// Copy FN to WBUF and append an extension if it's not there, which is checked // case-insensitively. // Returns: 1 if not all characters could be written to WBUF, 0 else. int32_t maybe_append_ext(char *wbuf, int32_t wbufsiz, const char *fn, const char *ext) { const int32_t slen=Bstrlen(fn), extslen=Bstrlen(ext); const int32_t haveext = (slen>=extslen && Bstrcasecmp(&fn[slen-extslen], ext)==0); Bassert((intptr_t)wbuf != (intptr_t)fn); // no aliasing // If 'fn' has no extension suffixed, append one. return (Bsnprintf(wbuf, wbufsiz, "%s%s", fn, haveext ? "" : ext) >= wbufsiz); }
BDIR *Bopendir(const char *name) { BDIR_real *dirr; #ifdef _MSC_VER char *t, *tt; t = (char *)Bmalloc(Bstrlen(name) + 1 + 4); if (!t) return NULL; #endif dirr = (BDIR_real *)Bmalloc(sizeof(BDIR_real) + Bstrlen(name)); if (!dirr) { #ifdef _MSC_VER Bfree(t); #endif return NULL; } #ifdef _MSC_VER Bstrcpy(t, name); tt = t + Bstrlen(name) - 1; while (*tt == ' ' && tt > t) tt--; if (*tt != '/' && *tt != '\\') *(++tt) = '/'; *(++tt) = '*'; *(++tt) = '.'; *(++tt) = '*'; *(++tt) = 0; dirr->dir = _findfirst(t, &dirr->fid); Bfree(t); if (dirr->dir == -1) { Bfree(dirr); return NULL; } #else dirr->dir = opendir(name); if (dirr->dir == NULL) { Bfree(dirr); return NULL; } #endif dirr->status = 0; Bstrcpy(dirr->name, name); return (BDIR *)dirr; }
struct Bdirent *Breaddir(BDIR *dir) { BDIR_real *dirr = (BDIR_real *)dir; #ifdef _MSC_VER if (dirr->status > 0) { if (_findnext(dirr->dir, &dirr->fid) != 0) { dirr->status = -1; return NULL; } } dirr->info.namlen = Bstrlen(dirr->fid.name); dirr->info.name = dirr->fid.name; dirr->status++; #else struct dirent *de = readdir(dirr->dir); if (de == NULL) { dirr->status = -1; return NULL; } else { dirr->status++; } dirr->info.namlen = Bstrlen(de->d_name); dirr->info.name = de->d_name; #endif dirr->info.mode = 0; dirr->info.size = 0; dirr->info.mtime = 0; char *fn = (char *)Bmalloc(Bstrlen(dirr->name) + 1 + dirr->info.namlen + 1); if (fn) { Bsprintf(fn, "%s/%s", dirr->name, dirr->info.name); struct Bstat st; if (!Bstat(fn, &st)) { dirr->info.mode = st.st_mode; dirr->info.size = st.st_size; dirr->info.mtime = st.st_mtime; } Bfree(fn); } return &dirr->info; }
// // findsymbol() -- Finds a symbol, possibly partially named // static symbol_t *findsymbol(const char *name, symbol_t *startingat) { if (!startingat) startingat = symbols; if (!startingat) return NULL; for (; startingat; startingat=startingat->next) if (!Bstrncasecmp(name, startingat->name, Bstrlen(name))) return startingat; return NULL; }
int32_t I_EnterText(char *t, int32_t maxlength, int32_t flags) { char ch; int32_t inputloc = Bstrlen(typebuf); while ((ch = KB_GetCh()) != 0) { if (ch == asc_BackSpace) { if (inputloc > 0) { inputloc--; *(t+inputloc) = 0; } } else { if (ch == asc_Enter) { I_AdvanceTriggerClear(); return 1; } else if (ch == asc_Escape) { I_ReturnTriggerClear(); return -1; } else if (ch >= 32 && inputloc < maxlength && ch < 127) { if (!(flags & INPUT_NUMERIC) || (ch >= '0' && ch <= '9')) { // JBF 20040508: so we can have numeric only if we want *(t+inputloc) = ch; *(t+inputloc+1) = 0; inputloc++; } } } } // All gamefuncs (and *only* _gamefuncs_) in I_ReturnTriggerClear() should be replicated here. CONTROL_ClearButton(gamefunc_Crouch); if (I_ReturnTrigger()) { I_ReturnTriggerClear(); return -1; } return 0; }
