void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); AfterEffectRemove += AuraEffectRemoveFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); DoCheckProc += AuraCheckProcFn(spell_pal_blessing_of_sanctuary_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() { DoCheckProc += AuraCheckProcFn(spell_tjs_intensity_AuraScript::HandleCheckProc); OnEffectProc += AuraEffectProcFn(spell_tjs_intensity_AuraScript::HanleOnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); OnEffectPeriodic += AuraEffectPeriodicFn(spell_tjs_intensity_AuraScript::OnPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY); AfterEffectRemove += AuraEffectRemoveFn(spell_tjs_intensity_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); }
void Register() override { OnEffectApply += AuraEffectApplyFn(spell_warr_vigilance_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); AfterEffectApply += AuraEffectApplyFn(spell_warr_vigilance_AuraScript::HandleAfterApply, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); OnEffectRemove += AuraEffectRemoveFn(spell_warr_vigilance_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); DoCheckProc += AuraCheckProcFn(spell_warr_vigilance_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_warr_vigilance_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry_AuraScript::CheckProc); if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY) OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT); else OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE); }
void Register() override { AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel); DoCheckProc += AuraCheckProcFn(spell_pri_vampiric_touch_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_touch_AuraScript::HandleEffectProc, EFFECT_2, SPELL_AURA_DUMMY); }
void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); DoCheckProc += AuraCheckProcFn(spell_hun_misdirection_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_hun_misdirection_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_hun_glyph_of_arcane_shot_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_hun_glyph_of_arcane_shot_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_warr_retaliation_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_warr_retaliation_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() { DoCheckProc += AuraCheckProcFn(spell_mage_master_of_elements_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_master_of_elements_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_mage_gen_extra_effects_AuraScript::CheckProc); OnProc += AuraProcFn(spell_mage_gen_extra_effects_AuraScript::HandleProc); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_mage_empowered_fire_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_empowered_fire_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_mage_dragon_breath::CheckProc); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_mage_combustion_AuraScript::CheckProc); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_mage_burning_determination_AuraScript::CheckProc); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_mage_missile_barrage_AuraScript::CheckProc); }
void Register() { DoCheckProc += AuraCheckProcFn(spell_mage_burnout_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_burnout_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); }
void Register() { DoCheckProc += AuraCheckProcFn(spell_mage_focus_magic_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_focus_magic_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_mage_ignite_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_ignite_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_xt002_321_boombot_aura_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_xt002_321_boombot_aura_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_ingvar_woe_strike_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_ingvar_woe_strike_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_warr_sweeping_strikes_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_warr_sweeping_strikes_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_devourer_of_souls_mirrored_soul_proc_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_devourer_of_souls_mirrored_soul_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); }
void Register() { DoCheckProc += AuraCheckProcFn(spell_dk_blood_gorged_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_dk_blood_gorged_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() { DoCheckProc += AuraCheckProcFn(spell_warl_siphon_life_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_warl_siphon_life_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_hun_improved_mend_pet_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_hun_improved_mend_pet_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_pal_seal_of_righteousness_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_pal_seal_of_righteousness_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_uk_second_wind_proc_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_uk_second_wind_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_pal_grand_crusader_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_pal_grand_crusader_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_pri_phantasm_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_pri_phantasm_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY); }
void Register() override { DoCheckProc += AuraCheckProcFn(spell_pal_light_s_beacon_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_pal_light_s_beacon_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }