コード例 #1
0
ファイル: npc_airplane.c プロジェクト: Nurarihyo/smo-sa
/**************************************
 * 隙爛今木凶失奶  丞毛  勻化中月井民尼永弁允月
 *   勻化中卅中午分戶
 **************************************/
BOOL NPC_AirCheckAllowItem( int meindex, int charaindex, BOOL pickupmode)
{
	char	buf[1024];
	BOOL	found = TRUE;
	BOOL	pickup = FALSE;
	char	argstr1[NPC_UTIL_GETARGSTR_BUFSIZE];
	char *argstr;
	
	argstr = NPC_Util_GetArgStr( meindex, argstr1, sizeof( argstr1));
	
	if( NPC_Util_GetStrFromStrWithDelim( argstr, "pickupitem", buf, sizeof( buf))
		!= NULL ) 
	{
		pickup = TRUE;
	}
	if( NPC_Util_GetStrFromStrWithDelim( argstr, "allowitem", buf, sizeof( buf))
		!= NULL ) 
	{
		int	i;
		int ret;
		for( i = 1; ; i ++) {
			int itemid;
			char buf2[64];
			int j;
			BOOL	getflg;
			ret = getStringFromIndexWithDelim( buf, ",", i, buf2, sizeof(buf2));
			if( ret == FALSE ) break;
			itemid = atoi( buf2);
			getflg = FALSE;
			for( j = 0; j < CHAR_MAXITEMHAVE; j ++) {
				int itemindex = CHAR_getItemIndex( charaindex, j);
				if( ITEM_CHECKINDEX( itemindex)) {
					if( ITEM_getInt( itemindex, ITEM_ID) == itemid) {
						/* 橢瘀互繚勻化中月井日〕公及失奶  丞毛潸月 */
						if( pickupmode && pickup && !getflg) {
							CHAR_DelItem( charaindex, j);
							getflg = TRUE;
						}
						break;
					}
				}
			}
			if( j == CHAR_MAXITEMHAVE) {
				found = FALSE;
				break;
			}
		}
	}
	return found;
}
コード例 #2
0
ファイル: npc_newnpcman.c プロジェクト: BlueKarl/gmsv
BOOL CHECK_ITEMEQUIT( int toindex)
{
	int i, itemindex;
	char token[256];

	for (i = CHAR_STARTITEMARRAY; i < CHAR_MAXITEMHAVE; i ++) {
		itemindex = CHAR_getItemIndex( toindex, i);
		if( ITEM_getInt( itemindex, ITEM_ID) == 19646 ){
			CHAR_DelItem( toindex, i);
			itemindex = -1;
			itemindex = ITEM_makeItemAndRegist( 1292);
			if( !ITEM_CHECKINDEX( itemindex) ){
			}else{
				int ret = CHAR_addItemSpecificItemIndex( toindex, itemindex);
				if( ret < 0 || ret >= CHAR_MAXITEMHAVE ) {
					ITEM_endExistItemsOne( itemindex);
					continue;
				}
				sprintf( token,"Äõ½%s", ITEM_getChar( itemindex, ITEM_NAME));
				CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW );
				CHAR_sendItemDataOne( toindex, ret);
				continue;
			}
		}
		if( ITEM_getInt( itemindex, ITEM_ID) == 1292 &&
			ITEM_getInt( itemindex, ITEM_MAXDAMAGECRUSHE) > 0 ){

			ITEM_setInt( itemindex, ITEM_MAXDAMAGECRUSHE, 0);
			ITEM_setInt( itemindex, ITEM_DAMAGECRUSHE, 0);
			sprintf(token,"ÐÞÕý%sË𻵶È", ITEM_getChar( itemindex, ITEM_NAME));
			CHAR_sendItemDataOne( toindex, i);
			CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW);
		}
	}	

