コード例 #1
0
ファイル: intnum.c プロジェクト: kstephens/yasm
int
yasm_intnum_in_range(const yasm_intnum *intn, long low, long high)
{
    wordptr val = intnum_tobv(result, intn);
    wordptr lval = op1static;
    wordptr hval = op2static;

    /* Convert high and low to bitvects */
    BitVector_Empty(lval);
    if (low >= 0)
        BitVector_Chunk_Store(lval, 32, 0, (unsigned long)low);
    else {
        BitVector_Chunk_Store(lval, 32, 0, (unsigned long)(-low));
        BitVector_Negate(lval, lval);
    }

    BitVector_Empty(hval);
    if (high >= 0)
        BitVector_Chunk_Store(hval, 32, 0, (unsigned long)high);
    else {
        BitVector_Chunk_Store(hval, 32, 0, (unsigned long)(-high));
        BitVector_Negate(hval, hval);
    }

    /* Compare! */
    return (BitVector_Compare(val, lval) >= 0
            && BitVector_Compare(val, hval) <= 0);
}
コード例 #2
0
ファイル: intnum.c プロジェクト: kstephens/yasm
/* If intnum is a BV, returns its bitvector directly.
 * If not, converts into passed bv and returns that instead.
 */
static wordptr
intnum_tobv(/*@returned@*/ wordptr bv, const yasm_intnum *intn)
{
    if (intn->type == INTNUM_BV)
        return intn->val.bv;

    BitVector_Empty(bv);
    if (intn->val.l >= 0)
        BitVector_Chunk_Store(bv, 32, 0, (unsigned long)intn->val.l);
    else {
        BitVector_Chunk_Store(bv, 32, 0, (unsigned long)-intn->val.l);
        BitVector_Negate(bv, bv);
    }
    return bv;
}
コード例 #3
0
ファイル: intnum.c プロジェクト: kstephens/yasm
yasm_intnum *
yasm_intnum_create_sized(unsigned char *ptr, int sign, size_t srcsize,
                         int bigendian)
{
    yasm_intnum *intn = yasm_xmalloc(sizeof(yasm_intnum));
    unsigned long i = 0;

    if (srcsize*8 > BITVECT_NATIVE_SIZE)
        yasm_error_set(YASM_ERROR_OVERFLOW,
                       N_("Numeric constant too large for internal format"));

    /* Read the buffer into a bitvect */
    BitVector_Empty(conv_bv);
    if (bigendian) {
        /* TODO */
        yasm_internal_error(N_("big endian not implemented"));
    } else {
        for (i = 0; i < srcsize; i++)
            BitVector_Chunk_Store(conv_bv, 8, i*8, ptr[i]);
    }

    /* Sign extend if needed */
    if (srcsize*8 < BITVECT_NATIVE_SIZE && sign && (ptr[i-1] & 0x80) == 0x80)
        BitVector_Interval_Fill(conv_bv, i*8, BITVECT_NATIVE_SIZE-1);

    intnum_frombv(intn, conv_bv);
    return intn;
}
コード例 #4
0
ファイル: intnum.c プロジェクト: kstephens/yasm
yasm_intnum *
yasm_intnum_create_leb128(const unsigned char *ptr, int sign,
                          unsigned long *size)
{
    yasm_intnum *intn = yasm_xmalloc(sizeof(yasm_intnum));
    const unsigned char *ptr_orig = ptr;
    unsigned long i = 0;

    BitVector_Empty(conv_bv);
    for (;;) {
        BitVector_Chunk_Store(conv_bv, 7, i, *ptr);
        i += 7;
        if ((*ptr & 0x80) != 0x80)
            break;
        ptr++;
    }

    *size = (unsigned long)(ptr-ptr_orig)+1;

    if(i > BITVECT_NATIVE_SIZE)
        yasm_error_set(YASM_ERROR_OVERFLOW,
                       N_("Numeric constant too large for internal format"));
    else if (sign && (*ptr & 0x40) == 0x40)
        BitVector_Interval_Fill(conv_bv, i, BITVECT_NATIVE_SIZE-1);

    intnum_frombv(intn, conv_bv);
    return intn;
}
コード例 #5
0
ファイル: intnum.c プロジェクト: kstephens/yasm
unsigned long
yasm_size_sleb128(long v)
{
    wordptr val = op1static;

    if (v == 0)
        return 1;

    BitVector_Empty(val);
    if (v >= 0)
        BitVector_Chunk_Store(val, 32, 0, (unsigned long)v);
    else {
        BitVector_Chunk_Store(val, 32, 0, (unsigned long)(-v));
        BitVector_Negate(val, val);
    }
    return size_leb128(val, 1);
}
コード例 #6
0
ファイル: intnum.c プロジェクト: kstephens/yasm
unsigned long
yasm_get_sleb128(long v, unsigned char *ptr)
{
    wordptr val = op1static;

