コード例 #1
0
ファイル: DRAG.CPP プロジェクト: ProfessorKaos64/tdm
/*
================
Draw_Setup
================
*/
static void Drag_Setup( int x, int y, int buttons,
					   const idVec3 &xaxis, const idVec3 &yaxis, const idVec3 &origin, const idVec3 &dir ) {
	qertrace_t	t;
	face_t		*f;

	drag_first = true;

	VectorCopy(vec3_origin, pressdelta);
	pressx = x;
	pressy = y;

	VectorCopy(xaxis, drag_xvec);
	AxializeVector(drag_xvec);
	VectorCopy(yaxis, drag_yvec);
	AxializeVector(drag_yvec);

	if (g_qeglobals.d_select_mode == sel_addpoint) {
		if (g_qeglobals.selectObject) {
			g_qeglobals.selectObject->addPoint(origin);
		}
		else {
			g_qeglobals.d_select_mode = sel_brush;
		}

		return;
	}

	if (g_qeglobals.d_select_mode == sel_editpoint) {

		g_Inspectors->entityDlg.SelectCurvePointByRay( origin, dir, buttons );

		if ( g_qeglobals.d_num_move_points ) {
			drag_ok = true;
		}

		Sys_UpdateWindows(W_ALL);

		return;
	}

	if (g_qeglobals.d_select_mode == sel_curvepoint) {
		SelectCurvePointByRay(origin, dir, buttons);

		if (g_qeglobals.d_num_move_points || g_qeglobals.d_select_mode == sel_area) {
			drag_ok = true;
		}

		Sys_UpdateWindows(W_ALL);

		Undo_Start("drag curve point");
		Undo_AddBrushList(&selected_brushes);

		return;
	}
	else {
		g_qeglobals.d_num_move_points = 0;
	}

	if (selected_brushes.next == &selected_brushes) {
		//
		// in this case a new brush is created when the dragging takes place in the XYWnd,
		// An useless undo is created when the dragging takes place in the CamWnd
		//
		Undo_Start("create brush");

		Sys_Status("No selection to drag\n", 0);
		return;
	}

	if (g_qeglobals.d_select_mode == sel_vertex) {
		
		if ( radiant_entityMode.GetBool() ) {
			return;
		}

		SelectVertexByRay(origin, dir);
		if (g_qeglobals.d_num_move_points) {
			drag_ok = true;
			Undo_Start("drag vertex");
			Undo_AddBrushList(&selected_brushes);
			return;
		}
	}

	if (g_qeglobals.d_select_mode == sel_edge) {
		
		if ( radiant_entityMode.GetBool() ) {
			return;
		}

		SelectEdgeByRay(origin, dir);
		if (g_qeglobals.d_num_move_points) {
			drag_ok = true;
			Undo_Start("drag edge");
			Undo_AddBrushList(&selected_brushes);
			return;
		}
	}

	// check for direct hit first
	t = Test_Ray(origin, dir, true);
	SetActiveDrag(t.point);
	if (t.point) {
		drag_ok = true;

		// point was hit
		return;
	}

	if (t.selected) {
		drag_ok = true;

		Undo_Start("drag selection");
		Undo_AddBrushList(&selected_brushes);

		if (buttons == (MK_LBUTTON | MK_CONTROL)) {
			Sys_Status("Shear dragging face\n");
			Brush_SelectFaceForDragging(t.brush, t.face, true);
		}
		else if (buttons == (MK_LBUTTON | MK_CONTROL | MK_SHIFT)) {
			Sys_Status("Sticky dragging brush\n");
			for (f = t.brush->brush_faces; f; f = f->next) {
				Brush_SelectFaceForDragging(t.brush, f, false);
			}
		}
		else {
			Sys_Status("Dragging entire selection\n");
		}

		return;
	}

	if (g_qeglobals.d_select_mode == sel_vertex || g_qeglobals.d_select_mode == sel_edge) {
		return;
	}

	if ( radiant_entityMode.GetBool() ) {
		return;
	}

	// check for side hit multiple brushes selected?
	if (selected_brushes.next->next != &selected_brushes) {
		// yes, special handling
		bool bOK = ( g_PrefsDlg.m_bALTEdge ) ? ( ::GetAsyncKeyState( VK_MENU ) != 0 ) : true;
		if (bOK) {
			for (brush_t * pBrush = selected_brushes.next; pBrush != &selected_brushes; pBrush = pBrush->next) {
				if (buttons & MK_CONTROL) {
					Brush_SideSelect(pBrush, origin, dir, true);
				}
				else {
					Brush_SideSelect(pBrush, origin, dir, false);
				}
			}
		}
		else {
			Sys_Status("press ALT to drag multiple edges\n");
			return;
		}
	}
	else {
		// single select.. trying to drag fixed entities handle themselves and just move
		if (buttons & MK_CONTROL) {
			Brush_SideSelect(selected_brushes.next, origin, dir, true);
		}
		else {
			Brush_SideSelect(selected_brushes.next, origin, dir, false);
		}
	}