	// ¼Ä·Åµê
	for (i = 0; i < CHAR_MAXPOOLITEMHAVE; i++) {
		if( ITEM_getInt( itemindex, ITEM_ID) == 1292 &&
			ITEM_getInt( itemindex, ITEM_MAXDAMAGECRUSHE) > 0 ){

			ITEM_setInt( itemindex, ITEM_MAXDAMAGECRUSHE, 0);
			ITEM_setInt( itemindex, ITEM_DAMAGECRUSHE, 0);
			sprintf(token,"ÐÞÕý¼Ä·ÅµêÖÐ%sË𻵶È", ITEM_getChar( itemindex, ITEM_NAME));
			CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW);
		}
	}

	return TRUE;
}
コード例 #3
0
BOOL NPC_PAItemShop_SellDo( int meindex, int toindex, char *npcarg, int select)
{
	int itemindex = CHAR_getItemIndex( toindex , select );
	if( ITEM_CHECKINDEX( itemindex) ){
		int cost = ITEM_getInt( itemindex, ITEM_COST);
		saacproto_ACItemAuction_send( acfd, ITEM_getChar( itemindex, ITEM_NAME), "TEST嘿嘿嘿",
			ITEM_getInt( itemindex, ITEM_ID), 0/*ret*/,AUCTION_ADD);
		CHAR_DelItem( toindex, select);
		CHAR_AddGold( toindex, cost);	
	}else	{
		CHAR_talkToCli( toindex, -1, "沒有這樣物品!", CHAR_COLORYELLOW);
		return FALSE;
	}
	return TRUE;
}
コード例 #4
0
ファイル: npc_janken.c プロジェクト: darciusal/stoneagecode
BOOL NPC_JankenEntryItemDel(int talker,char *buf)
{

	int i = 1, j = 1,k = 1;
	char buff3[128];
	char buf2[32];
	int itemindex;

	while(getStringFromIndexWithDelim(buf , "," , k, buff3, sizeof(buff3)) !=FALSE ){
		k++;
		if(strstr(buff3, "*") !=NULL){
			int itemno;
			int kosuu;
			int id;
			int cnt=0;
			getStringFromIndexWithDelim(buff3,"*",1,buf2,sizeof(buf2));
			itemno = atoi(buf2);
			getStringFromIndexWithDelim(buff3,"*",2,buf2,sizeof(buf2));
			kosuu = atoi(buf2);
				for( i =0 ; i < CHAR_MAXITEMHAVE ; i++ ){
				itemindex = CHAR_getItemIndex( talker , i );
				if( ITEM_CHECKINDEX(itemindex) ){
					id=ITEM_getInt(itemindex ,ITEM_ID );
					if(itemno==id){
						cnt++;
						LogItem(
							CHAR_getChar( talker, CHAR_NAME ), /* ƽ�ҷ�   */
							CHAR_getChar( talker, CHAR_CDKEY ),
#ifdef _add_item_log_name  // WON ADD ��item��log������item����
							itemindex,
#else
							ITEM_getInt( itemindex, ITEM_ID),  /* ʧ��  ة  į */
#endif
							"QuizDelItem(����->��������)",
							CHAR_getInt( talker, CHAR_FLOOR),
							CHAR_getInt( talker, CHAR_X ),
 							CHAR_getInt( talker, CHAR_Y ),
							ITEM_getChar( itemindex, ITEM_UNIQUECODE),
							ITEM_getChar( itemindex, ITEM_NAME),
							ITEM_getInt( itemindex, ITEM_ID)
						);
						CHAR_DelItem( talker, i);
						if(cnt == kosuu){
							break;
						}
					}
				}
			}		
		}else{
			/*--���Ϸ�  į��ʧ��  ةë����---*/
			for( j = 0 ;  j < CHAR_MAXITEMHAVE ; j++){
				itemindex = CHAR_getItemIndex( talker ,j);

