コード例 #1
0
ファイル: Config.cpp プロジェクト: notaz/mupen64plus-pandora
BOOL Config_Open()
{
    if (ConfigOpenSection("Video-General", &video_general_section) != M64ERR_SUCCESS ||
        ConfigOpenSection("Video-Glide64mk2", &video_glide64_section) != M64ERR_SUCCESS)
    {
        ERRLOG("Could not open configuration");
        return FALSE;
    }
    ConfigSetDefaultBool(video_general_section, "Fullscreen", false, "Use fullscreen mode if True, or windowed mode if False");
    ConfigSetDefaultInt(video_general_section, "ScreenWidth", 640, "Width of output window or fullscreen width");
    ConfigSetDefaultInt(video_general_section, "ScreenHeight", 480, "Height of output window or fullscreen height");

    return TRUE;
}
コード例 #2
0
ファイル: main.c プロジェクト: CatalystG/Mupen64Plus-PB
void main_set_core_defaults(void)
{
    /* parameters controlling the operation of the core */
#if defined(DYNAREC)
    ConfigSetDefaultInt(g_CoreConfig, "R4300Emulator", 2, "Use Pure Interpreter if 0, Cached Interpreter if 1, or Dynamic Recompiler if 2 or more");
#else
    ConfigSetDefaultInt(g_CoreConfig, "R4300Emulator", 1, "Use Pure Interpreter if 0, Cached Interpreter if 1, or Dynamic Recompiler if 2 or more");
#endif
    ConfigSetDefaultBool(g_CoreConfig, "NoCompiledJump", 0, "Disable compiled jump commands in dynamic recompiler (should be set to False) ");
    ConfigSetDefaultBool(g_CoreConfig, "DisableExtraMem", 0, "Disable 4MB expansion RAM pack. May be necessary for some games");
    ConfigSetDefaultBool(g_CoreConfig, "AutoStateSlotIncrement", 0, "Increment the save state slot after each save operation");
    ConfigSetDefaultInt(g_CoreConfig, "CurrentStateSlot", 0, "Save state slot (0-9) to use when saving/loading the emulator state");
    ConfigSetDefaultString(g_CoreConfig, "SaveStatePath", "", "Path to directory where save states are saved. If this is blank, the default value of ${UserConfigPath}/save will be used");
    ConfigSetDefaultString(g_CoreConfig, "SharedDataPath", "", "Path to a directory to search when looking for shared data files");
}
コード例 #3
0
ファイル: main.c プロジェクト: Kivutar/mupen64plus-libretro
int main_set_core_defaults(void)
{
   float fConfigParamsVersion;
   int bSaveConfig = 0, bUpgrade = 0;

   if (ConfigGetParameter(g_CoreConfig, "Version", M64TYPE_FLOAT, &fConfigParamsVersion, sizeof(float)) != M64ERR_SUCCESS)
   {
      DebugMessage(M64MSG_WARNING, "No version number in 'Core' config section. Setting defaults.");
      ConfigDeleteSection("Core");
      ConfigOpenSection("Core", &g_CoreConfig);
      bSaveConfig = 1;
   }
   else if (((int) fConfigParamsVersion) != ((int) CONFIG_PARAM_VERSION))
   {
      DebugMessage(M64MSG_WARNING, "Incompatible version %.2f in 'Core' config section: current is %.2f. Setting defaults.", fConfigParamsVersion, (float) CONFIG_PARAM_VERSION);
      ConfigDeleteSection("Core");
      ConfigOpenSection("Core", &g_CoreConfig);
      bSaveConfig = 1;
   }
   else if ((CONFIG_PARAM_VERSION - fConfigParamsVersion) >= 0.0001f)
   {
      float fVersion = (float) CONFIG_PARAM_VERSION;
      ConfigSetParameter(g_CoreConfig, "Version", M64TYPE_FLOAT, &fVersion);
      DebugMessage(M64MSG_INFO, "Updating parameter set version in 'Core' config section to %.2f", fVersion);
      bUpgrade = 1;
      bSaveConfig = 1;
   }

   /* parameters controlling the operation of the core */
   ConfigSetDefaultFloat(g_CoreConfig, "Version", (float) CONFIG_PARAM_VERSION,  "Mupen64Plus Core config parameter set version number.  Please don't change this version number.");
   ConfigSetDefaultBool(g_CoreConfig, "OnScreenDisplay", 1, "Draw on-screen display if True, otherwise don't draw OSD");
#if defined(DYNAREC)
   ConfigSetDefaultInt(g_CoreConfig, "R4300Emulator", 2, "Use Pure Interpreter if 0, Cached Interpreter if 1, or Dynamic Recompiler if 2 or more");
#else
   ConfigSetDefaultInt(g_CoreConfig, "R4300Emulator", 1, "Use Pure Interpreter if 0, Cached Interpreter if 1, or Dynamic Recompiler if 2 or more");
#endif
   ConfigSetDefaultBool(g_CoreConfig, "NoCompiledJump", 0, "Disable compiled jump commands in dynamic recompiler (should be set to False) ");
   ConfigSetDefaultBool(g_CoreConfig, "DisableExtraMem", 0, "Disable 4MB expansion RAM pack. May be necessary for some games");
   ConfigSetDefaultBool(g_CoreConfig, "EnableDebugger", 0, "Activate the R4300 debugger when ROM execution begins, if core was built with Debugger support");
   ConfigSetDefaultInt(g_CoreConfig, "CountPerOp", 0, "Force number of cycles per emulated instruction.");
   ConfigSetDefaultBool(g_CoreConfig, "DelaySI", 1, "Delay interrupt after DMA SI read/write");

   if (bSaveConfig)
      ConfigSaveSection("Core");

   return 1;
}
コード例 #4
0
ファイル: Config.cpp プロジェクト: Gillou68310/mupen64plus-ae
BOOL Config_Open()
{
    if (ConfigOpenSection("Video-General", &video_general_section) != M64ERR_SUCCESS ||
        ConfigOpenSection("Video-Glide64mk2", &video_glide64_section) != M64ERR_SUCCESS)
    {
        ERRLOG("Could not open configuration");
        return FALSE;
    }
    ConfigSetDefaultBool(video_general_section, "Fullscreen", false, "Use fullscreen mode if True, or windowed mode if False");
    ConfigSetDefaultBool(video_general_section, "VerticalSync", true, "If true, prevent frame tearing by waiting for vsync before swapping");
    ConfigSetDefaultInt(video_general_section, "ScreenWidth", 640, "Width of output window or fullscreen width");
    ConfigSetDefaultInt(video_general_section, "ScreenHeight", 480, "Height of output window or fullscreen height");
    ConfigSetDefaultInt(video_glide64_section, "wrpAntiAliasing", 0, "Enable full-scene anti-aliasing by setting this to a value greater than 1");
    ConfigSetDefaultInt(video_general_section, "Rotate", 0, "Rotate screen contents: 0=0 degree, 1=90 degree, 2 = 180 degree, 3=270 degree");

