void AddPetScripts() { #ifdef SCRIPTS AddSC_deathknight_pet_scripts(); AddSC_hunter_pet_scripts(); AddSC_mage_pet_scripts(); AddSC_priest_pet_scripts(); AddSC_shaman_pet_scripts(); #endif }
void AddPetScripts() { #ifdef SCRIPTS AddSC_deathknight_pet_scripts(); AddSC_generic_pet_scripts(); AddSC_hunter_pet_scripts(); AddSC_mage_pet_scripts(); AddSC_monk_pet_scripts(); AddSC_priest_pet_scripts(); AddSC_shaman_pet_scripts(); AddSC_warlock_pet_scripts(); AddSC_paladin_pet_scripts(); #endif }