コード例 #1
0
void Quit (const id0_char_t *error)
{
	void *finscreen;
	//id0_unsigned_t	finscreen;

	if (refkeen_current_gamever == BE_GAMEVER_CAT3D100)
	{
		if (!error)
		{
			CA_SetAllPurge ();
			CA_CacheGrChunk (PIRACY);
			finscreen = grsegs[PIRACY];
			//finscreen = (id0_unsigned_t)grsegs[PIRACY];
		}
	}

	ShutdownId ();
	if (error && *error)
	{
	  BE_ST_puts(error);
	  BE_ST_HandleExit(1);
	}

	if (refkeen_current_gamever == BE_GAMEVER_CAT3D100)
	{
		if (!NoWait)
		{
			// REFKEEN - Alternative controllers support
			extern BE_ST_ControllerMapping g_ingame_altcontrol_mapping_inackback;
			BE_ST_AltControlScheme_PrepareControllerMapping(&g_ingame_altcontrol_mapping_inackback);

			memcpy(BE_ST_GetTextModeMemoryPtr(), finscreen, 4000);
			//movedata (finscreen,0,0xb800,0,4000);
			BE_ST_BiosScanCode (0);
			BE_ST_clrscr();
		}
	}

	BE_ST_HandleExit(0);
}
コード例 #2
0
ファイル: c6_main.c プロジェクト: BSzili/refkeen
void Quit (const id0_char_t *error, ...)
{
	id0_short_t exit_code=0;
#ifndef CATALOG
	void *finscreen;
	//id0_unsigned_t	finscreen;
#endif

	va_list ap;

	va_start(ap,error);

#ifndef CATALOG
	if (!error)
	{
		CA_SetAllPurge ();
		CA_CacheGrChunk (PIRACY);
		finscreen = grsegs[PIRACY];
		//finscreen = (id0_unsigned_t)grsegs[PIRACY];
	}
#endif

	ShutdownId ();

	if (error && *error)
	{
		BE_ST_vprintf(error,ap);
		exit_code = 1;
	}
#ifndef CATALOG
	else
	if (!NoWait)
	{
		memcpy(BE_ST_GetTextModeMemoryPtr(), finscreen, 4000);
		BE_ST_MarkGfxForUpdate();
		//movedata (finscreen,0,0xb800,0,4000);
		BE_ST_BiosScanCode(0);
	}
#endif

	va_end(ap);

#ifndef CATALOG
	if (!error)
	{
		id0_argc = 2;
		id0_argv[1] = "LAST.SHL";
		id0_argv[2] = "ENDSCN.SCN";
		id0_argv[3] = NULL;
#if 0
		if (execv("LOADSCN.EXE", id0_argv) == -1)
		{
			BE_ST_clrscr();
			BE_ST_puts("Couldn't find executable LOADSCN.EXE.\n");
			BE_ST_HandleExit(1);
		}
#endif
		void loadscn_exe_main(void);
		BE_Cross_Bexecv(loadscn_exe_main, id0_argv, NULL, false);
	}
#endif

	BE_ST_HandleExit(exit_code);
}
コード例 #3
0
ファイル: c4_main.c プロジェクト: NY00123/refkeen
void Quit (const id0_char_t *error, ...)
{
	id0_short_t exit_code=0;
	void *finscreen;
	//id0_unsigned_t	finscreen;

	va_list ap;

	va_start(ap,error);

	if (!error)
	{
		CA_SetAllPurge ();
		if (!refkeen_compat_c4_main_def_catalog)
		{
			CA_CacheGrChunk (PIRACY);
			finscreen = grsegs[PIRACY];
			//finscreen = (id0_unsigned_t)grsegs[PIRACY];
		}
	}
	ShutdownId ();

	if (error && *error)
	{
		BE_ST_vprintf(error,ap);
		exit_code = 1;
	}

	else if (!refkeen_compat_c4_main_def_catalog)
	{
		if ((refkeen_current_gamever == BE_GAMEVER_CATABYSS124) || !NoWait)
		{
			memcpy(BE_ST_GetTextModeMemoryPtr(), finscreen, 4000);
			BE_ST_MarkGfxForUpdate();
			//movedata (finscreen,0,0xb800,0,4000);
			if (refkeen_current_gamever == BE_GAMEVER_CATABYSS124)
			{
				if (BE_ST_KbHit())
				{
					while (BE_ST_KbHit())
						BE_ST_BiosScanCode(0);
				}
			}
			BE_ST_BiosScanCode(0);
		}
	}

	va_end(ap);

	if (!refkeen_compat_c4_main_def_catalog)
	{
		if (!error)
		{

			id0_argc = 2;
			id0_argv[1] = "LAST.SHL";
			id0_argv[2] = "ENDSCN.SCN";
			id0_argv[3] = NULL;
	#if 0
			if (execv("LOADSCN.EXE", id0_argv) == -1)
			{
				BE_ST_clrscr();
				BE_ST_puts("Couldn't find executable LOADSCN.EXE.\n");
				BE_ST_HandleExit(1);
			}
	#endif
			void loadscn_exe_main(void);
			BE_Cross_Bexecv(loadscn_exe_main, id0_argv, NULL, false);
		}
	}

	BE_ST_HandleExit(exit_code);
}