static void checker_board_text(unsigned char *rect, float *rect_float, int width, int height, int step, int outline) { int x, y; int pen_x, pen_y; char text[3] = {'A', '1', '\0'}; const int mono = blf_mono_font_render; BLF_size(mono, 54, 72); /* hard coded size! */ /* OCIO_TODO: using NULL as display will assume using sRGB display * this is correct since currently generated images are assumed to be in sRGB space, * but this would probably needed to be fixed in some way */ BLF_buffer(mono, rect_float, rect, width, height, 4, NULL); for (y = 0; y < height; y += step) { text[1] = '1'; for (x = 0; x < width; x += step) { /* hard coded offset */ pen_x = x + 33; pen_y = y + 44; /* terribly crappy outline font! */ BLF_buffer_col(mono, 1.0, 1.0, 1.0, 1.0); BLF_position(mono, pen_x - outline, pen_y, 0.0); BLF_draw_buffer(mono, text, 2); BLF_position(mono, pen_x + outline, pen_y, 0.0); BLF_draw_buffer(mono, text, 2); BLF_position(mono, pen_x, pen_y - outline, 0.0); BLF_draw_buffer(mono, text, 2); BLF_position(mono, pen_x, pen_y + outline, 0.0); BLF_draw_buffer(mono, text, 2); BLF_position(mono, pen_x - outline, pen_y - outline, 0.0); BLF_draw_buffer(mono, text, 2); BLF_position(mono, pen_x + outline, pen_y + outline, 0.0); BLF_draw_buffer(mono, text, 2); BLF_position(mono, pen_x - outline, pen_y + outline, 0.0); BLF_draw_buffer(mono, text, 2); BLF_position(mono, pen_x + outline, pen_y - outline, 0.0); BLF_draw_buffer(mono, text, 2); BLF_buffer_col(mono, 0.0, 0.0, 0.0, 1.0); BLF_position(mono, pen_x, pen_y, 0.0); BLF_draw_buffer(mono, text, 2); text[1]++; } text[0]++; } /* cleanup the buffer. */ BLF_buffer(mono, NULL, NULL, 0, 0, 0, NULL); }
static void checker_board_text(unsigned char *rect, float *rect_float, int width, int height, int step, int outline) { int x, y; int pen_x, pen_y; char text[3]= {'A', '1', '\0'}; const int mono= blf_mono_font; BLF_size(mono, 54, 72); /* hard coded size! */ BLF_buffer(mono, rect_float, rect, width, height, 4); for(y= 0; y < height; y+=step) { text[1]= '1'; for(x= 0; x < width; x+=step) { /* hard coded offset */ pen_x = x + 33; pen_y = y + 44; /* terribly crappy outline font! */ BLF_buffer_col(mono, 1.0, 1.0, 1.0, 1.0); BLF_position(mono, pen_x-outline, pen_y, 0.0); BLF_draw_buffer(mono, text); BLF_position(mono, pen_x+outline, pen_y, 0.0); BLF_draw_buffer(mono, text); BLF_position(mono, pen_x, pen_y-outline, 0.0); BLF_draw_buffer(mono, text); BLF_position(mono, pen_x, pen_y+outline, 0.0); BLF_draw_buffer(mono, text); BLF_position(mono, pen_x-outline, pen_y-outline, 0.0); BLF_draw_buffer(mono, text); BLF_position(mono, pen_x+outline, pen_y+outline, 0.0); BLF_draw_buffer(mono, text); BLF_position(mono, pen_x-outline, pen_y+outline, 0.0); BLF_draw_buffer(mono, text); BLF_position(mono, pen_x+outline, pen_y-outline, 0.0); BLF_draw_buffer(mono, text); BLF_buffer_col(mono, 0.0, 0.0, 0.0, 1.0); BLF_position(mono, pen_x, pen_y, 0.0); BLF_draw_buffer(mono, text); text[1]++; } text[0]++; } /* cleanup the buffer. */ BLF_buffer(mono, NULL, NULL, 0, 0, 0); }