コード例 #1
0
void Convolution2_next(Convolution2 *unit, int wrongNumSamples)
{
	float *in1 = IN(0);
	//float *in2 = IN(1);
	float curtrig = ZIN0(2);

	float *out1 = unit->m_inbuf1 + unit->m_pos;
	// 	float *out2 = unit->m_inbuf2 + unit->m_pos;

	int numSamples = unit->mWorld->mFullRate.mBufLength;
	uint32 insize=unit->m_insize * sizeof(float);

	// copy input
	Copy(numSamples, out1, in1);

	unit->m_pos += numSamples;

	if (unit->m_prevtrig <= 0.f && curtrig > 0.f){
		//float fbufnum  = ZIN0(1);
		//int log2n2 = unit->m_log2n;
		//uint32 bufnum = (int)fbufnum;
		//printf("bufnum %i \n", bufnum);
		//World *world = unit->mWorld;
		//if (bufnum >= world->mNumSndBufs) bufnum = 0;
		//SndBuf *buf = world->mSndBufs + bufnum;

		SndBuf *buf = ConvGetBuffer(unit,(uint32)ZIN0(1), "Convolution2", numSamples);
		if (!buf)
			return;
		LOCK_SNDBUF_SHARED(buf);

		memcpy(unit->m_fftbuf2, buf->data, insize);
		memset(unit->m_fftbuf2+unit->m_insize, 0, insize);
	    //rffts(unit->m_fftbuf2, log2n2, 1, cosTable[log2n2]);

		scfft_dofft(unit->m_scfft2);
	}

	if (unit->m_pos & unit->m_insize) {

		//have collected enough samples to transform next frame
		unit->m_pos = 0; //reset collection counter

		// copy to fftbuf
		//int log2n = unit->m_log2n;

		memcpy(unit->m_fftbuf1, unit->m_inbuf1, insize);

		//zero pad second part of buffer to allow for convolution
		memset(unit->m_fftbuf1+unit->m_insize, 0, insize);
		//if (unit->m_prevtrig <= 0.f && curtrig > 0.f)

		scfft_dofft(unit->m_scfft1);

		//in place transform for now
		//		rffts(unit->m_fftbuf1, log2n, 1, cosTable[log2n]);

		//complex multiply time
		int numbins = unit->m_fftsize >> 1; //unit->m_fftsize - 2 >> 1;

		float * p1= unit->m_fftbuf1;
		float * p2= unit->m_fftbuf2;

		p1[0] *= p2[0];
		p1[1] *= p2[1];

		//complex multiply
		for (int i=1; i<numbins; ++i) {
			float real,imag;
			int realind,imagind;
			realind= 2*i; imagind= realind+1;
			real= p1[realind]*p2[realind]- p1[imagind]*p2[imagind];
			imag= p1[realind]*p2[imagind]+ p1[imagind]*p2[realind];
			p1[realind] = real; //p2->bin[i];
			p1[imagind]= imag;
		}

		//copy second part from before to overlap
		memcpy(unit->m_overlapbuf, unit->m_outbuf+unit->m_insize, insize);

		//inverse fft into outbuf
		memcpy(unit->m_outbuf, unit->m_fftbuf1, unit->m_fftsize * sizeof(float));

		//in place
		//riffts(unit->m_outbuf, log2n, 1, cosTable[log2n]);

		scfft_doifft(unit->m_scfftR);

		//		DoWindowing(log2n, unit->m_outbuf, unit->m_fftsize);
	}
コード例 #2
0
void Convolution2_next(Convolution2 *unit, int wrongNumSamples)
{
	float *in1 = IN(0);
	float curtrig = ZIN0(2);

	float *inbuf1writepos = unit->m_inbuf1 + unit->m_pos;

	int numSamples = unit->mWorld->mFullRate.mBufLength;
	uint32 framesize = unit->m_framesize;
	uint32 framesize_f = framesize * sizeof(float);

	// copy input
	Copy(numSamples, inbuf1writepos, in1);

	unit->m_pos += numSamples;

	if (unit->m_prevtrig <= 0.f && curtrig > 0.f){
		SndBuf *kernelbuf = ConvGetBuffer(unit,(uint32)ZIN0(1), "Convolution2", numSamples);
		if (!kernelbuf)
			return;
		LOCK_SNDBUF_SHARED(kernelbuf);

		// we cannot use a kernel larger than the fft size, so truncate if needed. the kernel may be smaller though.
		size_t kernelcopysize = sc_min(kernelbuf->frames, framesize);
		memcpy(unit->m_fftbuf2, kernelbuf->data, kernelcopysize * sizeof(float));
		memset(unit->m_fftbuf2 + kernelcopysize, 0, (2 * framesize - kernelcopysize) * sizeof(float));

		scfft_dofft(unit->m_scfft2);
	}

	if (unit->m_pos >= framesize) {
		//have collected enough samples to transform next frame
		unit->m_pos = 0; //reset collection counter

