コード例 #1
0
void ED_clip_point_undistorted_pos(SpaceClip *sc, const float co[2], float r_co[2])
{
	copy_v2_v2(r_co, co);

	if (sc->user.render_flag & MCLIP_PROXY_RENDER_UNDISTORT) {
		MovieClip *clip = ED_space_clip_get_clip(sc);
		float aspy = 1.0f / clip->tracking.camera.pixel_aspect;
		int width, height;

		BKE_movieclip_get_size(sc->clip, &sc->user, &width, &height);

		r_co[0] *= width;
		r_co[1] *= height * aspy;

		BKE_tracking_undistort_v2(&clip->tracking, r_co, r_co);

		r_co[0] /= width;
		r_co[1] /= height * aspy;
	}
}
コード例 #2
0
ファイル: movieclip.c プロジェクト: Walid-Shouman/Blender
void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClipScopes *scopes)
{
	if (scopes->ok)
		return;

	if (scopes->track_preview) {
		IMB_freeImBuf(scopes->track_preview);
		scopes->track_preview = NULL;
	}

	if (scopes->track_search) {
		IMB_freeImBuf(scopes->track_search);
		scopes->track_search = NULL;
	}

	scopes->marker = NULL;
	scopes->track = NULL;
	scopes->track_locked = true;

	if (clip) {
		MovieTrackingTrack *act_track = BKE_tracking_track_get_active(&clip->tracking);

		if (act_track) {
			MovieTrackingTrack *track = act_track;
			int framenr = BKE_movieclip_remap_scene_to_clip_frame(clip, user->framenr);
			MovieTrackingMarker *marker = BKE_tracking_marker_get(track, framenr);

			scopes->marker = marker;
			scopes->track = track;

			if (marker->flag & MARKER_DISABLED) {
				scopes->track_disabled = true;
			}
			else {
				ImBuf *ibuf = BKE_movieclip_get_ibuf(clip, user);

				scopes->track_disabled = false;

				if (ibuf && (ibuf->rect || ibuf->rect_float)) {
					MovieTrackingMarker undist_marker = *marker;

					if (user->render_flag & MCLIP_PROXY_RENDER_UNDISTORT) {
						int width, height;
						float aspy = 1.0f / clip->tracking.camera.pixel_aspect;

						BKE_movieclip_get_size(clip, user, &width, &height);

						undist_marker.pos[0] *= width;
						undist_marker.pos[1] *= height * aspy;

						BKE_tracking_undistort_v2(&clip->tracking, undist_marker.pos, undist_marker.pos);

						undist_marker.pos[0] /= width;
						undist_marker.pos[1] /= height * aspy;
					}

					scopes->track_search = BKE_tracking_get_search_imbuf(ibuf, track, &undist_marker, true, true);

					scopes->undist_marker = undist_marker;

					scopes->frame_width = ibuf->x;
					scopes->frame_height = ibuf->y;

					scopes->use_track_mask = track->flag & TRACK_PREVIEW_ALPHA;
				}

				IMB_freeImBuf(ibuf);
			}

			if ((track->flag & TRACK_LOCKED) == 0) {
				float pat_min[2], pat_max[2];

				scopes->track_locked = false;

				/* XXX: would work fine with non-transformed patterns, but would likely fail
				 *      with transformed patterns, but that would be easier to debug when
				 *      we'll have real pattern sampling (at least to test) */
				BKE_tracking_marker_pattern_minmax(marker, pat_min, pat_max);

				scopes->slide_scale[0] = pat_max[0] - pat_min[0];
				scopes->slide_scale[1] = pat_max[1] - pat_min[1];
			}
		}
	}

	scopes->framenr = user->framenr;
	scopes->ok = true;
}
コード例 #3
0
static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip,
                            int width, int height, float zoomx, float zoomy)
{
	float x, y;
	const int n = 10;
	int i, j, a;
	float pos[2], tpos[2], grid[11][11][2];
	MovieTracking *tracking = &clip->tracking;
	bGPdata *gpd = NULL;
	float aspy = 1.0f / tracking->camera.pixel_aspect;
	float dx = (float)width / n, dy = (float)height / n * aspy;
	float offsx = 0.0f, offsy = 0.0f;

	if (!tracking->camera.focal)
		return;

	if ((sc->flag & SC_SHOW_GRID) == 0 && (sc->flag & SC_MANUAL_CALIBRATION) == 0)
		return;

	UI_view2d_view_to_region_fl(&ar->v2d, 0.0f, 0.0f, &x, &y);

	glPushMatrix();
	glTranslatef(x, y, 0);
	glScalef(zoomx, zoomy, 0);
	glMultMatrixf(sc->stabmat);
	glScalef(width, height, 0);

