void GameConfigKeys (unsigned int key, bool special, bool release, int x, int y) { if (release) return; switch (key) { case SDLK_q: Winsys.Quit (); break; case 27: Winsys.SetMode (g_game.prev_mode); break; case SDLK_TAB: if (curr_focus < 7) curr_focus++; else curr_focus = 0; break; case 13: switch (curr_focus) { case 6: Winsys.SetMode (g_game.prev_mode); break; case 7: SetConfig (); break; default: SetConfig (); break; } break; case 276: switch (curr_focus) { case 0: ToggleFullscreen (); break; case 1: ChangeRes (-1); break; case 2: ChangeMusVol (-1); break; case 3: ChangeSoundVol (-1); break; case 4: ChangeDetail (-1); break; case 5: ChangeLanguage (-1); break; } break; case 275: switch (curr_focus) { case 0: ToggleFullscreen (); break; case 1: ChangeRes (1); break; case 2: ChangeMusVol (1); break; case 3: ChangeSoundVol (1); break; case 4: ChangeDetail (1); break; case 5: ChangeLanguage (1); break; } break; case 273: if (curr_focus > 0) curr_focus--; break; case 274: if (curr_focus < 7) curr_focus++; break; } }
int n3heDefault(int module) { int counter=0; //Change Mode counter+=ChangeMode(module,1); //Change Event Length if(module!=30) counter+=ChangeLength(module,n3He_EVENT); if(module==30) counter+=ChangeLength(module,DIRTY_EVENT); //Change Resolution if(module!=30) counter+=ChangeRes(module,1); if(module==30) counter+=ChangeRes(module,0); //Change Sample Rate counter+=ChangeRate(module,n3He_RATE); //Change Decimation if(module!=30) counter+=ChangeDecimation(module,n3He_NACC); //nacc(16,16) if(module==30) counter+=ChangeDecimation(module,DIRTY_NACC); //nacc(1,1) return(counter); }
int carte::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QWidget::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: ChangeRes(); break; case 1: changeRes2((*reinterpret_cast< const QPoint(*)>(_a[1]))); break; case 2: ChangeZoom(); break; case 3: ChangeZoomIn(); break; case 4: signalDessinerChemin((*reinterpret_cast< const QPoint(*)>(_a[1]))); break; case 5: SignalFlag((*reinterpret_cast< const QPoint(*)>(_a[1]))); break; case 6: augmenter_zoom(); break; case 7: diminuer_zoom(); break; case 8: fermerProjet(); break; case 9: setNbpoint(); break; case 10: dessinerChemin((*reinterpret_cast< const QPoint(*)>(_a[1]))); break; case 11: attributCouleur((*reinterpret_cast< const QPoint(*)>(_a[1]))); break; case 12: sauvegardeItineraire((*reinterpret_cast< const QPoint(*)>(_a[1]))); break; case 13: placerFlag1((*reinterpret_cast< const QPoint(*)>(_a[1]))); break; case 14: placerFlag2((*reinterpret_cast< const QPoint(*)>(_a[1]))); break; case 15: mousePressEvent((*reinterpret_cast< QMouseEvent*(*)>(_a[1]))); break; case 16: mouseReleaseEvent((*reinterpret_cast< QMouseEvent*(*)>(_a[1]))); break; case 17: wheelEvent((*reinterpret_cast< QWheelEvent*(*)>(_a[1]))); break; case 18: paintEvent((*reinterpret_cast< QPaintEvent*(*)>(_a[1]))); break; default: ; } _id -= 19; } return _id; }
void ChangeConfigSelection (int focus, int dir) { if (dir == 0) { switch (focus) { case 1: ChangeRes (1); break; case 2: ChangeMusVol (1); break; case 3: ChangeSoundVol (1); break; case 4: ChangeDetail (1); break; case 5: ChangeLanguage (-1); break; } } else { switch (focus) { case 1: ChangeRes (-1); break; case 2: ChangeMusVol (-1); break; case 3: ChangeSoundVol (-1); break; case 4: ChangeDetail (-1); break; case 5: ChangeLanguage (1); break; } } }
int ContinuousMode(int module) { int counter=0; //Change Mode counter+=ChangeMode(module,2); //Change Resolution counter+=ChangeRes(module,1); //Change Sample Rate counter+=ChangeRate(module,CONT_RATE); //Change Decimation counter+=ChangeDecimation(module,CONT_NACC); //nacc(16,16) return(counter); }