コード例 #1
0
ファイル: negative.c プロジェクト: msv4109/CodeSample
/* Creates a negative image of the input bitmap file */
int main( int argc, char* argv[] )
{
	UCHAR	r, g, b;
	UINT	width, height;
	UINT	x, y;
	BMP*	bmp;

	/* Check arguments */
	if ( argc != 3 )
	{
		fprintf( stderr, "Usage: %s <input file> <output file>\n", argv[ 0 ] );
		return 0;
	}

	/* Read an image file */
	bmp = BMP_ReadFile( argv[ 1 ] );
	BMP_CHECK_ERROR( stdout, -1 );

	/* Get image's dimensions */
	width = BMP_GetWidth( bmp );
	height = BMP_GetHeight( bmp );

	/* Iterate through all the image's pixels */
	for ( x = 0 ; x < width ; ++x )
	{
		for ( y = 0 ; y < height ; ++y )
		{
			
			/* Get pixel's RGB values */
			BMP_GetPixelRGB( bmp, x, y, &r, &g, &b );

			/* Invert RGB values */
			BMP_SetPixelRGB( bmp, x, y, 255 - r, 255 - g, 255 - b );
		}
	}

	/* Save result */
	BMP_WriteFile( bmp, argv[ 2 ] );
	BMP_CHECK_ERROR( stdout, -2 );


	/* Free all memory allocated for the image */
	BMP_Free( bmp );

	return 0;
}
コード例 #2
0
ファイル: glfont.c プロジェクト: spekode/snippets
GLFont *glFontLoad(char *fontfile) {
	GLFont *font = NULL;
	BMPFile *bmp = NULL;

	bmp = BMP_Load(fontfile);
	if (!bmp) return NULL;

	font = calloc(1, sizeof(GLFont));
	if (!font) {
		BMP_Destroy(&bmp);
		return NULL;
	}

	font->textureID = makeTexture(BMP_GetWidth(bmp), BMP_GetHeight(bmp), BMP_GetPixelArray(bmp));
	BMP_Destroy(&bmp);

	font->base = makeFontList(font->textureID);

	return font;
}
コード例 #3
0
ファイル: terrain.cpp プロジェクト: b4tg5s/ecg
// Load a texture and store its handle in "handle"
bool terrain::load_texture(const char *filename, GLuint *handle)
{
	BMP *bitmap;

	// Load the texture by reading a bmp file
	bitmap = BMP_ReadFile(filename);

	// Return false and show an error message if the file
	// could not be loaded
	if (BMP_GetError() != BMP_OK) {
		std::cout<<BMP_GetErrorDescription()<<std::endl;
		return false;
	}

	// Get a pointer to the bitmap data
	unsigned char* data = BMP_GetImageData(bitmap);

	// Generate one texture and store its ID in "handle"
	glGenTextures(1, handle);
	// Bind the texture
	glBindTexture(GL_TEXTURE_2D, *handle);
	// Enable linear blending between different mipmapping levels
	glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
	glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
	// Clamp the texture at the borders
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
	// Transfer the image data to the graphics card.
	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, BMP_GetWidth(bitmap), BMP_GetHeight(bitmap), 0, GL_RGB, GL_UNSIGNED_BYTE, data);	

	// Not needed anymore
	free(data);
	BMP_Free(bitmap);

	// Unbind texture
	glBindTexture(GL_TEXTURE_2D, 0);

	return true;
}
コード例 #4
0
ファイル: terrain.cpp プロジェクト: b4tg5s/ecg
// Return the width of the height map
int terrain::get_heightmap_width() const
{
	return BMP_GetWidth(heightmap);
}
コード例 #5
0
ファイル: blur1.c プロジェクト: msv4109/CodeSample
/* Creates a blur image of the input bitmap file */
int main( int argc, char* argv[] )
{
	UCHAR	r, g, b;
	UINT	width, height;
	UINT	x, y;
	BMP*	bmp;
	BMP*	bmp_new;
	int 	size;
	int 	count;
	int     i, k, start_i, stop_i, start_k, stop_k;
	int 	r_sum, g_sum, b_sum;
	UCHAR	r_new, g_new, b_new;