    return TRUE;
}
コード例 #5
0
ファイル: main.c プロジェクト: RDCH106/n64oid
void main_set_core_defaults(void)
{
    /* parameters controlling the operation of the core */
    ConfigSetDefaultBool(g_CoreConfig, "OnScreenDisplay", 1, "Draw on-screen display if True, otherwise don't draw OSD");
    ConfigSetDefaultInt(g_CoreConfig, "R4300Emulator", 1, "Use Pure Interpreter if 0, Cached Interpreter if 1, or Dynamic Recompiler if 2 or more");
    ConfigSetDefaultBool(g_CoreConfig, "NoCompiledJump", 0, "Disable compiled jump commands in dynamic recompiler (should be set to False) ");
    ConfigSetDefaultBool(g_CoreConfig, "DisableExtraMem", 0, "Disable 4MB expansion RAM pack. May be necessary for some games");
    ConfigSetDefaultBool(g_CoreConfig, "AutoStateSlotIncrement", 0, "Increment the save state slot after each save operation");
    ConfigSetDefaultBool(g_CoreConfig, "EnableDebugger", 0, "Activate the R4300 debugger when ROM execution begins, if core was built with Debugger support");
    ConfigSetDefaultInt(g_CoreConfig, "CurrentStateSlot", 0, "Save state slot (0-9) to use when saving/loading the emulator state");
    ConfigSetDefaultString(g_CoreConfig, "ScreenshotPath", "", "Path to directory where screenshots are saved. If this is blank, the default value of ${UserConfigPath}/screenshot will be used");
    ConfigSetDefaultString(g_CoreConfig, "SaveStatePath", "", "Path to directory where save states are saved. If this is blank, the default value of ${UserConfigPath}/save will be used");
    ConfigSetDefaultString(g_CoreConfig, "SharedDataPath", "", "Path to a directory to search when looking for shared data files");

    /* set config parameters for keyboard and joystick commands */
    event_set_core_defaults();
}
コード例 #6
0
ファイル: Config.cpp プロジェクト: Gillou68310/mupen64plus-ae
BOOL Config_ReadInt(const char *itemname, const char *desc, int def_value, int create, int isBoolean)
{
    VLOG("Getting value %s", itemname);
    if (isBoolean)
    {
        ConfigSetDefaultBool(video_glide64_section, itemname, def_value, desc);
        return ConfigGetParamBool(video_glide64_section, itemname);
    }
    else
    {
        ConfigSetDefaultInt(video_glide64_section, itemname, def_value, desc);
        return ConfigGetParamInt(video_glide64_section, itemname);
    }

}
コード例 #7
0
ファイル: config.c プロジェクト: adlr/OpenEmu
m64p_error ConfigInit(const char *ConfigDirOverride, const char *DataDirOverride)
{
    m64p_error rval;
    const char *configpath = NULL;
    char *filepath;
    long filelen, pathlen;
    FILE *fPtr;
    char *configtext;

    config_section *current_section = NULL;
    char *line, *end, *lastcomment;

    if (l_ConfigInit)
        return M64ERR_ALREADY_INIT;
    l_ConfigInit = 1;

    /* if a data directory was specified, make a copy of it */
    if (DataDirOverride != NULL)
    {
        l_DataDirOverride = (char *) malloc(strlen(DataDirOverride) + 1);
        if (l_DataDirOverride == NULL)
            return M64ERR_NO_MEMORY;
        strcpy(l_DataDirOverride, DataDirOverride);
    }

    /* if a config directory was specified, make a copy of it */
    if (ConfigDirOverride != NULL)
    {
        l_ConfigDirOverride = (char *) malloc(strlen(ConfigDirOverride) + 1);
        if (l_ConfigDirOverride == NULL)
            return M64ERR_NO_MEMORY;
        strcpy(l_ConfigDirOverride, ConfigDirOverride);
    }


    /* get the full pathname to the config file and try to open it */
    configpath = ConfigGetUserConfigPath();
    if (configpath == NULL)
        return M64ERR_FILES;

    filepath = (char *) malloc(strlen(configpath) + 32);
    if (filepath == NULL)
        return M64ERR_NO_MEMORY;

    strcpy(filepath, configpath);
    pathlen = strlen(filepath);
    if (filepath[pathlen - 1] != OSAL_DIR_SEPARATOR)
    {
        filepath[pathlen] = OSAL_DIR_SEPARATOR;
        filepath[pathlen + 1] = 0;
    }
    strcat(filepath, MUPEN64PLUS_CFG_NAME);
    fPtr = fopen(filepath, "rb");
    if (fPtr == NULL)
    {
        DebugMessage(M64MSG_INFO, "Couldn't open configuration file '%s'.  Using defaults.", filepath);
        free(filepath);
        l_SaveConfigOnExit = 1; /* auto-save the config file so that the defaults will be saved to disk */
        return M64ERR_SUCCESS;
    }
    free(filepath);

    /* read the entire config file */
    fseek(fPtr, 0L, SEEK_END);
    filelen = ftell(fPtr);
    fseek(fPtr, 0L, SEEK_SET);

    configtext = (char *) malloc(filelen + 16);
    if (configtext == NULL)
    {
        fclose(fPtr);
        return M64ERR_NO_MEMORY;
    }
    if (fread(configtext, 1, filelen, fPtr) != filelen)
    {
        free(configtext);
        fclose(fPtr);
        return M64ERR_FILES;
    }
    fclose(fPtr);

