void InitVideo (void) { // Initialise the video system VIDEO_Init(); // Obtain the preferred video mode from the system // This will correspond to the settings in the Wii menu rmode = VIDEO_GetPreferredMode(NULL); // Allocate memory for the display in the uncached region xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode)); VIDEO_Configure(rmode); VIDEO_SetNextFramebuffer(xfb); VIDEO_SetBlack(FALSE); VIDEO_Flush(); VIDEO_WaitVSync(); if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync(); int x, y, w, h; x = 20; y = 32; w = rmode->fbWidth - (32); h = rmode->xfbHeight - (48); CON_InitEx(rmode, x, y, w, h); VIDEO_ClearFrameBuffer(rmode, xfb, COLOR_BLACK); CON_InitEx(rmode, x, y, w, h); // Set console text color printf("\x1b[%u;%um", 37, false); printf("\x1b[%u;%um", 40, false); }
void initConsole(const void *imgBgData,enum CONSOLE_COLORS CONSOLE_COLOR,const char *strSplashScreenMessage,double dbLeft,double dbTop,double dbWidth,double dbHeight) { PNGUPROP imgProperties; IMGCTX imgContext; void *pFramebuffer=NULL; GXRModeObj *pRmode=NULL; double dbConsoleFrameX[2]={dbLeft,dbLeft},dbConsoleFrameY[2]={dbTop,dbTop},dbBgImgXScaleFactor=1,dbBgImgYScaleFactor=1,dbReferenceWidth,dbReferenceHeight; int intConsoleColumnsCount,intConsoleRowsCount; struct stConsoleCursorLocation stTexteLocation; VIDEO_Init(); pRmode=VIDEO_GetPreferredMode(NULL); pFramebuffer=MEM_K0_TO_K1(SYS_AllocateFramebuffer(pRmode)); VIDEO_ClearFrameBuffer(pRmode,pFramebuffer,CONSOLE_COLOR); VIDEO_Configure(pRmode); VIDEO_SetNextFramebuffer(pFramebuffer); VIDEO_SetBlack(FALSE); VIDEO_Flush(); VIDEO_WaitVSync(); if(pRmode->viTVMode&VI_NON_INTERLACE) { VIDEO_WaitVSync(); } dbWidth=fabs(dbWidth); dbHeight=fabs(dbHeight); if ((imgContext=getPngImageRessources(imgBgData,&imgProperties))) { dbReferenceWidth=imgProperties.imgWidth; dbReferenceHeight=imgProperties.imgHeight; dbBgImgXScaleFactor=pRmode->fbWidth/imgProperties.imgWidth; dbBgImgYScaleFactor=pRmode->xfbHeight/imgProperties.imgHeight; } else { dbReferenceWidth=pRmode->fbWidth; dbReferenceHeight=pRmode->xfbHeight; } if (dbWidth<=1) { dbWidth=dbReferenceWidth*dbWidth; dbConsoleFrameX[0]=0; dbConsoleFrameX[1]=dbWidth; } if (dbHeight<=1) { dbHeight=dbReferenceHeight*dbHeight; dbConsoleFrameY[0]=0; dbConsoleFrameY[1]=dbHeight; } CON_InitEx(pRmode,(s32) getRoundNumber(getPolyContainerPosition(&dbConsoleFrameX[0],2,0,dbReferenceWidth,dbLeft)*dbBgImgXScaleFactor),(s32) getRoundNumber(getPolyContainerPosition(&dbConsoleFrameY[0],2,0,dbReferenceHeight,dbTop)*dbBgImgYScaleFactor),(s32) getRoundNumber(dbWidth*dbBgImgXScaleFactor),(s32) getRoundNumber(dbHeight*dbBgImgYScaleFactor)); if (imgContext) { PNGU_DECODE_TO_COORDS_YCbYCr(imgContext,0,0,imgProperties.imgWidth,imgProperties.imgHeight,pRmode->fbWidth,pRmode->xfbHeight,pFramebuffer); PNGU_ReleaseImageContext(imgContext); } resetDefaultFontSyle(); if (*strSplashScreenMessage) { CON_GetMetrics(&intConsoleColumnsCount,&intConsoleRowsCount); printAlignedText(ALIGN_CENTER,ALIGN_MIDDLE,0,0,intConsoleRowsCount-1,intConsoleColumnsCount-1,true,true,&stTexteLocation,"%s",strSplashScreenMessage); } }
void con_init(u32 x, u32 y) { u32 w, h; /* Set console width and height */ w = vmode->fbWidth - (x * 2); h = vmode->xfbHeight - (y + 20); /* Create console in the framebuffer */ CON_InitEx(vmode, x, y, w, h); }
void log_console_init(GXRModeObj *vmode, u16 logsize) { u16 i; LWP_MutexInit(&console_mutex, false); #ifndef WIILIB CON_InitEx(vmode, 20, 30, vmode->fbWidth - 40, vmode->xfbHeight - 60); //CON_InitEx(vmode, 10, 10 , (vmode->fbWidth / 2)-80, vmode->xfbHeight - 40); #endif rcb = VIDEO_SetPostRetraceCallback(NULL); VIDEO_SetPostRetraceCallback(rcb); /* VIDEO_ClearFrameBuffer(vmode, xfb[0], COLOR_BLACK); VIDEO_ClearFrameBuffer(vmode, xfb[1], COLOR_BLACK); VIDEO_SetNextFramebuffer(xfb[whichfb]); VIDEO_SetBlack(FALSE); VIDEO_Flush(); VIDEO_WaitVSync(); if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync(); */ gecko = usb_isgeckoalive(1); if (log_size && log) { for (i = 0; i < log_size; ++i) if (log[i]) free(log[i]); free(log); } log_size = logsize; log_next = 0; if (log_size) { log = (char **) malloc(log_size * sizeof(char *)); for (i = 0; i < log_size; ++i) log[i] = NULL; } log_active = log_size > 0; dot_video = devoptab_list[STD_OUT]; video_active = true; devoptab_list[STD_OUT] = &dot_out; devoptab_list[STD_ERR] = &dot_out; }
void init_video_and_wpad() { // Video and WPAD initialized? if(video_and_wpad_initialized) { return; } // Initialise the video system VIDEO_Init(); // Obtain the preferred video mode from the system // This will correspond to the settings in the Wii menu rmode = VIDEO_GetPreferredMode(NULL); // Allocate memory for the display in the uncached region xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode)); // Set up the video registers with the chosen mode VIDEO_Configure(rmode); // Tell the video hardware where our display memory is VIDEO_SetNextFramebuffer(xfb); // Make the display visible VIDEO_SetBlack(FALSE); // Flush the video register changes to the hardware VIDEO_Flush(); // Wait for Video setup to complete VIDEO_WaitVSync(); if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync(); // Set console parameters int x = 24, y = 32, w, h; w = rmode->fbWidth - (32); h = rmode->xfbHeight - (48); // Initialize the console - CON_InitEx works after VIDEO_ calls CON_InitEx(rmode, x, y, w, h); // Clear the garbage around the edges of the console VIDEO_ClearFrameBuffer(rmode, xfb, COLOR_BLACK); // This function initialises the attached controllers WPAD_Init(); WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR); video_and_wpad_initialized = TRUE; }