	/* Check arguments */
	if ( argc != 4 )
	{
		fprintf( stderr, "Usage: %s <input file> <output file> <blur box size>\n", argv[ 0 ] );
		return 0;
	}

	size = atoi(argv[3]);
	if (size <= 0){
		printf("Please enter a positive integer as the blur box size argument.\n");
		return 0;
	}

	/* Read an image file */
	bmp = BMP_ReadFile( argv[ 1 ] );
	BMP_CHECK_ERROR( stdout, -1 );
	bmp_new = BMP_ReadFile( argv[ 1 ] );
	BMP_CHECK_ERROR( stdout, -1 );

	/* Get image's dimensions */
	width = BMP_GetWidth( bmp );
	height = BMP_GetHeight( bmp );

	/* Iterate through all the image's pixels */
	for ( x = 0 ; x < width ; ++x )
	{
		for ( y = 0 ; y < height ; ++y )
		{
			r_sum = 0;
			g_sum = 0;
			b_sum = 0;
			count = 0;
			/* Get pixel's RGB values */
			start_i = x - size;
			stop_i = x + size;
			start_k = y - size;
			stop_k = y + size;
			for (i = start_i; i <= stop_i; i++){
				for (k = start_k; k <= stop_k; k++){
					if ((i >= 0) && (i < width) && (k >= 0) && (k < height)){
						BMP_GetPixelRGB(bmp, i, k, &r, &g, &b);
						count++;
						r_sum = r_sum + r;
						g_sum = g_sum + g;
						b_sum = b_sum + b;
					}
				}
			}
			r_new = r_sum / count;
			g_new = g_sum / count;
			b_new = b_sum / count;

			/* Invert RGB values */
			BMP_SetPixelRGB( bmp_new, x, y, r_new, g_new, b_new );
		}
	}

	/* Save result */
	BMP_WriteFile( bmp_new, argv[ 2 ] );
	BMP_CHECK_ERROR( stdout, -2 );


	/* Free all memory allocated for the image */
	BMP_Free( bmp );
	BMP_Free( bmp_new );

	return 0;
}
コード例 #6
0
int main(int argc, char **argv)
{
	BMP* bmp;
	unsigned int y,w,h,Nrows,i,j,k,Nchars, charnum,char_w, char_sw, char_bytes,font_size,font_space,firstbyte;
	unsigned char buff[128]; 	//buffer to hold a row of image data
	unsigned char r,g,b;

  if(argc==5)
  {	

	bmp = BMP_ReadFile(argv[4]);
	BMP_CHECK_ERROR(stderr, -1);     

	/* get the height and width of the image. */
        w = BMP_GetWidth(bmp);
        h = BMP_GetHeight(bmp);
	//get font size data
		char_w = atoi(argv[1]);
		char_sw = atoi(argv[2]);
		font_space = atoi(argv[3]);

	//verify font parameters
	//is size of character valid?
	//is number of bytes/character <=128?

	
	//check to make sure the character is not larger than the display
	if ( (char_w >128) || (h>64) )
	{
		fprintf(stderr,"character is too large. max size is 128x64\n");
		return -1;
	}
	
	//calculate the number of rows necessary(each row is 8 pixels tall)
	Nrows = h/8;			//number of whole rows necessary
	if (h%8!=0)
		Nrows++;		//a partial row counts too

	//calculate the number of characters in the image
	Nchars = (w/char_w);

	//calculate # of bytes per character
	char_bytes = Nrows*char_w;

	//calculate total number of bytes for font

	font_size = char_bytes*Nchars+4;	//char_bytes repeated Nchars times +4 for font width,height,short width,space

