コード例 #1
0
ファイル: menu.c プロジェクト: PaxInstruments/STM32CubeF4
/**
  * @brief  Manages AUDIO Menu Process.
  * @param  None
  * @retval None
  */
void AUDIO_MenuProcess(void)
{
  AUDIO_ErrorTypeDef  status;
  
  if(AppliState == APPLICATION_READY)
  { 
    switch(AudioDemo.state)
    {
    case AUDIO_DEMO_IDLE:
      AUDIO_SelectItem(AUDIO_main_menu, 0); 
      if(AUDIO_ShowWavFiles() > 0)
      {
        LCD_ErrLog("There is no WAV file on the USB Key.\n");         
        AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
        AudioDemo.state = AUDIO_DEMO_IDLE;
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      
      AudioDemo.select = 0;
      BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
      BSP_LCD_DisplayStringAtLine(17, (uint8_t *)"Use [Joystick Left/Right] to scroll up/down");
      BSP_LCD_DisplayStringAtLine(18, (uint8_t *)"Use [Joystick Up/Down] to scroll Audio Playback and Record menu");
      break;    
      
    case AUDIO_DEMO_WAIT:
      if(AudioDemo.select != PrevSelect)
      {
        PrevSelect = AudioDemo.select;
        AUDIO_SelectItem(AUDIO_main_menu, AudioDemo.select & 0x7F);
        
        /* Handle select item */
        if(AudioDemo.select & 0x80)
        {
          
          switch(AudioDemo.select & 0x7F)
          {
          case 0:
            AudioDemo.state = AUDIO_DEMO_EXPLORE;  
            break;
            
          case 1:         
            /* Display HMI messages */
            BSP_LCD_SetTextColor(LCD_COLOR_GREEN);          
            BSP_LCD_DisplayStringAtLine(14 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(15 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(16 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(17 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(18 ,(uint8_t *)"Use [User Key] To Stop and return from player/recorder         ");
            BSP_LCD_SetTextColor(LCD_COLOR_WHITE); 
            
            /* Set PLAYBACK state and start playing 1st file */ 
            AudioState = AUDIO_STATE_IDLE;
            AudioDemo.state = AUDIO_DEMO_PLAYBACK;
            AUDIO_ChangeSelectMode(AUDIO_PLAYBACK_CONTROL);           
            break;
            
          case 2:
            /* Display HMI messages */
            BSP_LCD_SetTextColor(LCD_COLOR_GREEN);          
            BSP_LCD_DisplayStringAtLine(14 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(15 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(16 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(17 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(18 ,(uint8_t *)"Use [User Key] To Stop and return from player/recorder         ");
            BSP_LCD_SetTextColor(LCD_COLOR_WHITE); 
            
            /* Set PLAYBACK state and start playing 1st file */ 
            AudioState = AUDIO_STATE_IDLE;
            AudioDemo.state = AUDIO_DEMO_IN;  
            AUDIO_ChangeSelectMode(AUDIO_PLAYBACK_CONTROL); 
            break;
            
          default:
            break;
          }
        }
      }
      break;
      
    case AUDIO_DEMO_EXPLORE: 
      if(AppliState == APPLICATION_READY)
      {
        if(AUDIO_ShowWavFiles() > 0)
        {
          LCD_ErrLog("There is no WAV file on the USB Key.\n");         
          AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
          AudioDemo.state = AUDIO_DEMO_IDLE;
        }
        else
        {
          AudioDemo.state = AUDIO_DEMO_WAIT;
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break; 
      
    case AUDIO_DEMO_PLAYBACK:
      if(AppliState == APPLICATION_READY)
      {
        if(AudioState == AUDIO_STATE_IDLE)
        {
          /* Start Playing */
          AudioState = AUDIO_STATE_INIT;
          if(AUDIO_PLAYER_Start(0) == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
          else
          {
            BSP_LCD_SetTextColor(LCD_COLOR_YELLOW); 
            BSP_LCD_DisplayStringAtLine(10, (uint8_t *)"[  UP   ] : Volume +");
            BSP_LCD_DisplayStringAtLine(11, (uint8_t *)"[ DOWN  ] : Volume -");
            BSP_LCD_DisplayStringAtLine(12, (uint8_t *)"[ LEFT  ] : Previous");
            BSP_LCD_DisplayStringAtLine(13, (uint8_t *)"[ RIGHT ] : Next");
            BSP_LCD_DisplayStringAtLine(14, (uint8_t *)"[  SEL  ] : Pause/Resume");
            BSP_LCD_SetTextColor(LCD_COLOR_WHITE);           
          }
        }
        else /* Not idle */
        {
          if(AUDIO_PLAYER_Process() == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU);  
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break; 
      
