コード例 #1
0
ファイル: Path.cpp プロジェクト: Spin0za/inkscape
int Path::EndBezierTo()
{
    if (descr_flags & descr_delayed_bezier) {
	CancelBezier ();
    } else {
	pending_bezier_cmd = -1;
	descr_flags &= ~(descr_adding_bezier);
	descr_flags &= ~(descr_delayed_bezier);
    }
    return -1;
}
コード例 #2
0
ファイル: Path.cpp プロジェクト: Spin0za/inkscape
int Path::TempBezierTo()
{
    if (descr_flags & descr_adding_bezier) {
	CancelBezier();
    }
    if ( (descr_flags & descr_doing_subpath) == 0) {
	// No starting point -> bad.
	return -1;
    }
    pending_bezier_cmd = descr_cmd.size();
    
    descr_cmd.push_back(new PathDescrBezierTo(Geom::Point(0, 0), 0));
    descr_flags |= descr_adding_bezier;
    descr_flags |= descr_delayed_bezier;
    return descr_cmd.size() - 1;
}
コード例 #3
0
ファイル: Path.cpp プロジェクト: Spin0za/inkscape
int Path::Close()
{
    if ( descr_flags & descr_adding_bezier ) {
        CancelBezier();
    }
    if ( descr_flags & descr_doing_subpath ) {
        CloseSubpath();
    } else {
        // Nothing to close.
        return -1;
    }

    descr_cmd.push_back(new PathDescrClose);
    
    descr_flags &= ~(descr_doing_subpath);
    pending_moveto_cmd = -1;
    
    return descr_cmd.size() - 1;
}
コード例 #4
0
// Variation on the fitting theme: try to merge path commands into cubic bezier patches.
// The goal is to reduce the number of path commands, especially when operations on path produce
// lots of small path elements; ideally you could get rid of very small segments at reduced visual cost.
void Path::Coalesce(double tresh)
{
    if ( descr_flags & descr_adding_bezier ) {
        CancelBezier();
    }
    
    if ( descr_flags & descr_doing_subpath ) {
        CloseSubpath();
    }
    
    if (descr_cmd.size() <= 2) {
        return;
    }
  
    SetBackData(false);
    Path* tempDest = new Path();
    tempDest->SetBackData(false);
  
    ConvertEvenLines(0.25*tresh);
  
    int lastP = 0;
    int lastAP = -1;
    // As the elements are stored in a separate array, it's no longer worth optimizing
    // the rewriting in the same array.
    // [[comme les elements sont stockes dans un tableau a part, plus la peine d'optimiser
    // la réécriture dans la meme tableau]]
    
    int lastA = descr_cmd[0]->associated;
    int prevA = lastA;
    Geom::Point firstP;

    /* FIXME: the use of this variable probably causes a leak or two.
    ** It's a hack anyway, and probably only needs to be a type rather than
    ** a full PathDescr.
    */
    PathDescr *lastAddition = new PathDescrMoveTo(Geom::Point(0, 0));
    bool containsForced = false;
    PathDescrCubicTo pending_cubic(Geom::Point(0, 0), Geom::Point(0, 0), Geom::Point(0, 0));
  
    for (int curP = 0; curP < int(descr_cmd.size()); curP++) {
        int typ = descr_cmd[curP]->getType();
        int nextA = lastA;

        if (typ == descr_moveto) {

            if (lastAddition->flags != descr_moveto) {
                FlushPendingAddition(tempDest,lastAddition,pending_cubic,lastAP);
            }
            lastAddition = descr_cmd[curP];
            lastAP = curP;
            FlushPendingAddition(tempDest, lastAddition, pending_cubic, lastAP);
            // Added automatically (too bad about multiple moveto's).
            // [fr: (tant pis pour les moveto multiples)]
            containsForced = false;
      
            PathDescrMoveTo *nData = dynamic_cast<PathDescrMoveTo *>(descr_cmd[curP]);
            firstP = nData->p;
            lastA = descr_cmd[curP]->associated;
            prevA = lastA;
            lastP = curP;
            
        } else if (typ == descr_close) {
            nextA = descr_cmd[curP]->associated;
            if (lastAddition->flags != descr_moveto) {
        