	//build font
	
	printf("const unsigned int Font[%d] = {0x%.2x, 0x%.2x, 0x%.2x, 0x%.2x,\n",font_size,char_w,h,char_sw,font_space);	//print the array definition

	//now build image data

	firstbyte=0;					//to get the right number of comma's in the array initialization
	for(charnum=0;charnum<Nchars;charnum++)		//loop for each character in the image	
	{	
		for (i=0;i<Nrows;i++)	//loop for each row
		{
			memset(buff,0x00,128);	//clear all bytes in buffer for each new row
			for (j=0;j<char_w;j++)	//loop for each byte in row
			{
				for(k=0;k<8;k++) //loop for each pixel in byte
				{
					//calculate the y coordinate of this bit(x coordinate is j+charnum*char_w)
					y = i*8+k;	
					BMP_GetPixelRGB(bmp,j+charnum*char_w,y,&r,&g,&b);	//get pixel 
					if ((r+g+b) == 0)	//check if pixel is set
					{
						buff[j] |= ((unsigned char)1 << k);		//set the pixel
					}
			 	}
			}
			//output row of data
			for (y=0;y<char_w;y++)
			{		
				if (firstbyte==0)
					printf("0x%.2x",buff[y]); //write w bytes(1 for each x coordinate)
				else
					printf(", 0x%.2x",buff[y]); //write w bytes(1 for each x coordinate)
				firstbyte=1;
			}
		}
		printf("\n");	//print a newline to make the file pretty	
	}
	printf("};\n");		//finish array definition 
  }
  else
  {
	printf("Usage: bmp2header_font [character width in pixels] [short character width in pixels] [spacing in pixels] [infile.bmp] > header.h\n");
	printf("Character width defines how the input image is divided.\nSpacing is the number of pixels between characters when printed.");
	printf("Converts a 24bbp bitmap image with characters in the x direction into a header file array definition\n");
	printf("with the array name of \"Font\"\n");
	printf("any pixel in the source identically equal to 0 is considered set in the font.\n");
  }
	return 0;
}
コード例 #7
0
ファイル: main.c プロジェクト: diogolabres/MLP
int separaletras (char * entrada)
{
    UCHAR	r, g, b;
    UINT	width, height;
    UINT	x, y;
    BMP*	bmp;
    BMP*	bmp_BW;
    int conta = 0;

    bmp = BMP_ReadFile( entrada );
    bmp_BW = BMP_ReadFile( entrada );
    BMP_CHECK_ERROR(stdout, -1);
    width = BMP_GetWidth( bmp );
    height = BMP_GetHeight( bmp );
    short Black_White[height][width];
    int colunaDaVez[height - 2*OFFSET_Y];
    int Coluna_Inicio = 0;
    int Coluna_Final  = 0;
    int Linha_Inicio  = 0;
    int Linha_Final   = 0;
    char nomeArquivo[20];

    for( x = 0 ; x < width ; ++x)
    {
        for( y = 0 ; y < height ; ++y)
        {
            BMP_GetPixelRGB( bmp, x, y, &r, &g, &b );
            if((r+g+b) < 384 )
            {
                Black_White[y][x] = 0;
                BMP_SetPixelRGB(bmp_BW, x, y, 0, 0, 0);
            }
            else
            {
                Black_White[y][x] = 1;
                BMP_SetPixelRGB(bmp_BW, x, y, 255, 255, 255);
            }
        }
    }

    for( x = 0 ; x < width ; x++)
    {
        for( y = 0 ; y < height ; y++ )
        {
            if(Black_White[y][x] != Black_White[y][x+1])
            {
                BMP_SetPixelRGB(bmp_BW, x, y, 0,0,0);
            }
            else
            {
                BMP_SetPixelRGB(bmp_BW, x, y, 255, 255, 255);
            }
            if(Black_White[y][x] != Black_White[y+1][x])
            {
                BMP_SetPixelRGB(bmp_BW, x, y, 0, 0, 0);
            }
        }
    }
    int c;
    int numeroArquivo = 0;
    int k,h;

