コード例 #1
0
ファイル: ssd2828.c プロジェクト: dream1986/Linux3188
static void spi_send_data(unsigned int data)
{
    unsigned int i;

    CS_SET();
    udelay(1);
    CLK_SET();
    TXD_SET();

    CS_CLR();
    udelay(1);

    for (i = 0; i < 24; i++)
    {
        //udelay(1); 
        CLK_CLR();
        udelay(1);
        if (data & 0x00800000) {
            TXD_SET();
        } else {
            TXD_CLR();
        }
        udelay(1);
        CLK_SET();
        udelay(1);
        data <<= 1;
    }

    TXD_SET();
    CS_SET();
}
コード例 #2
0
void Spi_Write_data(unsigned char data)
{
    int j;
    CS_CLR();
    TXD_SET();
    udelay(UDELAY_TIME);

    CLK_CLR();
    udelay(3);

    CLK_SET();
    udelay(UDELAY_TIME);

    TXD_CLR();
    CLK_CLR();

    for(j=0; j<8; j++)
    {
        if(data&0x80)
        {
            TXD_SET();
        }
        else
        {
            TXD_CLR();
        }
        data<<=1;

        CLK_CLR();
        udelay(UDELAY_TIME);
        CLK_SET();
        udelay(UDELAY_TIME);
    }
    CS_SET();
}
コード例 #3
0
void Spi_Write_index(unsigned char index)
{
    int  j;
    CS_CLR();
    TXD_CLR();	//0
    udelay(UDELAY_TIME);

    CLK_CLR();
    udelay(3);//

    CLK_SET();
    udelay(UDELAY_TIME);

    TXD_CLR();
    CLK_CLR();

    for(j=0; j<8; j++)
    {
        if(index&0x80)
        {
            TXD_SET();
        }
        else
        {
            TXD_CLR();
        }
        index<<=1;

        CLK_CLR();
        udelay(UDELAY_TIME);
        CLK_SET();
        udelay(UDELAY_TIME);
    }
    CS_SET();
}
コード例 #4
0
void spi_screenreg_set(u32 Addr, u32 Data)
{
    u32 i;

    TXD_OUT();
    CLK_OUT();
    CS_OUT();
    DRVDelayUs(2);
    DRVDelayUs(2);

    CS_SET();
    TXD_CLR();
    CLK_CLR();
    DRVDelayUs(2);

	CS_CLR();
	for(i = 0; i < 7; i++)  //reg
	{
		if(Addr &(1<<(6-i)))
			TXD_SET();
		else
			TXD_CLR();

		// \u6a21\u62dfCLK
		CLK_CLR();
		DRVDelayUs(2);
		CLK_SET();
		DRVDelayUs(2);
	}

	TXD_CLR();  //write

	// \u6a21\u62dfCLK
    CLK_CLR();
    DRVDelayUs(2);
    CLK_SET();
    DRVDelayUs(2);

	for(i = 0; i < 8; i++)  //data
	{
		if(Data &(1<<(7-i)))
			TXD_SET();
		else
			TXD_CLR();

		// \u6a21\u62dfCLK
        CLK_CLR();
		DRVDelayUs(2);
		CLK_SET();
		DRVDelayUs(2);
	}

	CS_SET();
	CLK_CLR();
	TXD_CLR();
	DRVDelayUs(2);

}
コード例 #5
0
ファイル: lcd_nt35510.c プロジェクト: AndrewDB/rk3066-kernel
void spi_screenreg_param(u8 Param)
{

	u32 i;
    u32 control_bit;

   CS_CLR();
 
        control_bit = 0x0100;
        Param = (control_bit | Param);
        //printk("data0 is 0x%x \n", Data); 
        for(i = 0; i < 9; i++)  //data
        {
                if(Param &(1<<(8-i)))
                        TXD_SET();
                else
                        TXD_CLR();

                // \u6a21\u62dfCLK
                CLK_SET();
                DRVDelayUs(2);
                CLK_CLR();
                DRVDelayUs(2);
        }