    case AUDIO_DEMO_IN:
      if(AppliState == APPLICATION_READY)
      {
        if(AudioState == AUDIO_STATE_IDLE)
        {
          /* Start Playing */
          AudioState = AUDIO_STATE_INIT;
          /* Configure the audio recorder: sampling frequency, bits-depth, number of channels */
          if(AUDIO_REC_Start() == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
          else
          {
            BSP_LCD_SetTextColor(LCD_COLOR_YELLOW); 
            BSP_LCD_DisplayStringAtLine(11, (uint8_t *)"[  UP   ] : Volume +");
            BSP_LCD_DisplayStringAtLine(12, (uint8_t *)"[ DOWN  ] : Volume -");
            BSP_LCD_DisplayStringAtLine(13, (uint8_t *)"[  SEL  ] : Pause/Resume");
            BSP_LCD_SetTextColor(LCD_COLOR_WHITE); 
          }
        }
        else /* Not idle */
        {
          status = AUDIO_REC_Process();
          if((status == AUDIO_ERROR_IO) || (status == AUDIO_ERROR_EOF))
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU);  
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break;
      
    default:
      break;
    }
  }
  if(AppliState == APPLICATION_DISCONNECT)
  {
    AppliState = APPLICATION_IDLE;     
    AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
    BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);    
  }
  AudioDemo.select &= 0x7F;
} 
コード例 #2
0
ファイル: menu.c プロジェクト: acrepina/STM32F7_serverWEB
/**
  * @brief  Manages AUDIO Menu Process.
  * @param  None
  * @retval None
  */
void AUDIO_MenuProcess(void)
{
  AUDIO_ErrorTypeDef  status;
  TS_StateTypeDef  TS_State;
  Point PlaybackLogoPoints[] = {{TOUCH_PLAYBACK_XMIN, TOUCH_PLAYBACK_YMIN},
                                {TOUCH_PLAYBACK_XMAX, (TOUCH_PLAYBACK_YMIN+TOUCH_PLAYBACK_YMAX)/2},
                                {TOUCH_PLAYBACK_XMIN, TOUCH_PLAYBACK_YMAX}};
  
  if(appli_state == APPLICATION_READY)
  { 
    switch(AudioDemo.state)
    {
    case AUDIO_DEMO_IDLE:
      if(AUDIO_ShowWavFiles() > 0)
      {
        LCD_ErrLog("There is no WAV file on the USB Key.\n");         
        AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
        AudioDemo.state = AUDIO_DEMO_IDLE;
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      
      BSP_LCD_SetFont(&LCD_LOG_HEADER_FONT);
      BSP_LCD_ClearStringLine(13);     /* Clear touch screen buttons dedicated zone */
      BSP_LCD_ClearStringLine(14);
      BSP_LCD_ClearStringLine(15);
      BSP_LCD_SetTextColor(LCD_COLOR_CYAN);
      BSP_LCD_FillPolygon(PlaybackLogoPoints, 3);                 /* Playback sign */
      BSP_LCD_FillCircle((TOUCH_RECORD_XMAX+TOUCH_RECORD_XMIN)/2, /* Record circle */
                         (TOUCH_RECORD_YMAX+TOUCH_RECORD_YMIN)/2,
                         (TOUCH_RECORD_XMAX-TOUCH_RECORD_XMIN)/2);
      BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
      BSP_LCD_SetFont(&LCD_LOG_TEXT_FONT);
      BSP_LCD_DisplayStringAtLine(15, (uint8_t *)"Use touch screen to enter playback or record menu");
      break;    
      
    case AUDIO_DEMO_WAIT:

      BSP_TS_GetState(&TS_State);
      if(TS_State.touchDetected == 1)
      {
        if ((TS_State.touchX[0] > TOUCH_RECORD_XMIN) && (TS_State.touchX[0] < TOUCH_RECORD_XMAX) &&
            (TS_State.touchY[0] > TOUCH_RECORD_YMIN) && (TS_State.touchY[0] < TOUCH_RECORD_YMAX))
        {
          AudioDemo.state = AUDIO_DEMO_IN;
        }
        else if ((TS_State.touchX[0] > TOUCH_PLAYBACK_XMIN) && (TS_State.touchX[0] < TOUCH_PLAYBACK_XMAX) &&
                 (TS_State.touchY[0] > TOUCH_PLAYBACK_YMIN) && (TS_State.touchY[0] < TOUCH_PLAYBACK_YMAX))
        {
          AudioDemo.state = AUDIO_DEMO_PLAYBACK;
        }
        else
        {
          AudioDemo.state = AUDIO_DEMO_EXPLORE;
        }

