bool wxGridSelection::IsInSelection( int row, int col ) { size_t count; // First check whether the given cell is individually selected // (if m_selectionMode is wxGridSelectCells). if ( m_selectionMode == wxGrid::wxGridSelectCells ) { count = m_cellSelection.GetCount(); for ( size_t n = 0; n < count; n++ ) { wxGridCellCoords& coords = m_cellSelection[n]; if ( row == coords.GetRow() && col == coords.GetCol() ) return true; } } // Now check whether the given cell is // contained in one of the selected blocks. count = m_blockSelectionTopLeft.GetCount(); for ( size_t n = 0; n < count; n++ ) { wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; if ( BlockContainsCell(coords1.GetRow(), coords1.GetCol(), coords2.GetRow(), coords2.GetCol(), row, col ) ) return true; } // Now check whether the given cell is // contained in one of the selected rows // (unless we are in column selection mode). if ( m_selectionMode != wxGrid::wxGridSelectColumns ) { count = m_rowSelection.GetCount(); for ( size_t n = 0; n < count; n++ ) { if ( row == m_rowSelection[n] ) return true; } } // Now check whether the given cell is // contained in one of the selected columns // (unless we are in row selection mode). if ( m_selectionMode != wxGrid::wxGridSelectRows ) { count = m_colSelection.GetCount(); for ( size_t n = 0; n < count; n++ ) { if ( col == m_colSelection[n] ) return true; } } return false; }
void wxGridSelection::ToggleCellSelection(int row, int col, const wxKeyboardState& kbd) { // if the cell is not selected, select it if ( !IsInSelection ( row, col ) ) { SelectCell(row, col, kbd); return; } // otherwise deselect it. This can be simple or more or // less difficult, depending on how the cell is selected. size_t count, n; // The simplest case: The cell is contained in m_cellSelection // Then it can't be contained in rows/cols/block (since those // would remove the cell from m_cellSelection on creation), so // we just have to remove it from m_cellSelection. if ( m_selectionMode == wxGrid::wxGridSelectCells ) { count = m_cellSelection.GetCount(); for ( n = 0; n < count; n++ ) { const wxGridCellCoords& sel = m_cellSelection[n]; if ( row == sel.GetRow() && col == sel.GetCol() ) { wxGridCellCoords coords = m_cellSelection[n]; m_cellSelection.RemoveAt(n); if ( !m_grid->GetBatchCount() ) { wxRect r = m_grid->BlockToDeviceRect( coords, coords ); ((wxWindow *)m_grid->m_gridWin)->Refresh( false, &r ); } // Send event wxGridRangeSelectEvent gridEvt( m_grid->GetId(), wxEVT_GRID_RANGE_SELECT, m_grid, wxGridCellCoords( row, col ), wxGridCellCoords( row, col ), false, kbd ); m_grid->GetEventHandler()->ProcessEvent( gridEvt ); return; } } } // The most difficult case: The cell is member of one or even several // blocks. Split each such block in up to 4 new parts, that don't // contain the cell to be selected, like this: // |---------------------------| // | | // | part 1 | // | | // |---------------------------| // | part 3 |x| part 4 | // |---------------------------| // | | // | part 2 | // | | // |---------------------------| // (The x marks the newly deselected cell). // Note: in row selection mode, we only need part1 and part2; // in column selection mode, we only need part 3 and part4, // which are expanded to whole columns