	/* grid */
	if (sc->flag & SC_SHOW_GRID) {
		float val[4][2], idx[4][2];
		float min[2], max[2];

		for (a = 0; a < 4; a++) {
			if (a < 2)
				val[a][a % 2] = FLT_MAX;
			else
				val[a][a % 2] = -FLT_MAX;
		}

		zero_v2(pos);
		for (i = 0; i <= n; i++) {
			for (j = 0; j <= n; j++) {
				if (i == 0 || j == 0 || i == n || j == n) {
					BKE_tracking_distort_v2(tracking, pos, tpos);

					for (a = 0; a < 4; a++) {
						int ok;

						if (a < 2)
							ok = tpos[a % 2] < val[a][a % 2];
						else
							ok = tpos[a % 2] > val[a][a % 2];

						if (ok) {
							copy_v2_v2(val[a], tpos);
							idx[a][0] = j;
							idx[a][1] = i;
						}
					}
				}

				pos[0] += dx;
			}

			pos[0] = 0.0f;
			pos[1] += dy;
		}

		INIT_MINMAX2(min, max);

		for (a = 0; a < 4; a++) {
			pos[0] = idx[a][0] * dx;
			pos[1] = idx[a][1] * dy;

			BKE_tracking_undistort_v2(tracking, pos, tpos);

			minmax_v2v2_v2(min, max, tpos);
		}

		copy_v2_v2(pos, min);
		dx = (max[0] - min[0]) / n;
		dy = (max[1] - min[1]) / n;

		for (i = 0; i <= n; i++) {
			for (j = 0; j <= n; j++) {
				BKE_tracking_distort_v2(tracking, pos, grid[i][j]);

				grid[i][j][0] /= width;
				grid[i][j][1] /= height * aspy;

				pos[0] += dx;
			}

			pos[0] = min[0];
			pos[1] += dy;
		}

		glColor3f(1.0f, 0.0f, 0.0f);

		for (i = 0; i <= n; i++) {
			glBegin(GL_LINE_STRIP);
			for (j = 0; j <= n; j++) {
				glVertex2fv(grid[i][j]);
			}
			glEnd();
		}

		for (j = 0; j <= n; j++) {
			glBegin(GL_LINE_STRIP);
			for (i = 0; i <= n; i++) {
				glVertex2fv(grid[i][j]);
			}
			glEnd();
		}
	}

	if (sc->gpencil_src == SC_GPENCIL_SRC_TRACK) {
		MovieTrackingTrack *track = BKE_tracking_track_get_active(&sc->clip->tracking);

		if (track) {
			int framenr = ED_space_clip_get_clip_frame_number(sc);
			MovieTrackingMarker *marker = BKE_tracking_marker_get(track, framenr);

			offsx = marker->pos[0];
			offsy = marker->pos[1];

			gpd = track->gpd;
		}

	}
	else {
		gpd = clip->gpd;
	}

	if (sc->flag & SC_MANUAL_CALIBRATION && gpd) {
		bGPDlayer *layer = gpd->layers.first;

		while (layer) {
			bGPDframe *frame = layer->frames.first;

			if (layer->flag & GP_LAYER_HIDE) {
				layer = layer->next;
				continue;
			}

			glColor4fv(layer->color);
			glLineWidth(layer->thickness);
			glPointSize((float)(layer->thickness + 2));

			while (frame) {
				bGPDstroke *stroke = frame->strokes.first;

				while (stroke) {
					if (stroke->flag & GP_STROKE_2DSPACE) {
						if (stroke->totpoints > 1) {
							glBegin(GL_LINE_STRIP);
							for (i = 0; i < stroke->totpoints - 1; i++) {
								float npos[2], dpos[2], len;
								int steps;

								pos[0] = (stroke->points[i].x + offsx) * width;
								pos[1] = (stroke->points[i].y + offsy) * height * aspy;

								npos[0] = (stroke->points[i + 1].x + offsx) * width;
								npos[1] = (stroke->points[i + 1].y + offsy) * height * aspy;

								len = len_v2v2(pos, npos);
								steps = ceil(len / 5.0f);

								/* we want to distort only long straight lines */
								if (stroke->totpoints == 2) {
									BKE_tracking_undistort_v2(tracking, pos, pos);
									BKE_tracking_undistort_v2(tracking, npos, npos);
								}

								sub_v2_v2v2(dpos, npos, pos);
								mul_v2_fl(dpos, 1.0f / steps);

								for (j = 0; j <= steps; j++) {
									BKE_tracking_distort_v2(tracking, pos, tpos);
									glVertex2f(tpos[0] / width, tpos[1] / (height * aspy));

									add_v2_v2(pos, dpos);
								}
							}
							glEnd();
						}
						else if (stroke->totpoints == 1) {
							glBegin(GL_POINTS);
							glVertex2f(stroke->points[0].x + offsx, stroke->points[0].y + offsy);
							glEnd();
						}
					}

					stroke = stroke->next;
				}

				frame = frame->next;
			}

			layer = layer->next;
		}

		glLineWidth(1.0f);
		glPointSize(1.0f);
	}

	glPopMatrix();
}