bool ScriptTB06::ClickedOnItem(int itemId, bool a2) { if (itemId == 84 && !Loop_Actor_Walk_To_Item(0, 84, 12, 1, false)) { Actor_Face_Item(0, 84, true); Actor_Clue_Acquire(0, 65, 1, -1); Item_Pickup_Spin_Effect(942, 341, 368); Item_Remove_From_World(84); Actor_Voice_Over(4160, 99); Game_Flag_Set(519); return true; } if (itemId == 108 && !Loop_Actor_Walk_To_Item(0, 108, 12, 1, false)) { Actor_Face_Item(0, 108, true); Actor_Clue_Acquire(0, 53, 1, -1); Item_Remove_From_World(108); Item_Pickup_Spin_Effect(955, 390, 368); Actor_Says(0, 8775, 3); Game_Flag_Set(520); return true; } if (itemId == 82 && !Loop_Actor_Walk_To_Item(0, 82, 12, 1, false)) { Actor_Face_Item(0, 82, true); Actor_Says(0, 5285, 3); return true; } if ((itemId == 103 || itemId == 104 || itemId == 105) && !Loop_Actor_Walk_To_Item(0, 103, 24, 1, false)) { Actor_Face_Item(0, 103, true); Actor_Voice_Over(2380, 99); Actor_Voice_Over(2390, 99); Actor_Voice_Over(2400, 99); return true; } return false; }
void SceneScriptNR04::sub_401DB0() { Dialogue_Menu_Clear_List(); DM_Add_To_List(1530, 10, 5, 3); DM_Add_To_List(1540, 3, 5, 10); Dialogue_Menu_Appear(320, 240); int answer = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); if (answer == 1530) { Loop_Actor_Walk_To_Actor(kActorEarlyQ, kActorMcCoy, 36, 0, false); Actor_Change_Animation_Mode(kActorMcCoy, 23); Actor_Change_Animation_Mode(kActorEarlyQ, 23); Delay(1500); Actor_Says(kActorEarlyQ, 300, 3); Actor_Change_Animation_Mode(kActorMcCoy, 0); Actor_Change_Animation_Mode(kActorEarlyQ, 0); Actor_Says(kActorEarlyQ, 310, 3); ADQ_Add(kActorMcCoy, 3450, 3); Actor_Set_Targetable(kActorEarlyQ, false); Actor_Set_Goal_Number(kActorEarlyQ, 217); Actor_Clue_Lose(kActorMcCoy, kClueEarlyQsClub); Scene_Exits_Enable(); } else if (answer == 1540) { Actor_Says(kActorMcCoy, 8512, 15); Actor_Says(kActorEarlyQ, 320, 12); Actor_Says(kActorMcCoy, 3455, 13); Actor_Says(kActorEarlyQ, 330, 15); Actor_Says(kActorMcCoy, 3460, 12); Actor_Says(kActorEarlyQ, 340, 12); Actor_Says(kActorMcCoy, 3465, 12); Actor_Says(kActorEarlyQ, 350, 16); Actor_Set_Targetable(kActorEarlyQ, false); Actor_Set_Goal_Number(kActorEarlyQ, 217); Scene_Exits_Enable(); } }
void ScriptTB06::PlayerWalkedIn() { if (!Game_Flag_Query(102) && !Game_Flag_Query(483)) { Actor_Face_Actor(0, 21, true); Actor_Says(0, 5290, 3); Loop_Actor_Walk_To_XYZ(0, -10.0f, 149.0f, -631.0f, 0, 0, false, 0); AI_Movement_Track_Pause(37); Actor_Face_Actor(0, 37, true); Actor_Face_Actor(37, 0, true); Actor_Says(37, 0, 3); Actor_Says(0, 5295, 3); Actor_Face_Actor(37, 21, true); Actor_Says(37, 10, 3); AI_Movement_Track_Unpause(37); Game_Flag_Set(483); //return true; return; } if (Game_Flag_Query(103)) { Item_Remove_From_World(84); Item_Remove_From_World(82); Item_Remove_From_World(98); //return true; return; } //return false; return; }