static const char * texcache_calcid(char *cachefn, const char *fn, const int32_t len, const int32_t dameth, const char effect) { // Assert that BMAX_PATH is a multiple of 4 so that struct texcacheid_t // gets no padding inserted by the compiler. EDUKE32_STATIC_ASSERT((BMAX_PATH & 3) == 0); struct texcacheid_t { int32_t len, method; char effect, name[BMAX_PATH+3]; // +3: pad to a multiple of 4 } id = { len, dameth, effect, "" }; Bstrcpy(id.name, fn); while (Bstrlen(id.name) < BMAX_PATH - Bstrlen(fn)) Bstrcat(id.name, fn); Bsprintf(cachefn, "%08x%08x%08x", XXH32((uint8_t *)fn, Bstrlen(fn), TEXCACHEMAGIC[3]), XXH32((uint8_t *)id.name, Bstrlen(id.name), TEXCACHEMAGIC[3]), XXH32((uint8_t *)&id, sizeof(struct texcacheid_t), TEXCACHEMAGIC[3])); return cachefn; }
static const char *CONFIG_GetMapEntryName(char m[], const char *mapname) { strcpy(m, mapname); char *p = strrchr(m, '/'); if (!p) p = strrchr(m, '\\'); if (p) Bmemmove(m, p, Bstrlen(p)+1); for (p=m; *p; p++) *p = tolower(*p); // cheap hack because SCRIPT_GetNumber doesn't like the slashes p = m; while (*p == '/') p++; return p; }
// wrapper for CONTROL_MapKey(), generates key bindings to reflect changes to keyboard setup void CONFIG_MapKey(int32_t which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2) { int32_t i, j, k; int32_t ii[] = { key1, key2, oldkey1, oldkey2 }; char buf[2*MAXGAMEFUNCLEN]; UNREFERENCED_PARAMETER(which); // CONTROL_MapKey(which, key1, key2); if (which == gamefunc_Show_Console) OSD_CaptureKey(key1); for (k = 0; (unsigned)k < ARRAY_SIZE(ii); k++) { if (ii[k] == 0xff || !ii[k]) continue; for (j=0; ConsoleKeys[j].name; j++) if (ii[k] == ConsoleKeys[j].id) break; tempbuf[0] = 0; for (i=NUMGAMEFUNCTIONS-1; i>=0; i--) { if (ud.config.KeyboardKeys[i][0] == ii[k] || ud.config.KeyboardKeys[i][1] == ii[k]) { Bsprintf(buf,"gamefunc_%s; ",CONFIG_FunctionNumToName(i)); Bstrcat(tempbuf,buf); } } i = Bstrlen(tempbuf); if (i >= 2) { tempbuf[i-2] = 0; // cut off the trailing "; " CONTROL_BindKey(ii[k], tempbuf, 1, ConsoleKeys[j].name ? ConsoleKeys[j].name : "<?>"); } else { CONTROL_FreeKeyBind(ii[k]); } } }
char *Bstrtolower(char *str) { if (!str) return NULL; { int32_t i = 0, len = Bstrlen(str); if (len <= 0) return str; do { *(str+i) = Btolower(*(str+i)); i++; } while (--len); } return str; }
char *Bstrtolower(char *str) { if (!str) return NULL; int len = Bstrlen(str); if (len <= 0) return str; int i = 0; do { *(str + i) = Btolower(*(str + i)); i++; } while (--len); return str; }
static int32_t readconfig(BFILE *fp, const char *key, char *value, uint32_t len) { char buf[1000], *k, *v, *eq; int32_t x=0; if (len < 1) return 0; Brewind(fp); while (1) { if (!Bfgets(buf, 1000, fp)) return 0; if (buf[0] == ';') continue; eq = Bstrchr(buf, '='); if (!eq) continue; k = buf; v = eq+1; while (*k == ' ' || *k == '\t') k++; *(eq--) = 0; while ((*eq == ' ' || *eq == '\t') && eq>=k) *(eq--) = 0; if (Bstrcasecmp(k, key)) continue; while (*v == ' ' || *k == '\t') v++; eq = v + Bstrlen(v)-1; while ((*eq == ' ' || *eq == '\t' || *eq == '\r' || *eq == '\n') && eq>=v) *(eq--) = 0; value[--len] = 0; do value[x] = v[x]; while (v[x++] != 0 && len-- > 0); return x-1; } }
