コード例 #1
0
ファイル: test.cpp プロジェクト: vengine/xhnSTL
void testAtomicOps() {
    volatile esint32 key = 0;
    EAssert(AtomicIncrement(&key) == 1, "key != 1");
    EAssert(AtomicDecrement(&key) == 0, "key != 0");
    AtomicCompareExchange(1, 0, &key);
    EAssert(AtomicIncrement(&key) == 2, "key != 2");
}
コード例 #2
0
LargeMemoryBlock *ExtMemoryPool::mallocLargeObject(size_t allocationSize)
{
#if __TBB_MALLOC_LOCACHE_STAT
    AtomicIncrement(mallocCalls);
    AtomicAdd(memAllocKB, allocationSize/1024);
#endif
    LargeMemoryBlock* lmb = loc.get(allocationSize);
    if (!lmb) {
        BackRefIdx backRefIdx = BackRefIdx::newBackRef(/*largeObj=*/true);
        if (backRefIdx.isInvalid())
            return NULL;

        // unalignedSize is set in getLargeBlock
        lmb = backend.getLargeBlock(allocationSize);
        if (!lmb) {
            removeBackRef(backRefIdx);
            loc.rollbackCacheState(allocationSize);
            return NULL;
        }
        lmb->backRefIdx = backRefIdx;
        STAT_increment(getThreadId(), ThreadCommonCounters, allocNewLargeObj);
    } else {
#if __TBB_MALLOC_LOCACHE_STAT
        AtomicIncrement(cacheHits);
        AtomicAdd(memHitKB, allocationSize/1024);
#endif
    }
    return lmb;
}
コード例 #3
0
ファイル: AddonClass.cpp プロジェクト: 7orlum/xbmc
  void AddonClass::Acquire() const
  {
    if (isDeleted)
      CLog::Log(LOGERROR,"NEWADDON REFCNT Acquiring dead class %s 0x%lx", 
                GetClassname(), (long)(((void*)this)));

#ifdef LOG_LIFECYCLE_EVENTS
    CLog::Log(LOGDEBUG,"NEWADDON REFCNT incrementing to %ld on %s 0x%lx", 
              AtomicIncrement((long*)&refs),GetClassname(), (long)(((void*)this)));
#else
    AtomicIncrement((long*)&refs);
#endif
  }
コード例 #4
0
ファイル: Renderer.cpp プロジェクト: 10n1/RiotPrototype
    //-----------------------------------------------------------------------------
    //  LoadTextureXD
    //  Loads a texture
    //-----------------------------------------------------------------------------
    sint CRenderer::LoadTexture2D( const char* szFilename )
    {
        sint nIndex = AtomicIncrement( &m_nNumTextures ) - 1;

        m_ppTextures[ nIndex ] = m_pDevice->LoadTexture( szFilename );
        return nIndex;
    }
コード例 #5
0
ファイル: Renderer.cpp プロジェクト: 10n1/RiotPrototype
    //-----------------------------------------------------------------------------
    //  CreateMesh
    //  Creates a mesh from the file
    //-----------------------------------------------------------------------------
    sint CRenderer::CreateMesh(   uint nVertexStride, 
                                    uint nVertexCount, 
                                    uint nIndexSize, 
                                    uint nIndexCount, 
                                    void* pVertices, 
                                    void* pIndices,
                                    GFX_BUFFER_USAGE nUsage )
    {
        ASSERT( m_nNumMeshes < MAX_MESHES );

        CMesh* pMesh = new CMesh;

        //////////////////////////////////////////
        // Create the vertex buffer
        pMesh->m_pVertexBuffer = m_pDevice->CreateVertexBuffer( nVertexStride * nVertexCount, pVertices, nUsage );
        
