/* ================ idClipModel::LoadModel ================ */ void idClipModel::LoadModel( const idTraceModel &trm ) { collisionModelHandle = 0; renderModelHandle = -1; if ( traceModelIndex != -1 ) { FreeTraceModel( traceModelIndex ); } traceModelIndex = AllocTraceModel( trm ); bounds = trm.bounds; }
/* ================ idClipModel::LoadModel ================ */ void idClipModel::LoadModel( const idTraceModel& trm, bool persistantThroughSave ) { collisionModelHandle = 0; renderModelHandle = -1; if( traceModelIndex != -1 ) { FreeTraceModel( traceModelIndex ); } traceModelIndex = AllocTraceModel( trm, persistantThroughSave ); bounds = trm.bounds; }