SWBOOL PlaySong(char *song_file_name, int cdaudio_track, SWBOOL loop, SWBOOL restart) { if (!gs.MusicOn) { return FALSE; } if (DemoMode) return FALSE; if (!restart) { if (SongType == SongTypeWave) { if (SongTrack > 0 && SongTrack == cdaudio_track) { // ogg replacement for a CD track return TRUE; } else if (SongName && song_file_name && !strcmp(SongName, song_file_name)) { return TRUE; } } else if (SongType == SongTypeMIDI) { if (SongName && song_file_name && !strcmp(SongName, song_file_name)) { return TRUE; } } } StopSong(); if (!SW_SHAREWARE) { if (cdaudio_track >= 0) { char waveformtrack[MAXWAVEFORMTRACKLENGTH]; Bstrncpy(waveformtrack, gs.WaveformTrackName, MAXWAVEFORMTRACKLENGTH - 1); char *numPos = Bstrstr(waveformtrack, "??"); if (numPos && (numPos-waveformtrack) < MAXWAVEFORMTRACKLENGTH - 2) { static const char *tracktypes[] = { ".flac", ".ogg" }; const size_t tracknamebaselen = Bstrlen(waveformtrack); size_t i; numPos[0] = '0' + (cdaudio_track / 10) % 10; numPos[1] = '0' + cdaudio_track % 10; for (i = 0; i < ARRAY_SIZE(tracktypes); ++i) { waveformtrack[tracknamebaselen] = '\0'; Bstrncat(waveformtrack, tracktypes[i], MAXWAVEFORMTRACKLENGTH); if (LoadSong(waveformtrack)) { SongVoice = FX_PlayLoopedAuto(SongPtr, SongLength, 0, 0, 0, 255, 255, 255, FX_MUSIC_PRIORITY, MUSIC_ID); if (SongVoice > FX_Ok) { SongType = SongTypeWave; SongTrack = cdaudio_track; SongName = Bstrdup(waveformtrack); return TRUE; } } } buildprintf("Can't find CD track %i!\n", cdaudio_track); } else { buildprintf("Make sure to have \"??\" as a placeholder for the track number in your WaveformTrackName!\n"); buildprintf(" e.g. WaveformTrackName = \"MUSIC/Track??\"\n"); } } } if (!song_file_name || !LoadSong(song_file_name)) { return FALSE; } if (!memcmp(SongPtr, "MThd", 4)) { MUSIC_PlaySong(SongPtr, /*SongLength,*/ MUSIC_LoopSong); SongType = SongTypeMIDI; SongName = strdup(song_file_name); return TRUE; } else { SongVoice = FX_PlayLoopedAuto(SongPtr, SongLength, 0, 0, 0, 255, 255, 255, FX_MUSIC_PRIORITY, MUSIC_ID); if (SongVoice > FX_Ok) { SongType = SongTypeWave; SongName = strdup(song_file_name); return TRUE; } } return FALSE; }
void G_DoCheats(void) { int32_t ch, i, j, k=0, weapon; static int32_t vol1inited=0; char consolecheat = 0; // JBF 20030914 if (osdcmd_cheatsinfo_stat.cheatnum != -1) { if (ud.player_skill == 4) { P_DoQuote(QUOTE_CHEATS_DISABLED, g_player[myconnectindex].ps); osdcmd_cheatsinfo_stat.cheatnum = -1; return; } // JBF 20030914 k = osdcmd_cheatsinfo_stat.cheatnum; osdcmd_cheatsinfo_stat.cheatnum = -1; consolecheat = 1; } if (VOLUMEONE && !vol1inited) { // change "scotty###" to "scotty##" uint32_t const warpend = Bstrlen(CheatStrings[2]); if (strcmp(&CheatStrings[2][warpend-3], "###") == 0) CheatStrings[2][warpend-1] = '\0'; Bstrcpy(CheatStrings[6], "<RESERVED>"); vol1inited = 1; } if (consolecheat && numplayers < 2 && ud.recstat == 0) goto FOUNDCHEAT; if (g_player[myconnectindex].ps->gm & (MODE_TYPE|MODE_MENU)) return; if (g_player[myconnectindex].ps->cheat_phase == 1) { while (KB_KeyWaiting()) { ch = Btolower(KB_GetCh()); if (!