    /* parse the file data */
    current_section = NULL;
    line = configtext;
    end = configtext + filelen;
    lastcomment = NULL;
    *end = 0;
    while (line < end)
    {
        char *pivot, *varname, *varvalue;
        /* get the pointer to the next line, and null-terminate this line */
        char *nextline = strchr(line, '\n');
        if (nextline == NULL)
            nextline = end;
        *nextline++ = 0;
        /* strip the whitespace and handle comment */
        strip_whitespace(line);
        if (strlen(line) < 1)
        {
            line = nextline;
            continue;
        }
        if (line[0] == '#')
        {
            line++;
            strip_whitespace(line);
            lastcomment = line;
            line = nextline;
            continue;
        }
        /* handle section definition line */
        if (strlen(line) > 2 && line[0] == '[' && line[strlen(line)-1] == ']')
        {
            line++;
            line[strlen(line)-1] = 0;
            rval = ConfigOpenSection(line, (m64p_handle *) &current_section);
            if (rval != M64ERR_SUCCESS)
            {
                free(configtext);
                return rval;
            }
            lastcomment = NULL;
            line = nextline;
            continue;
        }
        /* handle variable definition */
        pivot = strchr(line, '=');
        if (current_section == NULL || pivot == NULL)
        {
            line = nextline;
            continue;
        }
        varname = line;
        varvalue = pivot + 1;
        *pivot = 0;
        strip_whitespace(varname);
        strip_whitespace(varvalue);
        if (varvalue[0] == '"' && varvalue[strlen(varvalue)-1] == '"')
        {
            varvalue++;
            varvalue[strlen(varvalue)-1] = 0;
            ConfigSetDefaultString((m64p_handle) current_section, varname, varvalue, lastcomment);
        }
        else if (osal_insensitive_strcmp(varvalue, "false") == 0)
        {
            ConfigSetDefaultBool((m64p_handle) current_section, varname, 0, lastcomment);
        }
        else if (osal_insensitive_strcmp(varvalue, "true") == 0)
        {
            ConfigSetDefaultBool((m64p_handle) current_section, varname, 1, lastcomment);
        }
        else if (is_numeric(varvalue))
        {
            int val_int = (int) strtol(varvalue, NULL, 10);
            float val_float = (float) strtod(varvalue, NULL);
            if ((val_float - val_int) != 0.0)
                ConfigSetDefaultFloat((m64p_handle) current_section, varname, val_float, lastcomment);
            else
                ConfigSetDefaultInt((m64p_handle) current_section, varname, val_int, lastcomment);
        }
        else
        {
            /* assume that it's a string */
            ConfigSetDefaultString((m64p_handle) current_section, varname, varvalue, lastcomment);
        }
        lastcomment = NULL;
        line = nextline;
    }

    /* release memory used for config file text */
    free(configtext);

    /* duplicate the entire config data list, to store a copy of the list which represents the state of the file on disk */
    copy_configlist_active_to_saved();

    return M64ERR_SUCCESS;
}
コード例 #8
0
static
bool Config_SetDefault()
{
	if (ConfigOpenSection("Video-General", &g_configVideoGeneral) != M64ERR_SUCCESS) {
		LOG(LOG_ERROR, "Unable to open Video-General configuration section");
		return false;
	}
	if (ConfigOpenSection("Video-GLideN64", &g_configVideoGliden64) != M64ERR_SUCCESS) {
		LOG(LOG_ERROR, "Unable to open GLideN64 configuration section");
		return false;
	}

	config.resetToDefaults();
	// Set default values for "Video-General" section, if they are not set yet. Taken from RiceVideo
	m64p_error res = ConfigSetDefaultBool(g_configVideoGeneral, "Fullscreen", config.video.fullscreen, "Use fullscreen mode if True, or windowed mode if False ");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGeneral, "ScreenWidth", config.video.windowedWidth, "Width of output window or fullscreen width");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGeneral, "ScreenHeight", config.video.windowedHeight, "Height of output window or fullscreen height");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGeneral, "VerticalSync", config.video.verticalSync, "If true, activate the SDL_GL_SWAP_CONTROL attribute");
	assert(res == M64ERR_SUCCESS);

	res = ConfigSetDefaultInt(g_configVideoGliden64, "configVersion", CONFIG_VERSION_CURRENT, "Settings version. Don't touch it.");
	assert(res == M64ERR_SUCCESS);

	res = ConfigSetDefaultInt(g_configVideoGliden64, "MultiSampling", config.video.multisampling, "Enable/Disable MultiSampling (0=off, 2,4,8,16=quality)");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "AspectRatio", config.frameBufferEmulation.aspect, "Screen aspect ratio (0=stretch, 1=force 4:3, 2=force 16:9, 3=adjust)");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "BufferSwapMode", config.frameBufferEmulation.bufferSwapMode, "Swap frame buffers (0=On VI update call, 1=On VI origin change, 2=On buffer update)");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "UseNativeResolutionFactor", config.frameBufferEmulation.nativeResFactor, "Frame buffer size is the factor of N64 native resolution.");
	assert(res == M64ERR_SUCCESS);