        CS_SET();
        CLK_CLR();
        TXD_CLR();
        DRVDelayUs(10);
}
コード例 #6
0
unsigned char PS2X::_gamepad_shiftinout (char byte) {
   SaveInterruptState;        // *** KJE *** save away the current state of interrupts
  

   unsigned char tmp = 0;
   DisableInterrupts;                          // *** KJE *** disable for now
   for(i=0;i<8;i++) {

	  if(CHK(byte,i)) CMD_SET();
	  else  CMD_CLR();
	  CLK_CLR();

      RestoreInterrupts;  // *** *** KJE *** *** Interrupts may be enabled again 
	  delayMicroseconds(CTRL_CLK);
	  DisableInterrupts;	// *** KJE ***

	  if(DAT_CHK()) SET(tmp,i);
	  CLK_SET();
#if CTRL_CLK_HIGH
	  delayMicroseconds(CTRL_CLK_HIGH);
#endif	  
   }
   CMD_SET();
   RestoreInterrupts;  // *** *** KJE *** *** Interrupts may be enabled again 
   delayMicroseconds(CTRL_BYTE_DELAY);
   return tmp;
}
コード例 #7
0
ファイル: hd44780.c プロジェクト: Degress/MSBrew
static void _clock()
{
  CLK_SET();
  CLK_DELAY();
  CLK_CLR();
  CLK_DELAY();
}
コード例 #8
0
/* spi write a data frame,type mean command or data */
int spi_write_9bit(u32 type, u32 value)
{
//    if(type != 0 && type != 1)
//    	return -1;
    /*make a data frame of 9 bits,the 8th bit  0:mean command,1:mean data*/
    value &= 0xff;
    value |= type;
    type = 9;
	CS_CLR();
	//udelay(2);
	while(type--) {
		CLK_CLR();
		if(value & 0x100)
			TXD_SET();
        else
			TXD_CLR();
		value <<= 1;
		//udelay(2);
		CLK_SET();
		//udelay(2);
	}
    CS_SET();
    TXD_SET();

    return 0;
}
コード例 #9
0
ファイル: lcd_nt35510.c プロジェクト: AndrewDB/rk3066-kernel
void WriteCommand( int  Command)
{
	unsigned char i,count1, count2,count3,count4;
	count1= Command>>8;
	count2= Command;
	count3=0x20;//00100000   //写命令高位
	count4=0x00;//00000000   //写命令低位======具体请看IC的Datasheet
	CS_CLR();
	for(i=0;i<8;i++)
	{
		CLK_CLR();
		if (count3 & 0x80) TXD_SET();
		else             TXD_CLR();
		CLK_SET();
		count3<<=1;
	}

	for(i=0;i<8;i++)
	{
		CLK_CLR();
		if (count1 & 0x80) TXD_SET();
		else             TXD_CLR();
		CLK_SET();
		count1<<=1;
	}

	for(i=0;i<8;i++)
	{
		CLK_CLR();
		if (count4 & 0x80) TXD_SET();
		else             TXD_CLR();
		CLK_SET();
		count4<<=1;
	}
	
	for(i=0;i<8;i++)
	{
		CLK_CLR();
		if (count2 & 0x80) TXD_SET();
		else             TXD_CLR();
		CLK_SET();
		count2<<=1;
	}

	CS_SET();

}
コード例 #10
0
ファイル: ssd2828.c プロジェクト: dream1986/Linux3188
static void spi_recv_data(unsigned int* data)
{
    unsigned int i = 0, temp = 0x73;   //read data

    CS_SET();
    udelay(1);
    CLK_SET();
    TXD_SET();

    CS_CLR();
    udelay(1);

	for(i = 0; i < 8; i++) // 8 bits Data
    {
		udelay(1); 
		CLK_CLR();
		if (temp & 0x80)
		   TXD_SET();
		else
		   TXD_CLR();
		temp <<= 1;
		udelay(1); 
		CLK_SET();
		udelay(1); 
	}
	udelay(1);
	temp = 0;
	for(i = 0; i < 16; i++) // 16 bits Data
	{
		udelay(1); 
		CLK_CLR();
		udelay(1); 
		CLK_SET();
		udelay(1); 
		temp <<= 1;
		if(RXD_GET() == GPIO_HIGH)
		   temp |= 0x01;
		
