void ToggleAirspaceMode( void ) { if( fShowAircraftFlag == TRUE ) { // turn airspace OFF fShowAircraftFlag = FALSE; MapBorderButtonOff( MAP_BORDER_AIRSPACE_BTN ); if( fPlotForHelicopter == TRUE ) { AbortMovementPlottingMode( ); } else if ( gfInChangeArrivalSectorMode ) { CancelChangeArrivalSectorMode( ); } // dirty regions fMapPanelDirty = TRUE; fTeamPanelDirty = TRUE; fCharacterInfoPanelDirty = TRUE; } else { // turn airspace ON TurnOnAirSpaceMode(); } }
void TurnOnItemFilterMode( void ) { // if mode already on, leave, else set and redraw if( fShowItemsFlag == FALSE ) { fShowItemsFlag = TRUE; MapBorderButtonOn( MAP_BORDER_ITEM_BTN ); // Turn off towns, mines, teams, militia & airspace if any are on if( fShowTownFlag == TRUE ) { fShowTownFlag = FALSE; MapBorderButtonOff( MAP_BORDER_TOWN_BTN ); } if( fShowMineFlag == TRUE ) { fShowMineFlag = FALSE; MapBorderButtonOff( MAP_BORDER_MINE_BTN ); } if( fShowTeamFlag == TRUE ) { fShowTeamFlag = FALSE; MapBorderButtonOff( MAP_BORDER_TEAMS_BTN ); } if( fShowMilitia == TRUE ) { fShowMilitia = FALSE; MapBorderButtonOff( MAP_BORDER_MILITIA_BTN ); } if( fShowAircraftFlag == TRUE ) { fShowAircraftFlag = FALSE; MapBorderButtonOff( MAP_BORDER_AIRSPACE_BTN ); } if( ( bSelectedDestChar != -1 ) || ( fPlotForHelicopter == TRUE ) ) { AbortMovementPlottingMode( ); } // dirty regions fMapPanelDirty = TRUE; fTeamPanelDirty = TRUE; fCharacterInfoPanelDirty = TRUE; } }
BOOLEAN CommonTimeCompressionChecks( void ) { if( IsMapScreenHelpTextUp() ) { // stop mapscreen text StopMapScreenHelpText( ); return( TRUE ); } if( ( bSelectedDestChar != -1 ) || ( fPlotForHelicopter == TRUE ) ) { // abort plotting movement AbortMovementPlottingMode( ); return( TRUE ); } return( FALSE ); }
void TurnOnAirSpaceMode( void ) { // if mode already on, leave, else set and redraw if( fShowAircraftFlag == FALSE ) { fShowAircraftFlag = TRUE; MapBorderButtonOn( MAP_BORDER_AIRSPACE_BTN ); // Turn off towns & mines (mostly because town/mine names overlap SAM site names) if( fShowTownFlag == TRUE ) { fShowTownFlag = FALSE; MapBorderButtonOff( MAP_BORDER_TOWN_BTN ); } if( fShowMineFlag == TRUE ) { fShowMineFlag = FALSE; MapBorderButtonOff( MAP_BORDER_MINE_BTN ); } /* // Turn off teams and militia if( fShowTeamFlag == TRUE ) { fShowTeamFlag = FALSE; MapBorderButtonOff( MAP_BORDER_TEAMS_BTN ); } if( fShowMilitia == TRUE ) { fShowMilitia = FALSE; MapBorderButtonOff( MAP_BORDER_MILITIA_BTN ); } */ // HEADROCK HAM 4: Turn off Militia Restrictions if (fShowMobileRestrictionsFlag == TRUE) { fShowMobileRestrictionsFlag = FALSE; MapBorderButtonOff( MAP_BORDER_MOBILE_BTN ); } // Turn off items if( fShowItemsFlag == TRUE ) { fShowItemsFlag = FALSE; MapBorderButtonOff( MAP_BORDER_ITEM_BTN ); } if ( bSelectedDestChar != -1 ) { AbortMovementPlottingMode( ); } // if showing underground if ( iCurrentMapSectorZ != 0 ) { // switch to the surface JumpToLevel( 0 ); } // WANNE: Output info text on the airspace for changing maps if (is_server ) { STR16 pwString = MPServerMessage[ 13 ]; MapScreenMessage( FONT_MCOLOR_LTYELLOW, MSG_MAP_UI_POSITION_MIDDLE, pwString ); } // dirty regions fMapPanelDirty = TRUE; fTeamPanelDirty = TRUE; fCharacterInfoPanelDirty = TRUE; } }
