/* * Someone else is attempting to connect to us if this is called. Validate their credentials etc. * -- w */ bool TreeSocket::Inbound_Server(parameterlist ¶ms) { if (params.size() < 5) { SendError("Protocol error - Missing SID"); return false; } irc::string servername = params[0].c_str(); std::string sname = params[0]; std::string password = params[1]; std::string sid = params[3]; std::string description = params[4]; this->SendCapabilities(2); if (!ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); return false; } for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); i++) { Link* x = *i; if (x->Name != servername && x->Name != "*") // open link allowance continue; if (!ComparePass(*x, password)) { ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); continue; } if (!CheckDuplicate(sname, sid)) return false; ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection " + linkID + " ("+description+")"); this->SendCapabilities(2); // Save these for later, so when they accept our credentials (indicated by BURST) we remember them this->capab->hidden = x->Hidden; this->capab->sid = sid; this->capab->description = description; this->capab->name = sname; // Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. this->WriteLine("SERVER "+ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+ServerInstance->Config->ServerDesc); // move to the next state, we are now waiting for THEM. this->LinkState = WAIT_AUTH_2; return true; } this->SendError("Invalid credentials"); ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; }
Link* TreeSocket::AuthRemote(const parameterlist& params) { if (params.size() < 5) { SendError("Protocol error - Not enough parameters for SERVER command"); return NULL; } irc::string servername = params[0].c_str(); const std::string& sname = params[0]; const std::string& password = params[1]; const std::string& sid = params[3]; const std::string& description = params.back(); this->SendCapabilities(2); if (!ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); return NULL; } for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); i++) { Link* x = *i; if (x->Name != servername && x->Name != "*") // open link allowance continue; if (!ComparePass(*x, password)) { ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); continue; } if (!CheckDuplicate(sname, sid)) return NULL; ServerInstance->SNO->WriteToSnoMask('l',"Verified server connection " + linkID + " ("+description+")"); const SSLIOHook* const ssliohook = SSLIOHook::IsSSL(this); if (ssliohook) { std::string ciphersuite; ssliohook->GetCiphersuite(ciphersuite); ServerInstance->SNO->WriteToSnoMask('l', "Negotiated ciphersuite %s on link %s", ciphersuite.c_str(), x->Name.c_str()); } return x; } this->SendError("Mismatched server name or password (check the other server's snomask output for details - e.g. umode +s +Ll)"); ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return NULL; }
/* * This is used after the other side of a connection has accepted our credentials. * They are then introducing themselves to us, BEFORE either of us burst. -- w */ bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms) { if (params.size() < 5) { SendError("Protocol error - Not enough parameters for SERVER command"); return false; } irc::string servername = params[0].c_str(); std::string sname = params[0]; std::string password = params[1]; std::string sid = params[3]; std::string description = params[4]; int hops = atoi(params[2].c_str()); this->SendCapabilities(2); if (hops) { this->SendError("Server too far away for authentication"); ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); return false; } if (!ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); return false; } for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); i++) { Link* x = *i; if (x->Name != servername && x->Name != "*") // open link allowance continue; if (!ComparePass(*x, password)) { ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); continue; } TreeServer* CheckDupe = Utils->FindServer(sname); if (CheckDupe) { std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : "<ourself>"; SendError("Server "+sname+" already exists on server "+pname+"!"); ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname); return false; } CheckDupe = Utils->FindServer(sid); if (CheckDupe) { this->SendError("Server ID "+sid+" already exists on the network! You may want to specify the server ID for the server manually with <server:id> so they do not conflict."); ServerInstance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link."); return false; } /* * They're in WAIT_AUTH_2 (having accepted our credentials). * Set our state to CONNECTED (since everything's peachy so far) and send our * netburst to them, which will trigger their CONNECTED state, and BURST in reply. * * While we're at it, create a treeserver object so we know about them. * -- w */ this->LinkState = CONNECTED; Utils->timeoutlist.erase(this); linkID = sname; MyRoot = new TreeServer(Utils, sname, description, sid, Utils->TreeRoot, this, x->Hidden); Utils->TreeRoot->AddChild(MyRoot); this->DoBurst(MyRoot); params[4] = ":" + params[4]; /* IMPORTANT: Take password/hmac hash OUT of here before we broadcast the introduction! */ params[1] = "*"; Utils->DoOneToAllButSender(ServerInstance->Config->GetSID(),"SERVER",params,sname); return true; } this->SendError("Invalid credentials (check the other server's linking snomask for more information)"); ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; }