		// copy to fftbuf
		memcpy(unit->m_fftbuf1, unit->m_inbuf1, framesize_f);

		//zero pad second part of buffer to allow for convolution
		memset(unit->m_fftbuf1+unit->m_framesize, 0, framesize_f);

		scfft_dofft(unit->m_scfft1);

		//complex multiply time
		int numbins = unit->m_fftsize >> 1;

		float * p1= unit->m_fftbuf1;
		float * p2= unit->m_fftbuf2;

		p1[0] *= p2[0];
		p1[1] *= p2[1];

		//complex multiply
		for (int i=1; i<numbins; ++i) {
			float real,imag;
			int realind,imagind;
			realind= 2*i;
			imagind= realind+1;
			real= p1[realind]*p2[realind]- p1[imagind]*p2[imagind];
			imag= p1[realind]*p2[imagind]+ p1[imagind]*p2[realind];
			p1[realind] = real;
			p1[imagind]= imag;
		}

		//copy second part from before to overlap
		memcpy(unit->m_overlapbuf, unit->m_outbuf+unit->m_framesize, framesize_f);
		//inverse fft into outbuf
		scfft_doifft(unit->m_scfftR);
	}
コード例 #3
0
void Convolution2_Ctor(Convolution2 *unit)
{
	//require size N+M-1 to be a power of two

	unit->m_insize=(int)ZIN0(3);	//could be input parameter
									// 	printf( "unit->m_insize %i\n", unit->m_insize );
									// 	printf( "unit->mWorld->mFullRate.mBufLength %i\n", unit->mWorld->mFullRate.mBufLength );

	//float fbufnum  = ZIN0(1);
	uint32 bufnum = (int)ZIN0(1); //fbufnum;
	World *world = unit->mWorld;

	//before added check for LocalBuf
	//if (bufnum >= world->mNumSndBufs) bufnum = 0;
	//	SndBuf *buf = world->mSndBufs + bufnum;

	SndBuf *buf = ConvGetBuffer(unit, bufnum, "Convolution2", 1);

	if(buf) {
		if ( unit->m_insize <= 0 ) // if smaller than zero, equal to size of buffer
			unit->m_insize=buf->frames;	//could be input parameter

		unit->m_fftsize=2*(unit->m_insize);
		//printf("hello %i, %i\n", unit->m_insize, unit->m_fftsize);
		//just use memory for the input buffers and fft buffers
		int insize = unit->m_insize * sizeof(float);
		int fftsize = unit->m_fftsize * sizeof(float);

		//
		//	unit->m_inbuf1 = (float*)RTAlloc(unit->mWorld, insize);
		////         unit->m_inbuf2 = (float*)RTAlloc(unit->mWorld, insize);
		//
		//        unit->m_fftbuf1 = (float*)RTAlloc(unit->mWorld, fftsize);
		//        unit->m_fftbuf2 = (float*)RTAlloc(unit->mWorld, fftsize);


		unit->m_inbuf1 = (float*)RTAlloc(world, insize);
		unit->m_fftbuf1 = (float*)RTAlloc(world, fftsize);
		unit->m_fftbuf2 = (float*)RTAlloc(world, fftsize);

		unit->m_outbuf = (float*)RTAlloc(world, fftsize);
		unit->m_overlapbuf = (float*)RTAlloc(world, insize);

		memset(unit->m_outbuf, 0, fftsize);
		memset(unit->m_overlapbuf, 0, insize);

		//unit->m_log2n = LOG2CEIL(unit->m_fftsize);

		unit->m_pos = 0;
		memset(unit->m_outbuf, 0, fftsize);
		memset(unit->m_overlapbuf, 0, insize);

		SCWorld_Allocator alloc(ft, unit->mWorld);
		unit->m_scfft1 = scfft_create(unit->m_fftsize, unit->m_fftsize, kRectWindow, unit->m_fftbuf1, unit->m_fftbuf1, kForward, alloc);
		unit->m_scfft2 = scfft_create(unit->m_fftsize, unit->m_fftsize, kRectWindow, unit->m_fftbuf2, unit->m_fftbuf2, kForward, alloc);
		unit->m_scfftR = scfft_create(unit->m_fftsize, unit->m_fftsize, kRectWindow, unit->m_fftbuf1, unit->m_outbuf, kBackward, alloc);

		//calculate fft for kernel straight away
		memcpy(unit->m_fftbuf2, buf->data, insize);
		//zero pad second part of buffer to allow for convolution
		memset(unit->m_fftbuf2+unit->m_insize, 0, insize);

		scfft_dofft(unit->m_scfft2);

		unit->m_pos = 0;