automatically! count = m_blockSelectionTopLeft.GetCount(); for ( n = 0; n < count; n++ ) { wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; int topRow = coords1.GetRow(); int leftCol = coords1.GetCol(); int bottomRow = coords2.GetRow(); int rightCol = coords2.GetCol(); if ( BlockContainsCell( topRow, leftCol, bottomRow, rightCol, row, col ) ) { // remove the block m_blockSelectionTopLeft.RemoveAt(n); m_blockSelectionBottomRight.RemoveAt(n); n--; count--; // add up to 4 smaller blocks and set update region if ( m_selectionMode != wxGrid::wxGridSelectColumns ) { if ( topRow < row ) SelectBlockNoEvent(topRow, leftCol, row - 1, rightCol); if ( bottomRow > row ) SelectBlockNoEvent(row + 1, leftCol, bottomRow, rightCol); } if ( m_selectionMode != wxGrid::wxGridSelectRows ) { if ( leftCol < col ) SelectBlockNoEvent(row, leftCol, row, col - 1); if ( rightCol > col ) SelectBlockNoEvent(row, col + 1, row, rightCol); } } } bool rowSelectionWasChanged = false; // remove a cell from a row, adding up to two new blocks if ( m_selectionMode != wxGrid::wxGridSelectColumns ) { count = m_rowSelection.GetCount(); for ( n = 0; n < count; n++ ) { if ( m_rowSelection[n] == row ) { m_rowSelection.RemoveAt(n); n--; count--; rowSelectionWasChanged = true; if (m_selectionMode == wxGrid::wxGridSelectCells) { if ( col > 0 ) SelectBlockNoEvent(row, 0, row, col - 1); if ( col < m_grid->GetNumberCols() - 1 ) SelectBlockNoEvent( row, col + 1, row, m_grid->GetNumberCols() - 1); } } } } bool colSelectionWasChanged = false; // remove a cell from a column, adding up to two new blocks if ( m_selectionMode != wxGrid::wxGridSelectRows ) { count = m_colSelection.GetCount(); for ( n = 0; n < count; n++ ) { if ( m_colSelection[n] == col ) { m_colSelection.RemoveAt(n); n--; count--; colSelectionWasChanged = true; if (m_selectionMode == wxGrid::wxGridSelectCells) { if ( row > 0 ) SelectBlockNoEvent(0, col, row - 1, col); if ( row < m_grid->GetNumberRows() - 1 ) SelectBlockNoEvent(row + 1, col, m_grid->GetNumberRows() - 1, col); } } } } // Refresh the screen and send the event; according to m_selectionMode, // we need to either update only the cell, or the whole row/column. wxRect r; if ( m_selectionMode == wxGrid::wxGridSelectCells ) { if ( !m_grid->GetBatchCount() ) { r = m_grid->BlockToDeviceRect( wxGridCellCoords( row, col ), wxGridCellCoords( row, col ) ); ((wxWindow *)m_grid->m_gridWin)->Refresh( false, &r ); } wxGridRangeSelectEvent gridEvt( m_grid->GetId(), wxEVT_GRID_RANGE_SELECT, m_grid, wxGridCellCoords( row, col ), wxGridCellCoords( row, col ), false, kbd ); m_grid->GetEventHandler()->ProcessEvent( gridEvt ); } else // rows/columns selection mode { if ( m_selectionMode != wxGrid::wxGridSelectColumns && rowSelectionWasChanged ) { int numCols = m_grid->GetNumberCols(); for ( int colFrom = 0, colTo = 0; colTo <= numCols; ++colTo ) { if ( m_colSelection.Index(colTo) >= 0 || colTo == numCols ) { if ( colFrom < colTo ) { if ( !m_grid->GetBatchCount() ) { r = m_grid->BlockToDeviceRect( wxGridCellCoords( row, colFrom ), wxGridCellCoords( row, colTo-1 ) ); ((wxWindow *)m_grid->m_gridWin)->Refresh( false, &r ); } wxGridRangeSelectEvent gridEvt( m_grid->GetId(), wxEVT_GRID_RANGE_SELECT, m_grid, wxGridCellCoords( row, colFrom ), wxGridCellCoords( row, colTo - 1 ), false, kbd ); m_grid->GetEventHandler()->ProcessEvent( gridEvt ); } colFrom = colTo + 1; } } } if ( m_selectionMode != wxGrid::wxGridSelectRows && colSelectionWasChanged ) { int numRows = m_grid->GetNumberRows(); for ( int rowFrom = 0, rowTo = 0; rowTo <= numRows; ++rowTo ) { if ( m_rowSelection.Index(rowTo) >= 0 || rowTo == numRows ) { if (rowFrom < rowTo) { if ( !m_grid->GetBatchCount() ) { r = m_grid->BlockToDeviceRect( wxGridCellCoords( rowFrom, col ), wxGridCellCoords( rowTo - 1, col ) ); ((wxWindow *)m_grid->m_gridWin)->Refresh( false, &r ); } wxGridRangeSelectEvent gridEvt( m_grid->GetId(), wxEVT_GRID_RANGE_SELECT, m_grid, wxGridCellCoords( rowFrom, col ), wxGridCellCoords( rowTo - 1, col ), false, kbd ); m_grid->GetEventHandler()->ProcessEvent( gridEvt ); } rowFrom = rowTo + 1; } } } } }
void wxGridSelection::SelectBlock( int topRow, int leftCol, int bottomRow, int rightCol, const wxKeyboardState& kbd, bool sendEvent ) { // Fix the coordinates of the block if needed. switch ( m_selectionMode ) { default: wxFAIL_MSG( "unknown selection mode" ); // fall through case wxGrid::wxGridSelectCells: // nothing to do -- in this mode arbitrary blocks can be selected break; case wxGrid::wxGridSelectRows: leftCol = 0; rightCol = m_grid->GetNumberCols() - 1; break; case wxGrid::wxGridSelectColumns: topRow = 0; bottomRow = m_grid->GetNumberRows() - 1; break; case wxGrid::wxGridSelectRowsOrColumns: // block selection doesn't make sense for this mode, we could only // select the entire grid but this wouldn't be useful return; } if ( topRow > bottomRow ) { int temp = topRow; topRow = bottomRow; bottomRow = temp; } if ( leftCol > rightCol ) { int temp = leftCol; leftCol = rightCol; rightCol = temp; } // Handle single cell selection in SelectCell. // (MB: added check for selection mode here to prevent // crashes if, for example, we are select rows and the // grid only has 1 col) if ( m_selectionMode == wxGrid::wxGridSelectCells && topRow == bottomRow && leftCol == rightCol ) { SelectCell( topRow, leftCol, kbd, sendEvent ); } size_t count, n; if ( m_selectionMode == wxGrid::wxGridSelectRows ) { // find out which rows are already selected: wxArrayInt alreadyselected; alreadyselected.Add(0,bottomRow-topRow+1); for( n = 0; n < m_rowSelection.GetCount(); n++) { int row = m_rowSelection[n]; if( (row >= topRow) && (row <= bottomRow) ) { alreadyselected[ row - topRow ]=1; } } // add the newly selected rows: for ( int row = topRow; row <= bottomRow; row++ ) { if ( alreadyselected[ row - topRow ] == 0 ) { m_rowSelection.Add( row ); } } } else if ( m_selectionMode == wxGrid::wxGridSelectColumns ) { // find out which columns are already selected: wxArrayInt alreadyselected; alreadyselected.Add(0,rightCol-leftCol+1); for( n = 0; n < m_colSelection.GetCount(); n++) { int col = m_colSelection[n]; if( (col >= leftCol) && (col <= rightCol) ) { alreadyselected[ col - leftCol ]=1; } } // add the newly selected columns: for ( int col = leftCol; col <= rightCol; col++ ) { if ( alreadyselected[ col - leftCol ] == 0 ) { m_colSelection.Add( col ); } } } else { // Remove single cells contained in newly selected block. if ( m_selectionMode == wxGrid::wxGridSelectCells ) { count = m_cellSelection.GetCount(); for ( n = 0; n < count; n++ ) { wxGridCellCoords& coords = m_cellSelection[n]; if ( BlockContainsCell( topRow, leftCol, bottomRow, rightCol, coords.GetRow(), coords.GetCol() ) ) { m_cellSelection.RemoveAt(n); n--; count--; } } } // If a block containing the selection is already selected, return, // if a block contained in the selection is found, remove it. count = m_blockSelectionTopLeft.GetCount(); for ( n = 0; n < count; n++ ) { wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; switch ( BlockContain( coords1.GetRow(), coords1.GetCol(), coords2.GetRow(), coords2.GetCol(), topRow, leftCol, bottomRow, rightCol ) ) { case 1: return; case -1: m_blockSelectionTopLeft.RemoveAt(n); m_blockSelectionBottomRight.RemoveAt(n); n--; count--; break; default: break; } } // If a row containing the selection is already selected, return, // if a row contained in newly selected block is found, remove it. count = m_rowSelection.GetCount(); for ( n = 0; n < count; n++ ) { switch ( BlockContain( m_rowSelection[n], 0, m_rowSelection[n], m_grid->GetNumberCols() - 1, topRow, leftCol, bottomRow, rightCol ) ) { case 1: return; case -1: m_rowSelection.RemoveAt(n); n--; count--; break; default: break; } } // Same for columns. count = m_colSelection.GetCount(); for ( n = 0; n < count; n++ ) { switch ( BlockContain( 0, m_colSelection[n], m_grid->GetNumberRows() - 1, m_colSelection[n], topRow, leftCol, bottomRow, rightCol ) ) { case 1: return; case -1: m_colSelection.RemoveAt(n); n--; count--; break; default: break; } } m_blockSelectionTopLeft.Add( wxGridCellCoords( topRow, leftCol ) ); m_blockSelectionBottomRight.Add( wxGridCellCoords( bottomRow, rightCol ) ); } // Update View: if ( !m_grid->GetBatchCount() ) { wxRect r = m_grid->BlockToDeviceRect( wxGridCellCoords( topRow, leftCol ), wxGridCellCoords( bottomRow, rightCol ) ); ((wxWindow *)m_grid->m_gridWin)->Refresh( false, &r ); } // Send Event, if not disabled. if ( sendEvent ) { wxGridRangeSelectEvent gridEvt( m_grid->GetId(), wxEVT_GRID_RANGE_SELECT, m_grid, wxGridCellCoords( topRow, leftCol ), wxGridCellCoords( bottomRow, rightCol ), true, kbd); m_grid->GetEventHandler()->ProcessEvent( gridEvt ); } }
void wxGridSelection::SelectCol(int col, const wxKeyboardState& kbd) { if ( m_selectionMode == wxGrid::wxGridSelectRows ) return; size_t count, n; // Remove single cells contained in newly selected block. if ( m_selectionMode == wxGrid::wxGridSelectCells ) { count = m_cellSelection.GetCount(); for ( n = 0; n < count; n++ ) { wxGridCellCoords& coords = m_cellSelection[n]; if ( BlockContainsCell( 0, col, m_grid->GetNumberRows() - 1, col, coords.GetRow(), coords.GetCol() ) ) { m_cellSelection.RemoveAt(n); n--; count--; } } } // Simplify list of selected blocks (if possible) count = m_blockSelectionTopLeft.GetCount(); bool done = false; for ( n = 0; n < count; n++ ) { wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; // Remove block if it is a subset of the column if ( coords1.GetCol() == col && col == coords2.GetCol() ) { m_blockSelectionTopLeft.RemoveAt(n); m_blockSelectionBottomRight.RemoveAt(n); n--; count--; } else if ( coords1.GetRow() == 0 && coords2.GetRow() == m_grid->GetNumberRows() - 1 ) { // silently return, if row is contained in block if ( coords1.GetCol() <= col && col <= coords2.GetCol() ) return; // expand block, if it touched col else if ( coords1.GetCol() == col + 1) { coords1.SetCol(col); done = true; } else if ( coords2.GetCol() == col - 1) { coords2.SetCol(col); done = true; } } } // Unless we successfully handled the column, // Check whether col is already selected. if ( !done ) { count = m_colSelection.GetCount(); for ( n = 0; n < count; n++ ) { if ( col == m_colSelection[n] ) return; } // Add col to selection m_colSelection.Add(col); } // Update View: if ( !m_grid->GetBatchCount() ) { wxRect r = m_grid->BlockToDeviceRect( wxGridCellCoords( 0, col ), wxGridCellCoords( m_grid->GetNumberRows() - 1, col ) ); ((wxWindow *)m_grid->m_gridWin)->Refresh( false, &r ); } // Send Event wxGridRangeSelectEvent gridEvt( m_grid->GetId(), wxEVT_GRID_RANGE_SELECT, m_grid, wxGridCellCoords( 0, col ), wxGridCellCoords( m_grid->GetNumberRows() - 1, col ), true, kbd ); m_grid->GetEventHandler()->ProcessEvent( gridEvt ); }
void wxGridSelection::SelectBlock( int topRow, int leftCol, int bottomRow, int rightCol, bool ControlDown, bool ShiftDown, bool AltDown, bool MetaDown, bool sendEvent ) { // Fix the coordinates of the block if needed. if ( m_selectionMode == wxGrid::wxGridSelectRows ) { leftCol = 0; rightCol = m_grid->GetNumberCols() - 1; } else if ( m_selectionMode == wxGrid::wxGridSelectColumns ) { topRow = 0; bottomRow = m_grid->GetNumberRows() - 1; } if ( topRow > bottomRow ) { int temp = topRow; topRow = bottomRow; bottomRow = temp; } if ( leftCol > rightCol ) { int temp = leftCol; leftCol = rightCol; rightCol = temp; } // Handle single cell selection in SelectCell. // (MB: added check for selection mode here to prevent // crashes if, for example, we are select rows and the // grid only has 1 col) if ( m_selectionMode == wxGrid::wxGridSelectCells && topRow == bottomRow && leftCol == rightCol ) SelectCell( topRow, leftCol, ControlDown, ShiftDown, AltDown, MetaDown, sendEvent ); size_t count, n; // Remove single cells contained in newly selected block. if ( m_selectionMode == wxGrid::wxGridSelectCells ) { count = m_cellSelection.GetCount(); for ( n = 0; n < count; n++ ) { wxGridCellCoords& coords = m_cellSelection[n]; if ( BlockContainsCell( topRow, leftCol, bottomRow, rightCol, coords.GetRow(), coords.GetCol() ) ) { m_cellSelection.RemoveAt(n); n--; count--; } } } // If a block containing the selection is already selected, return, // if a block contained in the selection is found, remove it. count = m_blockSelectionTopLeft.GetCount(); for ( n = 0; n < count; n++ ) { wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; switch ( BlockContain( coords1.GetRow(), coords1.GetCol(), coords2.GetRow(), coords2.GetCol(), topRow, leftCol, bottomRow, rightCol ) ) { case 1: return; case -1: m_blockSelectionTopLeft.RemoveAt(n); m_blockSelectionBottomRight.RemoveAt(n); n--; count--; break; default: break; } } // If a row containing the selection is already selected, return, // if a row contained in newly selected block is found, remove it. if ( m_selectionMode != wxGrid::wxGridSelectColumns ) { count = m_rowSelection.GetCount(); for ( n = 0; n < count; n++ ) { switch ( BlockContain( m_rowSelection[n], 0, m_rowSelection[n], m_grid->GetNumberCols()-1, topRow, leftCol, bottomRow, rightCol ) ) { case 