//GL extensions void glEGLImageTargetTexture2DOES(void * self, GLenum target, GLeglImageOES image) { (void)self; DBG("glEGLImageTargetTexture2DOES v1 target=%#x image=%p", target, image); //TODO: check error - we don't have a way to set gl error android_native_buffer_t* native_buffer = (android_native_buffer_t*)image; if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) { return; } if (native_buffer->common.version != sizeof(android_native_buffer_t)) { return; } GET_CONTEXT; DEFINE_AND_VALIDATE_HOST_CONNECTION(); ctx->override2DTextureTarget(target); rcEnc->rcBindTexture(rcEnc, ((cb_handle_t *)(native_buffer->handle))->hostHandle); ctx->restore2DTextureTarget(); return; }
EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface eglSurface, EGLint buffer) { VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); if (eglSurface == EGL_NO_SURFACE) { setErrorReturn(EGL_BAD_SURFACE, EGL_FALSE); } if (buffer != EGL_BACK_BUFFER) { setErrorReturn(EGL_BAD_PARAMETER, EGL_FALSE); } egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) ); if (surface->getTextureFormat() == EGL_NO_TEXTURE) { setErrorReturn(EGL_BAD_MATCH, EGL_FALSE); } if (!(surface->getSurfaceType() & EGL_PBUFFER_BIT)) { setErrorReturn(EGL_BAD_SURFACE, EGL_FALSE); } //It's now safe to cast to pbuffer surface egl_pbuffer_surface_t* pbSurface = (egl_pbuffer_surface_t*)surface; DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE); rcEnc->rcBindTexture(rcEnc, pbSurface->getRcColorBuffer()); return GL_TRUE; }
EGLBoolean egl_window_surface_t::swapBuffers() { DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE); rcEnc->rcFlushWindowColorBuffer(rcEnc, rcSurface); nativeWindow->queueBuffer_DEPRECATED(nativeWindow, buffer); if (nativeWindow->dequeueBuffer_DEPRECATED(nativeWindow, &buffer)) { buffer = NULL; setErrorReturn(EGL_BAD_ALLOC, EGL_FALSE); } rcEnc->rcSetWindowColorBuffer(rcEnc, rcSurface, ((cb_handle_t *)(buffer->handle))->hostHandle); return EGL_TRUE; }
EGLBoolean egl_window_surface_t::init() { if (nativeWindow->dequeueBuffer_DEPRECATED(nativeWindow, &buffer) != NO_ERROR) { setErrorReturn(EGL_BAD_ALLOC, EGL_FALSE); } DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE); rcSurface = rcEnc->rcCreateWindowSurface(rcEnc, (uint32_t)config, getWidth(), getHeight()); if (!rcSurface) { ALOGE("rcCreateWindowSurface returned 0"); return EGL_FALSE; } rcEnc->rcSetWindowColorBuffer(rcEnc, rcSurface, ((cb_handle_t*)(buffer->handle))->hostHandle); return EGL_TRUE; }
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface eglSurface) { VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); if (eglSurface == EGL_NO_SURFACE) setErrorReturn(EGL_BAD_SURFACE, EGL_FALSE); DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE); egl_surface_t* d = static_cast<egl_surface_t*>(eglSurface); if (d->dpy != dpy) setErrorReturn(EGL_BAD_DISPLAY, EGL_FALSE); // post the surface d->swapBuffers(); hostCon->flush(); return EGL_TRUE; }
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) { VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE); EGLContext_t* ctx = getEGLThreadInfo()->currentContext; if (!ctx) { setErrorReturn(EGL_BAD_CONTEXT, EGL_FALSE); } if (!ctx->draw) { setErrorReturn(EGL_BAD_SURFACE, EGL_FALSE); } egl_surface_t* draw(static_cast<egl_surface_t*>(ctx->draw)); draw->setSwapInterval(interval); rcEnc->rcFBSetSwapInterval(rcEnc, interval); //TODO: implement on the host return EGL_TRUE; }
EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) { VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); int attribs_size = 0; if (attrib_list) { const EGLint * attrib_p = attrib_list; while (attrib_p[0] != EGL_NONE) { attribs_size += 2; attrib_p += 2; } attribs_size++; //for the terminating EGL_NONE } DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE); *num_config = rcEnc->rcChooseConfig(rcEnc, (EGLint*)attrib_list, attribs_size * sizeof(EGLint), (uint32_t*)configs, config_size); return EGL_TRUE; }
void glEGLImageTargetRenderbufferStorageOES(void *self, GLenum target, GLeglImageOES image) { DBG("glEGLImageTargetRenderbufferStorageOES v1 image=0x%x", image); //TODO: check error - we don't have a way to set gl error android_native_buffer_t* native_buffer = (android_native_buffer_t*)image; if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) { return; } if (native_buffer->common.version != sizeof(android_native_buffer_t)) { return; } DEFINE_AND_VALIDATE_HOST_CONNECTION(); rcEnc->rcBindRenderbuffer(rcEnc, ((cb_handle_t *)(native_buffer->handle))->hostHandle); return; }
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) { VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); VALIDATE_CONTEXT_RETURN(ctx, EGL_FALSE); EGLContext_t * context = static_cast<EGLContext_t*>(ctx); if (getEGLThreadInfo()->currentContext == context) { eglMakeCurrent(dpy, EGL_NO_CONTEXT, EGL_NO_SURFACE, EGL_NO_SURFACE); } if (context->rcContext) { DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE); rcEnc->rcDestroyContext(rcEnc, context->rcContext); context->rcContext = 0; } delete context; return EGL_TRUE; }
EGLBoolean egl_pbuffer_surface_t::init(GLenum pixelFormat) { DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE); rcSurface = rcEnc->rcCreateWindowSurface(rcEnc, (uint32_t)config, getWidth(), getHeight()); if (!rcSurface) { ALOGE("rcCreateWindowSurface returned 0"); return EGL_FALSE; } rcColorBuffer = rcEnc->rcCreateColorBuffer(rcEnc, getWidth(), getHeight(), pixelFormat); if (!rcColorBuffer) { ALOGE("rcCreateColorBuffer returned 0"); return EGL_FALSE; } rcEnc->rcSetWindowColorBuffer(rcEnc, rcSurface, rcColorBuffer); return EGL_TRUE; }
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list) { VALIDATE_DISPLAY_INIT(dpy, EGL_NO_CONTEXT); VALIDATE_CONFIG(config, EGL_NO_CONTEXT); EGLint version = 1; //default while (attrib_list && attrib_list[0]) { if (attrib_list[0] == EGL_CONTEXT_CLIENT_VERSION) version = attrib_list[1]; attrib_list+=2; } uint32_t rcShareCtx = 0; EGLContext_t * shareCtx = NULL; if (share_context) { shareCtx = static_cast<EGLContext_t*>(share_context); rcShareCtx = shareCtx->rcContext; if (shareCtx->dpy != dpy) setErrorReturn(EGL_BAD_MATCH, EGL_NO_CONTEXT); } DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_NO_CONTEXT); uint32_t rcContext = rcEnc->rcCreateContext(rcEnc, (uint32_t)config, rcShareCtx, version); if (!rcContext) { ALOGE("rcCreateContext returned 0"); setErrorReturn(EGL_BAD_ALLOC, EGL_NO_CONTEXT); } EGLContext_t * context = new EGLContext_t(dpy, config, shareCtx); if (!context) setErrorReturn(EGL_BAD_ALLOC, EGL_NO_CONTEXT); context->version = version; context->rcContext = rcContext; return context; }
EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) { VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); VALIDATE_SURFACE_RETURN(draw, EGL_FALSE); VALIDATE_SURFACE_RETURN(read, EGL_FALSE); if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT)) setErrorReturn(EGL_BAD_MATCH, EGL_FALSE); if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT)) setErrorReturn(EGL_BAD_MATCH, EGL_FALSE); EGLContext_t * context = static_cast<EGLContext_t*>(ctx); uint32_t ctxHandle = (context) ? context->rcContext : 0; egl_surface_t * drawSurf = static_cast<egl_surface_t *>(draw); uint32_t drawHandle = (drawSurf) ? drawSurf->getRcSurface() : 0; egl_surface_t * readSurf = static_cast<egl_surface_t *>(read); uint32_t readHandle = (readSurf) ? readSurf->getRcSurface() : 0; // // Nothing to do if no binding change has made // EGLThreadInfo *tInfo = getEGLThreadInfo(); if (tInfo->currentContext == context && (context == NULL || (context && context->draw == draw && context->read == read))) { return EGL_TRUE; } if (context && (context->flags & EGLContext_t::IS_CURRENT) && (context != tInfo->currentContext)) { //context is current to another thread setErrorReturn(EGL_BAD_ACCESS, EGL_FALSE); } DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE); if (rcEnc->rcMakeCurrent(rcEnc, ctxHandle, drawHandle, readHandle) == EGL_FALSE) { ALOGE("rcMakeCurrent returned EGL_FALSE"); setErrorReturn(EGL_BAD_CONTEXT, EGL_FALSE); } //Now make the local bind if (context) { context->draw = draw; context->read = read; context->flags |= EGLContext_t::IS_CURRENT; //set the client state if (context->version == 2) { hostCon->gl2Encoder()->setClientState(context->getClientState()); hostCon->gl2Encoder()->setSharedGroup(context->getSharedGroup()); } else { hostCon->glEncoder()->setClientState(context->getClientState()); hostCon->glEncoder()->setSharedGroup(context->getSharedGroup()); } } else { //release ClientState & SharedGroup if (tInfo->currentContext->version == 2) { hostCon->gl2Encoder()->setClientState(NULL); hostCon->gl2Encoder()->setSharedGroup(GLSharedGroupPtr(NULL)); } else { hostCon->glEncoder()->setClientState(NULL); hostCon->glEncoder()->setSharedGroup(GLSharedGroupPtr(NULL)); } } if (tInfo->currentContext) tInfo->currentContext->flags &= ~EGLContext_t::IS_CURRENT; //Now make current tInfo->currentContext = context; //Check maybe we need to init the encoder, if it's first eglMakeCurrent if (tInfo->currentContext) { if (tInfo->currentContext->version == 2) { if (!hostCon->gl2Encoder()->isInitialized()) { s_display.gles2_iface()->init(); hostCon->gl2Encoder()->setInitialized(); ClientAPIExts::initClientFuncs(s_display.gles2_iface(), 1); } } else { if (!hostCon->glEncoder()->isInitialized()) { s_display.gles_iface()->init(); hostCon->glEncoder()->setInitialized(); ClientAPIExts::initClientFuncs(s_display.gles_iface(), 0); } } } return EGL_TRUE; }
static const char *getGLString(int glEnum) { EGLThreadInfo *tInfo = getEGLThreadInfo(); if (!tInfo || !tInfo->currentContext) { return NULL; } const char** strPtr = NULL; #define GL_VENDOR 0x1F00 #define GL_RENDERER 0x1F01 #define GL_VERSION 0x1F02 #define GL_EXTENSIONS 0x1F03 switch(glEnum) { case GL_VERSION: strPtr = &tInfo->currentContext->versionString; break; case GL_VENDOR: strPtr = &tInfo->currentContext->vendorString; break; case GL_RENDERER: strPtr = &tInfo->currentContext->rendererString; break; case GL_EXTENSIONS: strPtr = &tInfo->currentContext->extensionString; break; } if (!strPtr) { return NULL; } if (*strPtr != NULL) { // // string is already cached // return *strPtr; } // // first query of that string - need to query host // DEFINE_AND_VALIDATE_HOST_CONNECTION(NULL); char *hostStr = NULL; int n = rcEnc->rcGetGLString(rcEnc, glEnum, NULL, 0); if (n < 0) { hostStr = new char[-n+1]; n = rcEnc->rcGetGLString(rcEnc, glEnum, hostStr, -n); if (n <= 0) { delete [] hostStr; hostStr = NULL; } } // // keep the string in the context and return its value // *strPtr = hostStr; return hostStr; }