				if( ITEM_CHECKINDEX(itemindex) ){
					if( atoi( buff3) == ITEM_getInt(itemindex,ITEM_ID)){
						LogItem(
							CHAR_getChar( talker, CHAR_NAME ), /* ƽ�ҷ�   */
							CHAR_getChar( talker, CHAR_CDKEY ),
#ifdef _add_item_log_name  // WON ADD ��item��log������item����
							itemindex,
#else
							ITEM_getInt( itemindex, ITEM_ID),  /* ʧ��  ة  į */
#endif
							"QuizDelItem(����->��������)",
							CHAR_getInt( talker,CHAR_FLOOR),
							CHAR_getInt( talker,CHAR_X ),
							CHAR_getInt( talker,CHAR_Y ),
							ITEM_getChar( itemindex, ITEM_UNIQUECODE),
							ITEM_getChar( itemindex, ITEM_NAME),
							ITEM_getInt( itemindex, ITEM_ID)
						);
						CHAR_DelItem( talker, j);
					}
				}
			}
		}
	}

	return TRUE;
}
コード例 #5
0
/*
 *еведе╞ердЄ║я╜№д╣ды
 */
BOOL NPC_EntryItemDel(int talker,char *buf)
{

	int i = 1, j = 1,k = 1;
	char buff3[128];
	char buf2[32];
	int itemindex;


	while(getStringFromIndexWithDelim(buf , "," , k, buff3, sizeof(buff3)) !=FALSE ){
		k++;
		if(strstr(buff3, "*") !=NULL){
			int itemno;
			int kosuu;
			int id;
			int cnt=0;
			getStringFromIndexWithDelim(buff3,"*",1,buf2,sizeof(buf2));
			itemno = atoi(buf2);
			getStringFromIndexWithDelim(buff3,"*",2,buf2,sizeof(buf2));
			kosuu = atoi(buf2);
				for( i =0 ; i < CHAR_MAXITEMHAVE ; i++ ){
				itemindex = CHAR_getItemIndex( talker , i );
				if( ITEM_CHECKINDEX(itemindex) ){
					id=ITEM_getInt(itemindex ,ITEM_ID );
					if(itemno==id){
						cnt++;
						LogItem(
							CHAR_getChar( talker, CHAR_NAME ), /* енеуещ╠╛ */
							CHAR_getChar( talker, CHAR_CDKEY ),
#ifdef _add_item_log_name  // WON ADD жbitemк║logдд╝Wе[itemжW║┘
							itemindex,
#else
							ITEM_getInt( itemindex, ITEM_ID),  /* еведе╞ер╚╓╣ц */
#endif
							"QuizDelItem(▓q┴╝->ецеXк║╣Dиу)",
							CHAR_getInt( talker, CHAR_FLOOR),
							CHAR_getInt( talker, CHAR_X ),
 							CHAR_getInt( talker, CHAR_Y ),
							ITEM_getChar( itemindex, ITEM_UNIQUECODE),
							ITEM_getChar( itemindex, ITEM_NAME),
							ITEM_getInt( itemindex, ITEM_ID)
						);

						CHAR_DelItem( talker, i);
						if(cnt == kosuu){
							break;
						}
					}
				}
			}		
		}else{
			/*--┴кдєд└╚╓╣цд╬еведе╞ердЄ┴к╜╨---*/
			for( j = 0 ;  j < CHAR_MAXITEMHAVE ; j++){
				itemindex = CHAR_getItemIndex( talker ,j);

				if( ITEM_CHECKINDEX(itemindex) ){
					if( atoi( buff3) == ITEM_getInt(itemindex,ITEM_ID)){
						LogItem(
							CHAR_getChar( talker, CHAR_NAME ), /* енеуещ╠╛ */
							CHAR_getChar( talker, CHAR_CDKEY ),
#ifdef _add_item_log_name  // WON ADD жbitemк║logдд╝Wе[itemжW║┘
							itemindex,
#else
							ITEM_getInt( itemindex, ITEM_ID),  /* еведе╞ер╚╓╣ц */
#endif
							"QuizDelItem(▓q┴╝->╗тиьк║╣Dиу)",
							CHAR_getInt( talker,CHAR_FLOOR),
							CHAR_getInt( talker,CHAR_X ),
							CHAR_getInt( talker,CHAR_Y ),
							ITEM_getChar( itemindex, ITEM_UNIQUECODE),
							ITEM_getChar( itemindex, ITEM_NAME),
							ITEM_getInt( itemindex, ITEM_ID)
						);
						CHAR_DelItem( talker, j);
					}
				}
			}
		}
	}