        /* Wait for touch released */
        do
        {
          BSP_TS_GetState(&TS_State);
        }while(TS_State.touchDetected > 0);
      }
      break;
      
    case AUDIO_DEMO_EXPLORE: 
      if(appli_state == APPLICATION_READY)
      {
        if(AUDIO_ShowWavFiles() > 0)
        {
          LCD_ErrLog("There is no WAV file on the USB Key.\n");         
          AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
          AudioDemo.state = AUDIO_DEMO_IDLE;
        }
        else
        {
          AudioDemo.state = AUDIO_DEMO_WAIT;
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break;
      
    case AUDIO_DEMO_PLAYBACK:
      if(appli_state == APPLICATION_READY)
      {
        if(AudioState == AUDIO_STATE_IDLE)
        {
          /* Start Playing */
          AudioState = AUDIO_STATE_INIT;

          /* Clear the LCD */
          LCD_ClearTextZone();

          if(AUDIO_PLAYER_Start(0) == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
        else /* Not idle */
        {
          if(AUDIO_PLAYER_Process() == AUDIO_ERROR_IO)
          {
            /* Clear the LCD */
            LCD_ClearTextZone();

            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU);  
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break; 
      
    case AUDIO_DEMO_IN:
      if(appli_state == APPLICATION_READY)
      {
        if(AudioState == AUDIO_STATE_IDLE)
        {
          /* Start Playing */
          AudioState = AUDIO_STATE_INIT;

          /* Clear the LCD */
          LCD_ClearTextZone();

          /* Configure the audio recorder: sampling frequency, bits-depth, number of channels */
          if(AUDIO_REC_Start() == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
        else /* Not idle */
        {
          status = AUDIO_REC_Process();
          if((status == AUDIO_ERROR_IO) || (status == AUDIO_ERROR_EOF))
          {
            /* Clear the LCD */
            LCD_ClearTextZone();

            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU);  
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break;
      
    default:
      break;
    }
  }
  
  if(appli_state == APPLICATION_DISCONNECT)
  {
    appli_state = APPLICATION_IDLE;     
    AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
    BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);    
  }
}
コード例 #3
0
ファイル: waveplayer.c プロジェクト: eemei/library-stm32f4
/**
  * @brief  Manages Audio process. 
  * @param  None
  * @retval Audio error
  */
AUDIO_ErrorTypeDef AUDIO_PLAYER_Process(void)
{
  uint32_t bytesread, elapsed_time;
  AUDIO_ErrorTypeDef audio_error = AUDIO_ERROR_NONE;
  static uint32_t prev_elapsed_time = 0xFFFFFFFF;
  uint8_t str[10];  
  
  switch(AudioState)
  {
  case AUDIO_STATE_PLAY:
    if(BufferCtl.fptr >= WaveFormat.FileSize)
    {
      BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
      AudioState = AUDIO_STATE_NEXT;
    }
    
    if(BufferCtl.state == BUFFER_OFFSET_HALF)
    {
      if(f_read(&WavFile, 
                &BufferCtl.buff[0], 
                AUDIO_OUT_BUFFER_SIZE/2, 
                (void *)&bytesread) != FR_OK)
      { 
        BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW); 
        return AUDIO_ERROR_IO;       
      } 
      BufferCtl.state = BUFFER_OFFSET_NONE;
      BufferCtl.fptr += bytesread; 
    }
    
    if(BufferCtl.state == BUFFER_OFFSET_FULL)
    {
      if(f_read(&WavFile, 
                &BufferCtl.buff[AUDIO_OUT_BUFFER_SIZE /2], 
                AUDIO_OUT_BUFFER_SIZE/2, 
                (void *)&bytesread) != FR_OK)
      { 
        BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW); 
        return AUDIO_ERROR_IO;       
      } 
 