	}

    TXD_SET();
    CS_SET();
    *data = temp;
}
コード例 #11
0
ファイル: PS2X_lib.cpp プロジェクト: osmaneralp/RED
unsigned char PS2X::_gamepad_shiftinout (char byte) {
   unsigned char tmp = 0;
   for(unsigned char i=0;i<8;i++) {
      if(CHK(byte,i)) CMD_SET();
      else CMD_CLR();
	  
      CLK_CLR();
      delayMicroseconds(CTRL_CLK);

      //if(DAT_CHK()) SET(tmp,i);
      if(DAT_CHK()) bitSet(tmp,i);

      CLK_SET();
#if CTRL_CLK_HIGH
      delayMicroseconds(CTRL_CLK_HIGH);
#endif
   }
   CMD_SET();
   delayMicroseconds(CTRL_BYTE_DELAY);
   return tmp;
}
コード例 #12
0
static int init(void)
{
    if(gLcd_info)
        gLcd_info->io_init();

    TXD_OUT();
    CLK_OUT();
    CS_OUT();

    RST_CLR();
    CS_SET();
    CLK_SET();

    mdelay(5);
    RST_SET();
    mdelay(2);

    Lcd_WriteSpi_initial3();

    return 0;
}
コード例 #13
0
ファイル: lcd_nt35510.c プロジェクト: AndrewDB/rk3066-kernel
void spi_screenreg_cmd(u8 Addr)
{
 u32 i;
    u32 control_bit;

    TXD_OUT();
    CLK_OUT();
    CS_OUT();
    DRVDelayUs(2);
    DRVDelayUs(2);

    CS_SET();
    TXD_SET();
    CLK_CLR();
    DRVDelayUs(30);

        CS_CLR();
        control_bit = 0x0000;
        Addr = (control_bit | Addr);//spi_screenreg_set(0x36, 0x0000, 0xffff);	
        //printk("addr is 0x%x \n", Addr); 
        for(i = 0; i < 9; i++)  //reg
        {
                if(Addr &(1<<(8-i)))
                        TXD_SET();
                else
                        TXD_CLR();

                // \u6a21\u62dfCLK
                CLK_SET();
                DRVDelayUs(2);
                CLK_CLR();
                DRVDelayUs(2);
        }

        CS_SET();
        TXD_SET();
        CLK_CLR();		
        DRVDelayUs(10);
}
コード例 #14
0
ファイル: lcd_hl070vm4.c プロジェクト: AndrewDB/rk3066-kernel
//void spi_screenreg_set(uint32 Addr, uint32 Data)
void spi_screenreg_set(u32 Data)
{
    u32 i;
    TXD_OUT();
    CLK_OUT();
    CS_OUT();
    DRVDelayUs(2);
    DRVDelayUs(2);

    CS_SET();
    TXD_SET();
    CLK_SET();
    DRVDelayUs(2);

	CS_CLR();
	for(i = 0; i < 16; i++)  //reg
	{
		if(Data &(1<<(15-i)))
			TXD_SET();
		else
			TXD_CLR();

		// \u6a21\u62dfCLK
		CLK_CLR();
		DRVDelayUs(2);
		CLK_SET();
		DRVDelayUs(2);
	}

/*
	TXD_CLR();  //write

	// \u6a21\u62dfCLK
    CLK_CLR();
    DRVDelayUs(2);
    CLK_SET();
    DRVDelayUs(2);

	TXD_SET();  //highz

	// \u6a21\u62dfCLK
    CLK_CLR();
    DRVDelayUs(2);
    CLK_SET();
    DRVDelayUs(2);


	//for(i = 0; i < 8; i++)  //data
	for(i = 0; i < 16; i++)
	{
		if(Data &(1<<(15-i)))
			TXD_SET();
		else
			TXD_CLR();