	return TRUE;
}
コード例 #6
0
ファイル: npc_quiz.c プロジェクト: darciusal/stoneagecode
BOOL NPC_EntryItemDel(int talker,char *buf)
{

    int i = 1, j = 1,k = 1;
    char buff3[128];
    char buf2[32];
    int itemindex;


    while(getStringFromIndexWithDelim(buf , "," , k, buff3, sizeof(buff3)) !=FALSE ) {
        k++;
        if(strstr(buff3, "*") !=NULL) {
            int itemno;
            int kosuu;
            int id;
            int cnt=0;
            getStringFromIndexWithDelim(buff3,"*",1,buf2,sizeof(buf2));
            itemno = atoi(buf2);
            getStringFromIndexWithDelim(buff3,"*",2,buf2,sizeof(buf2));
            kosuu = atoi(buf2);
            for( i =0 ; i < CHAR_MAXITEMHAVE ; i++ ) {
                itemindex = CHAR_getItemIndex( talker , i );
                if( ITEM_CHECKINDEX(itemindex) ) {
                    id=ITEM_getInt(itemindex ,ITEM_ID );
                    if(itemno==id) {
                        cnt++;
                        LogItem(
                            CHAR_getChar( talker, CHAR_NAME ), /* ƽÅÒ·Â’o */
                            CHAR_getChar( talker, CHAR_CDKEY ),
#ifdef _add_item_log_name  // WON ADD ÔÚitemµÄlogÖÐÔö¼ÓitemÃû³Æ
                            itemindex,
#else
                            ITEM_getInt( itemindex, ITEM_ID),  /* ʧÄÌ·ºØ©?į */
#endif
                            "QuizDelItem(²ÂÃÕ->½»³öµÄµÀ¾ß)",
                            CHAR_getInt( talker, CHAR_FLOOR),
                            CHAR_getInt( talker, CHAR_X ),
                            CHAR_getInt( talker, CHAR_Y ),
                            ITEM_getChar( itemindex, ITEM_UNIQUECODE),
                            ITEM_getChar( itemindex, ITEM_NAME),
                            ITEM_getInt( itemindex, ITEM_ID)
                        );

                        CHAR_DelItem( talker, i);
                        if(cnt == kosuu) {
                            break;
                        }
                    }
                }
            }
        } else {
            for( j = 0 ;  j < CHAR_MAXITEMHAVE ; j++) {
                itemindex = CHAR_getItemIndex( talker ,j);

                if( ITEM_CHECKINDEX(itemindex) ) {
                    if( atoi( buff3) == ITEM_getInt(itemindex,ITEM_ID)) {
                        LogItem(
                            CHAR_getChar( talker, CHAR_NAME ), /* ƽÅÒ·Â’o */
                            CHAR_getChar( talker, CHAR_CDKEY ),
#ifdef _add_item_log_name  // WON ADD ÔÚitemµÄlogÖÐÔö¼ÓitemÃû³Æ
                            itemindex,
#else
                            ITEM_getInt( itemindex, ITEM_ID),  /* ʧÄÌ·ºØ©?į */
#endif
                            "QuizDelItem(²ÂÃÕ->Áìµ½µÄµÀ¾ß)",
                            CHAR_getInt( talker,CHAR_FLOOR),
                            CHAR_getInt( talker,CHAR_X ),
                            CHAR_getInt( talker,CHAR_Y ),
                            ITEM_getChar( itemindex, ITEM_UNIQUECODE),
                            ITEM_getChar( itemindex, ITEM_NAME),
                            ITEM_getInt( itemindex, ITEM_ID)
                        );
                        CHAR_DelItem( talker, j);
                    }
                }
            }
        }
    }