	//#Texture Settings
	res = ConfigSetDefaultBool(g_configVideoGliden64, "bilinearMode", config.texture.bilinearMode, "Bilinear filtering mode (0=N64 3point, 1=standard)");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "MaxAnisotropy", config.texture.maxAnisotropy, "Max level of Anisotropic Filtering, 0 for off");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "CacheSize", config.texture.maxBytes / uMegabyte, "Size of texture cache in megabytes. Good value is VRAM*3/4");
	assert(res == M64ERR_SUCCESS);
	//#Emulation Settings
	res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableNoise", config.generalEmulation.enableNoise, "Enable color noise emulation.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableLOD", config.generalEmulation.enableLOD, "Enable LOD emulation.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableHWLighting", config.generalEmulation.enableHWLighting, "Enable hardware per-pixel lighting.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableShadersStorage", config.generalEmulation.enableShadersStorage, "Use persistent storage for compiled shaders.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "CorrectTexrectCoords", config.generalEmulation.correctTexrectCoords, "Make texrect coordinates continuous to avoid black lines between them. (0=Off, 1=Auto, 2=Force)");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "enableNativeResTexrects", config.generalEmulation.enableNativeResTexrects, "Render 2D texrects in native resolution to fix misalignment between parts of 2D image.");
	assert(res == M64ERR_SUCCESS);
#ifdef ANDROID
	res = ConfigSetDefaultBool(g_configVideoGliden64, "ForcePolygonOffset", config.generalEmulation.forcePolygonOffset, "If true, use polygon offset values specified below");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultFloat(g_configVideoGliden64, "PolygonOffsetFactor", config.generalEmulation.polygonOffsetFactor, "Specifies a scale factor that is used to create a variable depth offset for each polygon");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultFloat(g_configVideoGliden64, "PolygonOffsetUnits", config.generalEmulation.polygonOffsetUnits, "Is multiplied by an implementation-specific value to create a constant depth offset");
	assert(res == M64ERR_SUCCESS);
#endif
	//#Frame Buffer Settings:"
	res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableFBEmulation", config.frameBufferEmulation.enable, "Enable frame and|or depth buffer emulation.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableCopyAuxiliaryToRDRAM", config.frameBufferEmulation.copyAuxToRDRAM, "Copy auxiliary buffers to RDRAM");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableN64DepthCompare", config.frameBufferEmulation.N64DepthCompare, "Enable N64 depth compare instead of OpenGL standard one. Experimental.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "DisableFBInfo", config.frameBufferEmulation.fbInfoDisabled, "Disable buffers read/write with FBInfo. Use for games, which do not work with FBInfo.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "FBInfoReadColorChunk", config.frameBufferEmulation.fbInfoReadColorChunk, "Read color buffer by 4kb chunks (strict follow to FBRead specification)");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "FBInfoReadDepthChunk", config.frameBufferEmulation.fbInfoReadDepthChunk, "Read depth buffer by 4kb chunks (strict follow to FBRead specification)");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "EnableCopyColorToRDRAM", config.frameBufferEmulation.copyToRDRAM, "Enable color buffer copy to RDRAM (0=do not copy, 1=copy in sync mode, 2=copy in async mode)");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "EnableCopyDepthToRDRAM", config.frameBufferEmulation.copyDepthToRDRAM, "Enable depth buffer copy to RDRAM  (0=do not copy, 1=copy from video memory, 2=use software render)");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableCopyColorFromRDRAM", config.frameBufferEmulation.copyFromRDRAM, "Enable color buffer copy from RDRAM.");
	assert(res == M64ERR_SUCCESS);
	//#Texture filter settings
	res = ConfigSetDefaultInt(g_configVideoGliden64, "txFilterMode", config.textureFilter.txFilterMode, "Texture filter (0=none, 1=Smooth filtering 1, 2=Smooth filtering 2, 3=Smooth filtering 3, 4=Smooth filtering 4, 5=Sharp filtering 1, 6=Sharp filtering 2)");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "txEnhancementMode", config.textureFilter.txEnhancementMode, "Texture Enhancement (0=none, 1=store as is, 2=X2, 3=X2SAI, 4=HQ2X, 5=HQ2XS, 6=LQ2X, 7=LQ2XS, 8=HQ4X, 9=2xBRZ, 10=3xBRZ, 11=4xBRZ, 12=5xBRZ), 13=6xBRZ");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "txDeposterize", config.textureFilter.txDeposterize, "Deposterize texture before enhancement.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "txFilterIgnoreBG", config.textureFilter.txFilterIgnoreBG, "Don't filter background textures.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "txCacheSize", config.textureFilter.txCacheSize/uMegabyte, "Size of filtered textures cache in megabytes.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "txHiresEnable", config.textureFilter.txHiresEnable, "Use high-resolution texture packs if available.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "txHiresFullAlphaChannel", config.textureFilter.txHiresFullAlphaChannel, "Allow to use alpha channel of high-res texture fully.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "txHresAltCRC", config.textureFilter.txHresAltCRC, "Use alternative method of paletted textures CRC calculation.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "txDump", config.textureFilter.txDump, "Enable dump of loaded N64 textures.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "txCacheCompression", config.textureFilter.txCacheCompression, "Zip textures cache.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "txForce16bpp", config.textureFilter.txForce16bpp, "Force use 16bit texture formats for HD textures.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultBool(g_configVideoGliden64, "txSaveCache", config.textureFilter.txSaveCache, "Save texture cache to hard disk.");
	assert(res == M64ERR_SUCCESS);
	// Convert to multibyte
	char txPath[PLUGIN_PATH_SIZE * 2];
	wcstombs(txPath, config.textureFilter.txPath, PLUGIN_PATH_SIZE * 2);
	res = ConfigSetDefaultString(g_configVideoGliden64, "txPath", txPath, "Path to folder with hi-res texture packs.");
	assert(res == M64ERR_SUCCESS);

	res = ConfigSetDefaultString(g_configVideoGliden64, "fontName", config.font.name.c_str(), "File name of True Type Font for text messages.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "fontSize", config.font.size, "Font size.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultString(g_configVideoGliden64, "fontColor", "B5E61D", "Font color in RGB format.");
	assert(res == M64ERR_SUCCESS);

	//#Bloom filter settings
	res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableBloom", config.bloomFilter.enable, "Enable bloom filter");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "bloomThresholdLevel", config.bloomFilter.thresholdLevel, "Brightness threshold level for bloom. Values [2, 6]");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "bloomBlendMode", config.bloomFilter.blendMode, "Bloom blend mode (0=Strong, 1=Mild, 2=Light)");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "blurAmount", config.bloomFilter.blurAmount, "Blur radius. Values [2, 10]");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultInt(g_configVideoGliden64, "blurStrength", config.bloomFilter.blurStrength, "Blur strength. Values [10, 100]");
	assert(res == M64ERR_SUCCESS);

	//#Gamma correction settings
	res = ConfigSetDefaultBool(g_configVideoGliden64, "ForceGammaCorrection", config.gammaCorrection.force, "Force gamma correction.");
	assert(res == M64ERR_SUCCESS);
	res = ConfigSetDefaultFloat(g_configVideoGliden64, "GammaCorrectionLevel", config.gammaCorrection.level, "Gamma correction level.");
	assert(res == M64ERR_SUCCESS);

	return ConfigSaveSection("Video-GLideN64") == M64ERR_SUCCESS;
}
コード例 #9
0
ファイル: config.c プロジェクト: MP2E/mupen64plus-ae
m64p_error ConfigInit(const char *ConfigDirOverride, const char *DataDirOverride)
{
    m64p_error rval;
    const char *configpath = NULL;
    char *filepath;
    long filelen;
    FILE *fPtr;
    char *configtext;

    config_section *current_section = NULL;
    char *line, *end, *lastcomment;

    if (l_ConfigInit)
        return M64ERR_ALREADY_INIT;
    l_ConfigInit = 1;

    /* if a data directory was specified, make a copy of it */
    if (DataDirOverride != NULL)
    {
        l_DataDirOverride = strdup(DataDirOverride);
        if (l_DataDirOverride == NULL)
            return M64ERR_NO_MEMORY;
         /* TODO mupen64plus-ae specific hack */
        strcpy(l_DataDirOverride, DataDirOverride);
    }