        //////////////////////////////////////////
        // Create the index buffer
        uint nSize = nIndexCount * nIndexSize;
        pMesh->m_pIndexBuffer = m_pDevice->CreateIndexBuffer( nSize, pIndices );

        pMesh->m_nIndexCount    = nIndexCount;
        pMesh->m_nIndexSize     = nIndexSize;
        pMesh->m_nVertexStride  = nVertexStride;

        pMesh->m_pDevice    = m_pDevice; // Allow the mesh access to the device

        //
        sint nIndex = AtomicIncrement( &m_nNumMeshes ) - 1;
        m_ppMeshes[ nIndex ] = pMesh;

        return nIndex;
    }
コード例 #6
0
HRESULT CTestAtomicHelpers::Run()
{
    HRESULT hr = S_OK;
    
    int value = -2000;
    int nextexpected = -2000;
    int result = 0;
    
    while (value < 2000)
    {
        nextexpected++;
        result = AtomicIncrement(&value);
        ChkIf(result != nextexpected, E_UNEXPECTED);
        ChkIf(result != value, E_UNEXPECTED);
    }
    
    value = 2000;
    nextexpected = 2000;
    while (value > -2000)
    {
        nextexpected--;
        result = AtomicDecrement(&value);
        ChkIf(result != nextexpected, E_UNEXPECTED);
        ChkIf(result != value, E_UNEXPECTED);
    }

Cleanup:
    return hr;
}
コード例 #7
0
ファイル: xhn_lock.hpp プロジェクト: vengine/xhnSTL
 Instance Lock() {
     ELock_lock(&m_interlock);
     if (!m_tid) {
         m_tid = pthread_self();
     }
     else {
         if (m_tid != pthread_self()) {
             /// 这里先解锁了
             ELock_unlock(&m_interlock);
             ///
             while (1) {
                 ELock_lock(&m_interlock);
                 if (!m_tid) {
                     /// break以后实际上是锁住的
                     m_tid = pthread_self();
                     break;
                 }
                 ELock_unlock(&m_interlock);
             }
         }
     }
     AtomicIncrement(&m_lock);
     ELock_unlock(&m_interlock);
     return Instance(this);
 }
コード例 #8
0
ファイル: Renderer.cpp プロジェクト: 10n1/RiotPrototype
    //-----------------------------------------------------------------------------
    //  DrawDebugRay
    //  Draws a vector from the start point the length of the vector
    //-----------------------------------------------------------------------------
    void CRenderer::DrawDebugRay( const RVector3& start, const RVector3& dir )
    {
        sint nIndex = AtomicIncrement( &m_nNumRays ) - 1;

        m_pCurrDebugRays[nIndex].start = start;
        m_pCurrDebugRays[nIndex].end = start + dir;
    }
コード例 #9
0
CDVDMediaCodecInfo* CDVDMediaCodecInfo::Retain()
{
  AtomicIncrement(&m_refs);
  m_isReleased = false;

  return this;
}
コード例 #10
0
bool LargeObjectCacheImpl<Props>::regularCleanup(Backend *backend, uintptr_t currTime, bool doThreshDecr)
{
    bool released = false;
    BinsSummary binsSummary;

    for (int i = bitMask.getMaxTrue(numBins-1); i >= 0;
         i = bitMask.getMaxTrue(i-1)) {
        bin[i].updateBinsSummary(&binsSummary);
        if (!doThreshDecr && tooLargeLOC>2 && binsSummary.isLOCTooLarge()) {
            // if LOC is too large for quite long time, decrease the threshold
            // based on bin hit statistics.
            // For this, redo cleanup from the beginnig.
            // Note: on this iteration total usedSz can be not too large
            // in comparison to total cachedSz, as we calculated it only
            // partially. We are ok this it.
            i = bitMask.getMaxTrue(numBins-1);
            doThreshDecr = true;
            binsSummary.reset();
            continue;
        }
        if (doThreshDecr)
            bin[i].decreaseThreshold();
        if (bin[i].cleanToThreshold(backend, &bitMask, currTime, i))
            released = true;
    }