		// \u6a21\u62dfCLK
        CLK_CLR();
		DRVDelayUs(2);
		CLK_SET();
		DRVDelayUs(2);
	}
*/
	CS_SET();
	CLK_CLR();
	TXD_CLR();
	DRVDelayUs(2);

}
コード例 #15
0
ファイル: PS2X.cpp プロジェクト: SimpleRov/Arduino_Up_SR
byte PS2X::config_gamepad(uint8_t clk, uint8_t cmd, uint8_t att, uint8_t dat, bool pressures, bool rumble) 
{
  byte temp[sizeof(type_read)];

  _clk_mask = digitalPinToBitMask(clk);
  _clk_oreg = portOutputRegister(digitalPinToPort(clk));
  _cmd_mask = digitalPinToBitMask(cmd);
  _cmd_oreg = portOutputRegister(digitalPinToPort(cmd));
  _att_mask = digitalPinToBitMask(att);
  _att_oreg = portOutputRegister(digitalPinToPort(att));
  _dat_mask = digitalPinToBitMask(dat);
  _dat_ireg = portInputRegister(digitalPinToPort(dat));
  
  MC_SET_PIN_OUTPUT(PS2_PIN_CLK);
  MC_SET_PIN_OUTPUT(PS2_PIN_CMD);
  MC_SET_PIN_OUTPUT(PS2_PIN_SEL);
  MC_SET_PIN_INPUT(PS2_PIN_DAT);

  CMD_SET(); // SET(*_cmd_oreg,_cmd_mask);
  CLK_SET();

  //new error checking. First, read gamepad a few times to see if it's talking
  read_gamepad();
  read_gamepad();

  //see if it talked - see if mode came back. 
  //If still anything but 41, 73 or 79, then it's not talking
  if(PS2data[1] != 0x41 && PS2data[1] != 0x73 && PS2data[1] != 0x79)
  { 
    return 1; //return error code 1
  }

  //try setting mode, increasing delays if need be.
  read_delay = 1;

  for(int y = 0; y <= 10; y++) 
  {
    sendCommandString(enter_config, sizeof(enter_config)); //start config run

    //read type
    _delay_us(CTRL_BYTE_DELAY);

    CMD_SET();
    CLK_SET();
    ATT_CLR(); // low enable joystick

    _delay_us(CTRL_BYTE_DELAY);

    for (int i = 0; i<9; i++) 
	  {
      temp[i] = _gamepad_shiftinout(type_read[i]);
    }

    ATT_SET(); // HI disable joystick

    controller_type = temp[3];

    sendCommandString(set_mode, sizeof(set_mode));
    sendCommandString(exit_config, sizeof(exit_config));

    read_gamepad();

    if(pressures)
    {
      if(PS2data[1] == 0x79)
      {
        break;
      }

      if(PS2data[1] == 0x73)
      {
        return 3;
      }
    }

    if(PS2data[1] == 0x73)
    {
      break;
    }

    if(y == 10)
    {
      return 2; //exit function with error
    }
    read_delay += 1; //add 1ms to read_delay
  }
  return 0; //no error if here
}
コード例 #16
0
void spi_screenreg_set(u32 Addr, u32 Data)
{

#define DRVDelayUs(i)   udelay(i*2)

    u32 i;

    TXD_OUT();
    CLK_OUT();
    CS_OUT();
    DRVDelayUs(2);
    DRVDelayUs(2);

    CS_SET();
    TXD_SET();
    CLK_SET();
    DRVDelayUs(2);

	CS_CLR();
	for(i = 0; i < 6; i++)  //reg
	{
		if(Addr &(1<<(5-i)))
			TXD_SET();
		else
			TXD_CLR();

		// \u6a21\u62dfCLK
		CLK_CLR();
		DRVDelayUs(2);
		CLK_SET();
		DRVDelayUs(2);
	}

	TXD_CLR();  //write

	// \u6a21\u62dfCLK
    CLK_CLR();
    DRVDelayUs(2);
    CLK_SET();
    DRVDelayUs(2);

	TXD_SET();  //highz

	// \u6a21\u62dfCLK
    CLK_CLR();
    DRVDelayUs(2);
    CLK_SET();
    DRVDelayUs(2);


	for(i = 0; i < 8; i++)  //data
	{
		if(Data &(1<<(7-i)))
			TXD_SET();
		else
			TXD_CLR();

