コード例 #1
0
ファイル: llbPivot.c プロジェクト: mrkj/abc
/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Llb_ManTracePaths( Aig_Man_t * p, Aig_Obj_t * pPivot )
{
    Aig_Obj_t * pObj;
    int i, Counter = 0;
    Aig_ManIncrementTravId( p ); // prev = visited with path to LI  (value 0)
    Aig_ManIncrementTravId( p ); // cur  = visited w/o  path to LI  (value 1)
    Saig_ManForEachLo( p, pObj, i )
        Counter += Llb_ManTracePaths_rec( p, pObj, pPivot );
    return Counter;
}
コード例 #2
0
ファイル: aigFact.c プロジェクト: Shubhankar007/ECEN-699
/**Function*************************************************************

  Synopsis    [Returns 1 if the cone of the node overlaps with the vector.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Aig_ManFindConeOverlap( Aig_Man_t * p, Vec_Ptr_t * vImplics, Aig_Obj_t * pNode )
{
    Aig_Obj_t * pTemp;
    int i;
    assert( !Aig_IsComplement(pNode) );
    assert( !Aig_ObjIsConst1(pNode) );
    Aig_ManIncrementTravId( p );
    Vec_PtrForEachEntry( Aig_Obj_t *, vImplics, pTemp, i )
        Aig_ObjSetTravIdCurrent( p, Aig_Regular(pTemp) );
    Aig_ManIncrementTravId( p );
    return Aig_ManFindConeOverlap_rec( p, pNode );
}
コード例 #3
0
/**Function*************************************************************

  Synopsis    [Adds strashed nodes for one node.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Aig_ManSpeedupNode( Nwk_Man_t * pNtk, Aig_Man_t * pAig, Nwk_Obj_t * pNode, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vTimes )
{
    Vec_Ptr_t * vNodes;
    Nwk_Obj_t * pObj, * pObj2;
    Aig_Obj_t * ppCofs[32], * pAnd, * pTemp;
    int nCofs, i, k, nSkip;

    // quit of regulars are the same
    Vec_PtrForEachEntry( Nwk_Obj_t *, vLeaves, pObj, i )
    Vec_PtrForEachEntry( Nwk_Obj_t *, vLeaves, pObj2, k )
        if ( i != k && Aig_Regular((Aig_Obj_t *)pObj->pCopy) == Aig_Regular((Aig_Obj_t *)pObj2->pCopy) )
        {
//            printf( "Identical after structural hashing!!!\n" );
            return;
        }

    // collect the AIG nodes
    vNodes = Vec_PtrAlloc( 100 );
    Aig_ManIncrementTravId( pAig );
    Aig_ObjSetTravIdCurrent( pAig, Aig_ManConst1(pAig) );
    Vec_PtrForEachEntry( Nwk_Obj_t *, vLeaves, pObj, i )
    {
        pAnd = (Aig_Obj_t *)pObj->pCopy;
        Aig_ObjSetTravIdCurrent( pAig, Aig_Regular(pAnd) );
    }
コード例 #4
0
ファイル: aigMffc.c プロジェクト: MartinNowack/stp
/**Function*************************************************************

  Synopsis    [Labels the nodes in the MFFC.]

  Description [Returns the number of internal nodes in the MFFC.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Aig_NodeMffsLabel( Aig_Man_t * p, Aig_Obj_t * pNode )
{
    int ConeSize1, ConeSize2;
    assert( !Aig_IsComplement(pNode) );
    assert( Aig_ObjIsNode(pNode) );
    Aig_ManIncrementTravId( p );
    ConeSize1 = Aig_NodeDeref_rec( pNode, 0 );
    ConeSize2 = Aig_NodeRefLabel_rec( p, pNode, 0 );
    assert( ConeSize1 == ConeSize2 );
    assert( ConeSize1 > 0 );
    return ConeSize1;
}
コード例 #5
0
ファイル: aigFact.c プロジェクト: Shubhankar007/ECEN-699
/**Function*************************************************************

  Synopsis    [Returns 1 if the cone of the node overlaps with the vector.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Obj_t * Aig_ManDeriveNewCone( Aig_Man_t * p, Vec_Ptr_t * vImplics, Aig_Obj_t * pNode )
{
    Aig_Obj_t * pTemp;
    int i;
    assert( !Aig_IsComplement(pNode) );
    assert( !Aig_ObjIsConst1(pNode) );
    Aig_ManIncrementTravId( p );
    Vec_PtrForEachEntry( Aig_Obj_t *, vImplics, pTemp, i )
    {
        Aig_ObjSetTravIdCurrent( p, Aig_Regular(pTemp) );
        Aig_Regular(pTemp)->pData = Aig_NotCond( Aig_ManConst1(p), Aig_IsComplement(pTemp) );
    }
コード例 #6
0
ファイル: aigMffc.c プロジェクト: Shubhankar007/ECEN-699
/**Function*************************************************************

  Synopsis    [Labels the nodes in the MFFC.]