    // We want to find if LOC was too large for some time continuously,
    // so OK with races between incrementing and zeroing, but incrementing
    // must be atomic.
    if (binsSummary.isLOCTooLarge())
        AtomicIncrement(tooLargeLOC);
    else
        tooLargeLOC = 0;
    return released;
}
コード例 #11
0
int NaClAppThreadUnblockIfFaulted(struct NaClAppThread *natp, int *signal) {
  DWORD previous_suspend_count;

  if (natp->fault_signal == 0) {
    return 0;
  }
  *signal = natp->fault_signal;
  natp->fault_signal = 0;
  AtomicIncrement(&natp->nap->faulted_thread_count, -1);
  /*
   * Decrement Windows' suspension count for the thread.  This undoes
   * the effect of debug_exception_handler.c's SuspendThread() call.
   */
  previous_suspend_count = ResumeThread(GetHostThreadHandle(natp));
  if (previous_suspend_count == (DWORD) -1) {
    NaClLog(LOG_FATAL, "NaClAppThreadUnblockIfFaulted: "
            "ResumeThread() call failed\n");
  }
  /*
   * This thread should already have been suspended using
   * NaClUntrustedThreadSuspend(), so the thread will not actually
   * resume until NaClUntrustedThreadResume() is called.
   */
  DCHECK(previous_suspend_count >= 2);
  return 1;
}
コード例 #12
0
ファイル: stunbuilder.cpp プロジェクト: chenbk85/stunserver
HRESULT CStunMessageBuilder::AddRandomTransactionId(StunTransactionId* pTransId)
{
    StunTransactionId transid;
    uint32_t stun_cookie_nbo = htonl(STUN_COOKIE);

    uint32_t entropy=0;


    // on x86, the rdtsc instruction is about as good as it gets for a random sequence number
    // on linux, there's /dev/urandom


#ifdef _WIN32
    // on windows, there's lots of simple stuff we can get at to give us a random number
    // the rdtsc instruction is about as good as it gets
    uint64_t clock = __rdtsc();
    entropy ^= (uint32_t)(clock);
#else
    // on linux, /dev/urandom should be sufficient
    {
        int randomfile = ::open("/dev/urandom", O_RDONLY);
        if (randomfile >= 0)
        {
            int readret = read(randomfile, &entropy, sizeof(entropy));
            UNREFERENCED_VARIABLE(readret);
            ASSERT(readret > 0);
            close(randomfile);
        }
    }


    if (entropy == 0)
    {
        entropy ^= getpid();
        entropy ^= reinterpret_cast<uintptr_t>(this);
        entropy ^= time(NULL);
        entropy ^= AtomicIncrement(&g_sequence_number);
    }

#endif


    srand(entropy);


    // the first four bytes of the transaction id is always the magic cookie
    // followed by 12 bytes of the real transaction id
    memcpy(transid.id, &stun_cookie_nbo, sizeof(stun_cookie_nbo));
    for (int x = 4; x < (STUN_TRANSACTION_ID_LENGTH-4); x++)
    {
        transid.id[x] = (uint8_t)(rand() % 256);
    }

    if (pTransId)
    {
        *pTransId = transid;
    }

    return AddTransactionId(transid);
}
コード例 #13
0
ファイル: MMALCodec.cpp プロジェクト: Avbrella/xbmc
CMMALVideoBuffer* CMMALVideoBuffer::Acquire()
{
  long count = AtomicIncrement(&m_refs);
  if (g_advancedSettings.CanLogComponent(LOGVIDEO))
    CLog::Log(LOGDEBUG, "%s::%s %p (%p) ref:%ld", CLASSNAME, __func__, this, mmal_buffer, count);
  (void)count;
  return this;
}
コード例 #14
0
ファイル: MMALRenderer.cpp プロジェクト: zidootech/xbmc
CYUVVideoBuffer *CYUVVideoBuffer::Acquire()
{
  long count = AtomicIncrement(&m_refs);
#ifdef MMAL_DEBUG_VERBOSE
  CLog::Log(LOGDEBUG, "%s::%s omvb:%p mmal:%p ref:%ld", CLASSNAME, __func__, this, mmal_buffer, count);
#endif
  (void)count;
  return this;
}
コード例 #15
0
ファイル: Renderer.cpp プロジェクト: 10n1/RiotPrototype
    //-----------------------------------------------------------------------------
    //  AddCommand
    //  Adds a renderable object to the command buffer
    //-----------------------------------------------------------------------------
    void CRenderer::AddCommand( uint64 nCmd, RTransform& transform )
    {
        ASSERT( m_nNumCommands < MAX_RENDER_COMMANDS );

        uint nIndex = AtomicIncrement( &m_nNumCommands ) - 1;
        m_pCurrCommands[nIndex] = nCmd;

        m_pCurrTransforms[nIndex] = transform;
    }
コード例 #16
0
ファイル: Renderer.cpp プロジェクト: 10n1/RiotPrototype
    void CRenderer::AddDirLight( const RVector3& vDir, const RVector3& vColor )
    {
        ASSERT( m_pCurrLights->nNumActiveLights < MAX_LIGHTS );
        sint nIndex = AtomicIncrement( &m_pCurrLights->nNumActiveLights ) - 1;

        m_pCurrLights->vLight[ nIndex ] = Homogonize( Normalize( -vDir ) );
        m_pCurrLights->vColor[ nIndex ] = RVector4( vColor, 1.0f );
        m_pCurrLights->nLightType &= ( 0 << nIndex);
    }
コード例 #17
0
ファイル: Renderer.cpp プロジェクト: 10n1/RiotPrototype
    //-----------------------------------------------------------------------------
    //  AddLight
    //  Adds a light to the scene
    //-----------------------------------------------------------------------------
    void CRenderer::AddPointLight( const RVector3& vPos, const RVector3& vColor, float fRange )
    {
        ASSERT( m_pCurrLights->nNumActiveLights < MAX_LIGHTS );
        sint nIndex = AtomicIncrement( &m_pCurrLights->nNumActiveLights ) - 1;

        m_pCurrLights->vLight[ nIndex ] = RVector4( vPos, fRange );
        m_pCurrLights->vColor[ nIndex ] = RVector4( vColor, 1.0f );
        m_pCurrLights->nLightType |= (1 << nIndex);
    }
コード例 #18
0
ファイル: ScanCache.cpp プロジェクト: NocturnDragon/tundra
void ScanCacheInsert(
    ScanCache*          self,
    const HashDigest&   key,
    uint64_t            timestamp,
    const char**        included_files,
    int                 count)
{
  AtomicIncrement(&g_Stats.m_ScanCacheInserts);

  ReadWriteLockWrite(&self->m_Lock);

  ScanCache::Record* record = LookupDynamic(self, key);

  // See if we have this record already (races to insert same include set are possible)
  if (nullptr == record || record->m_FileTimestamp != timestamp)
  {
    // Make sure we have room to insert.
    ScanCachePrepareInsert(self);

    uint32_t table_size = self->m_TableSize;
#if ENABLED(USE_SHA1_HASH)
    uint32_t hash       = key.m_Words.m_C;
#elif ENABLED(USE_FAST_HASH)
    uint32_t hash       = key.m_Words32[0];
#endif
    uint32_t index      = hash &(table_size - 1);

    // Allocate a new record if needed
    const bool is_fresh = record == nullptr;

    if (is_fresh)
    {
      record        = LinearAllocate<ScanCache::Record>(self->m_Allocator);
      record->m_Key = key;
    }

    record->m_FileTimestamp = timestamp;
    record->m_IncludeCount  = count;
    record->m_Includes      = LinearAllocateArray<FileAndHash>(self->m_Allocator, count);

    for (int i = 0; i < count; ++i)
    {
      record->m_Includes[i].m_Filename = StrDup(self->m_Allocator, included_files[i]);
      record->m_Includes[i].m_Hash     = Djb2HashPath(included_files[i]);
    }

    if (is_fresh)
    {
      record->m_Next       = self->m_Table[index];
      self->m_Table[index] = record;
      self->m_RecordCount++;
    }
  }