    /* Shortcut 0 */
    if (v == 0) {
        *ptr = 0;
        return 1;
    }

    BitVector_Empty(val);
    if (v >= 0)
        BitVector_Chunk_Store(val, 32, 0, (unsigned long)v);
    else {
        BitVector_Chunk_Store(val, 32, 0, (unsigned long)(-v));
        BitVector_Negate(val, val);
    }
    return get_leb128(val, ptr, 1);
}
コード例 #7
0
ファイル: intnum.c プロジェクト: kstephens/yasm
unsigned long
yasm_size_uleb128(unsigned long v)
{
    wordptr val = op1static;

    if (v == 0)
        return 1;

    BitVector_Empty(val);
    BitVector_Chunk_Store(val, 32, 0, v);
    return size_leb128(val, 0);
}
コード例 #8
0
ファイル: intnum.c プロジェクト: kstephens/yasm
unsigned long
yasm_get_uleb128(unsigned long v, unsigned char *ptr)
{
    wordptr val = op1static;

    /* Shortcut 0 */
    if (v == 0) {
        *ptr = 0;
        return 1;
    }

    BitVector_Empty(val);
    BitVector_Chunk_Store(val, 32, 0, v);
    return get_leb128(val, ptr, 0);
}
コード例 #9
0
ファイル: intnum.c プロジェクト: kstephens/yasm
yasm_intnum *
yasm_intnum_create_charconst_tasm(const char *str)
{
    yasm_intnum *intn = yasm_xmalloc(sizeof(yasm_intnum));
    size_t len = strlen(str);
    size_t i;

    if(len*8 > BITVECT_NATIVE_SIZE)
        yasm_error_set(YASM_ERROR_OVERFLOW,
                       N_("Character constant too large for internal format"));

    /* be conservative in choosing bitvect in case MSB is set */
    if (len > 3) {
        BitVector_Empty(conv_bv);
        intn->type = INTNUM_BV;
    } else {
        intn->val.l = 0;
        intn->type = INTNUM_L;
    }

    /* tasm uses big endian notation */
    i = 0;
    switch (len) {
        case 3:
            intn->val.l |= ((unsigned long)str[i++]) & 0xff;
            intn->val.l <<= 8;
            /*@fallthrough@*/
        case 2:
            intn->val.l |= ((unsigned long)str[i++]) & 0xff;
            intn->val.l <<= 8;
            /*@fallthrough@*/
        case 1:
            intn->val.l |= ((unsigned long)str[i++]) & 0xff;
        case 0:
            break;
        default:
            /* >=32 bit conversion */
            while (i < len) {
                BitVector_Chunk_Store(conv_bv, 8, (len-i-1)*8,
                                      ((unsigned long)str[i]) & 0xff);
                i++;
            }
            intn->val.bv = BitVector_Clone(conv_bv);
    }

    return intn;
}
コード例 #10
0
ファイル: intnum.c プロジェクト: kstephens/yasm
void
yasm_intnum_set_uint(yasm_intnum *intn, unsigned long val)
{
    if (val > LONG_MAX) {
        if (intn->type != INTNUM_BV) {
            intn->val.bv = BitVector_Create(BITVECT_NATIVE_SIZE, TRUE);
            intn->type = INTNUM_BV;
        }
        BitVector_Chunk_Store(intn->val.bv, 32, 0, val);
    } else {
        if (intn->type == INTNUM_BV) {
            BitVector_Destroy(intn->val.bv);
            intn->type = INTNUM_L;
        }
        intn->val.l = (long)val;
    }
}
コード例 #11
0
ファイル: intnum.c プロジェクト: kstephens/yasm
yasm_intnum *
yasm_intnum_create_uint(unsigned long i)
{
    yasm_intnum *intn = yasm_xmalloc(sizeof(yasm_intnum));

    if (i > LONG_MAX) {
        /* Too big, store as bitvector */
        intn->val.bv = BitVector_Create(BITVECT_NATIVE_SIZE, TRUE);
        intn->type = INTNUM_BV;
        BitVector_Chunk_Store(intn->val.bv, 32, 0, i);
    } else {
        intn->val.l = (long)i;
        intn->type = INTNUM_L;
    }