    return TRUE;
}
コード例 #7
0
ファイル: pet_event.c プロジェクト: ChowZenki/Long-Sa-Source
void PET_Talkfunc( int meindex, int talkerindex, char *msg, int color)
{
  char buf2[1024], buf3[256];

  char TalkType[][16]={"TALKRUN","EVENTRUN","BOTH"};
  char AllTalk[PETTALK_MAXID][1024];
  int Type=0,j,i;
  int talkNo=0;
  BOOL FREEs=FALSE;
  int buttontype = 0;
  int windowtype = 0;
#ifdef _PET_TALKPRO
  int tPage=-1;
#else
  int petid=-1;
  char tempNo[32], buf1[10240];
#endif
  int fd = getfdFromCharaIndex( talkerindex);
#define RAND(x,y)   ((x-1)+1+ (int)( (double)(y-(x-1))*rand()/(RAND_MAX+1.0)) )
  windowtype = WINDOW_MESSAGETYPE_MESSAGE;
  buttontype = WINDOW_BUTTONTYPE_OK;
  if( NPC_Util_isFaceToFace( meindex ,talkerindex , 2) == FALSE) 	{
		if( NPC_Util_isFaceToChara( talkerindex, meindex, 1) == FALSE)
			return;
  }
  for( i = 0 ; i < 5 ; i++ )	{
  	strcpy( AllTalk[i], "\0" );
  }   

#ifdef _PET_TALKPRO
  for( i=0;i<PETTALK_MAXID;i++)	{
	  if( pettalktext[i].ID >=0 && pettalktext[i].ID == CHAR_getInt(meindex, CHAR_PETID) )	{
		  if( strcmp( pettalktext[i].DATA, "\0") && strlen( pettalktext[i].DATA) > 0 )	{
			  //snprintf( buf1, sizeof(buf1), pettalktext[i].DATA);
			  tPage=i;
			break;
		  }
	  }
  }
  if( i == PETTALK_MAXID )
	  return;
#else
  sprintf(tempNo,"%d", CHAR_getInt(meindex, CHAR_PETID));
  petid = CHAR_getInt(meindex, CHAR_PETID);
  if( Pet_TalkGetFunStr( tempNo , buf1 , sizeof( buf1) ) == NULL )	{
  	return;
  }
#endif
  if( CHAR_getInt( meindex, CHAR_LV ) >= CHAR_getInt( meindex, CHAR_LIMITLEVEL)  )	{
	Type = 1;
  }
	//设定为非主人不得与PET互动
  if( strcmp( CHAR_getChar( meindex, CHAR_OWNERCDKEY), CHAR_getChar( talkerindex, CHAR_CDKEY) ) ||
      strcmp( CHAR_getChar( meindex, CHAR_OWNERCHARANAME), CHAR_getChar( talkerindex, CHAR_NAME) )){
#ifdef _PET_TALKPRO
	if( NPC_Util_GetStrFromStrWithDelim( pettalktext[tPage].DATA, "NoPlayerMsg", buf3, sizeof( buf3)) != NULL )	{
#else
  	if( NPC_Util_GetStrFromStrWithDelim( buf1, "NoPlayerMsg", buf3, sizeof( buf3)) != NULL )	{
#endif
  	}else	{
  		sprintf(buf3,"陌生人?我不认识你呀!你是坏人!");
  	}
  	CHAR_talkToCli( talkerindex, meindex, buf3, color);
  	return;	
  }
  j=0;