		//	unit->m_log2n = LOG2CEIL(unit->m_fftsize);
		//
		//        int log2n = unit->m_log2n;
		//
		//	//test for full input buffer
		//	//unit->m_mask = unit->m_insize;
		//
		//	//in place transform for now
		//		rffts(unit->m_fftbuf2, log2n, 1, cosTable[log2n]);

		unit->m_prevtrig = 0.f;
		unit->m_prevtrig = ZIN0(2);

		// 	printf( "unit->m_insize %i\n", unit->m_insize );
		// 	printf( "world->mFullRate.mBufLength %i\n", world->mFullRate.mBufLength );

		if ( unit->m_insize >= world->mFullRate.mBufLength )
		{
			// 		printf( "insize bigger than blocksize\n" );
			SETCALC(Convolution2_next);
		}
		else
		{
			printf( "Convolution2 framesize smaller than blocksize \n" );
			SETCALC(*ClearUnitOutputs);
			unit->mDone = true;
			//SETCALC(Convolution2_next2);
		}
	} else {
		unit->m_scfft2 = unit->m_scfft1 = unit->m_scfftR = NULL;
	}
}
コード例 #4
0
void Convolution2_Ctor(Convolution2 *unit)
{
	//require size N+M-1 to be a power of two
	unit->m_framesize=(int)ZIN0(3);
	uint32 kernelbufnum = (int)ZIN0(1);
	World *world = unit->mWorld;

	SndBuf *kernelbuf = ConvGetBuffer(unit, kernelbufnum, "Convolution2", 1);

	if(kernelbuf) {
		if ( unit->m_framesize <= 0 ){ // if smaller than zero, we use the size of the buffer
			unit->m_framesize=kernelbuf->frames;
		}

		unit->m_fftsize=2*(unit->m_framesize);

		if(unit->m_fftsize > SC_FFT_ABSOLUTE_MAXSIZE){
			printf( "Convolution2: FFT size is larger than SC_FFT_ABSOLUTE_MAXSIZE, cannot run. We suggest PartConv instead.\n" );
			SETCALC(*ClearUnitOutputs);
		}

		// allocate memory internally for the input buffers and fft buffers
		int framesize_f = unit->m_framesize * sizeof(float);
		int fftsize_f = unit->m_fftsize * sizeof(float);
		unit->m_inbuf1 = (float*)RTAlloc(world, framesize_f);
		unit->m_fftbuf1 = (float*)RTAlloc(world, fftsize_f);
		unit->m_fftbuf2 = (float*)RTAlloc(world, fftsize_f);

		unit->m_outbuf = (float*)RTAlloc(world, fftsize_f);
		memset(unit->m_outbuf, 0, fftsize_f);
		unit->m_overlapbuf = (float*)RTAlloc(world, framesize_f);
		memset(unit->m_overlapbuf, 0, framesize_f);

		unit->m_pos = 0;

		SCWorld_Allocator alloc(ft, unit->mWorld);
		unit->m_scfft1 = scfft_create(unit->m_fftsize, unit->m_fftsize, kRectWindow, unit->m_fftbuf1, unit->m_fftbuf1, kForward, alloc);
		unit->m_scfft2 = scfft_create(unit->m_fftsize, unit->m_fftsize, kRectWindow, unit->m_fftbuf2, unit->m_fftbuf2, kForward, alloc);
		unit->m_scfftR = scfft_create(unit->m_fftsize, unit->m_fftsize, kRectWindow, unit->m_fftbuf1, unit->m_outbuf, kBackward, alloc);
		if(!unit->m_scfft1 || !unit->m_scfft2 || !unit->m_scfftR){
			printf( "Could not create scfft.\n" );
			SETCALC(*ClearUnitOutputs);
			unit->mDone = true;
			return;
		}
		//calculate fft for kernel straight away
		// we cannot use a kernel larger than the fft size, so truncate if needed. the kernel may be smaller though.
		uint32 framesize = unit->m_framesize;
		size_t kernelcopysize = sc_min(kernelbuf->frames, framesize);
		memcpy(unit->m_fftbuf2, kernelbuf->data, kernelcopysize * sizeof(float));
		//zero pad second part of buffer to allow for convolution
		memset(unit->m_fftbuf2 + kernelcopysize, 0, (2 * framesize - kernelcopysize) * sizeof(float));

		scfft_dofft(unit->m_scfft2);

		unit->m_pos = 0;

		unit->m_prevtrig = 0.f;
		unit->m_prevtrig = ZIN0(2);

		if ( unit->m_framesize >= world->mFullRate.mBufLength ) {
			SETCALC(Convolution2_next);
		} else {
			printf( "Convolution2 framesize smaller than blocksize \n" );
			SETCALC(*ClearUnitOutputs);
			unit->mDone = true;
		}
	} else {
		unit->m_scfft2 = unit->m_scfft1 = unit->m_scfftR = NULL;
		printf("Convolution2_Ctor: can't get kernel buffer, giving up.\n");
		SETCALC(*ClearUnitOutputs);
	}

}