コード例 #1
0
ファイル: DRobotServoMotor.cpp プロジェクト: imanoid/drobot
double DRobotServoMotor::getMotorPosition() {
	double position;
	CPhidgetServo_getPosition(servo, this->getIndex(), &position);
	return position;
}
コード例 #2
0
ファイル: Servo-simple.c プロジェクト: clairedune/gaitan
int servo_simple()
{
	int result;
	double curr_pos;
	const char *err;

	//Declare an servo handle
	CPhidgetServoHandle servo = 0;

	//create the servo object
	CPhidgetServo_create(&servo);

	//Set the handlers to be run when the device is plugged in or opened from software, unplugged or closed from software, or generates an error.
	CPhidget_set_OnAttach_Handler((CPhidgetHandle)servo, AttachHandler, NULL);
	CPhidget_set_OnDetach_Handler((CPhidgetHandle)servo, DetachHandler, NULL);
	CPhidget_set_OnError_Handler((CPhidgetHandle)servo, ErrorHandler, NULL);

	//Registers a callback that will run when the motor position is changed.
	//Requires the handle for the Phidget, the function that will be called, and an arbitrary pointer that will be supplied to the callback function (may be NULL).
	CPhidgetServo_set_OnPositionChange_Handler(servo, PositionChangeHandler, NULL);

	//open the servo for device connections
	CPhidget_open((CPhidgetHandle)servo, -1);

	//get the program to wait for an servo device to be attached
	printf("Waiting for Servo controller to be attached....");
	if((result = CPhidget_waitForAttachment((CPhidgetHandle)servo, 10000)))
	{
		CPhidget_getErrorDescription(result, &err);
		printf("Problem waiting for attachment: %s\n", err);
		return 0;
	}

	//Display the properties of the attached servo device
	display_properties(servo);

	//read servo event data
	printf("Reading.....\n");

	//This example assumes servo motor is attached to index 0

	//display current motor position
	CPhidgetServo_getPosition(servo, 0, &curr_pos);
	printf("Motor: 0 > Current Position: %f\n", curr_pos);

	//keep displaying servo event data until user input is read
	printf("Press any key to continue\n");
	getchar();

	//change the motor position
	//valid range is -22 to 232
	//we'll set it to a few random positions to move it around

	//Step 1: Position 10.00
	printf("Move to position 10.00. Press any key to Continue\n");
	getchar();

	CPhidgetServo_setPosition (servo, 0, 10.00);

	//Step 2: Position 50.00
	printf("Move to position 50.00. Press any key to Continue\n");
	getchar();

	CPhidgetServo_setPosition (servo, 0, 50.00);

	//Step 3: Position 100.00
	printf("Move to position 100.00. Press any key to Continue\n");
	getchar();

	CPhidgetServo_setPosition (servo, 0, 100.00);

	//Step 4: Position 150.00
	printf("Move to position 150.00. Press any key to Continue\n");
	getchar();

	CPhidgetServo_setPosition (servo, 0, 150.00);

	//Step 5: Position 200.00
	printf("Move to position 200.00. Press any key to Continue\n");
	getchar();

	CPhidgetServo_setPosition (servo, 0, 200.00);

	//Step 6: Position 20.00
	printf("Move to position 20.00. Press any key to Continue\n");
	getchar();

	CPhidgetServo_setPosition (servo, 0, 20.00);

	//Step 7: Diseangage
	printf("Disengage. Press any key to Continue\n");
	getchar();

	CPhidgetServo_setEngaged (servo, 0, 0);

	printf("Press any key to end\n");
	getchar();

	//since user input has been read, this is a signal to terminate the program so we will close the phidget and delete the object we created
	printf("Closing...\n");
	CPhidget_close((CPhidgetHandle)servo);
	CPhidget_delete((CPhidgetHandle)servo);

	//all done, exit
	return 0;
}