      BufferCtl.state = BUFFER_OFFSET_NONE;
      BufferCtl.fptr += bytesread; 
    }
    
    /* Display elapsed time */
    elapsed_time = BufferCtl.fptr / WaveFormat.ByteRate; 
    if(prev_elapsed_time != elapsed_time)
    {
      prev_elapsed_time = elapsed_time;
      sprintf((char *)str, "[%02d:%02d]", (int)(elapsed_time /60), (int)(elapsed_time%60));
      BSP_LCD_SetTextColor(LCD_COLOR_CYAN); 
      BSP_LCD_DisplayStringAt(263, LINE(8), str, LEFT_MODE);
      BSP_LCD_SetTextColor(LCD_COLOR_WHITE); 
    }
    break;
    
  case AUDIO_STATE_STOP:
    BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
    AudioState = AUDIO_STATE_IDLE; 
    audio_error = AUDIO_ERROR_IO;
    break;
    
  case AUDIO_STATE_NEXT:
    if(++FilePos >= AUDIO_GetWavObjectNumber())
    {
      FilePos = 0; 
    }
    BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
    AUDIO_PLAYER_Start(FilePos);
    break;    
    
  case AUDIO_STATE_PREVIOUS:
    if(--FilePos < 0)
    {
      FilePos = AUDIO_GetWavObjectNumber() - 1; 
    }
    BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
    AUDIO_PLAYER_Start(FilePos);
    break;   
    
  case AUDIO_STATE_PAUSE:
    BSP_LCD_DisplayStringAt(250, LINE(14), (uint8_t *)"  [PAUSE]", LEFT_MODE);
    BSP_AUDIO_OUT_Pause();
    AudioState = AUDIO_STATE_WAIT;
    break;
    
  case AUDIO_STATE_RESUME:
    BSP_LCD_DisplayStringAt(250, LINE(14), (uint8_t *)"  [PLAY ]", LEFT_MODE);
    BSP_AUDIO_OUT_Resume();
    AudioState = AUDIO_STATE_PLAY;
    break;
    
  case AUDIO_STATE_VOLUME_UP: 
    if( uwVolume <= 90)
    {
      uwVolume += 10;
    }
    BSP_AUDIO_OUT_SetVolume(uwVolume);
    AudioState = AUDIO_STATE_PLAY;
    break;
    
  case AUDIO_STATE_VOLUME_DOWN:    
    if( uwVolume >= 10)
    {
      uwVolume -= 10;
    }
    BSP_AUDIO_OUT_SetVolume(uwVolume);
    AudioState = AUDIO_STATE_PLAY;
    break;
    
  case AUDIO_STATE_WAIT:
  case AUDIO_STATE_IDLE:
  case AUDIO_STATE_INIT:    
  default:
    /* Do Nothing */
    break;
  }
  return audio_error;
}
コード例 #4
0
ファイル: waveplayer.c プロジェクト: MrZANE42/verisure1512
/**
  * @brief  Manages Audio process.
  * @param  None
  * @retval Audio error
  */
AUDIO_ErrorTypeDef AUDIO_PLAYER_Process(void)
{
    uint32_t bytesread, elapsed_time;
    AUDIO_ErrorTypeDef audio_error = AUDIO_ERROR_NONE;
    static uint32_t prev_elapsed_time = 0xFFFFFFFF;
    uint8_t str[10];

    switch(AudioState)
    {
    case AUDIO_STATE_PLAY:
        if(BufferCtl.fptr >= WaveFormat.FileSize)
        {
            BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
            AudioState = AUDIO_STATE_NEXT;
        }

        if(BufferCtl.state == BUFFER_OFFSET_HALF)
        {
            if(f_read(&WavFile,
                      &BufferCtl.buff[0],
                      AUDIO_OUT_BUFFER_SIZE/2,
                      (void *)&bytesread) != FR_OK)
            {
                BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
                return AUDIO_ERROR_IO;
            }
            BufferCtl.state = BUFFER_OFFSET_NONE;
            BufferCtl.fptr += bytesread;
        }

        if(BufferCtl.state == BUFFER_OFFSET_FULL)
        {
            if(f_read(&WavFile,
                      &BufferCtl.buff[AUDIO_OUT_BUFFER_SIZE /2],
                      AUDIO_OUT_BUFFER_SIZE/2,
                      (void *)&bytesread) != FR_OK)
            {
                BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
                return AUDIO_ERROR_IO;
            }

            BufferCtl.state = BUFFER_OFFSET_NONE;
            BufferCtl.fptr += bytesread;
        }

