コード例 #1
0
// ���� ���� �� ���� ��� ������Ʈ ���� �Ǻ��ؼ� ���и� �Ǻ�.
KDvoid Level1Scene::updateTargets ( KDvoid )
{
	if ( m_nClownCount == 0 )
	{
		SimpleAudioEngine::sharedEngine()->playEffect("Winner.wav") ;
		/*
		CCScene* overScene = CCScene::create ( );
		objModeScene->getLayer()->getLabel()->setString("You Win!!");
		CCDirector::sharedDirector()->replaceScene(objModeScene);
		*/
	
	}
	else if ( m_nTargetCount == 0 )
	{
		SimpleAudioEngine::sharedEngine()->playEffect ("alarm.wav") ;
		/*
		GameOverScene *objModeScene = GameOverScene::create();
		objModeScene->getLayer()->getLabel()->setString("Game Over!!");
		CCDirector::sharedDirector()->replaceScene(objModeScene);
		*/
	}
	else if ( m_nTargetCount != 0 )
	{
		AddTargets ( );
	}
}
コード例 #2
0
KDvoid Level1Scene::GameSetup ( KDvoid )
{
	m_nClownCount	= 2;
	m_nTargetCount	= 6;

	// �ʿ� ������Ʈ ��
	generateMap ( );
	// ���� ���� �� ���� m_nTargetCount�� ���� ���Ѽ� ���� �Ǵ�
	AddTargets  ( );

}
コード例 #3
0
ファイル: getparents.cpp プロジェクト: Cryomics-Lab/mothur
void GetCandidateParents(Ultra &U, const SeqData &QSD, float AbQ,
  vector<unsigned> &Parents)
	{
	Parents.clear();

	set<unsigned> TargetIndexes;

	unsigned QL = QSD.L;

	SeqData QuerySD = QSD;

	unsigned ChunkLength;
	vector<unsigned> ChunkLos;
	GetChunkInfo(QL, ChunkLength, ChunkLos);
	unsigned ChunkCount = SIZE(ChunkLos);
	for (unsigned ChunkIndex = 0; ChunkIndex < ChunkCount; ++ChunkIndex)
		{
		unsigned Lo = ChunkLos[ChunkIndex];
		asserta(Lo + ChunkLength <= QL);

		const byte *Chunk = QSD.Seq + Lo;

	// THIS MESSES UP --self!!
		//char Prefix[32];
		//sprintf(Prefix, "%u|", Lo);
		//string ChunkLabel = string(Prefix) + string(QSD.Label);

		//QuerySD.Label = ChunkLabel.c_str();
		QuerySD.Seq = Chunk;
		QuerySD.L = ChunkLength;

		AddTargets(U, QuerySD, TargetIndexes);

		Lo += ChunkLength;
		}

	for (set<unsigned>::const_iterator p = TargetIndexes.begin();
	  p != TargetIndexes.end(); ++p)
		{
		unsigned TargetIndex = *p;
		bool Accept = true;
		if (AbQ > 0.0f)
			{
			const char *TargetLabel = U.GetSeedLabel(TargetIndex);
			float AbT = GetAbFromLabel(string(TargetLabel));
			if (AbT > 0.0f && AbT < opt_abskew*AbQ)
				Accept = false;
			}

		if (Accept)
			Parents.push_back(TargetIndex);
		}
	}
コード例 #4
0
ファイル: crazybot.cpp プロジェクト: BratokHR/CrazyBot
void Cheats() 
{
	AddTargets();
	SortTargets();

    Aimbot();
	Esp();
	Visual();
	Radar.perform();
	Misc();
	Autoshoot();

	ClearTargets();
}
コード例 #5
0
ファイル: Stmt.cpp プロジェクト: CompuCell3D/VTL
Delete::Delete(class Ast* ast, const location& loc, AstNode* _targets) :
		Stmt(AST_DELETE, ast, loc)
{
	AddTargets(_targets);
}