    for( x = OFFSET_X ; x < width-OFFSET_X ; x++)
    {
        for(y = OFFSET_Y ; y < height-OFFSET_Y ; y++)
        {
            BMP_GetPixelRGB(bmp_BW, x, y, &r, &g, &b);

            if(r+g+b > 0)
            {
                colunaDaVez[y-OFFSET_Y] = 0;
            }
            else
            {
                colunaDaVez[y-OFFSET_Y] = 1;
            }
        }
        c = verificaColuna_BW(colunaDaVez, height-2*OFFSET_Y);

        if(c == 0 && Coluna_Inicio != 0)
        {
            sprintf(nomeArquivo, "OUT%d.bmp",numeroArquivo);
            Coluna_Final = x;
            for(k = OFFSET_Y; k < height-OFFSET_Y; k++)
            {
                for(h = Coluna_Inicio ; h < Coluna_Final ; h++)
                {
                    BMP_GetPixelRGB(bmp_BW, h, k, &r, &g, &b);
                    if(r+g+b > 0)
                    {
                        colunaDaVez[h - Coluna_Inicio] = 0;
                    }
                    else
                    {
                        colunaDaVez[h - Coluna_Inicio] = 1;
                    }
                }
                c = verificaColuna_BW(colunaDaVez, Coluna_Final-Coluna_Inicio);
                if(c == 0 && Linha_Inicio != 0)
                {
                    if(k-Linha_Inicio > 10)
                    {
                        Linha_Final = k;

                        BMP_Cut_and_Export(bmp, Coluna_Inicio, Coluna_Final, Linha_Final, Linha_Inicio, nomeArquivo);
                        conta++;
                        Coluna_Final = 0;
                        Coluna_Inicio = 0;
                        Linha_Inicio = 0;
                        Linha_Final = 0;
                        numeroArquivo++;
                        k = h = 200000;
                        break;
                    }
                    else
                    {
                        Linha_Inicio = k;
                    }
                }
                if(c == 1 && Linha_Inicio == 0)
                {
                    Linha_Inicio = k;
                }
            }
        }
        if(c == 1 && Coluna_Inicio == 0)
        {
            Coluna_Inicio = x;
        }

    }
    BMP_CHECK_ERROR( stdout, -1);
    BMP_Free(bmp);
    BMP_Free(bmp_BW);
    return conta;
}
コード例 #8
0
ファイル: blur2.c プロジェクト: Kevinye0225/Blur-Image
/* Creates a negative image of the input bitmap file */
int main( int argc, char* argv[] )
{
	UCHAR	r, g, b;
    int pos = 0;
	int i = 0;
	int startPos = 0;
	int get_x = 0;
	int get_y = 0;
	int thread_num = 0;


    


	/* Check arguments */
	if ( argc != 5 )
	{
		fprintf( stderr, "Usage: %s <input file> <output file>\n", argv[ 0 ] );
		return 0;
	}
    
	/* Read an image file */
	bmp = BMP_ReadFile( argv[ 1 ] );
	BMP_CHECK_ERROR( stdout, -1 );
	/* Get image's dimensions */
	width = BMP_GetWidth( bmp );
	height = BMP_GetHeight( bmp );
	size = width*height;
	box_size = atoi(argv[3]);
	thread_num = atoi(argv[4]);

	if (box_size <= 0){
		printf("sorry, box size cannot be negative or 0\n");
		return 0;
	}

	if (thread_num <= 0){
		printf("sorry, thread number cannot be negative or 0\n");
		return 0;
	}
	interval = size/(thread_num-1);
	// printf("%d\n", size);
	pthread_t thread[thread_num];
	int inter[thread_num];