    /* if a config directory was specified, make a copy of it */
    if (ConfigDirOverride != NULL)
    {
        l_ConfigDirOverride = strdup(ConfigDirOverride);
        if (l_ConfigDirOverride == NULL)
            return M64ERR_NO_MEMORY;
    }

    /* get the full pathname to the config file and try to open it */
    configpath = ConfigGetUserConfigPath();
    if (configpath == NULL)
        return M64ERR_FILES;

    filepath = combinepath(configpath, MUPEN64PLUS_CFG_NAME);
    if (filepath == NULL)
        return M64ERR_NO_MEMORY;

    fPtr = fopen(filepath, "rb");
    if (fPtr == NULL)
    {
        DebugMessage(M64MSG_INFO, "Couldn't open configuration file '%s'.  Using defaults.", filepath);
        free(filepath);
        l_SaveConfigOnExit = 1; /* auto-save the config file so that the defaults will be saved to disk */
        return M64ERR_SUCCESS;
    }
    free(filepath);

    /* read the entire config file */
    fseek(fPtr, 0L, SEEK_END);
    filelen = ftell(fPtr);
    fseek(fPtr, 0L, SEEK_SET);

    configtext = (char *) malloc(filelen + 1);
    if (configtext == NULL)
    {
        fclose(fPtr);
        return M64ERR_NO_MEMORY;
    }
    if (fread(configtext, 1, filelen, fPtr) != filelen)
    {
        free(configtext);
        fclose(fPtr);
        return M64ERR_FILES;
    }
    fclose(fPtr);

    /* parse the file data */
    current_section = NULL;
    line = configtext;
    end = configtext + filelen;
    lastcomment = NULL;
    *end = 0;
    while (line < end)
    {
        ini_line l = ini_parse_line(&line);
        switch (l.type)
        {
            case INI_COMMENT:
                lastcomment = l.value;
                break;

            case INI_SECTION:
                rval = ConfigOpenSection(l.name, (m64p_handle *) &current_section);
                if (rval != M64ERR_SUCCESS)
                {
                    free(configtext);
                    return rval;
                }
                lastcomment = NULL;
                break;

            case INI_PROPERTY:
                if (l.value[0] == '"' && l.value[strlen(l.value)-1] == '"')
                {
                    l.value++;
                    l.value[strlen(l.value)-1] = 0;
                    ConfigSetDefaultString((m64p_handle) current_section, l.name, l.value, lastcomment);
                }
                else if (osal_insensitive_strcmp(l.value, "false") == 0)
                {
                    ConfigSetDefaultBool((m64p_handle) current_section, l.name, 0, lastcomment);
                }
                else if (osal_insensitive_strcmp(l.value, "true") == 0)
                {
                    ConfigSetDefaultBool((m64p_handle) current_section, l.name, 1, lastcomment);
                }
                else if (is_numeric(l.value))
                {
                    int val_int = (int) strtol(l.value, NULL, 10);
                    float val_float = (float) strtod(l.value, NULL);
                    if ((val_float - val_int) != 0.0)
                        ConfigSetDefaultFloat((m64p_handle) current_section, l.name, val_float, lastcomment);
                    else
                        ConfigSetDefaultInt((m64p_handle) current_section, l.name, val_int, lastcomment);
                }
                else
                {
                    /* assume that it's a string */
                    ConfigSetDefaultString((m64p_handle) current_section, l.name, l.value, lastcomment);
                }
                lastcomment = NULL;
                break;

            default:
                break;
        }
    }

    /* release memory used for config file text */
    free(configtext);

    /* duplicate the entire config data list, to store a copy of the list which represents the state of the file on disk */
    copy_configlist_active_to_saved();

    return M64ERR_SUCCESS;
}
コード例 #10
0
ファイル: config.c プロジェクト: MP2E/mupen64plus-ae
static void save_controller_config(int iCtrlIdx, const char *pccDeviceName)
{
    m64p_handle pConfig;
    char SectionName[32], Param[32], ParamString[128];
    int j;

    /* Delete the configuration section for this controller, so we can use SetDefaults and save the help comments also */
    sprintf(SectionName, "Input-SDL-Control%i", iCtrlIdx + 1);
    ConfigDeleteSection(SectionName);
    /* Open the configuration section for this controller (create a new one) */
    if (ConfigOpenSection(SectionName, &pConfig) != M64ERR_SUCCESS)
    {
        DebugMessage(M64MSG_ERROR, "Couldn't open config section '%s'", SectionName);
        return;
    }

    /* save the general controller parameters */
    ConfigSetDefaultFloat(pConfig, "version", CONFIG_VERSION, "Mupen64Plus SDL Input Plugin config parameter version number.  Please don't change this version number.");
    ConfigSetDefaultBool(pConfig, "plugged", controller[iCtrlIdx].control->Present, "Specifies whether this controller is 'plugged in' to the simulated N64");
    ConfigSetDefaultInt(pConfig, "plugin", controller[iCtrlIdx].control->Plugin, "Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 5=Rumble pak");
    ConfigSetDefaultBool(pConfig, "mouse", controller[iCtrlIdx].mouse, "If True, then mouse buttons may be used with this controller");
    ConfigSetDefaultInt(pConfig, "device", controller[iCtrlIdx].device, "Specifies which joystick is bound to this controller: -2=Keyboard/mouse, -1=Auto config, 0 or more= SDL Joystick number");
    ConfigSetDefaultString(pConfig, "name", pccDeviceName, "SDL joystick name (name check disabled if this is empty string)");

    sprintf(Param, "%.2f,%.2f", controller[iCtrlIdx].mouse_sens[0], controller[iCtrlIdx].mouse_sens[1]);
    ConfigSetDefaultString(pConfig, "MouseSensitivity", Param, "Scaling factor for mouse movements.  For X, Y axes.");
    sprintf(Param, "%i,%i", controller[iCtrlIdx].axis_deadzone[0], controller[iCtrlIdx].axis_deadzone[1]);
    ConfigSetDefaultString(pConfig, "AnalogDeadzone", Param, "The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0.  For X, Y axes.");
    sprintf(Param, "%i,%i", controller[iCtrlIdx].axis_peak[0], controller[iCtrlIdx].axis_peak[1]);
    ConfigSetDefaultString(pConfig, "AnalogPeak", Param, "An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80).  For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value");