  Description [Returns the number of internal nodes in the MFFC.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Aig_NodeMffcLabel( Aig_Man_t * p, Aig_Obj_t * pNode, float * pPower )
{
    int ConeSize1, ConeSize2;
    assert( (pPower != NULL) == (p->vProbs != NULL) );
    assert( !Aig_IsComplement(pNode) );
    assert( Aig_ObjIsNode(pNode) );
    Aig_ManIncrementTravId( p );
    ConeSize1 = Aig_NodeDeref_rec( pNode, 0, pPower, p->vProbs? (float *)p->vProbs->pArray : NULL );
    ConeSize2 = Aig_NodeRefLabel_rec( p, pNode, 0 );
    assert( ConeSize1 == ConeSize2 );
    assert( ConeSize1 > 0 );
    return ConeSize1;
}
コード例 #7
0
ファイル: aigMffc.c プロジェクト: MartinNowack/stp
/**Function*************************************************************

  Synopsis    [Collects the support of depth-limited MFFC.]

  Description [Returns the number of internal nodes in the MFFC.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Aig_NodeMffsSupp( Aig_Man_t * p, Aig_Obj_t * pNode, int LevelMin, Vec_Ptr_t * vSupp )
{
    int ConeSize1, ConeSize2;
    assert( !Aig_IsComplement(pNode) );
    assert( Aig_ObjIsNode(pNode) );
    if ( vSupp ) Vec_PtrClear( vSupp );
    Aig_ManIncrementTravId( p );
    ConeSize1 = Aig_NodeDeref_rec( pNode, LevelMin );
    Aig_NodeMffsSupp_rec( p, pNode, LevelMin, vSupp, 1, NULL );
    ConeSize2 = Aig_NodeRef_rec( pNode, LevelMin );
    assert( ConeSize1 == ConeSize2 );
    assert( ConeSize1 > 0 );
    return ConeSize1;
}
コード例 #8
0
ファイル: aigMffc.c プロジェクト: MartinNowack/stp
/**Function*************************************************************

  Synopsis    [Labels the nodes in the MFFC.]

  Description [Returns the number of internal nodes in the MFFC.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Aig_NodeMffsLabelCut( Aig_Man_t * p, Aig_Obj_t * pNode, Vec_Ptr_t * vLeaves )
{
    Aig_Obj_t * pObj;
    int i, ConeSize1, ConeSize2;
    assert( !Aig_IsComplement(pNode) );
    assert( Aig_ObjIsNode(pNode) );
    Aig_ManIncrementTravId( p );
    Vec_PtrForEachEntry( vLeaves, pObj, i )
        pObj->nRefs++;
    ConeSize1 = Aig_NodeDeref_rec( pNode, 0 );
    ConeSize2 = Aig_NodeRefLabel_rec( p, pNode, 0 );
    Vec_PtrForEachEntry( vLeaves, pObj, i )
        pObj->nRefs--;
    assert( ConeSize1 == ConeSize2 );
    assert( ConeSize1 > 0 );
    return ConeSize1;
}
コード例 #9
0
/**Function*************************************************************

  Synopsis    [Collects internal nodes in the DFS order.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Vec_Ptr_t * Aig_ManDfsChoices( Aig_Man_t * p )
{
    Vec_Ptr_t * vNodes;
    Aig_Obj_t * pObj;
    int i;
    assert( p->pEquivs != NULL );
    Aig_ManIncrementTravId( p );
    // mark constant and PIs
    Aig_ObjSetTravIdCurrent( p, Aig_ManConst1(p) );
    Aig_ManForEachPi( p, pObj, i )
        Aig_ObjSetTravIdCurrent( p, pObj );
    // go through the nodes
    vNodes = Vec_PtrAlloc( Aig_ManNodeNum(p) );
    Aig_ManForEachPo( p, pObj, i )
        Aig_ManDfsChoices_rec( p, Aig_ObjFanin0(pObj), vNodes );
    return vNodes;
}
コード例 #10
0
/**Function*************************************************************

