void SoundCardPMO::WorkerThread(void) { void *pBuffer; Error eErr; size_t iRet; Event *pEvent; audio_buf_info info; bool bPerfWarn = false; // Don't do anything until resume is called. m_pPauseSem->Wait(); //CheckForBufferUp(); // Wait a specified prebuffer time... PreBuffer(); for(; !m_bExit;) { if (m_bPause) { m_pPauseSem->Wait(); continue; } // Loop until we get an Init event from the LMC if (!m_properlyInitialized) { pEvent = ((EventBuffer *)m_pInputBuffer)->GetEvent(); if (pEvent == NULL) { m_pLmc->Wake(); WasteTime(); continue; } if (pEvent->Type() == PMO_Init) { if (IsError(Init(((PMOInitEvent *)pEvent)->GetInfo()))) { delete pEvent; break; } } delete pEvent; continue; } // Set up reading a block from the buffer. If not enough bytes are // available, sleep for a little while and try again. for(;;) { eErr = ((EventBuffer *)m_pInputBuffer)->BeginRead(pBuffer, m_iDataSize); if (eErr == kError_EndOfStream || eErr == kError_Interrupt) break; if (eErr == kError_NoDataAvail) { m_pLmc->Wake(); CheckForBufferUp(); if (!bPerfWarn) { time_t t; time(&t); m_pContext->log->Log(LogPerf, "Output buffer underflow: %s", ctime(&t)); bPerfWarn = true; } WasteTime(); continue; } // Is there an event pending that we need to take care of // before we play this block of samples? if (eErr == kError_EventPending) { pEvent = ((EventBuffer *)m_pInputBuffer)->PeekEvent(); if (pEvent == NULL) continue; if (pEvent->Type() == PMO_Quit && ((EventBuffer *)m_pInputBuffer)->GetNumBytesInBuffer() > 0) { if (WaitForDrain()) { m_pTarget->AcceptEvent(new Event(INFO_DoneOutputting)); return; } continue; } pEvent = ((EventBuffer *)m_pInputBuffer)->GetEvent(); if (pEvent->Type() == PMO_Init) Init(((PMOInitEvent *)pEvent)->GetInfo()); if (pEvent->Type() == PMO_Reset) Reset(false); if (pEvent->Type() == PMO_Info) HandleTimeInfoEvent((PMOTimeInfoEvent *)pEvent); if (pEvent->Type() == PMO_Quit) { delete pEvent; m_pTarget->AcceptEvent(new Event(INFO_DoneOutputting)); return; } delete pEvent; continue; } if (IsError(eErr)) { ReportError("Internal error occured."); m_pContext->log->Error("Cannot read from buffer in PMO " "worker tread: %d\n", eErr); break; } bPerfWarn = false; break; } if (m_bExit || m_bPause) { m_pInputBuffer->EndRead(0); continue; } iRet = ALwritesamps(outaudioport, pBuffer, m_iDataSize); if ((int)iRet < 0) { m_pInputBuffer->EndRead(0); ReportError("Could not write sound data to the soundcard."); m_pContext->log->Error("Failed to write to the soundcard: %s\n", strerror(errno)); break; } m_iTotalBytesWritten += iRet; m_pInputBuffer->EndRead(iRet); m_pLmc->Wake(); UpdateBufferStatus(); } }
void AlsaPMO::WorkerThread(void) { void *pBuffer; Error eErr; int iRet = -1; Event *pEvent; snd_pcm_channel_status_t ainfo; // Don't do anything until resume is called. m_pPauseSem->Wait(); // Sleep for a pre buffer period PreBuffer(); // The following should be abstracted out into the general thread // classes: #ifdef __linux__ struct sched_param sParam; sParam.sched_priority = sched_get_priority_max(SCHED_OTHER); pthread_setschedparam(pthread_self(), SCHED_OTHER, &sParam); #endif ainfo.channel = SND_PCM_CHANNEL_PLAYBACK; for(; !m_bExit;) { if (m_bPause) { m_pPauseSem->Wait(); continue; } // Loop until we get an Init event from the LMC if (!m_properlyInitialized) { pEvent = ((EventBuffer *)m_pInputBuffer)->GetEvent(); if (pEvent == NULL) { m_pLmc->Wake(); WasteTime(); continue; } if (pEvent->Type() == PMO_Init) { if (IsError(Init(((PMOInitEvent *)pEvent)->GetInfo()))) { delete pEvent; break; } } delete pEvent; continue; } // Set up reading a block from the buffer. If not enough bytes are // available, sleep for a little while and try again. for(;;) { eErr = ((EventBuffer *)m_pInputBuffer)->BeginRead(pBuffer, m_iDataSize); if (eErr == kError_EndOfStream || eErr == kError_Interrupt) break; if (eErr == kError_NoDataAvail) { m_pLmc->Wake(); CheckForBufferUp(); WasteTime(); continue; } // Is there an event pending that we need to take care of // before we play this block of samples? if (eErr == kError_EventPending) { pEvent = ((EventBuffer *)m_pInputBuffer)->PeekEvent(); if (pEvent == NULL) continue; if (pEvent->Type() == PMO_Quit && ((EventBuffer *)m_pInputBuffer)->GetNumBytesInBuffer() > 0) { if (WaitForDrain()) { Reset(true); m_pTarget->AcceptEvent(new Event(INFO_DoneOutputting)); return; } continue; } pEvent = ((EventBuffer *)m_pInputBuffer)->GetEvent(); if (pEvent->Type() == PMO_Init) Init(((PMOInitEvent *)pEvent)->GetInfo()); if (pEvent->Type() == PMO_Reset) Reset(false); if (pEvent->Type() == PMO_Info) HandleTimeInfoEvent((PMOTimeInfoEvent *)pEvent); if (pEvent->Type() == PMO_Quit) { delete pEvent; m_pTarget->AcceptEvent(new Event(INFO_DoneOutputting)); return; } delete pEvent; continue; } if (IsError(eErr)) { ReportError("Internal error occured."); m_pContext->log->Error("Cannot read from buffer in PMO " "worker tread: %d\n", eErr); break; } break; } // Now write the block to the audio device. If the block doesn't // all fit, pause and loop until the entire block has been played. // This loop could be written using non-blocking io... for(;!m_bExit && !m_bPause;) { iRet = snd_pcm_write(m_handle,pBuffer,m_iDataSize); if (iRet == -EAGAIN) { CheckForBufferUp(); WasteTime(); continue; } if (iRet == -EIO) { snd_pcm_channel_prepare(m_handle, SND_PCM_CHANNEL_PLAYBACK); continue; } break; } if (m_bExit) { m_pInputBuffer->EndRead(0); return; } if (m_bPause) { if (iRet == -EAGAIN) m_pInputBuffer->EndRead(0); else { m_pInputBuffer->EndRead(iRet); UpdateBufferStatus(); } continue; } if (iRet < 0) { m_pInputBuffer->EndRead(0); ReportError("Could not write sound data to the soundcard."); m_pContext->log->Error("Failed to write to the soundcard: %s\n", strerror(errno)); break; } m_pInputBuffer->EndRead(iRet); m_pLmc->Wake(); UpdateBufferStatus(); } }
void PhysicalMediaOutput::PreBuffer(void) { m_pLmc->Wake(); CheckForBufferUp(); usleep(m_iPreBuffer * 1000); }