    /* save configuration for all the digital buttons */
    for (j = 0; j < X_AXIS; j++ )
    {
        const char *Help;
        int len = 0;
        ParamString[0] = 0;
        if (controller[iCtrlIdx].button[j].key > 0)
        {
            sprintf(Param, "key(%i) ", controller[iCtrlIdx].button[j].key);
            strcat(ParamString, Param);
        }
        if (controller[iCtrlIdx].button[j].button >= 0)
        {
            sprintf(Param, "button(%i) ", controller[iCtrlIdx].button[j].button);
            strcat(ParamString, Param);
        }
        if (controller[iCtrlIdx].button[j].axis >= 0)
        {
            if (controller[iCtrlIdx].button[j].axis_deadzone >= 0)
                sprintf(Param, "axis(%i%c,%i) ", controller[iCtrlIdx].button[j].axis, (controller[iCtrlIdx].button[j].axis_dir == -1) ? '-' : '+',
                        controller[iCtrlIdx].button[j].axis_deadzone);
            else
                sprintf(Param, "axis(%i%c) ", controller[iCtrlIdx].button[j].axis, (controller[iCtrlIdx].button[j].axis_dir == -1) ? '-' : '+');
            strcat(ParamString, Param);
        }
        if (controller[iCtrlIdx].button[j].hat >= 0)
        {
            sprintf(Param, "hat(%i %s) ", controller[iCtrlIdx].button[j].hat, HAT_POS_NAME(controller[iCtrlIdx].button[j].hat_pos));
            strcat(ParamString, Param);
        }
        if (controller[iCtrlIdx].button[j].mouse >= 0)
        {
            sprintf(Param, "mouse(%i) ", controller[iCtrlIdx].button[j].mouse);
            strcat(ParamString, Param);
        }
        if (j == 0)
            Help = "Digital button configuration mappings";
        else
            Help = NULL;
        /* if last character is a space, chop it off */
        len = strlen(ParamString);
        if (len > 0 && ParamString[len-1] == ' ')
            ParamString[len-1] = 0;
        ConfigSetDefaultString(pConfig, button_names[j], ParamString, Help);
    }

    /* save configuration for the 2 analog axes */
    for (j = 0; j < 2; j++ )
    {
        const char *Help;
        int len = 0;
        ParamString[0] = 0;
        if (controller[iCtrlIdx].axis[j].key_a > 0 && controller[iCtrlIdx].axis[j].key_b > 0)
        {
            sprintf(Param, "key(%i,%i) ", controller[iCtrlIdx].axis[j].key_a, controller[iCtrlIdx].axis[j].key_b);
            strcat(ParamString, Param);
        }
        if (controller[iCtrlIdx].axis[j].button_a >= 0 && controller[iCtrlIdx].axis[j].button_b >= 0)
        {
            sprintf(Param, "button(%i,%i) ", controller[iCtrlIdx].axis[j].button_a, controller[iCtrlIdx].axis[j].button_b);
            strcat(ParamString, Param);
        }
        if (controller[iCtrlIdx].axis[j].axis_a >= 0 && controller[iCtrlIdx].axis[j].axis_b >= 0)
        {
            sprintf(Param, "axis(%i%c,%i%c) ", controller[iCtrlIdx].axis[j].axis_a, (controller[iCtrlIdx].axis[j].axis_dir_a <= 0) ? '-' : '+',
                                               controller[iCtrlIdx].axis[j].axis_b, (controller[iCtrlIdx].axis[j].axis_dir_b <= 0) ? '-' : '+' );
            strcat(ParamString, Param);
        }
        if (controller[iCtrlIdx].axis[j].hat >= 0)
        {
            sprintf(Param, "hat(%i %s %s) ", controller[iCtrlIdx].axis[j].hat,
                                             HAT_POS_NAME(controller[iCtrlIdx].axis[j].hat_pos_a),
                                             HAT_POS_NAME(controller[iCtrlIdx].axis[j].hat_pos_b));
            strcat(ParamString, Param);
        }
        if (j == 0)
            Help = "Analog axis configuration mappings";
        else
            Help = NULL;
        /* if last character is a space, chop it off */
        len = strlen(ParamString);
        if (len > 0 && ParamString[len-1] == ' ')
            ParamString[len-1] = 0;
        ConfigSetDefaultString(pConfig, button_names[X_AXIS + j], ParamString, Help);
    }

}
コード例 #11
0
ファイル: eventloop.c プロジェクト: LeifAndersen/AndroidEmu
void event_set_core_defaults(void)
{
    /* Keyboard presses mapped to core functions */
    ConfigSetDefaultInt(g_CoreConfig, kbdStop, SDLK_ESCAPE,          "SDL keysym for stopping the emulator");
    ConfigSetDefaultInt(g_CoreConfig, kbdFullscreen, SDLK_LAST,      "SDL keysym for switching between fullscreen/windowed modes");
    ConfigSetDefaultInt(g_CoreConfig, kbdSave, SDLK_F5,              "SDL keysym for saving the emulator state");
    ConfigSetDefaultInt(g_CoreConfig, kbdLoad, SDLK_F7,              "SDL keysym for loading the emulator state");
    ConfigSetDefaultInt(g_CoreConfig, kbdIncrement, 0,               "SDL keysym for advancing the save state slot");
    ConfigSetDefaultInt(g_CoreConfig, kbdReset, SDLK_F9,             "SDL keysym for resetting the emulator");
    ConfigSetDefaultInt(g_CoreConfig, kbdSpeeddown, SDLK_F10,        "SDL keysym for slowing down the emulator");
    ConfigSetDefaultInt(g_CoreConfig, kbdSpeedup, SDLK_F11,          "SDL keysym for speeding up the emulator");
    ConfigSetDefaultInt(g_CoreConfig, kbdScreenshot, SDLK_F12,       "SDL keysym for taking a screenshot");
    ConfigSetDefaultInt(g_CoreConfig, kbdPause, SDLK_p,              "SDL keysym for pausing the emulator");
    ConfigSetDefaultInt(g_CoreConfig, kbdMute, SDLK_m,               "SDL keysym for muting/unmuting the sound");
    ConfigSetDefaultInt(g_CoreConfig, kbdIncrease, SDLK_RIGHTBRACKET,"SDL keysym for increasing the volume");
    ConfigSetDefaultInt(g_CoreConfig, kbdDecrease, SDLK_LEFTBRACKET, "SDL keysym for decreasing the volume");
    ConfigSetDefaultInt(g_CoreConfig, kbdForward, SDLK_f,            "SDL keysym for temporarily going really fast");
    ConfigSetDefaultInt(g_CoreConfig, kbdAdvance, SDLK_SLASH,        "SDL keysym for advancing by one frame when paused");
    ConfigSetDefaultInt(g_CoreConfig, kbdGameshark, SDLK_g,          "SDL keysym for pressing the game shark button");
    /* Joystick events mapped to core functions */
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joyStop], "",       "Joystick event string for stopping the emulator");
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joyFullscreen], "", "Joystick event string for switching between fullscreen/windowed modes");
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joySave], "",       "Joystick event string for saving the emulator state");
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joyLoad], "",       "Joystick event string for loading the emulator state");
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joyIncrement], "",  "Joystick event string for advancing the save state slot");
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joyScreenshot], "", "Joystick event string for taking a screenshot");
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joyPause], "",      "Joystick event string for pausing the emulator");
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joyMute], "",       "Joystick event string for muting/unmuting the sound");
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joyIncrease], "",   "Joystick event string for increasing the volume");
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joyDecrease], "",   "Joystick event string for decreasing the volume");
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joyForward], "",    "Joystick event string for fast-forward");
    ConfigSetDefaultString(g_CoreConfig, JoyCmdName[joyGameshark], "",  "Joystick event string for pressing the game shark button");
}
コード例 #12
0
ファイル: rom.c プロジェクト: CadeLaRen/BizHawk
m64p_error open_rom(const unsigned char* romimage, unsigned int size)
{
    md5_state_t state;
    md5_byte_t digest[16];
    romdatabase_entry* entry;
    char buffer[256];
    unsigned char imagetype;
    int i;
	m64p_handle CoreSection = NULL;