bool SceneScriptCT04::ClickedOnActor(int actorId) { if (actorId == 12) { if (Game_Flag_Query(169)) { if (!Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorTransient, 36, 1, false)) { Actor_Voice_Over(290, kActorVoiceOver); Actor_Voice_Over(300, kActorVoiceOver); Actor_Voice_Over(310, kActorVoiceOver); } } else { Actor_Set_Targetable(kActorTransient, false); if (!Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorTransient, 36, 1, false)) { Actor_Face_Actor(kActorMcCoy, kActorTransient, true); if (!Game_Flag_Query(137)) { if (Game_Flag_Query(40)) { Actor_Says(kActorMcCoy, 435, 3); Actor_Set_Goal_Number(kActorTransient, 2); } else { Music_Stop(3); Actor_Says(kActorMcCoy, 425, 3); Actor_Says(kActorTransient, 0, 13); sub_401D4C(); Actor_Set_Goal_Number(kActorTransient, 2); } Game_Flag_Set(137); } else { Actor_Face_Actor(kActorMcCoy, kActorTransient, true); Actor_Says(kActorMcCoy, 435, 3); } } } return true; } return false; }
bool SceneScriptRC01::ClickedOnItem(int itemId, bool a2) { if (itemId == kItemChromeDebris) { Actor_Set_Goal_Number(kActorOfficerLeary, kGoalOfficerLearyDefault); if (!Loop_Actor_Walk_To_Item(kActorMcCoy, kItemChromeDebris, 36, true, false)) { Actor_Face_Item(kActorMcCoy, kItemChromeDebris, true); Actor_Clue_Acquire(kActorMcCoy, kClueChromeDebris, true, -1); Actor_Face_Actor(kActorOfficerLeary, kActorMcCoy, true); Actor_Says(kActorOfficerLeary, 20, 12); Game_Flag_Set(kFlagRC01ChromeDebrisTaken); Item_Remove_From_World(kItemChromeDebris); Item_Pickup_Spin_Effect(938, 426, 316); I_Sez("JM: Chrome...is that what that is?"); Actor_Says(kActorMcCoy, 4505, 13); ADQ_Flush(); ADQ_Add(kActorOfficerLeary, 30, -1); ADQ_Add(kActorMcCoy, 4510, 13); I_Sez("JM: It's hard to imagine that thing on either a car or a horse."); I_Sez("MG: McCoy! What a witty chap..."); I_Sez("JM: He keeps me chuckling non-stop!\n"); Loop_Actor_Walk_To_Actor(kActorOfficerLeary, kActorMcCoy, 36, 0, false); } return true; } return false; }
bool SceneScriptBB07::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("PRINTER", objectName)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -472.63f, 252.59f, -1086.81f, 0, false, false, 0)) { Actor_Face_Object(kActorMcCoy, "PRINTER", true); if ( Game_Flag_Query(kFlagBB07ElectricityOn) && !Game_Flag_Query(kFlagBB07PrinterChecked) ) { Actor_Voice_Over(130, kActorVoiceOver); Item_Pickup_Spin_Effect(941, 439, 242); Actor_Voice_Over(140, kActorVoiceOver); Game_Flag_Set(kFlagBB07PrinterChecked); Actor_Clue_Acquire(kActorMcCoy, kClueDNASebastian, true, -1); } else if (Game_Flag_Query(kFlagBB07ElectricityOn) && Game_Flag_Query(kFlagBB07PrinterChecked) ) { Actor_Face_Object(kActorMcCoy, "PRINTER", true); Actor_Says(kActorMcCoy, 8570, 13); } else { Actor_Face_Object(kActorMcCoy, "PRINTER", true); Actor_Says(kActorMcCoy, 8575, 13); } } } return false; }
