static int ptcache_bake_exec(bContext *C, wmOperator *op) { bool all = STREQ(op->type->idname, "PTCACHE_OT_bake_all"); PTCacheBaker *baker = ptcache_baker_create(C, op, all); BKE_ptcache_bake(baker); MEM_freeN(baker); return OPERATOR_FINISHED; }
static int ptcache_bake_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); wmWindow *win = G.background ? NULL : CTX_wm_window(C); PointerRNA ptr= CTX_data_pointer_get_type(C, "point_cache", &RNA_PointCache); Object *ob= ptr.id.data; PointCache *cache= ptr.data; PTCacheBaker baker; PTCacheID *pid; ListBase pidlist; BKE_ptcache_ids_from_object(&pidlist, ob, scene, MAX_DUPLI_RECUR); for (pid=pidlist.first; pid; pid=pid->next) { if (pid->cache == cache) break; } baker.main = bmain; baker.scene = scene; baker.pid = pid; baker.bake = RNA_boolean_get(op->ptr, "bake"); baker.render = 0; baker.anim_init = 0; baker.quick_step = 1; baker.break_test = cache_break_test; baker.break_data = NULL; /* Disabled for now as this doesn't work properly, * and pointcache baking will be reimplemented with * the job system soon anyways. */ if (win) { baker.progressbar = (void (*)(void *, int))WM_cursor_time; baker.progressend = (void (*)(void *))WM_cursor_modal_restore; baker.progresscontext = win; } else { printf("\n"); /* empty first line before console reports */ baker.progressbar = bake_console_progress; baker.progressend = bake_console_progress_end; baker.progresscontext = NULL; } BKE_ptcache_bake(&baker); BLI_freelistN(&pidlist); WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene); WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, ob); return OPERATOR_FINISHED; }
static void ptcache_job_startjob(void *customdata, short *stop, short *do_update, float *progress) { PointCacheJob *job = customdata; job->stop = stop; job->do_update = do_update; job->progress = progress; G.is_break = false; /* XXX annoying hack: needed to prevent data corruption when changing * scene frame in separate threads */ G.is_rendering = true; BKE_spacedata_draw_locks(true); BKE_ptcache_bake(job->baker); *do_update = true; *stop = 0; }
static int ptcache_bake_all_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); Scene *scene= CTX_data_scene(C); wmWindow *win = G.background ? NULL : CTX_wm_window(C); PTCacheBaker baker; baker.main = bmain; baker.scene = scene; baker.pid = NULL; baker.bake = RNA_boolean_get(op->ptr, "bake"); baker.render = 0; baker.anim_init = 0; baker.quick_step = 1; baker.break_test = cache_break_test; baker.break_data = NULL; /* Disabled for now as this doesn't work properly, * and pointcache baking will be reimplemented with * the job system soon anyways. */ if (win) { baker.progressbar = (void (*)(void *, int))WM_cursor_time; baker.progressend = (void (*)(void *))WM_cursor_modal_restore; baker.progresscontext = win; } else { baker.progressbar = bake_console_progress; baker.progressend = bake_console_progress_end; baker.progresscontext = NULL; } BKE_ptcache_bake(&baker); WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene); WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, NULL); return OPERATOR_FINISHED; }