		// \u6a21\u62dfCLK
        CLK_CLR();
		DRVDelayUs(2);
		CLK_SET();
		DRVDelayUs(2);
	}

	CS_SET();
	CLK_CLR();
	TXD_CLR();
	DRVDelayUs(2);

}
コード例 #17
0
ファイル: lcd_nt35510.c プロジェクト: AndrewDB/rk3066-kernel
void WriteParameter(char DH)
{
	unsigned char i, count1, count2,count3,count4;
	count1=DH>>8;
	count2=DH;
	count3=0x60;//写数据高位
	count4=0x40;//写数据低位

	CS_CLR();
	/*
	TXD_CLR();  CLK_CLR(); CLK_SET();  //WRITE
	TXD_SET(); CLK_CLR(); CLK_SET();  //DATA
	TXD_SET(); CLK_CLR(); CLK_SET(); //HIGH BYTE
	TXD_CLR(); CLK_CLR(); CLK_SET();
	TXD_CLR(); CLK_CLR(); CLK_SET();
	TXD_CLR(); CLK_CLR(); CLK_SET();
	TXD_CLR(); CLK_CLR(); CLK_SET();
	TXD_CLR(); CLK_CLR(); CLK_SET();
	*/
	/*
	//因为数据的高位基本是不用的,可以不传高位,直接传低位
	for(i=0;i<8;i++)
	{
	CLK_CLR();
	if (count3 & 0x80) TXD_SET();
	else             TXD_CLR();
	CLK_SET();
	count3<<=1;
	}

	for(i=0;i<8;i++)
	{
	CLK_CLR();
	if (count1 & 0x80) TXD_SET();
	else             TXD_CLR();
	CLK_SET();
	count1<<=1;
	}
	*/


	for(i=0;i<8;i++)
	{
		CLK_CLR();
		if (count4 & 0x80) TXD_SET();
		else             TXD_CLR();
		CLK_SET();
		count4<<=1;
	}

	for(i=0;i<8;i++)
	{
		CLK_CLR();
		if (count2 & 0x80) TXD_SET();
		else             TXD_CLR();
		CLK_SET();
		count2<<=1;
	}

	CS_SET();

}
コード例 #18
0
void PS2X::read_gamepad(boolean motor1, byte motor2) {
  double temp = millis() - last_read;
  SaveInterruptState;        // *** KJE **** save away the current state of interrupts - *** *** KJE *** ***
  
  if (temp > 1500) //waited to long
    reconfig_gamepad();
    
  if(temp < read_delay)  //waited too short
    delay(read_delay - temp);
    
    
  last_buttons = buttons; //store the previous buttons states

  if(motor2 != 0x00)
    motor2 = map(motor2,0,255,0x40,0xFF); //noting below 40 will make it spin
  
  DisableInterrupts;	//*** KJE ***  
  CMD_SET();
  CLK_SET();
  ATT_CLR(); // low enable joystick
  RestoreInterrupts;  // *** KJE *** - Interrupts may be enabled again
  
  delayMicroseconds(CTRL_BYTE_DELAY);
  //Send the command to send button and joystick data;
  char dword[9] = {0x01,0x42,0,motor1,motor2,0,0,0,0};
  byte dword2[12] = {0,0,0,0,0,0,0,0,0,0,0,0};

  for (int i = 0; i<9; i++) {
	  PS2data[i] = _gamepad_shiftinout(dword[i]);
  }
  if(PS2data[1] == 0x79) {  //if controller is in full data return mode, get the rest of data
       for (int i = 0; i<12; i++) {
			PS2data[i+9] = _gamepad_shiftinout(dword2[i]);
       }
  }
    
  DisableInterrupts;
  ATT_SET(); // HI disable joystick
  RestoreInterrupts;  // Interrupts may be enabled again    
	