        /* Display elapsed time */
        elapsed_time = BufferCtl.fptr / WaveFormat.ByteRate;
        if(prev_elapsed_time != elapsed_time)
        {
            prev_elapsed_time = elapsed_time;
            sprintf((char *)str, "[%02d:%02d]", (int)(elapsed_time /60), (int)(elapsed_time%60));
            BSP_LCD_SetTextColor(LCD_COLOR_CYAN);
            BSP_LCD_DisplayStringAt(263, LINE(8), str, LEFT_MODE);
            BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
        }

        /* Update audio state machine according to touch acquisition */
        AUDIO_AcquireTouchButtons();
        break;

    case AUDIO_STATE_STOP:
        BSP_LCD_SetTextColor(LCD_COLOR_RED);
        BSP_LCD_FillRect(TOUCH_STOP_XMIN, TOUCH_STOP_YMIN , /* Stop rectangle */
                         TOUCH_STOP_XMAX - TOUCH_STOP_XMIN,
                         TOUCH_STOP_YMAX - TOUCH_STOP_YMIN);
        BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
        AudioState = AUDIO_STATE_IDLE;
        audio_error = AUDIO_ERROR_IO;
        break;

    case AUDIO_STATE_NEXT:
        if(++FilePos >= AUDIO_GetWavObjectNumber())
        {
            FilePos = 0;
        }
        BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
        AUDIO_PLAYER_Start(FilePos);
        break;

    case AUDIO_STATE_PREVIOUS:
        if(--FilePos < 0)
        {
            FilePos = AUDIO_GetWavObjectNumber() - 1;
        }
        BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
        AUDIO_PLAYER_Start(FilePos);
        break;

    case AUDIO_STATE_PAUSE:
        BSP_LCD_SetTextColor(LCD_COLOR_CYAN);
        BSP_LCD_DisplayStringAt(250, LINE(9), (uint8_t *)"  [PAUSE]", LEFT_MODE);
        BSP_LCD_SetTextColor(LCD_COLOR_RED);    /* Display red pause rectangles */
        BSP_LCD_FillRect(TOUCH_PAUSE_XMIN, TOUCH_PAUSE_YMIN , 15, TOUCH_PAUSE_YMAX - TOUCH_PAUSE_YMIN);
        BSP_LCD_FillRect(TOUCH_PAUSE_XMIN + 20, TOUCH_PAUSE_YMIN, 15, TOUCH_PAUSE_YMAX - TOUCH_PAUSE_YMIN);
        BSP_AUDIO_OUT_Pause();
        AudioState = AUDIO_STATE_WAIT;
        break;

    case AUDIO_STATE_RESUME:
        BSP_LCD_SetTextColor(LCD_COLOR_CYAN);
        BSP_LCD_DisplayStringAt(250, LINE(9), (uint8_t *)"  [PLAY ]", LEFT_MODE);
        /* Display blue cyan pause rectangles */
        BSP_LCD_FillRect(TOUCH_PAUSE_XMIN, TOUCH_PAUSE_YMIN , 15, TOUCH_PAUSE_YMAX - TOUCH_PAUSE_YMIN);
        BSP_LCD_FillRect(TOUCH_PAUSE_XMIN + 20, TOUCH_PAUSE_YMIN, 15, TOUCH_PAUSE_YMAX - TOUCH_PAUSE_YMIN);
        BSP_AUDIO_OUT_Resume();
        AudioState = AUDIO_STATE_PLAY;
        break;

    case AUDIO_STATE_VOLUME_UP:
        if( uwVolume <= 90)
        {
            uwVolume += 10;
        }
        BSP_AUDIO_OUT_SetVolume(uwVolume);
        BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
        sprintf((char *)str,  "Volume : %lu ", uwVolume);
        BSP_LCD_DisplayStringAtLine(9, str);
        AudioState = AUDIO_STATE_PLAY;
        break;

    case AUDIO_STATE_VOLUME_DOWN:
        if( uwVolume >= 10)
        {
            uwVolume -= 10;
        }
        BSP_AUDIO_OUT_SetVolume(uwVolume);
        BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
        sprintf((char *)str,  "Volume : %lu ", uwVolume);
        BSP_LCD_DisplayStringAtLine(9, str);
        AudioState = AUDIO_STATE_PLAY;
        break;

    case AUDIO_STATE_WAIT:
    case AUDIO_STATE_IDLE:
    case AUDIO_STATE_INIT:
    default:
        /* Update audio state machine according to touch acquisition */
        AUDIO_AcquireTouchButtons();
        break;
    }
    return audio_error;
}