void InitSetup(void) { int i; //RegisterShutdownFunction( ShutDown ); //StartWindows(); //initkeys(); //CONFIG_GetSetupFilename(); //InitializeKeyDefList(); //CONFIG_ReadSetup(); if (CONTROL_Startup( 1, &GetTime, /*120*/ 140 )) exit(1); SetupGameButtons(); CONFIG_SetupMouse(); CONFIG_SetupJoystick(); CONTROL_JoystickEnabled = (UseJoystick && CONTROL_JoyPresent); CONTROL_MouseEnabled = (UseMouse && CONTROL_MousePresent); for (i=0;i<joynumaxes;i++) setjoydeadzone(i,JoystickAnalogueDead[i],JoystickAnalogueSaturate[i]); /*{ int i; CONTROL_PrintKeyMap(); for(i=0;i<NUMGAMEFUNCTIONS;i++) CONTROL_PrintControlFlag(i); CONTROL_PrintAxes(); }*/ if (RTSCustom[0] != 0) RTS_Init(RTSCustom); else RTS_Init(RTSName); }
void InitSetup(void) { int i; //RegisterShutdownFunction( ShutDown ); //StartWindows(); //initkeys(); //CONFIG_GetSetupFilename(); //InitializeKeyDefList(); //CONFIG_ReadSetup(); if (CONTROL_Startup(1, &GetTime, /*120*/ 140)) exit(1); SetupGameButtons(); CONFIG_SetupMouse(); CONFIG_SetupJoystick(); CONTROL_JoystickEnabled = (UseJoystick && CONTROL_JoyPresent); CONTROL_MouseEnabled = (UseMouse && CONTROL_MousePresent); /*{ int i; CONTROL_PrintKeyMap(); for(i=0;i<NUMGAMEFUNCTIONS;i++) CONTROL_PrintControlFlag(i); CONTROL_PrintAxes(); }*/ RTS_Init(RTSName); }