int main(void) { uint_reg_t Dummy; /* ============================= * Buttons Compile Check * ============================= */ // cppcheck-suppress redundantAssignment Dummy = BUTTONS_BUTTON1; Buttons_Init(); // cppcheck-suppress redundantAssignment Dummy = Buttons_GetStatus(); Buttons_Disable(); /* ============================= * Dataflash Compile Check * ============================= */ // cppcheck-suppress redundantAssignment Dummy = DATAFLASH_TOTALCHIPS + DATAFLASH_NO_CHIP + DATAFLASH_CHIP1 + DATAFLASH_PAGE_SIZE + DATAFLASH_PAGES; Dataflash_Init(); Dataflash_TransferByte(0); Dataflash_SendByte(0); // cppcheck-suppress redundantAssignment Dummy = Dataflash_ReceiveByte(); // cppcheck-suppress redundantAssignment Dummy = Dataflash_GetSelectedChip(); Dataflash_SelectChip(DATAFLASH_CHIP1); Dataflash_DeselectChip(); Dataflash_SelectChipFromPage(0); Dataflash_ToggleSelectedChipCS(); Dataflash_WaitWhileBusy(); Dataflash_SendAddressBytes(0, 0); /* ============================= * LEDs Compile Check * ============================= */ // cppcheck-suppress redundantAssignment Dummy = LEDS_LED1 + LEDS_LED2 + LEDS_LED3 + LEDS_LED4; LEDs_Init(); LEDs_TurnOnLEDs(LEDS_ALL_LEDS); LEDs_TurnOffLEDs(LEDS_ALL_LEDS); LEDs_SetAllLEDs(LEDS_ALL_LEDS); LEDs_ChangeLEDs(LEDS_ALL_LEDS, LEDS_NO_LEDS); LEDs_ToggleLEDs(LEDS_ALL_LEDS); // cppcheck-suppress redundantAssignment Dummy = LEDs_GetLEDs(); LEDs_Disable(); /* ============================= * Joystick Compile Check * ============================= */ // cppcheck-suppress redundantAssignment Dummy = JOY_LEFT + JOY_RIGHT + JOY_UP + JOY_DOWN + JOY_PRESS; Joystick_Init(); // cppcheck-suppress redundantAssignment Dummy = Joystick_GetStatus(); Joystick_Disable(); (void)Dummy; }
int main(void) { uint_reg_t Dummy; /* ============================= * Buttons Compile Check * ============================= */ Buttons_Init(); // cppcheck-suppress redundantAssignment Dummy = Buttons_GetStatus(); Buttons_Disable(); /* ============================= * Dataflash Compile Check * ============================= */ Dataflash_Init(); Dataflash_TransferByte(0); Dataflash_SendByte(0); // cppcheck-suppress redundantAssignment Dummy = Dataflash_ReceiveByte(); // cppcheck-suppress redundantAssignment Dummy = Dataflash_GetSelectedChip(); Dataflash_SelectChip(0); Dataflash_DeselectChip(); Dataflash_SelectChipFromPage(0); Dataflash_ToggleSelectedChipCS(); Dataflash_WaitWhileBusy(); Dataflash_SendAddressBytes(0, 0); /* ============================= * LEDs Compile Check * ============================= */ LEDs_Init(); LEDs_TurnOnLEDs(LEDS_ALL_LEDS); LEDs_TurnOffLEDs(LEDS_ALL_LEDS); LEDs_SetAllLEDs(LEDS_ALL_LEDS); LEDs_ChangeLEDs(LEDS_ALL_LEDS, LEDS_NO_LEDS); LEDs_ToggleLEDs(LEDS_ALL_LEDS); // cppcheck-suppress redundantAssignment Dummy = LEDs_GetLEDs(); LEDs_Disable(); /* ============================= * Joystick Compile Check * ============================= */ Joystick_Init(); // cppcheck-suppress redundantAssignment Dummy = Joystick_GetStatus(); Joystick_Disable(); (void)Dummy; }