graphics context on the CharInfo bitmap! Drawing a blank block.");
      c.xIncrement = c.width;
      dMemset(c.bitmapData,0x0F,bitmapDataSize);
      return c;
   }

   // Turn off antialiasing for monospaced console fonts. yes, this is cheating.
   if(mSize < 12  && ( dStrstr(mName,"Monaco")!=NULL || dStrstr(mName,"Courier")!=NULL ))
      CGContextSetShouldAntialias(imageCtx, false);

   // Set up drawing options for the context.
   // Since we're not going straight to the screen, we need to adjust accordingly
   CGContextSetShouldSmoothFonts(imageCtx, false);
   CGContextSetRenderingIntent(imageCtx, kCGRenderingIntentAbsoluteColorimetric);
   CGContextSetInterpolationQuality( imageCtx, kCGInterpolationNone);
   CGContextSetGrayFillColor( imageCtx, 1.0, 1.0);
   CGContextSetTextDrawingMode( imageCtx,  kCGTextFill);
   
   // tell ATSUI to substitute fonts as needed for missing glyphs
   ATSUSetTransientFontMatching(mLayout, true); 

   // set up three parrallel arrays for setting up attributes. 
   // this is how most options in ATSUI are set, by passing arrays of options.
   ATSUAttributeTag theTags[] = { kATSUCGContextTag };
   ByteCount theSizes[] = { sizeof(CGContextRef) };
   ATSUAttributeValuePtr theValues[] = { &imageCtx };
   
   // bind the layout to the context.
   ATSUSetLayoutControls( mLayout, 1, theTags, theSizes, theValues );

   // Draw the character!
   int yoff = c.height < 3 ? 1 : 0; // kludge for 1 pixel high characters, such as '-' and '_'
   int xoff = 1;
   err = ATSUDrawText( mLayout, 0, 1, IntToFixed(-imageRect.left + xoff), IntToFixed(imageRect.bottom + yoff ) );
   CGContextRelease(imageCtx);
   
   if(err != noErr) {
      Con::errorf("Error: could not draw the character! Drawing a blank box.");
      dMemset(c.bitmapData,0x0F,bitmapDataSize);
   }


#if TORQUE_DEBUG
//   Con::printf("Font Metrics: Rect = %2i %2i %2i %2i  Char= %C, 0x%x  Size= %i, Baseline= %i, Height= %i",imageRect.top, imageRect.bottom, imageRect.left, imageRect.right,ch,ch, mSize,mBaseline, mHeight);
//   Con::printf("Font Bounds:  left= %2i right= %2i  Char= %C, 0x%x  Size= %i",FixedToInt(tbefore), FixedToInt(tafter), ch,ch, mSize);
#endif
      
   return c;
}
コード例 #3
0
ファイル: osxtext.cpp プロジェクト: kant/livecode
static bool osx_prepare_text(const void *p_text, uindex_t p_length, const MCGFont &p_font)
{
    OSStatus t_err;
	t_err = noErr;
    
	if (t_err == noErr)
		if (s_layout == NULL)
			t_err = ATSUCreateTextLayout(&s_layout);
	
	if (t_err == noErr)
		if (s_style == NULL)
			t_err = ATSUCreateStyle(&s_style);
    
    if (t_err == noErr)
        if (s_colour_space == NULL)
            s_colour_space = CGColorSpaceCreateWithName(kCGColorSpaceGenericGray);
    
    if (t_err == noErr)
        if (s_colour == NULL)
        {
            // Components are grey and alpha
            const float t_colour_components[] = {1.0, 1.0};
            s_colour = CGColorCreate(s_colour_space, t_colour_components);
        }
	
	ATSUFontID t_font_id;
	Fixed t_font_size;
	Boolean t_font_is_italic;
	ATSUTextMeasurement t_imposed_width;
    if (t_err == noErr)
    {
        t_font_size = p_font . size << 16;
		
		// MM-2013-09-16: [[ Bug 11283 ]] It appears that ATSUI doesn't like italic being passed as a style parameter to ATSUFONDtoFontID.
		//   Instead, set italic as an attribute tag.
		uint8_t t_style;
		t_style = p_font . style & ~italic;
		t_font_is_italic = p_font . style & italic;
		