    /* check input requirements */
    if (rom != NULL)
    {
        DebugMessage(M64MSG_ERROR, "open_rom(): previous ROM image was not freed");
        return M64ERR_INTERNAL;
    }
    if (romimage == NULL || !is_valid_rom(romimage))
    {
        DebugMessage(M64MSG_ERROR, "open_rom(): not a valid ROM image");
        return M64ERR_INPUT_INVALID;
    }

    /* Clear Byte-swapped flag, since ROM is now deleted. */
    g_MemHasBeenBSwapped = 0;
    /* allocate new buffer for ROM and copy into this buffer */
    rom_size = size;
    rom = (unsigned char *) malloc(size);
    if (rom == NULL)
        return M64ERR_NO_MEMORY;
    memcpy(rom, romimage, size);
    swap_rom(rom, &imagetype, rom_size);

    memcpy(&ROM_HEADER, rom, sizeof(m64p_rom_header));

    /* Calculate MD5 hash  */
    md5_init(&state);
    md5_append(&state, (const md5_byte_t*)rom, rom_size);
    md5_finish(&state, digest);
    for ( i = 0; i < 16; ++i )
        sprintf(buffer+i*2, "%02X", digest[i]);
    buffer[32] = '\0';
    strcpy(ROM_SETTINGS.MD5, buffer);

    /* add some useful properties to ROM_PARAMS */
    ROM_PARAMS.systemtype = rom_country_code_to_system_type(ROM_HEADER.Country_code);
    ROM_PARAMS.vilimit = rom_system_type_to_vi_limit(ROM_PARAMS.systemtype);
    ROM_PARAMS.aidacrate = rom_system_type_to_ai_dac_rate(ROM_PARAMS.systemtype);

    memcpy(ROM_PARAMS.headername, ROM_HEADER.Name, 20);
    ROM_PARAMS.headername[20] = '\0';
    trim(ROM_PARAMS.headername); /* Remove trailing whitespace from ROM name. */

    /* Look up this ROM in the .ini file and fill in goodname, etc */
	/*
    if ((entry=ini_search_by_md5(digest)) != NULL ||
        (entry=ini_search_by_crc(sl(ROM_HEADER.CRC1),sl(ROM_HEADER.CRC2))) != NULL)
    {
        strncpy(ROM_SETTINGS.goodname, entry->goodname, 255);
        ROM_SETTINGS.goodname[255] = '\0';
        ROM_SETTINGS.savetype = entry->savetype;
        ROM_SETTINGS.status = entry->status;
        ROM_SETTINGS.players = entry->players;
        ROM_SETTINGS.rumble = entry->rumble;
    }
    else
    {
        strcpy(ROM_SETTINGS.goodname, ROM_PARAMS.headername);
        strcat(ROM_SETTINGS.goodname, " (unknown rom)");
        ROM_SETTINGS.savetype = NONE;
        ROM_SETTINGS.status = 0;
        ROM_SETTINGS.players = 0;
        ROM_SETTINGS.rumble = 0;
    }
	*/

	strcpy(ROM_SETTINGS.goodname, ROM_PARAMS.headername);
    strcat(ROM_SETTINGS.goodname, " (unknown rom)");

	ROM_SETTINGS.savetype = 0;
    if (ConfigOpenSection("Core", &CoreSection) == M64ERR_SUCCESS)
    {
		ConfigSetDefaultInt(CoreSection, "SaveType", NONE, "The savetype for the game");
		ROM_SETTINGS.savetype = ConfigGetParamInt(CoreSection, "SaveType");
    }
    
    ROM_SETTINGS.status = 0;
    ROM_SETTINGS.players = 0;
    ROM_SETTINGS.rumble = 0;


    /* print out a bunch of info about the ROM */
    DebugMessage(M64MSG_INFO, "Goodname: %s", ROM_SETTINGS.goodname);
    DebugMessage(M64MSG_INFO, "Name: %s", ROM_HEADER.Name);
    imagestring(imagetype, buffer);
    DebugMessage(M64MSG_INFO, "MD5: %s", ROM_SETTINGS.MD5);
    DebugMessage(M64MSG_INFO, "CRC: %x %x", sl(ROM_HEADER.CRC1), sl(ROM_HEADER.CRC2));
    DebugMessage(M64MSG_INFO, "Imagetype: %s", buffer);
    DebugMessage(M64MSG_INFO, "Rom size: %d bytes (or %d Mb or %d Megabits)", rom_size, rom_size/1024/1024, rom_size/1024/1024*8);
    DebugMessage(M64MSG_VERBOSE, "ClockRate = %x", sl(ROM_HEADER.ClockRate));
    DebugMessage(M64MSG_INFO, "Version: %x", sl(ROM_HEADER.Release));
    if(sl(ROM_HEADER.Manufacturer_ID) == 'N')
        DebugMessage(M64MSG_INFO, "Manufacturer: Nintendo");
    else
        DebugMessage(M64MSG_INFO, "Manufacturer: %x", sl(ROM_HEADER.Manufacturer_ID));
    DebugMessage(M64MSG_VERBOSE, "Cartridge_ID: %x", ROM_HEADER.Cartridge_ID);
    countrycodestring(ROM_HEADER.Country_code, buffer);
    DebugMessage(M64MSG_INFO, "Country: %s", buffer);
    DebugMessage(M64MSG_VERBOSE, "PC = %x", sl((unsigned int)ROM_HEADER.PC));
    DebugMessage(M64MSG_VERBOSE, "Save type: %d", ROM_SETTINGS.savetype);