// HEADROCK HAM 4: Activate "View Mobile Restrictions" mode. void TurnOnMobileFilterMode( void ) { // if mode already on, leave, else set and redraw if( fShowMobileRestrictionsFlag == FALSE ) { fShowMobileRestrictionsFlag = TRUE; MapBorderButtonOn( MAP_BORDER_MOBILE_BTN ); // Also turn on Militia mode fShowMilitia = FALSE; // Fool the function so that it always turns militia ON. ToggleShowMilitiaMode(); if( fShowMineFlag == TRUE ) { fShowMineFlag = FALSE; MapBorderButtonOff( MAP_BORDER_MINE_BTN ); } if( fShowTeamFlag == TRUE ) { fShowTeamFlag = FALSE; MapBorderButtonOff( MAP_BORDER_TEAMS_BTN ); } if( fShowAircraftFlag == TRUE ) { fShowAircraftFlag = FALSE; MapBorderButtonOff( MAP_BORDER_AIRSPACE_BTN ); } // Turn off items if( fShowItemsFlag == TRUE ) { fShowItemsFlag = FALSE; MapBorderButtonOff( MAP_BORDER_ITEM_BTN ); } if( ( bSelectedDestChar != -1 ) || ( fPlotForHelicopter == TRUE ) ) { AbortMovementPlottingMode( ); } else if ( gfInChangeArrivalSectorMode ) { CancelChangeArrivalSectorMode( ); } STR16 pwString = NULL; // check if player has any Mobile militia if ( DoesPlayerHaveAnyMobileMilitia( ) == 1 ) { // say you need to train mobiles first pwString = zMarksMapScreenText[ 25 ]; MapScreenMessage( FONT_MCOLOR_LTYELLOW, MSG_MAP_UI_POSITION_MIDDLE, pwString ); } if ( !gubFact[ FACT_MOBILE_RESTRICTIONS_VIEWED ] ) { // say you need to train mobiles first pwString = zMarksMapScreenText[ 26 ]; MapScreenMessage( FONT_MCOLOR_LTYELLOW, MSG_MAP_UI_POSITION_MIDDLE, pwString ); SetFactTrue( FACT_MOBILE_RESTRICTIONS_VIEWED ); } // dirty regions fMapPanelDirty = TRUE; fTeamPanelDirty = TRUE; fCharacterInfoPanelDirty = TRUE; } }
void TurnOnAirSpaceMode( void ) { // if mode already on, leave, else set and redraw if( fShowAircraftFlag == FALSE ) { fShowAircraftFlag = TRUE; MapBorderButtonOn( MAP_BORDER_AIRSPACE_BTN ); // Turn off towns & mines (mostly because town/mine names overlap SAM site names) if( fShowTownFlag == TRUE ) { fShowTownFlag = FALSE; MapBorderButtonOff( MAP_BORDER_TOWN_BTN ); } if( fShowMineFlag == TRUE ) { fShowMineFlag = FALSE; MapBorderButtonOff( MAP_BORDER_MINE_BTN ); } /* // Turn off teams and militia if( fShowTeamFlag == TRUE ) { fShowTeamFlag = FALSE; MapBorderButtonOff( MAP_BORDER_TEAMS_BTN ); } if( fShowMilitia == TRUE ) { fShowMilitia = FALSE; MapBorderButtonOff( MAP_BORDER_MILITIA_BTN ); } */ // Turn off items if( fShowItemsFlag == TRUE ) { fShowItemsFlag = FALSE; MapBorderButtonOff( MAP_BORDER_ITEM_BTN ); } if ( bSelectedDestChar != -1 ) { AbortMovementPlottingMode( ); } // if showing underground if ( iCurrentMapSectorZ != 0 ) { // switch to the surface JumpToLevel( 0 ); } // dirty regions fMapPanelDirty = TRUE; fTeamPanelDirty = TRUE; fCharacterInfoPanelDirty = TRUE; } }