void ScriptNR07::sub_401EF4() { Actor_Clue_Acquire(0, 96, 1, -1); Actor_Says(0, 3625, 19); Actor_Says(3, 570, 30); Actor_Says_With_Pause(3, 580, 1.0f, 31); Actor_Says(0, 3630, 13); Actor_Says_With_Pause(3, 590, 1.0f, 30); Actor_Says(3, 600, 30); Actor_Start_Speech_Sample(0, 3640); Loop_Actor_Walk_To_XYZ(0, -109.0f, -73.0f, -89.0f, 0, 0, false, 0); Actor_Face_Actor(0, 3, true); Actor_Face_Actor(3, 0, true); Game_Flag_Set(638); Actor_Clue_Acquire(0, 91, 1, 3); int v0 = Actor_Query_Friendliness_To_Other(3, 0); if (!Game_Flag_Query(47) && v0 < 40) { sub_4018D4(); return; } if (v0 < 36) { sub_401A10(); return; } sub_4020F0(); }
bool SceneScriptRC01::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("BARICADE01", objectName) || Object_Query_Click("BARICADE03", objectName) || Object_Query_Click("BARICADE04", objectName) || Object_Query_Click("70_1", objectName) || Object_Query_Click("70_2", objectName) || Object_Query_Click("70_3", objectName) || Object_Query_Click("70_5", objectName) || Object_Query_Click("70_6", objectName) ) { interrogateCrowd(); return true; } if (Object_Query_Click("HYDRANT02", objectName)) { if (!Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "HYDRANT02", 60, true, false)) { if (Actor_Clue_Query(kActorMcCoy, kCluePaintTransfer)) { Actor_Says(kActorMcCoy, 6975, kAnimationModeTalk); } else { Actor_Face_Object(kActorMcCoy, "HYDRANT02", true); Actor_Voice_Over(1880, kActorVoiceOver); Actor_Voice_Over(1890, kActorVoiceOver); I_Sez("JM: That McCoy--he's one funny guy! Jet-black fire truck, hehehehe..."); Actor_Clue_Acquire(kActorMcCoy, kCluePaintTransfer, true, -1); } } return true; } if (Object_Query_Click("DOOR LEFT", objectName)) { if (!Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "DOOR LEFT", 48, true, false)) { Actor_Face_Object(kActorMcCoy, "DOOR LEFT", true); if (!Actor_Clue_Query(kActorMcCoy, kClueDoorForced2) && Actor_Query_In_Set(kActorOfficerLeary, kSetRC01) && Global_Variable_Query(kVariableChapter) > 0) { Actor_Set_Goal_Number(kActorOfficerLeary, kGoalOfficerLearyDefault); Actor_Face_Actor(kActorOfficerLeary, kActorMcCoy, true); Actor_Says(kActorOfficerLeary, 0, 12); Actor_Says(kActorMcCoy, 4495, 13); Actor_Clue_Acquire(kActorMcCoy, kClueDoorForced2, true, kActorOfficerLeary); } else { Actor_Says(kActorMcCoy, 8570, 14); } Actor_Clue_Acquire(kActorMcCoy, kClueDoorForced1, true, -1); } return true; } if (Object_Query_Click("T-CAN01", objectName)) { if (!Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "T-CAN01", 24, true, false)) { Actor_Face_Object(kActorMcCoy, "T-CAN01", true); Actor_Voice_Over(1810, kActorVoiceOver); Actor_Voice_Over(1820, kActorVoiceOver); } return true; } return false; }
bool SceneScriptCT01::ClickedOn3DObject(const char *objectName, bool a2) { // if ("ASIANSITTINGANDEATI" == objectName) { //bug? if (Object_Query_Click("ASIANSITTINGANDEATI", objectName)) { Actor_Face_Object(kActorMcCoy, "ASIANSITTINGANDEATI", true); Actor_Says(kActorMcCoy, 365, 13); Actor_Says(kActorHowieLee, 160, 13); return true; } return false; }
void AIScriptFreeSlotB::ClickedByPlayer() { if (Actor_Query_Goal_Number(kActorFreeSlotB) != 599) return; //false; Actor_Face_Actor(kActorMcCoy, kActorFreeSlotB, 1); if (Random_Query(1, 2) == 1) { Actor_Says(kActorMcCoy, 8655, 16); } else { Actor_Says(kActorMcCoy, 8665, 16); } }