    return intn;
}
コード例 #12
0
ファイル: floatnum.c プロジェクト: Acidburn0zzz/yasm
/* Function used by conversion routines to actually perform the conversion.
 *
 * ptr -> the array to return the little-endian floating point value into.
 * flt -> the floating point value to convert.
 * byte_size -> the size in bytes of the output format.
 * mant_bits -> the size in bits of the output mantissa.
 * implicit1 -> does the output format have an implicit 1? 1=yes, 0=no.
 * exp_bits -> the size in bits of the output exponent.
 *
 * Returns 0 on success, 1 if overflow, -1 if underflow.
 */
static int
floatnum_get_common(const yasm_floatnum *flt, /*@out@*/ unsigned char *ptr,
                    N_int byte_size, N_int mant_bits, int implicit1,
                    N_int exp_bits)
{
    long exponent = (long)flt->exponent;
    wordptr output;
    charptr buf;
    unsigned int len;
    unsigned int overflow = 0, underflow = 0;
    int retval = 0;
    long exp_bias = (1<<(exp_bits-1))-1;
    long exp_inf = (1<<exp_bits)-1;

    output = BitVector_Create(byte_size*8, TRUE);

    /* copy mantissa */
    BitVector_Interval_Copy(output, flt->mantissa, 0,
                            (N_int)((MANT_BITS-implicit1)-mant_bits),
                            mant_bits);

    /* round mantissa */
    if (BitVector_bit_test(flt->mantissa, (MANT_BITS-implicit1)-(mant_bits+1)))
        BitVector_increment(output);

    if (BitVector_bit_test(output, mant_bits)) {
        /* overflowed, so zero mantissa (and set explicit bit if necessary) */
        BitVector_Empty(output);
        BitVector_Bit_Copy(output, mant_bits-1, !implicit1);
        /* and up the exponent (checking for overflow) */
        if (exponent+1 >= EXP_INF)
            overflow = 1;
        else
            exponent++;
    }

    /* adjust the exponent to the output bias, checking for overflow */
    exponent -= EXP_BIAS-exp_bias;
    if (exponent >= exp_inf)
        overflow = 1;
    else if (exponent <= 0)
        underflow = 1;

    /* underflow and overflow both set!? */
    if (underflow && overflow)
        yasm_internal_error(N_("Both underflow and overflow set"));

    /* check for underflow or overflow and set up appropriate output */
    if (underflow) {
        BitVector_Empty(output);
        exponent = 0;
        if (!(flt->flags & FLAG_ISZERO))
            retval = -1;
    } else if (overflow) {
        BitVector_Empty(output);
        exponent = exp_inf;
        retval = 1;
    }

    /* move exponent into place */
    BitVector_Chunk_Store(output, exp_bits, mant_bits, (N_long)exponent);

    /* merge in sign bit */
    BitVector_Bit_Copy(output, byte_size*8-1, flt->sign);

    /* get little-endian bytes */
    buf = BitVector_Block_Read(output, &len);
    if (len < byte_size)
        yasm_internal_error(
            N_("Byte length of BitVector does not match bit length"));

    /* copy to output */
    memcpy(ptr, buf, byte_size*sizeof(unsigned char));

    /* free allocated resources */
    yasm_xfree(buf);

    BitVector_Destroy(output);

    return retval;
}
コード例 #13
0
ファイル: floatnum.c プロジェクト: Acidburn0zzz/yasm
yasm_floatnum *
yasm_floatnum_create(const char *str)
{
    yasm_floatnum *flt;
    int dec_exponent, dec_exp_add;      /* decimal (powers of 10) exponent */
    int POT_index;
    wordptr operand[2];
    int sig_digits;
    int decimal_pt;
    boolean carry;

    flt = yasm_xmalloc(sizeof(yasm_floatnum));

    flt->mantissa = BitVector_Create(MANT_BITS, TRUE);

    /* allocate and initialize calculation variables */
    operand[0] = BitVector_Create(MANT_BITS, TRUE);
    operand[1] = BitVector_Create(MANT_BITS, TRUE);
    dec_exponent = 0;
    sig_digits = 0;
    decimal_pt = 1;

    /* set initial flags to 0 */
    flt->flags = 0;

    /* check for + or - character and skip */
    if (*str == '-') {
        flt->sign = 1;
        str++;
    } else if (*str == '+') {
        flt->sign = 0;
        str++;
    } else
        flt->sign = 0;

    /* eliminate any leading zeros (which do not count as significant digits) */
    while (*str == '0')
        str++;

    /* When we reach the end of the leading zeros, first check for a decimal
     * point.  If the number is of the form "0---0.0000" we need to get rid
     * of the zeros after the decimal point and not count them as significant
     * digits.
     */
    if (*str == '.') {
        str++;
        while (*str == '0') {
            str++;
            dec_exponent--;
        }
    } else {
        /* The number is of the form "yyy.xxxx" (where y <> 0). */
        while (isdigit(*str)) {
            /* See if we've processed more than the max significant digits: */
            if (sig_digits < MANT_SIGDIGITS) {
                /* Multiply mantissa by 10 [x = (x<<1)+(x<<3)] */
                BitVector_shift_left(flt->mantissa, 0);
                BitVector_Copy(operand[0], flt->mantissa);
                BitVector_Move_Left(flt->mantissa, 2);
                carry = 0;
                BitVector_add(operand[1], operand[0], flt->mantissa, &carry);