		// MW-2013-12-05: [[ Bug 11535 ]] Set the imposed width to the fixed advance width
		//   if non-zero. Otherwise use the glyph advance.
		if (p_font . fixed_advance != 0)
			t_imposed_width = p_font . fixed_advance << 16;
		else
			t_imposed_width = kATSUseGlyphAdvance;
			
		// if the specified font can't be found, just use the default
		// MM-2013-09-16: [[ Bug 11283 ]] Do the same for font styles - if the font/style paring cannot be found, try font with no style.
		t_err = ATSUFONDtoFontID((short)(intptr_t)p_font . fid, t_style, &t_font_id);
		if (t_err != noErr)
			t_err = ATSUFONDtoFontID((short)(intptr_t)p_font . fid, 0, &t_font_id);
		if (t_err != noErr)
			t_err = ATSUFONDtoFontID(0, t_style, &t_font_id);
		if (t_err != noErr)
			t_err = ATSUFONDtoFontID(0, 0, &t_font_id);
    }
	ATSUAttributeTag t_tags[] =
	{
		kATSUFontTag,
		kATSUSizeTag,
		kATSUQDItalicTag,
		kATSUImposeWidthTag,
	};
	ByteCount t_sizes[] =
	{
		sizeof(ATSUFontID),
		sizeof(Fixed),
		sizeof(Boolean),
		sizeof(ATSUTextMeasurement),
	};
	ATSUAttributeValuePtr t_attrs[] =
	{
		&t_font_id,
		&t_font_size,
		&t_font_is_italic,
		&t_imposed_width,
	};
	if (t_err == noErr)
		t_err = ATSUSetAttributes(s_style, sizeof(t_tags) / sizeof(ATSUAttributeTag), t_tags, t_sizes, t_attrs);
	if (t_err == noErr)
		t_err = ATSUSetTextPointerLocation(s_layout, (const UniChar *) p_text, 0, p_length / 2, p_length / 2);
	if (t_err == noErr)
		t_err = ATSUSetRunStyle(s_layout, s_style, 0, p_length / 2);
	if (t_err == noErr)
		t_err = ATSUSetTransientFontMatching(s_layout, true);
	
	return t_err == noErr;
}
コード例 #4
0
ファイル: osxtext.cpp プロジェクト: kant/livecode
static bool osx_draw_text_to_cgcontext_at_location(const void *p_text, uindex_t p_length, MCGPoint p_location, const MCGFont &p_font, CGContextRef p_cgcontext, MCGIntRectangle &r_bounds)
{	
	OSStatus t_err;
	t_err = noErr;	
	
	ATSUFontID t_font_id;
	Fixed t_font_size;
	t_font_size = p_font . size << 16;	
	
	ATSUAttributeTag t_tags[] =
	{
		kATSUFontTag,
		kATSUSizeTag,
	};
	ByteCount t_sizes[] =
	{
		sizeof(ATSUFontID),
		sizeof(Fixed),
	};
	ATSUAttributeValuePtr t_attrs[] =
	{
		&t_font_id,
		&t_font_size,
	};	
	
	ATSLineLayoutOptions t_layout_options;
	ATSUAttributeTag t_layout_tags[] =
	{
		kATSULineLayoutOptionsTag,
		kATSUCGContextTag,
	};
	ByteCount t_layout_sizes[] =
	{
		sizeof(ATSLineLayoutOptions),
		sizeof(CGContextRef),
	};
	ATSUAttributeValuePtr t_layout_attrs[] =
	{
		&t_layout_options,
		&p_cgcontext,
	};	
	
	if (t_err == noErr)
	{
		// if the specified fon't can't be found, just use the default
		if (ATSUFONDtoFontID((short)(intptr_t)p_font . fid, p_font . style, &t_font_id) != noErr)
			t_err = ATSUFONDtoFontID(0, p_font . style, &t_font_id);
	}
	