	#ifdef PS2X_COM_DEBUG
    Serial.println("OUT:IN");
		for(int i=0; i<9; i++){
			Serial.print(dword[i], HEX);
			Serial.print(":");
			Serial.print(PS2data[i], HEX);
			Serial.print(" ");
		}
		for (int i = 0; i<12; i++) {
			Serial.print(dword2[i], HEX);
			Serial.print(":");
			Serial.print(PS2data[i+9], HEX);
			Serial.print(" ");
		}
	Serial.println("");	
	#endif
	
   //buttons = *(uint16_t*)(PS2data+3);   // FAULTS on chipkit!!! store as one value for multiple functions
   buttons =  (uint16_t)(PS2data[4] << 8) + PS2data[3];   //store as one value for multiple functions
   last_read = millis();
}
コード例 #19
0
byte PS2X::config_gamepad(uint8_t clk, uint8_t cmd, uint8_t att, uint8_t dat, bool pressures, bool rumble) {

   SaveInterruptState;        // *** KJE *** save away the current state of interrupts
   byte temp[sizeof(type_read)];
  
#ifdef __AVR__
 _clk_mask = maskToBitNum(digitalPinToBitMask(clk));
 _clk_oreg = portOutputRegister(digitalPinToPort(clk));
 _cmd_mask = Num(digitalPinToBitMask(cmd));
 _cmd_oreg = portOutputRegister(digitalPinToPort(cmd));
 _att_mask = maskToBitNum(digitalPinToBitMask(att));
 _att_oreg = portOutputRegister(digitalPinToPort(att));
 _dat_mask = maskToBitNum(digitalPinToBitMask(dat));
 _dat_ireg = portInputRegister(digitalPinToPort(dat));
#else
_clk_mask = digitalPinToBitMask(clk); 
_clk_lport = portOutputRegister(digitalPinToPort(clk));
_cmd_mask = digitalPinToBitMask(cmd); 
_cmd_lport = portOutputRegister(digitalPinToPort(cmd));
_att_mask = digitalPinToBitMask(att); 
_att_lport = portOutputRegister(digitalPinToPort(att));
_dat_mask = digitalPinToBitMask(dat); 
_dat_lport = portInputRegister(digitalPinToPort(dat));

#endif  

  pinMode(clk, OUTPUT); //configure ports
  pinMode(att, OUTPUT);
  pinMode(cmd, OUTPUT);
  pinMode(dat, INPUT);

#if defined(__AVR__)
  digitalWrite(dat, HIGH); //enable pull-up 
#endif
    
   DisableInterrupts;                          // *** KJE *** disable for now
   CMD_SET(); // SET(*_cmd_oreg,_cmd_mask);
   CLK_SET();
   RestoreInterrupts;  // *** *** KJE *** *** Interrupts may be enabled again 
   
   //new error checking. First, read gamepad a few times to see if it's talking
   read_gamepad();
   read_gamepad();
  
   //see if it talked
   if(PS2data[1] != 0x41 && PS2data[1] != 0x73 && PS2data[1] != 0x79){ //see if mode came back. If still anything but 41, 73 or 79, then it's not talking
      #ifdef PS2X_DEBUG
		Serial.println("Controller mode not matched or no controller found");
		Serial.print("Expected 0x41 or 0x73, got ");
		Serial.println(PS2data[1], HEX);
	  #endif
	 
	 return 1; //return error code 1
	}
  
  //try setting mode, increasing delays if need be. 
  read_delay = 1;
  
  for(int y = 0; y <= 10; y++)
  {
   sendCommandString(enter_config, sizeof(enter_config)); //start config run
   
   //read type
   	delayMicroseconds(CTRL_BYTE_DELAY);

    DisableInterrupts;                          // *** KJE *** disable for now
	CMD_SET();
    CLK_SET();
    ATT_CLR(); // low enable joystick
    RestoreInterrupts;  // *** *** KJE *** *** Interrupts may be enabled again 
	
    delayMicroseconds(CTRL_BYTE_DELAY);

    for (int i = 0; i<9; i++) {
	  temp[i] = _gamepad_shiftinout(type_read[i]);
    }