  ReadWriteUnlockWrite(&self->m_Lock);
}
コード例 #19
0
ファイル: Renderer.cpp プロジェクト: 10n1/RiotPrototype
    //-----------------------------------------------------------------------------
    //  DrawDebugBox
    //  Renders a wireframe debug AAB
    //-----------------------------------------------------------------------------
    void CRenderer::DrawDebugBox( const RAABB& box, const RVector3& vColor )
    {
        if( !gnShowBoundingVolumes )
            return;

        sint nIndex = AtomicIncrement( &m_nNumBoxes ) - 1;

        m_pCurrDebugBoxes[nIndex].box = box;
        m_pCurrDebugBoxes[nIndex].color = vColor;
    }
コード例 #20
0
ファイル: DVDVideoCodecIMX.cpp プロジェクト: capitnflam/xbmc
CDVDVideoCodecIMXBuffer::CDVDVideoCodecIMXBuffer(int idx)
  : m_refs(1)
  , m_idx(idx)
#else
CDVDVideoCodecIMXBuffer::CDVDVideoCodecIMXBuffer()
  : m_refs(1)
#endif
  , m_frameBuffer(NULL)
  , m_rendered(false)
  , m_pts(DVD_NOPTS_VALUE)
  , m_previousBuffer(NULL)
{
}

void CDVDVideoCodecIMXBuffer::Lock()
{
#ifdef TRACE_FRAMES
  long count = AtomicIncrement(&m_refs);
  CLog::Log(LOGDEBUG, "R+ %02d  -  ref : %d  (VPU)\n", m_idx, count);
#else
  AtomicIncrement(&m_refs);
#endif
}
コード例 #21
0
int NaClAppThreadUnblockIfFaulted(struct NaClAppThread *natp, int *signal) {
  /* This function may only be called on a thread that is suspended. */
  DCHECK(natp->suspend_state == (NACL_APP_THREAD_UNTRUSTED |
                                 NACL_APP_THREAD_SUSPENDING |
                                 NACL_APP_THREAD_SUSPENDED) ||
         natp->suspend_state == (NACL_APP_THREAD_TRUSTED |
                                 NACL_APP_THREAD_SUSPENDING));

  if (natp->fault_signal == 0) {
    return 0;
  }
  *signal = natp->fault_signal;
  natp->fault_signal = 0;
  AtomicIncrement(&natp->nap->faulted_thread_count, -1);
  return 1;
}
コード例 #22
0
ファイル: large_objects.cpp プロジェクト: jckarter/tbb
uintptr_t LargeObjectCache::cleanupCacheIfNeed(ExtMemoryPool *extMemPool)
{
    /* loCacheStat.age overflow is OK, as we only want difference between
     * its current value and some recent.
     *
     * Both malloc and free should increment loCacheStat.age, as in
     * a different case multiple cached blocks would have same age,
     * and accuracy of predictors suffers.
     */
    uintptr_t currAge = (uintptr_t)AtomicIncrement((intptr_t&)loCacheStat.age);

    if ( 0 == currAge % cacheCleanupFreq )
        regularCleanup(extMemPool, currAge);

    return currAge;
}
コード例 #23
0
EventData* Event::Start(const EventDescription& description)
{
	EventData* result = nullptr;

	if (EventStorage* storage = Core::storage)
	{
		result = &storage->NextEvent();
		result->description = &description;
		result->Start();

		if (description.isSampling)
		{
			AtomicIncrement(&storage->isSampling);
		}
	}
	return result;
}
コード例 #24
0
	void WorkerThread::Idle()
	{
		// decrease the active worker count
		AtomicDecrement(&Pool_->ActiveWorkers_);