bool SceneScriptUG10::ClickedOnExit(int exitId) { float x, y, z; Actor_Query_XYZ(kActorMcCoy, &x, &y, &z); if (exitId == 0) { if ((!Game_Flag_Query(474) && x > 125.0f) || Game_Flag_Query(474)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 235.0f, 1.15f, 29.0f, 0, 1, false, 0)) { Game_Flag_Set(317); Set_Enter(74, kSceneUG01); return true; } } else if (!Game_Flag_Query(474)) { Actor_Says(kActorMcCoy, 8521, 3); } } else if (exitId == 1) { if ((!Game_Flag_Query(474) && x < 120.0f) || Game_Flag_Query(474)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -1.83f, 1.15f, -410.8f, 0, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 0, false); Loop_Actor_Travel_Stairs(kActorMcCoy, 9, 1, 0); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -92.0f, 81.83f, -652.0f, 0, 0, false, 0); Game_Flag_Set(337); Set_Enter(76, kSceneUG03); return true; } } else if (!Game_Flag_Query(474)) { Actor_Says(kActorMcCoy, 6165, 3); } } else if (exitId == 2) { if ((!Game_Flag_Query(474) && x < 120.0f) || Game_Flag_Query(474)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -385.0f, 1.15f, 57.44f, 0, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 1001, false); Loop_Actor_Travel_Ladder(kActorMcCoy, 1, 1, 0); Game_Flag_Set(424); Set_Enter(80, kSceneUG07); return true; } } else if (!Game_Flag_Query(474)) { Actor_Says(kActorMcCoy, 6165, 3); } } else if (exitId == 3) { if ((!Game_Flag_Query(474) && x < 120.0f) || Game_Flag_Query(474)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 2.5f, 1.15f, 405.0f, 0, 1, false, 0)) { Game_Flag_Set(347); Set_Enter(86, kSceneUG14); return true; } } else if (!Game_Flag_Query(474)) { Actor_Says(kActorMcCoy, 6165, 3); } } return false; }
void SceneScriptRC01::interrogateCrowd() { if (!Game_Flag_Query(kFlagRC01PoliceDone)) { if (!Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "BARICADE03", 36, true, false)) { Actor_Set_Goal_Number(kActorOfficerLeary, kGoalOfficerLearyDefault); Actor_Face_Object(kActorMcCoy, "BARICADE03", true); Loop_Actor_Walk_To_Actor(kActorOfficerLeary, kActorMcCoy, 36, true, false); Actor_Face_Actor(kActorOfficerLeary, kActorMcCoy, true); Actor_Says(kActorMcCoy, 4500, 14); I_Sez("MG: We don't want any of that abstract art oozing out onto the street."); Actor_Says(kActorOfficerLeary, 10, 14); Actor_Set_Goal_Number(kActorOfficerLeary, kGoalOfficerLearyRC01WalkToCrowd); } } }
void ScriptNR07::sub_402510() { Actor_Says(0, 3690, 14); Actor_Start_Speech_Sample(3, 750); Loop_Actor_Walk_To_XYZ(0, -109.0f, -73.0f, -89.0f, 0, 0, false, 0); Actor_Face_Actor(0, 3, true); Actor_Face_Actor(3, 0, true); Actor_Says(0, 3695, 15); Actor_Modify_Friendliness_To_Other(3, 0, 5); if (Game_Flag_Query(47)) { sub_401A10(); } else { sub_4018D4(); } }
void ScriptNR07::sub_402614() { Actor_Says(0, 3705, 19); Actor_Says(3, 760, 53); if (Game_Flag_Query(47)) { Actor_Modify_Friendliness_To_Other(3, 0, -5); Actor_Says(0, 3710, 18); sub_401A10(); } else { Actor_Modify_Friendliness_To_Other(3, 0, -3); Actor_Start_Speech_Sample(0, 3710); Loop_Actor_Walk_To_XYZ(0, -109.0f, -73.0f, -89.0f, 0, 0, false, 0); Actor_Face_Actor(0, 3, true); sub_4018D4(); } }