	/* Iterate through all the image's pixels */
	for ( get_x = 0 ; get_x < width ; get_x++ )
	{
		for ( get_y = 0 ; get_y < height ; get_y++ )
		{
			/* Get pixel's RGB values */
			BMP_GetPixelRGB( bmp, get_x, get_y, &r, &g, &b );

            pos = get_x + get_y*width;
            pixelsR[pos] = r;
            pixelsG[pos] = g;
            pixelsB[pos] = b;
			// BMP_SetPixelRGB( bmp, x, y, 255 - r, 255 - g, 255 - b );
		}
	}

	while (i < thread_num){ 
		inter[i] = startPos;
		i++;
		startPos = startPos + interval;
	}


    i = 0;
	while (i < thread_num){
		pthread_create(&thread[i], NULL, &blur, &inter[i]);
		i++;
	}
	


	i = 0;
	while (i < thread_num){
		pthread_join(thread[i], NULL);
		i++;
	}

	/* Save result */
	BMP_WriteFile( bmp, argv[ 2 ] );
	BMP_CHECK_ERROR( stdout, -2 );


	/* Free all memory allocated for the image */
	BMP_Free( bmp );

	return 0;
}
コード例 #9
0
ファイル: main.c プロジェクト: RobertBeckebans/libcube2cyl
int main() {
    static const char* cubeNames[CC_FACE_NUM] = {
            "TOP.bmp",
            "LEFT.bmp",
            "FRONT.bmp",
            "RIGHT.bmp",
            "BACK.bmp",
            "DOWN.bmp"
    };

    struct cc_context ctx;

    unsigned int i = 0;
    unsigned int j = 0;

    unsigned char rr;
    unsigned char gg;
    unsigned char bb;

    BMP *bmpCube[CC_FACE_NUM];

    unsigned int   width  = 0;
    unsigned int   height = 0;
    unsigned short depth  = 0;

    BMP *output = NULL;

    unsigned int pano_width  = 0;
    unsigned int pano_height = 0;

    const struct cc_coord* coord = NULL;

    // Read the 6 input images
    for (i = 0; i < CC_FACE_NUM; ++i) {
        bmpCube[i] = BMP_ReadFile(cubeNames[i]);

        if (BMP_GetError() != BMP_OK) {
            return 1;
        }
    }

    // Get image's dimensions
    width  = (unsigned int)BMP_GetWidth( bmpCube[0]);
    height = (unsigned int)BMP_GetHeight(bmpCube[0]);
    depth  = BMP_GetDepth( bmpCube[0]);

    // The input images must be square
    if (width != height) {
        return 1;
    }

    /*
       Initialise the algorithm:
         the width of each input is 640 pixel,
         the vertical view portion is PI (180 degrees),
         the horizontal view portion is 2*PI (360 degress).

       In this case, the output image size will be calculated accordingly.
       There is another more detailed init function you can play with.
     */
    cc_init(&ctx, width, M_PI*2.0, M_PI);

    // Generate the mapping from panorama to cubic
    cc_gen_map(&ctx);

    // Access the dimension of the panorama image
    pano_width  = ctx.px_pano_h;
    pano_height = ctx.px_pano_v;

    // Create the panorama output image
    output = BMP_Create(pano_width, pano_height, depth);

    // Map the pixels from the panorama back to the source image
    for (i = 0; i < pano_width; ++i) {
        for (j = 0; j < pano_height; ++j) {
            // Get the corresponding position of (i, j)
            coord = cc_get_coord(&ctx, i, j);

            // Access the pixel
            BMP_GetPixelRGB(bmpCube[coord->face], (unsigned long)coord->x, (unsigned long)coord->y, &rr, &gg, &bb);

            // Write the pixel to the panorama
            BMP_SetPixelRGB(output, i, j, rr, gg, bb);
        }
    }

    // Write the output file
    BMP_WriteFile(output, "PANO.bmp");

    // Release memory
    BMP_Free(output);

    for (i = 0; i < CC_FACE_NUM; ++i) {
        BMP_Free(bmpCube[i]);
    }

    cc_close(&ctx);

    return 0;
}