	Sys_Status("Side stretch\n");
	drag_ok = true;

	Undo_Start("side stretch");
	Undo_AddBrushList(&selected_brushes);
}
コード例 #2
0
ファイル: drag.cpp プロジェクト: FS-NulL/Q3Radiant
// if (GetKeyState(VK_MENU) & 0x8000) // ALT
void Drag_Setup (int x, int y, int buttons,
		   vec3_t xaxis, vec3_t yaxis,
		   vec3_t origin, vec3_t dir)
{
	trace_t	t;
	face_t	*f;

	drag_first = true;
	
	VectorCopy (vec3_origin, pressdelta);
	pressx = x;
	pressy = y;

	VectorCopy (xaxis, drag_xvec);
	AxializeVector (drag_xvec);
	VectorCopy (yaxis, drag_yvec);
	AxializeVector (drag_yvec);

	//Sys_Printf ("Enter Drag_Setup()\n");


	extern void SelectCurvePointByRay (vec3_t org, vec3_t dir, int buttons);
	if (g_qeglobals.d_select_mode == sel_curvepoint)
	{
		//if ((buttons == MK_LBUTTON))
		//  g_qeglobals.d_num_move_points = 0;

		SelectCurvePointByRay (origin, dir, buttons);	
		
		if (g_qeglobals.d_num_move_points || g_qeglobals.d_select_mode == sel_area)
		{
			drag_ok = true;
		}
    
		Sys_UpdateWindows(W_ALL);

		Undo_Start("drag curve point");
		Undo_AddBrushList(&selected_brushes);

		return;
	}
	else
	{
		g_qeglobals.d_num_move_points = 0;
	}

	if (selected_brushes.next == &selected_brushes)
	{
		//in this case a new brush is created when the dragging
		//takes place in the XYWnd, An useless undo is created
		//when the dragging takes place in the CamWnd
		Undo_Start("create brush");

		Sys_Status("No selection to drag\n", 0);
		return;
	}


	if (g_qeglobals.d_select_mode == sel_vertex)
	{
		SelectVertexByRay (origin, dir);	
		if (g_qeglobals.d_num_move_points)
		{
			drag_ok = true;
			Undo_Start("drag vertex");
			Undo_AddBrushList(&selected_brushes);
			return;
		}
	}

	if (g_qeglobals.d_select_mode == sel_edge)
	{
		SelectEdgeByRay (origin, dir);	
		if (g_qeglobals.d_num_move_points)
		{
			drag_ok = true;
			Undo_Start("drag edge");
			Undo_AddBrushList(&selected_brushes);
			return;
		}
	}

	//Sys_Printf ("Beyond Component modifying\n");

	//
	// check for direct hit first
	//
	t = Test_Ray (origin, dir, true);
	if (t.selected)
	{
		drag_ok = true;

		Undo_Start("drag selection");
		Undo_AddBrushList(&selected_brushes);

		if (buttons == (MK_LBUTTON|MK_CONTROL) )
		{
			Sys_Printf ("Shear dragging face\n");
			Brush_SelectFaceForDragging (t.brush, t.face, true);
		}
		else if (buttons == (MK_LBUTTON|MK_CONTROL|MK_SHIFT) )
		{
			Sys_Printf ("Sticky dragging brush\n");
			for (f=t.brush->brush_faces ; f ; f=f->next)
				Brush_SelectFaceForDragging (t.brush, f, false);
		}
		else
			Sys_Printf ("Dragging entire selection\n");
		
		return;
	}

	if (g_qeglobals.d_select_mode == sel_vertex || g_qeglobals.d_select_mode == sel_edge)
		return;

	//
	// check for side hit
	//
	// multiple brushes selected?
	if (selected_brushes.next->next != &selected_brushes)
	{
		// yes, special handling
		bool bOK = (g_PrefsDlg.m_bALTEdge) ? (static_cast<bool>(::GetAsyncKeyState(VK_MENU))) : true;
		if (bOK)
		{
			//Sys_Printf ("ALT Down\n");
			for (brush_t* pBrush = selected_brushes.next ; pBrush != &selected_brushes ; pBrush = pBrush->next)
			{
				//Sys_Printf ("ALT Down 2\n");
				if (buttons & MK_CONTROL)
					Brush_SideSelect (pBrush, origin, dir, true);
				else
					Brush_SideSelect (pBrush, origin, dir, false);
			}
		}
		else
		{
			Sys_Printf ("press ALT to drag multiple edges\n");
			return;
		}
	}
	else
	{
		//Sys_Printf ("Unknown\n");
		// single select.. trying to drag fixed entities handle themselves and just move
		if (buttons & MK_CONTROL)
			Brush_SideSelect (selected_brushes.next, origin, dir, true);
		else
			Brush_SideSelect (selected_brushes.next, origin, dir, false);
	}

	Sys_Printf ("Side stretch\n");
	drag_ok = true;

	Undo_Start("side stretch");
	Undo_AddBrushList(&selected_brushes);
}