bool SceneScriptUG01::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("PIPES_FG_LFT", objectName)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -9.0f, -50.13f, -148.0f, 0, 1, false, 0) && !Game_Flag_Query(kFlagUG01SteamOff) ) { Actor_Says(kActorMcCoy, 8525, 13); Scene_Loop_Set_Default(3); Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, true); Game_Flag_Set(kFlagUG01SteamOff); } else { Actor_Says(kActorMcCoy, 8525, 13); } } return false; }
void ScriptNR07::sub_4028FC() { Actor_Says(0, 3620, 19); Actor_Says(3, 840, 30); Actor_Says(0, 3745, 9); Actor_Says_With_Pause(3, 850, 1.0f, 30); Actor_Says(3, 860, 30); Actor_Says(3, 870, 53); Actor_Says(0, 3750, 11); Actor_Says(3, 880, 30); Actor_Says(0, 3755, 16); Actor_Says(3, 890, 31); }
bool SceneScriptBB03::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 176.0f, 60.16f, -64.0f, 0, 1, false, 0)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, 176.0f, 60.16f, 0.0f, 0, 0, false, 0); Game_Flag_Set(283); Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Set_Enter(1, kSceneBB04); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 20.0f, 60.16f, 0.0f, 0, 1, false, 0)) { Game_Flag_Set(281); Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Set_Enter(1, kSceneBB02); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 204.0f, 60.16f, -164.0f, 0, 1, false, 0)) { if (Global_Variable_Query(kVariableChapter) < 4) { if (Actor_Query_Goal_Number(kActorSebastian) == 200) { Actor_Says(kActorSebastian, 70, 3); Actor_Says(kActorMcCoy, 7010, 13); Actor_Says(kActorSebastian, 80, 3); Actor_Says(kActorMcCoy, 7015, 12); Actor_Says(kActorSebastian, 90, 3); Actor_Says(kActorMcCoy, 7020, 14); Actor_Says(kActorSebastian, 100, 3); Actor_Says(kActorMcCoy, 7025, 15); Actor_Says(kActorSebastian, 110, 3); Actor_Set_Targetable(kActorBryant, false); Actor_Set_Targetable(kActorGeneralDoll, false); } Game_Flag_Set(285); Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Set_Enter(22, kSceneBB05); } else { Actor_Says(kActorMcCoy, 8522, 3); } } return true; } return false; }
void SceneScriptMA02::PlayerWalkedIn() { if (Game_Flag_Query(34)) { sub_402044(); } if (Game_Flag_Query(36)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -148.12f, -144.13f, 34.27f, 0, 1, false, 0); } if (Global_Variable_Query(1) == 4 && !Game_Flag_Query(655)) { Game_Flag_Set(623); Game_Flag_Set(655); sub_401E4C(); Loop_Actor_Walk_To_XYZ(kActorMcCoy, 23.19f, -144.12f, 378.27f, 0, 0, false, 0); Game_Flag_Set(33); Set_Enter(52, 52); // return true; return; } if (Global_Variable_Query(1) == 5 && !Game_Flag_Query(654)) { if (Game_Flag_Query(653)) { Actor_Says(kActorMcCoy, 2390, 0); Music_Play(2, 25, 0, 3, -1, 0, 0); } else { Actor_Says(kActorMcCoy, 2385, 3); } Game_Flag_Set(654); Autosave_Game(3); } if (Global_Variable_Query(1) < 