コード例 #1
0
ファイル: CBassAudio.cpp プロジェクト: Bargas/mtasa-blue
CBassAudio::CBassAudio ( void* pBuffer, unsigned int uiBufferLength, bool bLoop, bool b3D ) : m_bStream ( false ), m_pBuffer ( pBuffer ), m_uiBufferLength ( uiBufferLength ), m_bLoop ( bLoop ), m_b3D ( b3D )
{
    m_fVolume = 1.0f;
    m_fDefaultFrequency = 44100.0f;
    m_fMinDistance = 5.0f;
    m_fMaxDistance = 20.0f;
    m_fPlaybackSpeed = 1.0f;
    m_bPaused = false;
    m_bPan = true;
    m_uiCallbackId = AddCallbackId( this );
}
コード例 #2
0
ファイル: CBassAudio.cpp プロジェクト: Necktrox/mtasa-blue
CBassAudio::CBassAudio(bool bStream, const SString& strPath, bool bLoop, bool bThrottle, bool b3D)
    : m_bStream(bStream), m_strPath(strPath), m_bLoop(bLoop), m_bThrottle(bThrottle), m_b3D(b3D)
{
    m_fVolume = 1.0f;
    m_fDefaultFrequency = 44100.0f;
    m_fMinDistance = 5.0f;
    m_fMaxDistance = 20.0f;
    m_fPlaybackSpeed = 1.0f;
    m_bPaused = false;
    m_bPan = true;
    m_uiCallbackId = AddCallbackId(this);
}