		// were we the last active worker?
		if(AtomicRead(&Pool_->ActiveWorkers_) == 1)
			// notify the pool that everyone is now idle
			ConditionWakeAll(Pool_->AllWorkersIdle_);

		// wait until we get woken up by the pool, immediately unlock our locked local mutex
		MutexLock(TaskMutex_);
		ConditionWait(Pool_->WakeupNotifiction_, TaskMutex_);
		MutexUnlock(TaskMutex_);
		
		// increase the number of active workers
		AtomicIncrement(&Pool_->ActiveWorkers_);
	}
コード例 #25
0
int NaClAppThreadUnblockIfFaulted(struct NaClAppThread *natp, int *signal) {
  kern_return_t result;
  if (natp->fault_signal == 0) {
    return 0;
  }
  *signal = natp->fault_signal;
  natp->fault_signal = 0;
  AtomicIncrement(&natp->nap->faulted_thread_count, -1);
  /*
   * Decrement the kernel's suspension count for the thread.  This
   * undoes the effect of mach_exception_handler.c's thread_suspend()
   * call.
   */
  result = thread_resume(GetHostThreadPort(natp));
  if (result != KERN_SUCCESS) {
    NaClLog(LOG_FATAL, "NaClAppThreadUnblockIfFaulted: "
            "thread_resume() call failed: error %d\n", (int) result);
  }
  return 1;
}
コード例 #26
0
static void HandleUntrustedFault(int signal,
                                 struct NaClSignalContext *regs,
                                 struct NaClAppThread *natp) {
  /* Sanity check. */
  if ((natp->suspend_state & NACL_APP_THREAD_UNTRUSTED) == 0) {
    NaClSignalErrorMessage("HandleUntrustedFault: Unexpected suspend_state\n");
    NaClAbort();
  }

  /* Notify the debug stub by marking this thread as faulted. */
  natp->fault_signal = signal;
  AtomicIncrement(&natp->nap->faulted_thread_count, 1);

  /*
   * We now expect the debug stub to suspend this thread via the
   * thread suspension API.  This will allow the debug stub to get the
   * register state at the point the fault happened.  The debug stub
   * will be able to modify the register state before unblocking the
   * thread using NaClAppThreadUnblockIfFaulted().
   */
  do {
    int new_signal;
    sigset_t sigset;
    sigemptyset(&sigset);
    sigaddset(&sigset, NACL_THREAD_SUSPEND_SIGNAL);
    if (sigwait(&sigset, &new_signal) != 0) {
      NaClSignalErrorMessage("HandleUntrustedFault: sigwait() failed\n");
      NaClAbort();
    }
    if (new_signal != NACL_THREAD_SUSPEND_SIGNAL) {
      NaClSignalErrorMessage("HandleUntrustedFault: "
                             "sigwait() returned unexpected result\n");
      NaClAbort();
    }
    HandleSuspendSignal(regs);
  } while (natp->fault_signal != 0);
}
コード例 #27
0
 //! @brief Increment the reference count
 void acquire( ) const
 {
     AtomicIncrement( &m_refCount );
 }
コード例 #28
0
ファイル: tasks_ut.cpp プロジェクト: Mirocow/balancer
 inline static void IncThrows() {
     AtomicIncrement(Throws_);
 }
コード例 #29
0
ファイル: tasks_ut.cpp プロジェクト: Mirocow/balancer
 inline static void IncProceed() {
     AtomicIncrement(Proceed_);
 }
コード例 #30
0
static inline T RandomizeSleepTime(T t) throw () {
    static TAtomic counter = 0;
    const T rndNum = IntHash((T)AtomicIncrement(counter));

    return (t * (T)4 + (rndNum % t) * (T)2) / (T)5;
}