コード例 #1
0
ファイル: CanvasClient.cpp プロジェクト: abotalov/gecko-dev
void
CanvasClient2D::Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer)
{
  AutoRemoveTexture autoRemove(this);
  if (mBuffer &&
      (mBuffer->IsImmutable() || mBuffer->GetSize() != aSize)) {
    autoRemove.mTexture = mBuffer;
    mBuffer = nullptr;
  }

  bool bufferCreated = false;
  if (!mBuffer) {
    bool isOpaque = (aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE);
    gfxContentType contentType = isOpaque
                                                ? gfxContentType::COLOR
                                                : gfxContentType::COLOR_ALPHA;
    gfxImageFormat format
      = gfxPlatform::GetPlatform()->OptimalFormatForContent(contentType);
    TextureFlags flags = TextureFlags::DEFAULT;
    if (mTextureFlags & TextureFlags::NEEDS_Y_FLIP) {
      flags |= TextureFlags::NEEDS_Y_FLIP;
    }

    gfx::SurfaceFormat surfaceFormat = gfx::ImageFormatToSurfaceFormat(format);
    mBuffer = CreateTextureClientForCanvas(surfaceFormat, aSize, flags, aLayer);
    MOZ_ASSERT(mBuffer->CanExposeDrawTarget());
    mBuffer->AllocateForSurface(aSize);

    bufferCreated = true;
  }

  if (!mBuffer->Lock(OpenMode::OPEN_WRITE_ONLY)) {
    mBuffer = nullptr;
    return;
  }

  bool updated = false;
  {
    // Restrict drawTarget to a scope so that terminates before Unlock.
    RefPtr<DrawTarget> target =
      mBuffer->BorrowDrawTarget();
    if (target) {
      aLayer->UpdateTarget(target);
      updated = true;
    }
  }
  mBuffer->Unlock();

  if (bufferCreated && !AddTextureClient(mBuffer)) {
    mBuffer = nullptr;
    return;
  }

  if (updated) {
    GetForwarder()->UpdatedTexture(this, mBuffer, nullptr);
    GetForwarder()->UseTexture(this, mBuffer);
  }
}
コード例 #2
0
void
CanvasClient2D::Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer)
{
  AutoRemoveTexture autoRemove(this);
  if (mBuffer &&
      (mBuffer->IsImmutable() || mBuffer->GetSize() != aSize)) {
    autoRemove.mTexture = mBuffer;
    mBuffer = nullptr;
  }

  bool bufferCreated = false;
  if (!mBuffer) {
    bool isOpaque = (aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE);
    gfxContentType contentType = isOpaque
                                                ? gfxContentType::COLOR
                                                : gfxContentType::COLOR_ALPHA;
    gfx::SurfaceFormat surfaceFormat
      = gfxPlatform::GetPlatform()->Optimal2DFormatForContent(contentType);
    TextureFlags flags = TextureFlags::DEFAULT;
    if (mTextureFlags & TextureFlags::ORIGIN_BOTTOM_LEFT) {
      flags |= TextureFlags::ORIGIN_BOTTOM_LEFT;
    }

    mBuffer = CreateTextureClientForCanvas(surfaceFormat, aSize, flags, aLayer);
    if (!mBuffer) {
      NS_WARNING("Failed to allocate the TextureClient");
      return;
    }
    MOZ_ASSERT(mBuffer->CanExposeDrawTarget());

    bufferCreated = true;
  }

  bool updated = false;
  {
    TextureClientAutoLock autoLock(mBuffer, OpenMode::OPEN_WRITE_ONLY);
    if (!autoLock.Succeeded()) {
      mBuffer = nullptr;
      return;
    }

    RefPtr<DrawTarget> target = mBuffer->BorrowDrawTarget();
    if (target) {
      aLayer->UpdateTarget(target);
      updated = true;
    }
  }

  if (bufferCreated && !AddTextureClient(mBuffer)) {
    mBuffer = nullptr;
    return;
  }

  if (updated) {
    nsAutoTArray<CompositableForwarder::TimedTextureClient,1> textures;
    CompositableForwarder::TimedTextureClient* t = textures.AppendElement();
    t->mTextureClient = mBuffer;
    t->mPictureRect = nsIntRect(nsIntPoint(0, 0), mBuffer->GetSize());
    t->mFrameID = mFrameID;
    GetForwarder()->UseTextures(this, textures);
    mBuffer->SyncWithObject(GetForwarder()->GetSyncObject());
  }
}