4 && !Game_Flag_Query(36) && Actor_Query_Goal_Number(kActorMaggie) != 2) { Actor_Set_Goal_Number(kActorMaggie, 1); if (!Game_Flag_Query(60)) { Game_Flag_Set(60); Actor_Face_Actor(kActorMcCoy, kActorMaggie, true); Actor_Voice_Over(1210, kActorVoiceOver); if (!Game_Flag_Query(378)) { Actor_Voice_Over(1220, kActorVoiceOver); } Actor_Voice_Over(1230, kActorVoiceOver); if (!Game_Flag_Query(378)) { Actor_Voice_Over(1240, kActorVoiceOver); Actor_Voice_Over(1250, kActorVoiceOver); } } } Game_Flag_Reset(36); Game_Flag_Reset(34); //return false; return; }
bool SceneScriptDR02::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -835.0f, -0.04f, -118.0f, 0, true, false, 0)) { Async_Actor_Walk_To_XYZ(kActorMcCoy, -727.0f, -0.04f, -118.0f, 0, false); Game_Flag_Set(kFlagDR02toDR01); Set_Enter(kSetDR01_DR02_DR04, kSceneDR01); } Ambient_Sounds_Adjust_Looping_Sound(219, 12, -101, 1); Ambient_Sounds_Adjust_Looping_Sound(98, 14, -101, 1); return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -1162.0f, 7.18f, -322.0f, 0, true, false, 0)) { if (Global_Variable_Query(kVariableChapter) > 2) { Actor_Says(kActorMcCoy, 8522, 15); } else { Game_Flag_Set(kFlagDR02toDR03); Set_Enter(kSetDR03, kSceneDR03); } } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -1258.0f, 7.18f, -314.0f, 0, true, false, 0)) { Game_Flag_Set(kFlagDR02toBB01); Game_Flag_Reset(kFlagMcCoyInDNARow); Game_Flag_Set(kFlagMcCoyInBradburyBuilding); Set_Enter(kSetBB01, kSceneBB01); } return true; } return false; }
bool SceneScriptUG10::ClickedOn2DRegion(int region) { float x, y, z; Actor_Query_XYZ(kActorMcCoy, &x, &y, &z); if (region == 0 && !Player_Query_Combat_Mode()) { if (x >= 120.0f) { Actor_Says(kActorMcCoy, 8525, 3); } else if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 4.98f, 0.38f, 83.15f, 0, 1, false, 0)) { if (Game_Flag_Query(474)) { Scene_Loop_Set_Default(1); Scene_Loop_Start_Special(kSceneLoopModeOnce, 0, false); Game_Flag_Reset(474); Obstacle_Object("BOX01 BRIDGE", true); Player_Loses_Control(); } else { Scene_Loop_Set_Default(4); Scene_Loop_Start_Special(kSceneLoopModeOnce, 3, false); Game_Flag_Set(474); Unobstacle_Object("BOX01 BRIDGE", true); Player_Loses_Control(); } } return true; } return false; }
bool ScriptHC03::ClickedOnItem(int itemId, bool a2) { if (itemId == 121) { if (a2) { Scene_Loop_Set_Default(3); Scene_Loop_Start_Special(2, 2, 1); Game_Flag_Set(403); Item_Remove_From_World(121); Unobstacle_Object("GPscisGate", true); } else { Actor_Says(0, 8522, 12); } return true; } if (itemId == 107) { Item_Remove_From_World(107); Item_Pickup_Spin_Effect(977, 68, 435); Delay(1500); Item_Pickup_Spin_Effect(984, 78, 435); Delay(1500); Item_Pickup_Spin_Effect(984, 58, 435); if (Game_Flag_Query(374)) { Actor_Clue_Acquire(0, 246, 1, 7); } else { Actor_Clue_Acquire(0, 247, 1, 7); } Actor_Clue_Acquire(0, 260, 1, 7); return true; } return false; }