#ifdef _PET_TALKPRO
	while( getStringFromIndexWithDelim( pettalktext[tPage].DATA,"OVER",talkNo, buf2, sizeof( buf2) ) != FALSE){
#else
	while( getStringFromIndexWithDelim( buf1,"OVER",talkNo, buf2, sizeof( buf2) ) != FALSE){
#endif
		talkNo++;
		if( ( strstr( buf2, TalkType[Type]) == NULL ) && ( strstr( buf2, TalkType[2]) == NULL ) )continue;
		if( NPC_Util_GetStrFromStrWithDelim( buf2, "FLOOR", buf3, sizeof( buf3)) != NULL )	{//判断房间号
			if( PetTalk_CheckMyFloor( meindex, talkerindex, buf3, 0) == FALSE )continue;
		}
		if( NPC_Util_GetStrFromStrWithDelim( buf2, "PET", buf3, sizeof( buf3)) != NULL )	{//判断宠物FREE条件
			if( PetTalk_CheckFree( meindex, meindex, buf3) != TRUE ) continue;
		}
		if( NPC_Util_GetStrFromStrWithDelim( buf2, "FREE", buf3, sizeof( buf3) ) == NULL)continue;
		if( NPC_ActionPassCheck( meindex, talkerindex, buf3) == FALSE )	continue;//判断玩家FREE条件
//		if( ActionNpc_CheckFree( meindex, talkerindex, buf2, 0) == FALSE ) continue; 
		if( PetTalk_CheckPetEvent( meindex, talkerindex, buf2) == FALSE )continue;
		FREEs = TRUE;  //条件成立
		strcpy( AllTalk[j++], buf2 );
		if( j > PETTALK_MAXID-1 ) break;
	}
	talkNo = 0;
	if( FREEs == FALSE)	{	//如果全部条件都不成立
		j=0;
#ifdef _PET_TALKPRO
		while( getStringFromIndexWithDelim( pettalktext[tPage].DATA,"OVER",talkNo, buf2, sizeof( buf2) ) != FALSE ){
#else
		while( getStringFromIndexWithDelim( buf1,"OVER",talkNo, buf2, sizeof( buf2) ) != FALSE ){
#endif
			talkNo ++;
			if( strstr( buf2, "OTHER") == NULL ) continue;
			if( NPC_Util_GetStrFromStrWithDelim( buf2, "TalkMsg", buf3, sizeof( buf3)) == NULL) continue;
			while( getStringFromIndexWithDelim( buf3,",",j+1, AllTalk[j], sizeof( AllTalk[j]) ) != FALSE ){
				j++;
			}
			break;
		}
	}
  if( j > 0 )	{
  	strcpy( buf2, AllTalk[ RAND( 0, (j-1) ) ] );
	if( PetTalk_RunEvent( meindex, talkerindex, buf2) == FALSE )	{
		sprintf( buf3,"....!");
		CHAR_talkToCli( talkerindex, meindex, buf3, color);
		return;
	}
	if( NPC_Util_GetStrFromStrWithDelim( buf2, "TalkMsg", buf3, sizeof( buf3)) == NULL)     {
		//sprintf( buf3,"主人,我们去逛逛吧!");
		strcpy( buf3, buf2);
	}

	lssproto_WN_send( fd, windowtype, buttontype, 0,
		CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), buf3 );         
  }
  
}

BOOL PetTalk_CheckMyFloor( int meindex, int talker, char *buf, int flg)	{
	char buf1[16];
	int Myfloor=-1;
	Myfloor = CHAR_getInt( talker, CHAR_FLOOR);
		if( strstr( buf, "!") != NULL )	{
			getStringFromIndexWithDelim( buf,"!", 2, buf1, sizeof( buf1) );
			if( Myfloor == atoi( buf1) )	{
				return FALSE;
			}
		}else	{
			if( Myfloor != atoi( buf) )	{
				return FALSE;
			}
		}
	return TRUE;
}