    DisableInterrupts;                          // *** KJE *** disable for now
	ATT_SET(); // HI disable joystick
    RestoreInterrupts;  // *** *** KJE *** *** Interrupts may be enabled again 
	
	controller_type = temp[3];
   
   sendCommandString(set_mode, sizeof(set_mode));
   if(rumble){ sendCommandString(enable_rumble, sizeof(enable_rumble)); en_Rumble = true; }
   if(pressures){ sendCommandString(set_bytes_large, sizeof(set_bytes_large)); en_Pressures = true; }
   sendCommandString(exit_config, sizeof(exit_config));
   
   read_gamepad();
   
   if(pressures){
	if(PS2data[1] == 0x79)
		break;
	if(PS2data[1] == 0x73)
		return 3;
   }
   
    if(PS2data[1] == 0x73)
      break;
      
    if(y == 10){
		#ifdef PS2X_DEBUG
		Serial.println("Controller not accepting commands");
		Serial.print("mode stil set at");
		Serial.println(PS2data[1], HEX);
		#endif
      return 2; //exit function with error
	  }
    
    read_delay += 1; //add 1ms to read_delay
  }
   
 return 0; //no error if here
}
コード例 #20
0
void spi_screenreg_set(u32 Addr, u32 Data)
{
#define DRVDelayUs(i)   udelay(i*2)

    u32 i;
    u32 control_bit;


    TXD_OUT();
    CLK_OUT();
    CS_OUT();
    DRVDelayUs(2);
    DRVDelayUs(2);

    CS_SET();
    TXD_SET();
    CLK_SET();
    DRVDelayUs(2);

	CS_CLR();
	control_bit = 0x70<<8;
	Addr = (control_bit | Addr);
	//printk("addr is 0x%x \n", Addr);
	for(i = 0; i < 16; i++)  //reg
	{
		if(Addr &(1<<(15-i)))
			TXD_SET();
		else
			TXD_CLR();

		// \u6a21\u62dfCLK
		CLK_CLR();
		DRVDelayUs(2);
		CLK_SET();
		DRVDelayUs(2);
	}

	CS_SET();
	TXD_SET();
	CLK_SET();
	DRVDelayUs(2);
	CS_CLR();

	control_bit = 0x72<<8;
	Data = (control_bit | Data);
	//printk("data is 0x%x \n", Data);
	for(i = 0; i < 16; i++)  //data
	{
		if(Data &(1<<(15-i)))
			TXD_SET();
		else
			TXD_CLR();

		// \u6a21\u62dfCLK
		CLK_CLR();
		DRVDelayUs(2);
		CLK_SET();
		DRVDelayUs(2);
	}

	CS_SET();
	CLK_CLR();
	TXD_CLR();
	DRVDelayUs(2);
}
コード例 #21
0
ファイル: PS2X_lib.cpp プロジェクト: osmaneralp/RED
boolean PS2X::read_gamepad(boolean motor1, byte motor2) {
   double temp = millis() - last_read;

   if (temp > 1500) //waited to long
      reconfig_gamepad();

   if(temp < read_delay)  //waited too short
      delay(read_delay - temp);

   if(motor2 != 0x00)
      motor2 = map(motor2,0,255,0x40,0xFF); //noting below 40 will make it spin

   char dword[9] = {0x01,0x42,0,motor1,motor2,0,0,0,0};
   byte dword2[12] = {0,0,0,0,0,0,0,0,0,0,0,0};

   // Try a few times to get valid data...
   for (byte RetryCnt = 0; RetryCnt < 5; RetryCnt++) {
      CMD_SET();
      CLK_SET();
      ATT_CLR(); // low enable joystick

      delayMicroseconds(CTRL_BYTE_DELAY);
      //Send the command to send button and joystick data;
      for (int i = 0; i<9; i++) {
         PS2data[i] = _gamepad_shiftinout(dword[i]);
      }

      if(PS2data[1] == 0x79) {  //if controller is in full data return mode, get the rest of data
         for (int i = 0; i<12; i++) {
            PS2data[i+9] = _gamepad_shiftinout(dword2[i]);
         }
      }