void ScriptMA04::sub_403DA8() { if (!Loop_Actor_Walk_To_Scene_Object(0, "BED-SHEETS", 12, 1, false)) { Actor_Says(0, 8530, 12); Music_Stop(4); if (sub_402820() || sub_402758()) { Overlay_Remove("MA04OVER"); } Player_Loses_Control(); Game_Flag_Set(647); if ((Game_Flag_Query(40) || Game_Flag_Query(41)) && Global_Variable_Query(1) == 1) { if (Actor_Query_Goal_Number(19) == 599) { Actor_Put_In_Set(19, 91); Actor_Set_At_Waypoint(19, 33, 0); } Game_Flag_Set(678); Global_Variable_Set(1, 2); Chapter_Enter(2, 10, 50); if (Query_Difficulty_Level() != 0) { if (!Game_Flag_Query(723)) { Global_Variable_Increment(2, 200); } } } else { Set_Enter(10, 50); } Scene_Loop_Start_Special(1, 3, 0); } }
void ScriptNR07::sub_402738() { Actor_Modify_Friendliness_To_Other(3, 0, -3); Actor_Says(0, 3615, 16); Actor_Says(3, 770, 30); Actor_Says(0, 3720, 15); Actor_Says_With_Pause(3, 780, 2.0f, 30); Actor_Says(3, 790, 31); Actor_Says(0, 3725, 18); Actor_Says(3, 800, 30); Actor_Says_With_Pause(0, 3730, 2.0f, 13); Actor_Says_With_Pause(3, 810, 1.0f, 53); Actor_Says(3, 820, 30); Actor_Says(0, 3735, 14); Actor_Says(3, 830, 31); Actor_Says(0, 3740, 19); }
bool SceneScriptUG17::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 1000.0f, 67.96f, -1539.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(353); Set_Enter(87, kSceneUG15); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 1013.0f, 67.96f, -1892.0f, 0, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 89, false); if (Global_Variable_Query(kVariableChapter) == 5) { Actor_Says(kActorMcCoy, 8522, 14); } else { Loop_Actor_Travel_Ladder(kActorMcCoy, 10, 1, 0); Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(448); Set_Enter(17, kSceneTB03); } } return true; } return false; }
bool SceneScriptMA02::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("E-ESPER", objectName)) { Actor_Face_Object(kActorMcCoy, "E-ESPER", true); Delay(1000); ESPER_Flag_To_Activate(); return true; } if (Object_Query_Click("BAR-MAIN", objectName) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, -29.0f, -140.4f, 298.0f, 36, 1, false, 0)) { Actor_Face_Object(kActorMcCoy, "BAR-MAIN", true); if (Global_Variable_Query(1) < 4) { Actor_Set_Goal_Number(kActorMaggie, 3); } else if (Global_Variable_Query(1) == 5 && Game_Flag_Query(653) && !Actor_Clue_Query(kActorMcCoy, kClueCrystalsCigarette)) { Overlay_Remove("MA02OVER"); Item_Pickup_Spin_Effect(985, 480, 240); Actor_Voice_Over(1150, kActorVoiceOver); Actor_Voice_Over(1160, kActorVoiceOver); Actor_Voice_Over(1170, kActorVoiceOver); Actor_Voice_Over(1180, kActorVoiceOver); Actor_Voice_Over(1190, kActorVoiceOver); Actor_Voice_Over(1200, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueCrystalsCigarette, 1, -1); } else { Actor_Says(kActorMcCoy, 8526, 0); } return true; } return false; }