BOOL PetTalk_RunEvent( int meindex, int talker, char *buf)
{
	char buf1[256];
	int LimitLevel = -1;

	if( Action_RunDoEventAction( meindex, talker, buf) == FALSE )
		return FALSE;

	if( NPC_Util_GetStrFromStrWithDelim( buf, "RandItem", buf1, sizeof( buf1)) != NULL ){
		if( RAND( 0, 10) > 9 )  {
			PetTalk_AddItem( meindex, talker, buf1);
		}else	{
			return FALSE;
		}
	}
	if( NPC_Util_GetStrFromStrWithDelim( buf, "LimitLevel", buf1, sizeof( buf1)) != NULL ){
		LimitLevel = atoi( buf1);
		CHAR_setInt( meindex, CHAR_LIMITLEVEL, LimitLevel);
	}
	return TRUE;
	
}

BOOL PetTalk_DelItem(int meindex,int talker,char *buf)
{

	int i = 1, j = 1,k = 1;
	char buff3[128];
	char buf2[32];
	int itemindex;

	while( getStringFromIndexWithDelim(buf , "," , k, buff3, sizeof(buff3)) !=FALSE )	{
		k++;
		if(strstr(buff3,"*")!=NULL){
			int itemno;
			int kosuu;
			int id;
			int cnt=0;
				
			getStringFromIndexWithDelim(buff3,"*",1,buf2,sizeof(buf2));
			itemno = atoi(buf2);
			getStringFromIndexWithDelim(buff3,"*",2,buf2,sizeof(buf2));
			kosuu = atoi(buf2);
	
			for( i =0 ; i < CHAR_MAXITEMHAVE ; i++ ){
				itemindex=CHAR_getItemIndex( talker , i );
				if( ITEM_CHECKINDEX(itemindex) ){
					id=ITEM_getInt(itemindex ,ITEM_ID );
					if(itemno==id){
						cnt++;
						
						LogItem(
							CHAR_getChar( talker, CHAR_NAME ), /* 平乓仿   */
							CHAR_getChar( talker, CHAR_CDKEY ),
#ifdef _add_item_log_name  // WON ADD 在item的log中增加item名称
							itemindex,
#else
							ITEM_getInt( itemindex, ITEM_ID),  /* 失奶  丞  寞 */
#endif
							"WarpManDelItem(NPC收道具後传至某点)",
							CHAR_getInt( talker, CHAR_FLOOR),
							CHAR_getInt( talker, CHAR_X ),
 							CHAR_getInt( talker, CHAR_Y ),
							ITEM_getChar( itemindex, ITEM_UNIQUECODE),
						ITEM_getChar( itemindex, ITEM_NAME),
						ITEM_getInt( itemindex, ITEM_ID)

						);

						CHAR_DelItem( talker, i);
						if(cnt == kosuu){
							break;
						}
					}
				}
			}		
		}else{
			/*--蓟氏分  寞及失奶  丞毛蓟请---*/
			for( j = 0 ;  j < CHAR_MAXITEMHAVE ; j++){
				itemindex = CHAR_getItemIndex( talker ,j);

				if( ITEM_CHECKINDEX(itemindex) ){
					if( atoi( buff3) == ITEM_getInt(itemindex,ITEM_ID)){
						LogItem(
							CHAR_getChar( talker, CHAR_NAME ), /* 平乓仿   */
							CHAR_getChar( talker, CHAR_CDKEY ),
#ifdef _add_item_log_name  // WON ADD 在item的log中增加item名称
							itemindex,
#else
							ITEM_getInt( itemindex, ITEM_ID),  /* 失奶  丞  寞 */
#endif
							"WarpManDelItem(NPC收道具後传至某点)",
							CHAR_getInt( talker,CHAR_FLOOR),
							CHAR_getInt( talker,CHAR_X ),
							CHAR_getInt( talker,CHAR_Y ),
							ITEM_getChar( itemindex, ITEM_UNIQUECODE),
						ITEM_getChar( itemindex, ITEM_NAME),
						ITEM_getInt( itemindex, ITEM_ID)
						);
						CHAR_DelItem( talker, j);
					}
				}
			}
		}
	}

	return TRUE;
}