      ATT_SET(); // HI disable joystick
      // Check to see if we received valid data or not.  
	  // We should be in analog mode for our data to be valid (analog == 0x7_)
      if ((PS2data[1] & 0xf0) == 0x70)
         break;

      // If we got to here, we are not in analog mode, try to recover...
      reconfig_gamepad(); // try to get back into Analog mode.
      delay(read_delay);
   }

   // If we get here and still not in analog mode (=0x7_), try increasing the read_delay...
   if ((PS2data[1] & 0xf0) != 0x70) {
      if (read_delay < 10)
         read_delay++;   // see if this helps out...
   }

#ifdef PS2X_COM_DEBUG
   Serial.println("OUT:IN");
   for(int i=0; i<9; i++){
      Serial.print(dword[i], HEX);
      Serial.print(":");
      Serial.print(PS2data[i], HEX);
      Serial.print(" ");
   }
   for (int i = 0; i<12; i++) {
      Serial.print(dword2[i], HEX);
      Serial.print(":");
      Serial.print(PS2data[i+9], HEX);
      Serial.print(" ");
   }
   Serial.println("");
#endif

   last_buttons = buttons; //store the previous buttons states

#if defined(__AVR__)
   buttons = *(uint16_t*)(PS2data+3);   //store as one value for multiple functions
#else
   buttons =  (uint16_t)(PS2data[4] << 8) + PS2data[3];   //store as one value for multiple functions
#endif
   last_read = millis();
   return ((PS2data[1] & 0xf0) == 0x70);  // 1 = OK = analog mode - 0 = NOK
}
コード例 #22
0
ファイル: lanmow7_lcd048.c プロジェクト: Tigrouzen/k1099
void spi_screenreg_set(uint32 Addr, uint32 Data)
{
#define CS_OUT()        GPIOSetPinDirection(GPIOPortB_Pin3, GPIO_OUT)
#define CS_SET()        GPIOSetPinLevel(GPIOPortB_Pin3, GPIO_HIGH)
#define CS_CLR()        GPIOSetPinLevel(GPIOPortB_Pin3, GPIO_LOW)
#define CLK_OUT()       GPIOSetPinDirection(GPIOPortE_Pin5, GPIO_OUT)  //I2C0_SCL
#define CLK_SET()       GPIOSetPinLevel(GPIOPortE_Pin5, GPIO_HIGH)
#define CLK_CLR()       GPIOSetPinLevel(GPIOPortE_Pin5, GPIO_LOW)
#define TXD_OUT()       GPIOSetPinDirection(GPIOPortE_Pin4, GPIO_OUT)  //I2C0_SDA
#define TXD_SET()       GPIOSetPinLevel(GPIOPortE_Pin4, GPIO_HIGH)
#define TXD_CLR()       GPIOSetPinLevel(GPIOPortE_Pin4, GPIO_LOW)

#define DRVDelayUs(i)   udelay(i*2)

    uint32 i;

    TXD_OUT();
    CLK_OUT();
    CS_OUT();
    DRVDelayUs(2);
    DRVDelayUs(2);

    CS_SET();
    TXD_CLR();
    CLK_CLR();
    DRVDelayUs(2);

	CS_CLR();
	for(i = 0; i < 7; i++)  //reg
	{
		if(Addr &(1<<(6-i)))
			TXD_SET();
		else
			TXD_CLR();

		// \u6a21\u62dfCLK
		CLK_CLR();
		DRVDelayUs(2);
		CLK_SET();
		DRVDelayUs(2);
	}

	TXD_CLR();  //write

	// \u6a21\u62dfCLK
    CLK_CLR();
    DRVDelayUs(2);
    CLK_SET();
    DRVDelayUs(2);

	for(i = 0; i < 8; i++)  //data
	{
		if(Data &(1<<(7-i)))
			TXD_SET();
		else
			TXD_CLR();

		// \u6a21\u62dfCLK
        CLK_CLR();
		DRVDelayUs(2);
		CLK_SET();
		DRVDelayUs(2);
	}

	CS_SET();
	CLK_CLR();
	TXD_CLR();
	DRVDelayUs(2);

}