void MainWindow::connectSignals() { connect(m_assign1, &QPushButton::clicked, this, [this] { AssignData(*m_model); }); connect(m_assign2, &QPushButton::clicked, this, [this] { AssignData(*m_viewModel1); }); connect(m_assign3, &QPushButton::clicked, this, [this] { AssignData(*m_viewModel2); }); connect(m_upsert1, &QPushButton::clicked, this, [this] { UpsertData(*m_model); }); connect(m_upsert2, &QPushButton::clicked, this, [this] { UpsertData(*m_viewModel1); }); connect(m_upsert3, &QPushButton::clicked, this, [this] { UpsertData(*m_viewModel2); }); connect(m_clear1, &QPushButton::clicked, this, [this] { ClearData(*m_model); }); connect(m_clear2, &QPushButton::clicked, this, [this] { ClearData(*m_viewModel1); }); connect(m_clear3, &QPushButton::clicked, this, [this] { ClearData(*m_viewModel2); }); }
int asgn_op ( ) { descriptor *src; descriptor *dest; int status; src = pop ( ); dest = top ( ); src = deref (src); if (!assignable (dest)) { TypeError ("cannot assign to", NULL, dest, NULL, F_False); RecycleData (src); return 1; } dest = deref (dest); src = CollapseMatrix (src); status = AssignData (dest, &src); RecycleData (src); D_Temp (dest) = F_False; return status; }
void VBO::Validate() { if (!IsValid) { glGenBuffers(1, &InternalVBO); AssignData(VboData); IsValid = true; } }
cCustomBinaryData::cDataAndPos* cCustomBinaryData::AddData(const wchar_t*e_strID,char*e_pData,int e_iDataLength) { cDataAndPos*l_pDataAndPos = m_DataAndPosVector.GetObject(e_strID); l_pDataAndPos = AssignData(l_pDataAndPos,e_pData,e_iDataLength); l_pDataAndPos->pData->pName->iSize = sizeof(wchar_t)*wcslen(e_strID); l_pDataAndPos->pData->pName->pData = (char*)new wchar_t[l_pDataAndPos->pData->pName->iSize]; memcpy(l_pDataAndPos->pData->pName->pData,e_strID,l_pDataAndPos->pData->pName->iSize*sizeof(wchar_t)); l_pDataAndPos->iLength += l_pDataAndPos->pData->pName->iSize; return l_pDataAndPos; }
cCustomBinaryData::cDataAndPos* cCustomBinaryData::AddData(int e_iID,char*e_pData,int e_iDataLength) { cDataAndPos*l_pDataAndPos = this->GetObject(e_iID); l_pDataAndPos = AssignData(l_pDataAndPos,e_pData,e_iDataLength); l_pDataAndPos->iID = e_iID; l_pDataAndPos->bKeepData = true; l_pDataAndPos->pData->pName->iSize = sizeof(int); l_pDataAndPos->pData->pName->pData = new char[sizeof(int)]; memcpy(l_pDataAndPos->pData->pName->pData,&e_iID,sizeof(int)); l_pDataAndPos->iLength += sizeof(int); return l_pDataAndPos; }
// Create a Node at front of a list and initialize data Node *InsertFront( List *list, void *data, unsigned data_size ) { // Create our Node with initialized data fields Node *newNode = CreateNode( data_size ); // Copy our data into the newNode's memory space AssignData( data, newNode, data_size ); // Make newNode point to what head points at newNode->next = list->head.next; newNode->prev = &list->head; // Make head point to newNode list->head.next->prev = newNode; list->head.next = newNode; // Add one to the NodeCount ++list->NodeCount; return newNode; }
int gen_op ( ) { Matrix a; Matrix b; void *ptr; descriptor *d; descriptor *v; descriptor *var; descriptor *index; descriptor *vector; descriptor temp; double value; Address increment; Array arr; int fail; unsigned offset; unsigned i; unsigned c; unsigned r; index = ntop (0); vector = ntop (1); var = ntop (2); offset = fetch (pc ++).ival; if (D_Type (index) == T_Double) { if (!assignable (var)) { TypeError ("cannot assign to", NULL, var, NULL, F_False); return 1; } d = &temp; D_Type (d) = T_Null; D_Temp (d) = F_False; D_Trapped (d) = F_False; D_Pointer (d) = NULL; v = CoerceData (vector, T_Double); AssignData (d, &v); RecycleData (v); D_Temp (d) = F_False; d_printf ("d = %s %p\n", D_TypeName (d), D_Pointer (d)); switch (D_Type (d)) { case T_Double: case T_Matrix: case T_Array: case T_Null: break; default: TypeError ("cannot index", NULL, d, NULL, F_False); return 1; } *vector = *d; D_Type (index) = T_Row; D_Row (index) = 0; } d_printf ("vector = %s %p\n", D_TypeName (vector), D_Pointer (vector)); var = deref (var); fail = F_False; switch (D_Type (vector)) { case T_Double: if (D_Row (index) ++ == 0) AssignData (var, &vector); else fail = F_True; break; case T_Matrix: a = D_Matrix (vector); d = &temp; D_Temp (d) = F_False; D_Trapped (d) = F_False; if (Mrows (a) == 1) { if (++ D_Row (index) <= Mcols (a)) { D_Type (d) = T_Double; D_Double (d) = &value; value = mdata (a, 1, D_Row (index)); AssignData (var, &d); } else fail = F_True; } else if (Mcols (a) == 1) { if (++ D_Row (index) <= Mrows (a)) { D_Type (d) = T_Double; D_Double (d) = &value; value = mdata (a, D_Row (index), 1); AssignData (var, &d); } else fail = F_True; } else { if (++ D_Row (index) <= Mcols (a)) { d_printf ("indexing matrix\n"); r = Mrows (a); c = D_Row (index); FreeData (var); CreateData (var, NULL, NULL, T_Matrix, r, 1); D_Temp (var) = F_False; b = D_Matrix (var); for (i = 1; i <= r; i ++) sdata (b, i, 1) = mdata (a, i, c); } else fail = F_True; } break; case T_Array: arr = D_Array (vector); d = &temp; if (++ D_Row (index) <= arr -> length) { increment = D_Row (index) * arr -> elt_size; ptr = (void *) ((char *) arr -> ptr + increment); D_Type (d) = arr -> type; D_Temp (d) = F_False; D_Trapped (d) = F_False; D_Pointer (d) = ptr; AssignData (var, &d); } else fail = F_True; break; case T_Null: fail = F_True; break; } /* After assignment the variable is certainly not temporary. Its trapped status remains as before: if it was trapped then AssignData() called the trap handler which didn't change the status. If it wasn't then AssignData() left the status alone. */ D_Temp (var) = F_False; if (fail == F_True) { pop ( ); FreeData (pop ( )); /* free the privately owned vector */ pop ( ); d = push ( ); D_Type (d) = T_Null; D_Temp (d) = F_False; D_Trapped (d) = F_False; D_Pointer (d) = NULL; pc += offset; d_printf ("failing\n"); } return 0; }
BinaryMessage::BinaryMessage(const char* data, uint32_t length, bool has_hdr) : Message(MessageType::BINARY) { AssignData(data, length, has_hdr); ResetHeader(); }
BinaryMessage::BinaryMessage(const std::string& data, bool has_hdr) : Message(MessageType::BINARY) { AssignData(data.data(), data.size(), has_hdr); ResetHeader(); }