	ATSUStyle t_style;
	t_style = NULL;
	if (t_err == noErr)
		t_err = ATSUCreateStyle(&t_style);
	if (t_err == noErr)
		t_err = ATSUSetAttributes(t_style, sizeof(t_tags) / sizeof(ATSUAttributeTag), t_tags, t_sizes, t_attrs);
	
	ATSUTextLayout t_layout;
	t_layout = NULL;
	if (t_err == noErr)
	{
		UniCharCount t_run;
		t_run = p_length / 2;
		t_err = ATSUCreateTextLayoutWithTextPtr((const UniChar *)p_text, 0, p_length / 2, p_length / 2, 1, &t_run, &t_style, &t_layout);
	}
	if (t_err == noErr)
		t_err = ATSUSetTransientFontMatching(t_layout, true);
	if (t_err == noErr)
	{
		t_layout_options = kATSLineUseDeviceMetrics | kATSLineFractDisable;
		t_err = ATSUSetLayoutControls(t_layout, sizeof(t_layout_tags) / sizeof(ATSUAttributeTag), t_layout_tags, t_layout_sizes, t_layout_attrs);
	}	
	
	MCGIntRectangle t_bounds;
	if (p_cgcontext == NULL)
	{
		ATSUTextMeasurement t_before, t_after, t_ascent, t_descent;
		if (t_err == noErr)
			t_err = ATSUGetUnjustifiedBounds(t_layout, 0, p_length / 2, &t_before, &t_after, &t_ascent, &t_descent);
		
		if (t_err == noErr)
		{
			t_ascent = (t_ascent + 0xffff) >> 16;
			t_descent = (t_descent + 0xffff) >> 16;
			t_after = (t_after + 0xffff) >> 16;
			
			t_bounds . x = p_location . x;
			t_bounds . y = p_location . y - p_font . ascent;
			t_bounds . width = t_after;
			t_bounds . height = p_font . descent + p_font . ascent;
			
			r_bounds = t_bounds;
		}
コード例 #5
0
static
OSStatus AddNewTextLayoutToContext( 
	DrawContextStruct	*context )
{
	OSStatus				err = noErr;
	ATSUAttributeTag		tag;
	ByteCount				valueSize;
	ATSUAttributeValuePtr	valuePtr;
	UniCharCount			runLength = kATSUToTextEnd;
	
	if (context->cgContext == NULL)
		return err;

	// create a text layout object
	err = ATSUCreateTextLayoutWithTextPtr( context->textBuffer,
		kATSUFromTextBeginning, kATSUToTextEnd, context->characterCount, 1,
		&runLength, &gGlobalStyle, &context->layoutObject );
	require_noerr( err, AddNewTextLayoutToContext_err );
	
	// add the cgContext to the text layout
	tag = kATSUCGContextTag;
	valueSize = sizeof( CGContextRef );
	valuePtr = &context->cgContext;
	err = ATSUSetLayoutControls( context->layoutObject, 1, &tag, &valueSize, &valuePtr );
	require_noerr( err, AddNewTextLayoutToContext_err );
	
	// set font substitution for the new layout	
	err = ATSUSetTransientFontMatching( context->layoutObject, true );
	require_noerr( err, AddNewTextLayoutToContext_err );
	
	// now, check the menu and see if we need to install a callback
	switch ( gDemoMenuSelection )
	{
		case kDemoMenuItemStretch:
			err = InstallStrechyGlyphCallback( context->layoutObject );
			require_noerr( err, AddNewTextLayoutToContext_err );
			break;
			
		case kDemoMenuItemShrink:
			err = InstallShrinkyGlyphCallback( context->layoutObject );
			require_noerr( err, AddNewTextLayoutToContext_err );
			break;
		
		case kDemoMenuItemWhitespaceReplace:		
			err = InstallGlyphReplacementCallback( context->layoutObject );
			require_noerr( err, AddNewTextLayoutToContext_err );
			break;
			
		case kDemoMenuItemSineWave:
			err = InstallGlyphWaveCallback( context->layoutObject );
			require_noerr( err, AddNewTextLayoutToContext_err );
			break;
		
		case kDemoMenuItemNone:
		default:		
			break;
			
	}

AddNewTextLayoutToContext_err:
	
	return err;
}