  Synopsis    [Collects internal nodes in the DFS order.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Vec_Ptr_t * Aig_ManDfsNodes( Aig_Man_t * p, Aig_Obj_t ** ppNodes, int nNodes )
{
    Vec_Ptr_t * vNodes;
    Aig_Obj_t * pObj;
    int i;
    assert( Aig_ManLatchNum(p) == 0 );
    Aig_ManIncrementTravId( p );
    // mark constant and PIs
    Aig_ObjSetTravIdCurrent( p, Aig_ManConst1(p) );
    Aig_ManForEachPi( p, pObj, i )
        Aig_ObjSetTravIdCurrent( p, pObj );
    // go through the nodes
    vNodes = Vec_PtrAlloc( Aig_ManNodeNum(p) );
    for ( i = 0; i < nNodes; i++ )
        Aig_ManDfs_rec( p, ppNodes[i], vNodes );
    return vNodes;
}
コード例 #11
0
ファイル: aigMffc.c プロジェクト: MartinNowack/stp
/**Function*************************************************************

  Synopsis    [Expands the cut by adding the most closely related node.]

  Description [Returns 1 if the cut exists.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Aig_NodeMffsExtendCut( Aig_Man_t * p, Aig_Obj_t * pNode, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vResult )
{
    Aig_Obj_t * pObj, * pLeafBest;
    int i, LevelMax, ConeSize1, ConeSize2, ConeCur1, ConeCur2, ConeBest;
    // dereference the current cut
    LevelMax = 0;
    Vec_PtrForEachEntry( vLeaves, pObj, i )
        LevelMax = AIG_MAX( LevelMax, (int)pObj->Level );
    if ( LevelMax == 0 )
        return 0;
    // dereference the cut
    ConeSize1 = Aig_NodeDeref_rec( pNode, 0 );
    // try expanding each node in the boundary
    ConeBest = AIG_INFINITY;
    pLeafBest = NULL;
    Vec_PtrForEachEntry( vLeaves, pObj, i )
    {
        if ( (int)pObj->Level != LevelMax )
            continue;
        ConeCur1 = Aig_NodeDeref_rec( pObj, 0 );
        if ( ConeBest > ConeCur1 )
        {
            ConeBest = ConeCur1;
            pLeafBest = pObj;
        }
        ConeCur2 = Aig_NodeRef_rec( pObj, 0 );
        assert( ConeCur1 == ConeCur2 );
    }
    assert( pLeafBest != NULL );
    assert( Aig_ObjIsNode(pLeafBest) );
    // deref the best leaf
    ConeCur1 = Aig_NodeDeref_rec( pLeafBest, 0 );
    // collect the cut nodes
    Vec_PtrClear( vResult );
    Aig_ManIncrementTravId( p );
    Aig_NodeMffsSupp_rec( p, pNode, 0, vResult, 1, pLeafBest );
    // ref the nodes
    ConeCur2 = Aig_NodeRef_rec( pLeafBest, 0 );
    assert( ConeCur1 == ConeCur2 );
    // ref the original node
    ConeSize2 = Aig_NodeRef_rec( pNode, 0 );
    assert( ConeSize1 == ConeSize2 );
    return 1;
}
コード例 #12
0
ファイル: mfsStrash.c プロジェクト: mrkj/abc
/**Function*************************************************************

