コード例 #1
0
ファイル: xbasic.c プロジェクト: MattWherry/yorick
static int
Clear(Engine *engine, int always)
{
  XEngine *xeng = (XEngine *)engine;
  if (!xeng->w) return 1;
  if ((always || xeng->e.marked) && xeng->w==xeng->win) {
    int tm = xeng->topMargin;
    int lm = xeng->leftMargin;
    if (tm || lm) {
      int xmax = (int)xeng->swapped.window.xmax;
      int ymax = (int)xeng->swapped.window.ymin;
      if (xmax > lm+xeng->wtop) xmax = lm+xeng->wtop;
      if (ymax > tm+xeng->htop) ymax = tm+xeng->htop;
      if (xeng->clipping) {
        p_clip(xeng->w, 0,0,0,0);
        xeng->clipping = 0;
      }
      p_color(xeng->w, P_BG);
      p_rect(xeng->w, lm, tm, xmax, ymax, 0);
    } else {
      p_clear(xeng->w);
    }
  }
  if (xeng->e.colorChange) ChangePalette(engine);
  xeng->e.marked = 0;
  return 0;
}
コード例 #2
0
ファイル: ps.c プロジェクト: MattWherry/yorick
static int BeginPage(PSEngine *psEngine)
{
  int currentPage= psEngine->currentPage;

  psEngine->e.marked= 1;

  /* A change in color table can take place only at the beginning
     of a page.  ChangePalette strobes the palette in the Engine base
     class part into the PSEngine palette.  */
  psEngine->nColors= 0;      /* reset to mono mode */
  ChangePalette((Engine *)psEngine);

  if (psEngine->nchars && PutLine(psEngine)) return 1;
  if (PutLine(psEngine)) return 1;

  sprintf(line, "%%%%Page: %d %d", currentPage, currentPage);
  if (Append(psEngine, line) || PutLine(psEngine)) return 1;

  if (Append(psEngine, "%%PageBoundingBox: (atend)") ||
      PutLine(psEngine)) return 1;

  if (Append(psEngine, "GistPrimitives begin /PG save def GI") ||
      PutLine(psEngine)) return 1;

  /* Set transform viewport to reflect current page orientation */
  if (psEngine->landscape != psEngine->e.landscape) {
    SetPSTransform(&psEngine->e.transform, psEngine->e.landscape);
    psEngine->landscape= psEngine->e.landscape;
  }
  if (psEngine->landscape) {
    if (Append(psEngine, "LAND") ||
        PutLine(psEngine)) return 1;
  }

  if (psEngine->e.colorMode && psEngine->e.palette &&
      psEngine->e.nColors>0) {
    int i, nColors= psEngine->e.nColors;
    GpColorCell *palette= psEngine->e.palette;
    long color;
    sprintf(line, "%d CT", nColors);
    if (Append(psEngine, line) || PutLine(psEngine)) return 1;
    for (i=0 ; i<nColors ; i++) {
      color= P_R(palette[i])<<16 | P_G(palette[i])<<8 | P_B(palette[i]);
      sprintf(line, "%06lx", color);
      if (Append(psEngine, line)) return 1;
    }
    if (psEngine->nchars && PutLine(psEngine)) return 1;
    psEngine->colorMode= 1;  /* color table has been written */
    psEngine->nColors= nColors;
  } else {
    psEngine->colorMode= 0;  /* NO color table exists on this page */
    /* But, if there is a palette, still want to use grays */
    if (psEngine->e.palette && psEngine->e.nColors>0)
      psEngine->nColors= psEngine->e.nColors;
  }

  if (Append(psEngine, "%%EndPageSetup") || PutLine(psEngine)) return 1;
  return 0;
}
コード例 #3
0
ファイル: RendererBase.cpp プロジェクト: Dberko/dmgboy
void RendererBase::CreateScreen() {
	imgBuf1 = new BYTE[GB_SCREEN_W*GB_SCREEN_H*3];
    imgBuf2 = new BYTE[GB_SCREEN_W*GB_SCREEN_H*3];
    backBuffer = imgBuf1;
    frontBuffer = imgBuf2;
	OnClear();
	ChangePalette(SettingsGetGreenScale());
}
コード例 #4
0
void DrawEntireMenuScreen(void) 
{
	/***** Frankly, I don't care which menu. *****/

	int a;
	
	DrawMenuBackdrop();

	a=0;

	while (CurrentMenuStatus[a]!=-1) 
	{

		if (CurrentMenuStatus[a]!=0) 
			{
				Illuminate(a);
			} 
		else 
			{
				DeIlluminate(a);
			}

		a++;
	}

	UpdateScreen[VideoMode]();
	
	/* KJL 15:52:41 03/20/97 - hack from intro that's ended up here */
	{
	// fade in
	if (WhiteOutLevel==0)
	{
		int fadeLevel = 0;
		do
		{
			ResetFrameCounter();
			FadePaletteToWhite(TestPalette,fadeLevel);
			fadeLevel+=NormalFrameTime*4;
			FrameCounterHandler();
		}
		while(fadeLevel<65536);

		ChangePalette(TestPalette);
		WhiteOutLevel=65536;
	}
   	}

}
コード例 #5
0
/* 
 * 以240x320,8bpp的显示模式测试TFT LCD
 */
void Test_Lcd_Tft_8Bit_240320(void)
{
    Lcd_Port_Init();                     // 设置LCD引脚
    Tft_Lcd_Init(MODE_TFT_8BIT_240320);  // 初始化LCD控制器
    Lcd_PowerEnable(0, 1);               // 设置LCD_PWREN有效,它用于打开LCD的电源
    Lcd_EnvidOnOff(1);                   // 使能LCD控制器输出信号

    Lcd_Palette8Bit_Init();     // 初始化调色板
    ClearScr(0x0);              // 清屏
    printf("[TFT 64K COLOR(16bpp) LCD TEST]\n");

    printf("1. Press any key to draw line\n");
    getc();
    DrawLine(0  , 0  , 239, 0  , 0);    // 颜色为DEMO256pal[0]
    DrawLine(0  , 0  , 0  , 319, 1);    // 颜色为DEMO256pal[1]
    DrawLine(239, 0  , 239, 319, 2);    // ……
    DrawLine(0  , 319, 239, 319, 4);
    DrawLine(0  , 0  , 239, 319, 8);
    DrawLine(239, 0  , 0  , 319, 16);
    DrawLine(120, 0  , 120, 319, 32);
    DrawLine(0  , 160, 239, 160, 64);

    printf("2. Press any key to draw circles\n");
    getc();
    Mire();

    printf("3. Press any key to fill the screem with one color\n");
    getc();
    ClearScr(128);  //  输出单色图像,颜色为DEMO256pal[128]

    printf("4. Press any key to fill the screem by temporary palette\n");
    getc(); 
    ClearScrWithTmpPlt(0x0000ff);       //  输出单色图像,颜色为蓝色

    printf("5. Press any key to fill the screem by palette\n");
    getc();
    DisableTmpPlt();            // 关闭临时调色板寄存器
    ChangePalette(0xffff00);    // 改变整个调色板为黄色,输出单色图像
    
    printf("6. Press any key stop the testing\n");
    getc();
    Lcd_EnvidOnOff(0);
}