void ScriptNR11::PlayerWalkedIn() { if (Actor_Query_Goal_Number(3) == 250) { Player_Set_Combat_Mode(true); if (Game_Flag_Query(47)) { Actor_Set_Goal_Number(1, 210); } } if (Game_Flag_Query(632)) { Game_Flag_Reset(632); Game_Flag_Set(634); Actor_Put_In_Set(3, 99); Actor_Set_At_Waypoint(3, 41, 0); Actor_Set_Invisible(0, false); Player_Set_Combat_Mode(false); Player_Gains_Control(); if (Game_Flag_Query(47)) { if (Actor_Query_Goal_Number(1) == 211) { Actor_Set_At_XYZ(0, -37.41f, 0.33f, -86.0f, 26); Delay(500); Actor_Face_Current_Camera(0, true); Delay(750); Actor_Says(0, 5290, 12); Delay(1000); Actor_Set_Goal_Number(1, 212); Actor_Face_Actor(0, 1, true); } else { Actor_Set_At_XYZ(0, -15.53f, 0.33f, 73.49f, 954); Actor_Modify_Friendliness_To_Other(1, 0, 3); Delay(1500); Actor_Says(0, 3805, 12); Actor_Face_Actor(0, 1, true); Actor_Face_Actor(1, 0, true); Actor_Says_With_Pause(1, 1720, 0.3f, 16); Actor_Says(0, 3810, 16); Actor_Says_With_Pause(1, 1730, 0.2f, 14); Actor_Says(1, 1740, 15); Actor_Set_Goal_Number(3, 599); Actor_Put_In_Set(3, 99); Actor_Set_At_Waypoint(3, 41, 0); Actor_Set_Goal_Number(1, 275); } } else { Actor_Set_Goal_Number(0, 500); } } // return true; }
bool SceneScriptRC51::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("POSTER_2", objectName)) { Actor_Face_Object(kActorMcCoy, "POSTER_2", true); Actor_Says(kActorMcCoy, 8620, 3); return true; } return false; }
bool ScriptDR05::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("T2 DOORWAY", objectName)) { if (Game_Flag_Query(276) || Actor_Query_Goal_Number(35)) { if (!Loop_Actor_Walk_To_XYZ(0, 57.61f, 0.3f, 69.27f, 0, 1, false, 0)) { Actor_Face_Object(0, "T2 DOORWAY", true); Actor_Says(0, 8522, 13); Actor_Says(0, 8521, 14); } } else { Actor_Face_Object(0, "T2 DOORWAY", true); Actor_Says(0, 1020, 14); Actor_Says(35, 90, 13); } return true; } return false; }
void ScriptAR02::sub_402AE0() { Dialogue_Menu_Clear_List(); if (Global_Variable_Query(2) >= 15 || Query_Difficulty_Level() == 0) { DM_Add_To_List_Never_Repeat_Once_Selected(530, 7, 5, 3); } DM_Add_To_List_Never_Repeat_Once_Selected(540, 3, 5, 7); Dialogue_Menu_Appear(320, 240); int answerValue = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); if (answerValue == 530) { Actor_Says(0, 120, 12); if (Query_Difficulty_Level() != 0) { Global_Variable_Decrement(2, 15); } Actor_Clue_Acquire(0, 75, 1, 16); Actor_Modify_Friendliness_To_Other(16, 0, 5); } else if (answerValue == 540) { Actor_Says(0, 125, 13); Actor_Says(16, 260, 3); Actor_Says(0, 130, 15); Actor_Says(16, 270, 3); Actor_Says(16, 280, 3); Actor_Says(0, 135, 11); Actor_Modify_Friendliness_To_Other(16, 0, -5); } }
void SceneScriptPS10::PlayerWalkedIn() { if (Game_Flag_Query(15)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -352.09f, -9.23f, 267.95f, 0, false, true, 0); Police_Maze_Set_Pause_State(false); Game_Flag_Reset(15); //return true; return; } else { Player_Set_Combat_Mode(true); Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 5, 0, false, true); Actor_Says(kActorAnsweringMachine, 280, kAnimationModeTalk); Actor_Says(kActorAnsweringMachine, 290, kAnimationModeTalk); Actor_Says(kActorAnsweringMachine, 300, kAnimationModeTalk); Police_Maze_Set_Pause_State(false); //return true; return; } }