1: return; case -1: m_rowSelection.RemoveAt(n); n--; count--; break; default: break; } } } if ( m_selectionMode != wxGrid::wxGridSelectRows ) { count = m_colSelection.GetCount(); for ( n = 0; n < count; n++ ) { switch ( BlockContain( 0, m_colSelection[n], m_grid->GetNumberRows()-1, m_colSelection[n], topRow, leftCol, bottomRow, rightCol ) ) { case 1: return; case -1: m_colSelection.RemoveAt(n); n--; count--; break; default: break; } } } m_blockSelectionTopLeft.Add( wxGridCellCoords( topRow, leftCol ) ); m_blockSelectionBottomRight.Add( wxGridCellCoords( bottomRow, rightCol ) ); // Update View: if ( !m_grid->GetBatchCount() ) { wxRect r = m_grid->BlockToDeviceRect( wxGridCellCoords( topRow, leftCol ), wxGridCellCoords( bottomRow, rightCol ) ); ((wxWindow *)m_grid->m_gridWin)->Refresh( false, &r ); } // Send Event, if not disabled. if ( sendEvent ) { wxGridRangeSelectEvent gridEvt( m_grid->GetId(), wxEVT_GRID_RANGE_SELECT, m_grid, wxGridCellCoords( topRow, leftCol ), wxGridCellCoords( bottomRow, rightCol ), true, ControlDown, ShiftDown, AltDown, MetaDown ); m_grid->GetEventHandler()->ProcessEvent(gridEvt); } }
void wxGridSelection::SelectRow( int row, bool ControlDown, bool ShiftDown, bool AltDown, bool MetaDown ) { if ( m_selectionMode == wxGrid::wxGridSelectColumns ) return; size_t count, n; // Remove single cells contained in newly selected block. if ( m_selectionMode == wxGrid::wxGridSelectCells ) { count = m_cellSelection.GetCount(); for ( n = 0; n < count; n++ ) { wxGridCellCoords& coords = m_cellSelection[n]; if ( BlockContainsCell( row, 0, row, m_grid->GetNumberCols() - 1, coords.GetRow(), coords.GetCol() ) ) { m_cellSelection.RemoveAt(n); n--; count--; } } } // Simplify list of selected blocks (if possible) count = m_blockSelectionTopLeft.GetCount(); bool done = false; for ( n = 0; n < count; n++ ) { wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; // Remove block if it is a subset of the row if ( coords1.GetRow() == row && row == coords2.GetRow() ) { m_blockSelectionTopLeft.RemoveAt(n); m_blockSelectionBottomRight.RemoveAt(n); n--; count--; } else if ( coords1.GetCol() == 0 && coords2.GetCol() == m_grid->GetNumberCols() - 1 ) { // silently return, if row is contained in block if ( coords1.GetRow() <= row && row <= coords2.GetRow() ) return; // expand block, if it touched row else if ( coords1.GetRow() == row + 1) { coords1.SetRow(row); done = true; } else if ( coords2.GetRow() == row - 1) { coords2.SetRow(row); done = true; } } } // Unless we successfully handled the row, // check whether row is already selected. if ( !done ) { count = m_rowSelection.GetCount(); for ( n = 0; n < count; n++ ) { if ( row == m_rowSelection[n] ) return; } // Add row to selection m_rowSelection.Add(row); } // Update View: if ( !m_grid->GetBatchCount() ) { wxRect r = m_grid->BlockToDeviceRect( wxGridCellCoords( row, 0 ), wxGridCellCoords( row, m_grid->GetNumberCols() - 1 ) ); ((wxWindow *)m_grid->m_gridWin)->Refresh( false, &r ); } // Send Event wxGridRangeSelectEvent gridEvt( m_grid->GetId(), wxEVT_GRID_RANGE_SELECT, m_grid, wxGridCellCoords( row, 0 ), wxGridCellCoords( row, m_grid->GetNumberCols() - 1 ), true, ControlDown, ShiftDown, AltDown, MetaDown ); m_grid->GetEventHandler()->ProcessEvent(gridEvt); }