                /* Add in current digit */
                BitVector_Empty(operand[0]);
                BitVector_Chunk_Store(operand[0], 4, 0, (N_long)(*str-'0'));
                carry = 0;
                BitVector_add(flt->mantissa, operand[1], operand[0], &carry);
            } else {
                /* Can't integrate more digits with mantissa, so instead just
                 * raise by a power of ten.
                 */
                dec_exponent++;
            }
            sig_digits++;
            str++;
        }

        if (*str == '.')
            str++;
        else
            decimal_pt = 0;
    }

    if (decimal_pt) {
        /* Process the digits to the right of the decimal point. */
        while (isdigit(*str)) {
            /* See if we've processed more than 19 significant digits: */
            if (sig_digits < 19) {
                /* Raise by a power of ten */
                dec_exponent--;

                /* Multiply mantissa by 10 [x = (x<<1)+(x<<3)] */
                BitVector_shift_left(flt->mantissa, 0);
                BitVector_Copy(operand[0], flt->mantissa);
                BitVector_Move_Left(flt->mantissa, 2);
                carry = 0;
                BitVector_add(operand[1], operand[0], flt->mantissa, &carry);

                /* Add in current digit */
                BitVector_Empty(operand[0]);
                BitVector_Chunk_Store(operand[0], 4, 0, (N_long)(*str-'0'));
                carry = 0;
                BitVector_add(flt->mantissa, operand[1], operand[0], &carry);
            }
            sig_digits++;
            str++;
        }
    }

    if (*str == 'e' || *str == 'E') {
        str++;
        /* We just saw the "E" character, now read in the exponent value and
         * add it into dec_exponent.
         */
        dec_exp_add = 0;
        sscanf(str, "%d", &dec_exp_add);
        dec_exponent += dec_exp_add;
    }

    /* Free calculation variables. */
    BitVector_Destroy(operand[1]);
    BitVector_Destroy(operand[0]);

    /* Normalize the number, checking for 0 first. */
    if (BitVector_is_empty(flt->mantissa)) {
        /* Mantissa is 0, zero exponent too. */
        flt->exponent = 0;
        /* Set zero flag so output functions don't see 0 value as underflow. */
        flt->flags |= FLAG_ISZERO;
        /* Return 0 value. */
        return flt;
    }
    /* Exponent if already norm. */
    flt->exponent = (unsigned short)(0x7FFF+(MANT_BITS-1));
    floatnum_normalize(flt);

    /* The number is normalized.  Now multiply by 10 the number of times
     * specified in DecExponent.  This uses the power of ten tables to speed
     * up this operation (and make it more accurate).
     */
    if (dec_exponent > 0) {
        POT_index = 0;
        /* Until we hit 1.0 or finish exponent or overflow */
        while ((POT_index < 14) && (dec_exponent != 0) &&
               (flt->exponent != EXP_INF)) {
            /* Find the first power of ten in the table which is just less than
             * the exponent.
             */
            while (dec_exponent < POT_TableP[POT_index].dec_exponent)
                POT_index++;

            if (POT_index < 14) {
                /* Subtract out what we're multiplying in from exponent */
                dec_exponent -= POT_TableP[POT_index].dec_exponent;

                /* Multiply by current power of 10 */
                floatnum_mul(flt, &POT_TableP[POT_index].f);
            }
        }
    } else if (dec_exponent < 0) {
        POT_index = 0;
        /* Until we hit 1.0 or finish exponent or underflow */
        while ((POT_index < 14) && (dec_exponent != 0) &&
               (flt->exponent != EXP_ZERO)) {
            /* Find the first power of ten in the table which is just less than
             * the exponent.
             */
            while (dec_exponent > POT_TableN[POT_index].dec_exponent)
                POT_index++;

            if (POT_index < 14) {
                /* Subtract out what we're multiplying in from exponent */
                dec_exponent -= POT_TableN[POT_index].dec_exponent;

                /* Multiply by current power of 10 */
                floatnum_mul(flt, &POT_TableN[POT_index].f);
            }
        }
    }

    /* Round the result. (Don't round underflow or overflow).  Also don't
     * increment if this would cause the mantissa to wrap.
     */
    if ((flt->exponent != EXP_INF) && (flt->exponent != EXP_ZERO) &&
        !BitVector_is_full(flt->mantissa))
        BitVector_increment(flt->mantissa);

    return flt;
}