    //Prepare Hack for GOLDENEYE
    isGoldeneyeRom = 0;
    if(strcmp(ROM_PARAMS.headername, "GOLDENEYE") == 0)
       isGoldeneyeRom = 1;

    return M64ERR_SUCCESS;
}
コード例 #13
0
ファイル: eventloop.c プロジェクト: BadyRaty/Mupen64Plus-Core
int event_set_core_defaults(void)
{
    float fConfigParamsVersion;
    int bSaveConfig = 0;

    if (ConfigOpenSection("CoreEvents", &l_CoreEventsConfig) != M64ERR_SUCCESS || l_CoreEventsConfig == NULL)
    {
        DebugMessage(M64MSG_ERROR, "Failed to open CoreEvents config section.");
        return 0; /* fail */
    }

    if (ConfigGetParameter(l_CoreEventsConfig, "Version", M64TYPE_FLOAT, &fConfigParamsVersion, sizeof(float)) != M64ERR_SUCCESS)
    {
        DebugMessage(M64MSG_WARNING, "No version number in 'CoreEvents' config section. Setting defaults.");
        ConfigDeleteSection("CoreEvents");
        ConfigOpenSection("CoreEvents", &l_CoreEventsConfig);
        bSaveConfig = 1;
    }
    else if (((int) fConfigParamsVersion) != ((int) CONFIG_PARAM_VERSION))
    {
        DebugMessage(M64MSG_WARNING, "Incompatible version %.2f in 'CoreEvents' config section: current is %.2f. Setting defaults.", fConfigParamsVersion, (float) CONFIG_PARAM_VERSION);
        ConfigDeleteSection("CoreEvents");
        ConfigOpenSection("CoreEvents", &l_CoreEventsConfig);
        bSaveConfig = 1;
    }
    else if ((CONFIG_PARAM_VERSION - fConfigParamsVersion) >= 0.0001f)
    {
        /* handle upgrades */
        float fVersion = CONFIG_PARAM_VERSION;
        ConfigSetParameter(l_CoreEventsConfig, "Version", M64TYPE_FLOAT, &fVersion);
        DebugMessage(M64MSG_INFO, "Updating parameter set version in 'CoreEvents' config section to %.2f", fVersion);
        bSaveConfig = 1;
    }

    ConfigSetDefaultFloat(l_CoreEventsConfig, "Version", CONFIG_PARAM_VERSION,  "Mupen64Plus CoreEvents config parameter set version number.  Please don't change this version number.");
    /* Keyboard presses mapped to core functions */
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdStop, sdl_native2keysym(SDL_SCANCODE_ESCAPE),          "SDL keysym for stopping the emulator");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdFullscreen, sdl_native2keysym(SDL_NUM_SCANCODES),      "SDL keysym for switching between fullscreen/windowed modes");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdSave, sdl_native2keysym(SDL_SCANCODE_F5),              "SDL keysym for saving the emulator state");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdLoad, sdl_native2keysym(SDL_SCANCODE_F7),              "SDL keysym for loading the emulator state");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdIncrement, sdl_native2keysym(SDL_SCANCODE_UNKNOWN),    "SDL keysym for advancing the save state slot");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdReset, sdl_native2keysym(SDL_SCANCODE_F9),             "SDL keysym for resetting the emulator");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdSpeeddown, sdl_native2keysym(SDL_SCANCODE_F10),        "SDL keysym for slowing down the emulator");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdSpeedup, sdl_native2keysym(SDL_SCANCODE_F11),          "SDL keysym for speeding up the emulator");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdScreenshot, sdl_native2keysym(SDL_SCANCODE_F12),       "SDL keysym for taking a screenshot");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdPause, sdl_native2keysym(SDL_SCANCODE_P),              "SDL keysym for pausing the emulator");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdMute, sdl_native2keysym(SDL_SCANCODE_M),               "SDL keysym for muting/unmuting the sound");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdIncrease, sdl_native2keysym(SDL_SCANCODE_RIGHTBRACKET),"SDL keysym for increasing the volume");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdDecrease, sdl_native2keysym(SDL_SCANCODE_LEFTBRACKET), "SDL keysym for decreasing the volume");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdForward, sdl_native2keysym(SDL_SCANCODE_F),            "SDL keysym for temporarily going really fast");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdAdvance, sdl_native2keysym(SDL_SCANCODE_SLASH),        "SDL keysym for advancing by one frame when paused");
    ConfigSetDefaultInt(l_CoreEventsConfig, kbdGameshark, sdl_native2keysym(SDL_SCANCODE_G),          "SDL keysym for pressing the game shark button");
    /* Joystick events mapped to core functions */
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyStop], "",       "Joystick event string for stopping the emulator");
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyFullscreen], "", "Joystick event string for switching between fullscreen/windowed modes");
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joySave], "",       "Joystick event string for saving the emulator state");
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyLoad], "",       "Joystick event string for loading the emulator state");
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyIncrement], "",  "Joystick event string for advancing the save state slot");
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyScreenshot], "", "Joystick event string for taking a screenshot");
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyPause], "",      "Joystick event string for pausing the emulator");
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyMute], "",       "Joystick event string for muting/unmuting the sound");
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyIncrease], "",   "Joystick event string for increasing the volume");
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyDecrease], "",   "Joystick event string for decreasing the volume");
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyForward], "",    "Joystick event string for fast-forward");
    ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyGameshark], "",  "Joystick event string for pressing the game shark button");

    if (bSaveConfig)
        ConfigSaveSection("CoreEvents");

    return 1;
}