  Synopsis    [Creates AIG for the window with constraints.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Abc_NtkConstructAig( Mfs_Man_t * p, Abc_Obj_t * pNode )
{
    Aig_Man_t * pMan;
    Abc_Obj_t * pFanin;
    Aig_Obj_t * pObjAig, * pPi, * pPo;
    Vec_Int_t * vOuts;
    int i, k, iOut;
    // start the new manager
    pMan = Aig_ManStart( 1000 );
    // construct the root node's AIG cone
    pObjAig = Abc_NtkConstructAig_rec( p, pNode, pMan );
//    assert( Aig_ManConst1(pMan) == pObjAig );
    Aig_ObjCreatePo( pMan, pObjAig );
    if ( p->pCare )
    {
        // mark the care set
        Aig_ManIncrementTravId( p->pCare );
        Vec_PtrForEachEntry( Abc_Obj_t *, p->vSupp, pFanin, i )
        {
            pPi = Aig_ManPi( p->pCare, (int)(ABC_PTRUINT_T)pFanin->pData );
            Aig_ObjSetTravIdCurrent( p->pCare, pPi );
            pPi->pData = pFanin->pCopy;
        }
        // construct the constraints
        Vec_PtrForEachEntry( Abc_Obj_t *, p->vSupp, pFanin, i )
        {
            vOuts = (Vec_Int_t *)Vec_PtrEntry( p->vSuppsInv, (int)(ABC_PTRUINT_T)pFanin->pData );
            Vec_IntForEachEntry( vOuts, iOut, k )
            {
                pPo = Aig_ManPo( p->pCare, iOut );
                if ( Aig_ObjIsTravIdCurrent( p->pCare, pPo ) )
                    continue;
                Aig_ObjSetTravIdCurrent( p->pCare, pPo );
                if ( Aig_ObjFanin0(pPo) == Aig_ManConst1(p->pCare) )
                    continue;
                pObjAig = Abc_NtkConstructCare_rec( p->pCare, Aig_ObjFanin0(pPo), pMan );
                if ( pObjAig == NULL )
                    continue;
                pObjAig = Aig_NotCond( pObjAig, Aig_ObjFaninC0(pPo) );
                Aig_ObjCreatePo( pMan, pObjAig );
            }
        }
コード例 #13
0
/**Function*************************************************************

  Synopsis    [Collects internal nodes in the reverse DFS order.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Vec_Ptr_t * Aig_ManDfsReverse( Aig_Man_t * p )
{
    Vec_Ptr_t * vNodes;
    Aig_Obj_t * pObj;
    int i;
    Aig_ManIncrementTravId( p );
    // mark POs
    Aig_ManForEachPo( p, pObj, i )
        Aig_ObjSetTravIdCurrent( p, pObj );
    // if there are latches, mark them
    if ( Aig_ManLatchNum(p) > 0 )
        Aig_ManForEachObj( p, pObj, i )
            if ( Aig_ObjIsLatch(pObj) )
                Aig_ObjSetTravIdCurrent( p, pObj );
    // go through the nodes
    vNodes = Vec_PtrAlloc( Aig_ManNodeNum(p) );
    Aig_ManForEachObj( p, pObj, i )
        if ( Aig_ObjIsNode(pObj) || Aig_ObjIsBuf(pObj) )
            Aig_ManDfsReverse_rec( p, pObj, vNodes );
    return vNodes;
}
コード例 #14
0
/**Function*************************************************************

  Synopsis    [Sets variable activities in the cone.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Fra_SetActivityFactors( Fra_Man_t * p, Aig_Obj_t * pOld, Aig_Obj_t * pNew )
{
    int clk, LevelMin, LevelMax;
    assert( pOld || pNew );
clk = clock(); 
    // reset the active variables
    veci_resize(&p->pSat->act_vars, 0);
    // prepare for traversal
    Aig_ManIncrementTravId( p->pManFraig );
    // determine the min and max level to visit
    assert( p->pPars->dActConeRatio > 0 && p->pPars->dActConeRatio < 1 );
    LevelMax = AIG_MAX( (pNew ? pNew->Level : 0), (pOld ? pOld->Level : 0) );
    LevelMin = (int)(LevelMax * (1.0 - p->pPars->dActConeRatio));
    // traverse
    if ( pOld && !Aig_ObjIsConst1(pOld) )
        Fra_SetActivityFactors_rec( p, pOld, LevelMin, LevelMax );
    if ( pNew && !Aig_ObjIsConst1(pNew) )
        Fra_SetActivityFactors_rec( p, pNew, LevelMin, LevelMax );
//Fra_PrintActivity( p );
p->timeTrav += clock() - clk;
    return 1;
}
コード例 #15
0
ファイル: cgtDecide.c プロジェクト: aakarsh/ABC
/**Function*************************************************************

  Synopsis    [Collects POs in the transitive fanout.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Cgt_ManCollectFanoutPos( Aig_Man_t * pAig, Aig_Obj_t * pObj, Vec_Ptr_t * vFanout )
{
    Vec_PtrClear( vFanout );
    Aig_ManIncrementTravId( pAig );
    Cgt_ManCollectFanoutPos_rec( pAig, pObj, vFanout );
}