                PathDescrCubicTo res(Geom::Point(0, 0), Geom::Point(0, 0), Geom::Point(0, 0));
                int worstP = -1;
                if (AttemptSimplify(lastA, nextA - lastA + 1, (containsForced) ? 0.05 * tresh : tresh, res, worstP)) {
                    lastAddition = new PathDescrCubicTo(Geom::Point(0, 0),
                                                          Geom::Point(0, 0),
                                                          Geom::Point(0, 0));
                    pending_cubic = res;
                    lastAP = -1;
                }

                FlushPendingAddition(tempDest, lastAddition, pending_cubic, lastAP);
                FlushPendingAddition(tempDest, descr_cmd[curP], pending_cubic, curP);
        
	    } else {
                FlushPendingAddition(tempDest,descr_cmd[curP],pending_cubic,curP);
	    }
            
            containsForced = false;
            lastAddition = new PathDescrMoveTo(Geom::Point(0, 0));
            prevA = lastA = nextA;
            lastP = curP;
            lastAP = curP;
            
        } else if (typ == descr_forced) {
            
            nextA = descr_cmd[curP]->associated;
            if (lastAddition->flags != descr_moveto) {
                
                PathDescrCubicTo res(Geom::Point(0, 0), Geom::Point(0, 0), Geom::Point(0, 0));
                int worstP = -1;
                if (AttemptSimplify(lastA, nextA - lastA + 1, 0.05 * tresh, res, worstP)) {
                    // plus sensible parce que point force
                    // ca passe
                    /* (Possible translation: More sensitive because contains a forced point.) */
                    containsForced = true;
                } else  {
                    // Force the addition.
                    FlushPendingAddition(tempDest, lastAddition, pending_cubic, lastAP);
                    lastAddition = new PathDescrMoveTo(Geom::Point(0, 0));
                    prevA = lastA = nextA;
                    lastP = curP;
                    lastAP = curP;
                    containsForced = false;
                }
	    }
            
        } else if (typ == descr_lineto || typ == descr_cubicto || typ == descr_arcto) {
            
            nextA = descr_cmd[curP]->associated;
            if (lastAddition->flags != descr_moveto) {
                
                PathDescrCubicTo res(Geom::Point(0, 0), Geom::Point(0, 0), Geom::Point(0, 0));
                int worstP = -1;
                if (AttemptSimplify(lastA, nextA - lastA + 1, tresh, res, worstP)) {
                    lastAddition = new PathDescrCubicTo(Geom::Point(0, 0),
                                                          Geom::Point(0, 0),
                                                          Geom::Point(0, 0));
                    pending_cubic = res;
                    lastAddition->associated = lastA;
                    lastP = curP;
                    lastAP = -1;
                }  else {
                    lastA = descr_cmd[lastP]->associated;	// pourrait etre surecrit par la ligne suivante
                        /* (possible translation: Could be overwritten by the next line.) */
                    FlushPendingAddition(tempDest, lastAddition, pending_cubic, lastAP);
                    lastAddition = descr_cmd[curP];
                    if ( typ == descr_cubicto ) {
                        pending_cubic = *(dynamic_cast<PathDescrCubicTo*>(descr_cmd[curP]));
                    }
                    lastAP = curP;
                    containsForced = false;
                }
        
	    } else {
                lastA = prevA /*descr_cmd[curP-1]->associated */ ;
                lastAddition = descr_cmd[curP];
                if ( typ == descr_cubicto ) {
                    pending_cubic = *(dynamic_cast<PathDescrCubicTo*>(descr_cmd[curP]));
                }
                lastAP = curP;
                containsForced = false;
	    }
            prevA = nextA;
            
        } else if (typ == descr_bezierto) {

            if (lastAddition->flags != descr_moveto) {
                FlushPendingAddition(tempDest, lastAddition, pending_cubic, lastAP);
                lastAddition = new PathDescrMoveTo(Geom::Point(0, 0));
	    }
            lastAP = -1;
            lastA = descr_cmd[curP]->associated;
            lastP = curP;
            PathDescrBezierTo *nBData = dynamic_cast<PathDescrBezierTo*>(descr_cmd[curP]);
            for (int i = 1; i <= nBData->nb; i++) {
                FlushPendingAddition(tempDest, descr_cmd[curP + i], pending_cubic, curP + i);
            }
            curP += nBData->nb;
            prevA = nextA;
            
        } else if (typ == descr_interm_bezier) {
            continue;
        } else {
            continue;
        }
    }
    
    if (lastAddition->flags != descr_moveto) {
        FlushPendingAddition(tempDest, lastAddition, pending_cubic, lastAP);
    }
  
    Copy(tempDest);
    delete tempDest;
}