((ch >= 'a' && ch <= 'z') || (ch >= '0' && ch <= '9'))) { g_player[myconnectindex].ps->cheat_phase = 0; // P_DoQuote(QUOTE_46,g_player[myconnectindex].ps); return; } cheatbuf[cheatbuflen++] = (int8_t) ch; // This assertion is not obvious, but it should hold because of the // cheat string matching logic below. Bassert(cheatbuflen < (signed)sizeof(cheatbuf)); cheatbuf[cheatbuflen] = 0; // KB_ClearKeysDown(); for (k=0; k < NUMCHEATCODES; k++) { for (j = 0; j<cheatbuflen; j++) { if (cheatbuf[j] == CheatStrings[k][j] || (CheatStrings[k][j] == '#' && ch >= '0' && ch <= '9')) { if (CheatStrings[k][j+1] == 0) goto FOUNDCHEAT; if (j == cheatbuflen-1) return; } else break; } } g_player[myconnectindex].ps->cheat_phase = 0; return; FOUNDCHEAT: i = VM_OnEventWithReturn(EVENT_ACTIVATECHEAT, g_player[myconnectindex].ps->i, myconnectindex, k); if (k != CHEAT_COMEGETSOME) // Users are not allowed to interfere with TX's debugging cheat. k = i; { switch (k) { case CHEAT_WEAPONS: j = 0; if (VOLUMEONE) j = 6; for (weapon = PISTOL_WEAPON; weapon < MAX_WEAPONS-j; weapon++) { P_AddAmmo(weapon, g_player[myconnectindex].ps, g_player[myconnectindex].ps->max_ammo_amount[weapon]); g_player[myconnectindex].ps->gotweapon |= (1<<weapon); } P_DoQuote(QUOTE_CHEAT_ALL_WEAPONS, g_player[myconnectindex].ps); end_cheat(); return; case CHEAT_INVENTORY: G_CheatGetInv(); P_DoQuote(QUOTE_CHEAT_ALL_INV, g_player[myconnectindex].ps); end_cheat(); return; case CHEAT_KEYS: g_player[myconnectindex].ps->got_access = 7; KB_FlushKeyboardQueue(); P_DoQuote(QUOTE_CHEAT_ALL_KEYS, g_player[myconnectindex].ps); end_cheat(); return; case CHEAT_DEBUG: g_Debug = 1-g_Debug; G_DumpDebugInfo(); Bsprintf(tempbuf, "Gamevars dumped to log"); G_AddUserQuote(tempbuf); Bsprintf(tempbuf, "Map dumped to debug.map"); G_AddUserQuote(tempbuf); end_cheat(); break; case CHEAT_CLIP: ud.noclip = !ud.noclip; P_DoQuote(QUOTE_CHEAT_NOCLIP-!ud.noclip, g_player[myconnectindex].ps); end_cheat(); return; case CHEAT_RESERVED2: g_player[myconnectindex].ps->player_par = 0; g_player[myconnectindex].ps->gm = MODE_EOL; end_cheat(); return; case CHEAT_ALLEN: P_DoQuote(QUOTE_CHEAT_ALLEN, g_player[myconnectindex].ps); g_player[myconnectindex].ps->cheat_phase = 0; KB_ClearKeyDown(sc_N); return; case CHEAT_CORNHOLIO: case CHEAT_KROZ: case CHEAT_COMEGETSOME: { const int32_t pi = g_player[myconnectindex].ps->i; ud.god = 1-ud.god; if (ud.god) { pus = 1; pub = 1; sprite[pi].cstat = 257; actor[pi].t_data[0] = 0; actor[pi].t_data[1] = 0; actor[pi].t_data[2] = 0; actor[pi].t_data[3] = 0; actor[pi].t_data[4] = 0; actor[pi].t_data[5] = 0; sprite[pi].hitag = 0; sprite[pi].lotag = 0; sprite[pi].pal = g_player[myconnectindex].ps->palookup; if (k != CHEAT_COMEGETSOME) { P_DoQuote(QUOTE_CHEAT_GODMODE_ON, g_player[myconnectindex].ps); } else { Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "Come Get Some!"); S_PlaySound(DUKE_GETWEAPON2); P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps); G_CheatGetInv(); for (weapon = PISTOL_WEAPON; weapon < MAX_WEAPONS; weapon++) g_player[myconnectindex].ps->gotweapon |= (1<<weapon); for (weapon = PISTOL_WEAPON; weapon < MAX_WEAPONS; weapon++) P_AddAmmo(weapon, g_player[myconnectindex].ps, g_player[myconnectindex].ps->max_ammo_amount[weapon]); g_player[myconnectindex].ps->got_access = 7; } } else { sprite[pi].extra = g_player[myconnectindex].ps->max_player_health; actor[pi].extra = -1; g_player[myconnectindex].ps->last_extra = g_player[myconnectindex].ps->max_player_health; P_DoQuote(QUOTE_CHEAT_GODMODE_OFF, g_player[myconnectindex].ps); } sprite[pi].extra = g_player[myconnectindex].ps->max_player_health; actor[pi].extra = 0; if (k != CHEAT_COMEGETSOME) g_player[myconnectindex].ps->dead_flag = 0; end_cheat(); return; } case CHEAT_STUFF: j = 0; if (VOLUMEONE) j = 6; for (weapon = PISTOL_WEAPON; weapon < MAX_WEAPONS-j; weapon++) g_player[myconnectindex].ps->gotweapon |= (1<<weapon); for (weapon = PISTOL_WEAPON; weapon < MAX_WEAPONS-j; weapon++) P_AddAmmo(weapon, g_player[myconnectindex].ps, g_player[myconnectindex].ps->max_ammo_amount[weapon]); G_CheatGetInv(); g_player[myconnectindex].ps->got_access = 7; P_DoQuote(QUOTE_CHEAT_EVERYTHING, g_player[myconnectindex].ps); // P_DoQuote(QUOTE_21,g_player[myconnectindex].ps); g_player[myconnectindex].ps->inven_icon = ICON_FIRSTAID; end_cheat(); return; case CHEAT_SCOTTY: case CHEAT_SKILL: if (k == CHEAT_SCOTTY) { i = Bstrlen(CheatStrings[k])-3+VOLUMEONE; if (!consolecheat) { // JBF 20030914 int16_t volnume, levnume; if (VOLUMEALL) { volnume = cheatbuf[i] - '0'; levnume = (cheatbuf[i+1] - '0')*10+(cheatbuf[i+2]-'0'); } else { volnume = cheatbuf[i] - '0'; levnume = cheatbuf[i+1] - '0'; } volnume--; levnume--; if ((VOLUMEONE && volnume > 0) || volnume > g_numVolumes-1 || levnume >= MAXLEVELS || MapInfo[volnume *MAXLEVELS+levnume].filename == NULL) { end_cheat(); return; } ud.m_volume_number = ud.volume_number = volnume; ud.m_level_number = ud.level_number = levnume; } else { // JBF 20030914 ud.m_volume_number = ud.volume_number = osdcmd_cheatsinfo_stat.volume; ud.m_level_number = ud.level_number = osdcmd_cheatsinfo_stat.level; } } else { if (!consolecheat) { i = Bstrlen(CheatStrings[k])-1; ud.m_player_skill = ud.player_skill = cheatbuf[i] - '1'; } else { ud.m_player_skill = ud.player_skill = osdcmd_cheatsinfo_stat.volume; } } /*if (numplayers > 1 && g_netServer) Net_NewGame(ud.m_volume_number,ud.m_level_number); else*/ g_player[myconnectindex].ps->gm |= MODE_RESTART; end_cheat(); return; case CHEAT_COORDS: #ifdef USE_OPENGL if (++ud.coords >= 3) ud.coords = 0; #else if (++ud.coords >= 2) ud.coords = 0; #endif end_cheat(); return; case CHEAT_VIEW: if (g_player[myconnectindex].ps->over_shoulder_on) g_player[myconnectindex].ps->over_shoulder_on = 0; else { g_player[myconnectindex].ps->over_shoulder_on = 1; CAMERADIST = 0; CAMERACLOCK = totalclock; } // P_DoQuote(QUOTE_CHEATS_DISABLED,g_player[myconnectindex].ps); end_cheat(); return; case CHEAT_TIME: // P_DoQuote(QUOTE_21,g_player[myconnectindex].ps); end_cheat(); return; case CHEAT_UNLOCK: if (VOLUMEONE) return; for (i=numsectors-1; i>=0; i--) //Unlock { j = sector[i].lotag; if (j == -1 || j == 32767) continue; if ((j & 0x7fff) > 2) { if (j&(0xffff-16384)) sector[i].lotag &= (0xffff-16384); G_OperateSectors(i, g_player[myconnectindex].ps->i); } } G_OperateForceFields(g_player[myconnectindex].ps->i, -1); P_DoQuote(QUOTE_CHEAT_UNLOCK, g_player[myconnectindex].ps); end_cheat(); return; case CHEAT_CASHMAN: ud.cashman = 1-ud.cashman; KB_ClearKeyDown(sc_N); g_player[myconnectindex].ps->cheat_phase = 0; return; case CHEAT_ITEMS: G_CheatGetInv(); g_player[myconnectindex].ps->got_access = 7; P_DoQuote(QUOTE_CHEAT_EVERYTHING, g_player[myconnectindex].ps); end_cheat(); return; case CHEAT_SHOWMAP: // SHOW ALL OF THE MAP TOGGLE; ud.showallmap = !ud.showallmap; for (i=0; i<(MAXSECTORS>>3); i++) show2dsector[i] = ud.showallmap*255; P_DoQuote(ud.showallmap ? QUOTE_SHOW_MAP_ON : QUOTE_SHOW_MAP_OFF, g_player[myconnectindex].ps); end_cheat(); return; case CHEAT_TODD: if (NAM) { Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], g_NAMMattCheatQuote); P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps); } else { P_DoQuote(QUOTE_CHEAT_TODD, g_player[myconnectindex].ps); } end_cheat(); return; case CHEAT_RATE: if (ud.tickrate++ > 2) ud.tickrate = 0; end_cheat(); return; case CHEAT_BETA: P_DoQuote(QUOTE_CHEAT_BETA, g_player[myconnectindex].ps); KB_ClearKeyDown(sc_H); end_cheat(); return; case CHEAT_HYPER: g_player[myconnectindex].ps->inv_amount[GET_STEROIDS] = 399; g_player[myconnectindex].ps->inv_amount[GET_HEATS] = 1200; P_DoQuote(QUOTE_CHEAT_STEROIDS, g_player[myconnectindex].ps); end_cheat(); return; case CHEAT_MONSTERS: { const char *s [] ={ "On", "Off", "On (2)" }; if (++g_noEnemies == 3) g_noEnemies = 0; Bsprintf(ScriptQuotes[QUOTE_RESERVED4], "Monsters: %s", s[g_noEnemies]); P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps); end_cheat(); return; } case CHEAT_RESERVED: case CHEAT_RESERVED3: ud.eog = 1; g_player[myconnectindex].ps->player_par = 0; g_player[myconnectindex].ps->gm |= MODE_EOL; KB_FlushKeyboardQueue(); return; default: end_cheat(); return; } } } } else { if (KB_KeyPressed((uint8_t) CheatKeys[0]))
int32_t CONFIG_ReadSetup(void) { int32_t dummy, i = 0; char commmacro[] = "CommbatMacro# "; char tempbuf[1024]; CONTROL_ClearAssignments(); CONFIG_SetDefaults(); ud.config.setupread = 1; pathsearchmode = 1; #ifndef EDUKE32_TOUCH_DEVICES if (SafeFileExists(setupfilename) && ud.config.scripthandle < 0) // JBF 20031211 ud.config.scripthandle = SCRIPT_Load(setupfilename); else if (SafeFileExists(SETUPFILENAME) && ud.config.scripthandle < 0) { i=wm_ynbox("Import Configuration Settings", "The configuration file \"%s\" was not found. " "Import configuration data from \"%s\"?",setupfilename,SETUPFILENAME); if (i) ud.config.scripthandle = SCRIPT_Load(SETUPFILENAME); } else if (SafeFileExists("duke3d.cfg") && ud.config.scripthandle < 0) { i=wm_ynbox("Import Configuration Settings", "The configuration file \"%s\" was not found. " "Import configuration data from \"duke3d.cfg\"?",setupfilename); if (i) ud.config.scripthandle = SCRIPT_Load("duke3d.cfg"); } #endif pathsearchmode = 0; if (ud.config.scripthandle < 0) return -1; if (ud.config.scripthandle >= 0) { char dummybuf[64]; for (dummy = 0; dummy < MAXRIDECULE; dummy++) { commmacro[13] = dummy+'0'; SCRIPT_GetString(ud.config.scripthandle, "Comm Setup",commmacro,&ud.ridecule[dummy][0]); } Bmemset(tempbuf, 0, sizeof(tempbuf)); // Bmemset(dummybuf, 0, sizeof(dummybuf)); SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","PlayerName",&tempbuf[0]); while (Bstrlen(OSD_StripColors(dummybuf,tempbuf)) > 10) tempbuf[Bstrlen(tempbuf)-1] = '\0'; Bstrncpyz(szPlayerName, tempbuf, sizeof(szPlayerName)); if (g_rtsNamePtr == NULL) SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]); SCRIPT_GetNumber(ud.config.scripthandle, "Setup","ConfigVersion",&ud.configversion); SCRIPT_GetNumber(ud.config.scripthandle, "Setup","ForceSetup",&ud.config.ForceSetup); SCRIPT_GetNumber(ud.config.scripthandle, "Setup","NoAutoLoad",&ud.config.NoAutoLoad); // #ifdef _WIN32 if (g_noSetup == 0 && g_modDir[0] == '/') { struct Bstat st; SCRIPT_GetString(ud.config.scripthandle, "Setup","ModDir",&g_modDir[0]); if (Bstat(g_modDir, &st)) { if ((st.st_mode & S_IFDIR) != S_IFDIR) { initprintf("Invalid mod dir in cfg!\n"); Bsprintf(g_modDir,"/"); } } } // #endif if (g_grpNamePtr == NULL && g_usingAddon == 0) { SCRIPT_GetStringPtr(ud.config.scripthandle, "Setup","SelectedGRP",&g_grpNamePtr); if (g_grpNamePtr && !Bstrlen(g_grpNamePtr)) g_grpNamePtr = dup_filename(G_DefaultGrpFile()); } if (!NAM) { SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Out",&ud.lockout); SCRIPT_GetString(ud.config.scripthandle, "Screen Setup","Password",&ud.pwlockout[0]); } SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight",&ud.config.ScreenHeight); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode",&ud.config.ScreenMode); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth",&ud.config.ScreenWidth); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos); windowx = -1; SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", (int32_t *)&windowx); windowy = -1; SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy); #ifdef RENDERTYPEWIN SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq); #endif SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", &ud.config.ScreenBPP); if (ud.config.ScreenBPP < 8) ud.config.ScreenBPP = 32; #ifdef POLYMER SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Polymer", &dummy); if (dummy > 0 && ud.config.ScreenBPP >= 16) glrendmode = REND_POLYMER; else glrendmode = REND_POLYMOST; #endif /* SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Color",&ud.color); G_CheckPlayerColor((int32_t *)&ud.color,-1); g_player[0].ps->palookup = g_player[0].pcolor = ud.color; tempbuf[0] = 0; */ SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Executions",&ud.executions); #ifdef _WIN32 SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", &ud.config.CheckForUpdates); SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", &ud.config.LastUpdateCheck); #endif } //CONFIG_SetupMouse(ud.config.scripthandle); //CONFIG_SetupJoystick(ud.config.scripthandle); ud.config.setupread = 1; return 0; }